Wed, Oct 05, 2011 | 06:28 BST

Quick Shots – Dark Souls design notes suitably monstrous

This collection of Dark Souls concept art and assets isn’t spoiler free, so don’t click through if you want to go in a blank slate.

If you visit the US PS Blog whence came these gloriously horrifying delights, you can read a hnumber of interesting snippets from the game’s director, Hidetaka Miyazaki, on the process of creating and refining Dark Souls’ varied cast.

Dark Souls releases this week for PlayStation 3 and Xbox 360.

Thanks, Joystiq.

2 comments

#1

YoungZer0
05/10/11, 9:34 am

I never have the feeling they have a clear vision on the art-direction. So much seems to be out of place with these games.

#2

viralshag
05/10/11, 10:28 am

That last crystal-fucked dude looks pretty insane.

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