Wed, Oct 05, 2011 | 06:28 BST
Quick Shots – Dark Souls design notes suitably monstrous
This collection of Dark Souls concept art and assets isn’t spoiler free, so don’t click through if you want to go in a blank slate.
If you visit the US PS Blog whence came these gloriously horrifying delights, you can read a hnumber of interesting snippets from the game’s director, Hidetaka Miyazaki, on the process of creating and refining Dark Souls’ varied cast.
Dark Souls releases this week for PlayStation 3 and Xbox 360.
Thanks, Joystiq.
















2 comments
#1
YoungZer0
05/10/11, 9:34 am
I never have the feeling they have a clear vision on the art-direction. So much seems to be out of place with these games.
#2
viralshag
05/10/11, 10:28 am
That last crystal-fucked dude looks pretty insane.