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Quick Shots – Dark Souls design notes suitably monstrous

Wednesday, 5th October 2011 06:28 GMT By Brenna Hillier

This collection of Dark Souls concept art and assets isn’t spoiler free, so don’t click through if you want to go in a blank slate.

If you visit the US PS Blog whence came these gloriously horrifying delights, you can read a hnumber of interesting snippets from the game’s director, Hidetaka Miyazaki, on the process of creating and refining Dark Souls’ varied cast.

Dark Souls releases this week for PlayStation 3 and Xbox 360.

Thanks, Joystiq.

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2 Comments

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  1. YoungZer0

    I never have the feeling they have a clear vision on the art-direction. So much seems to be out of place with these games.

    #1 3 years ago
  2. viralshag

    That last crystal-fucked dude looks pretty insane.

    #2 3 years ago