“It’s a possibility we could use Geomod in Saints Row and, yes, we considered it [for SR3]. For Saint’s Row The Third, we decided not to do it, partially due to time reasons but also because you could make a good argument that if you had full-on destruction then it’s not a Saints Row game. A lot of those structures are mission-critical because they take place in the interior, so if you could allow users to decimate the entire world, what would you have left? It’s game-breaking.” – Volition’s Greg Donovan to Xbox World magazine, via CVG.
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