Deus Ex DLC includes new boss battle made by Eidos instead of Grip

Saturday, 24th September 2011 21:46 GMT By Stephany Nunneley

Eidos has said its Missing Link DLC for Deus Ex: Human Revolution, which is expected to last around the five hour mark, includes a new boss fight made entirely in-house.

The announcement comes after it was revealed this week that the bosses in the core game were created by Grip Entertainment instead of Eidos.

“We have a boss battle at the end, but it’s different from the main game boss battles,” the DLC’s producer Marc-Andre Dufort told Eurogamer.

“You can actually not kill the boss. You can do a non lethal takedown on him. And you can kill him from afar. You can even kill him without him seeing you. It’s more of a bigger challenge than a standard boss fight like we have in many games.

“Everything was done in Montreal at Eidos. It’s a lot less frustrating. But it depends on the way you play. If you played more combat in the main game, you probably didn’t have any trouble dealing with the boss fights. So we allow the adaptation of the way you play for that particular boss fight.”

Dufort said he understood why some found the boss fights in the main game a bit hard, or sometimes frustrating depending on the playstyle.

“I was playing more of mixed stealth and combat style, so I had some good weapons in my inventory,” he said. “I didn’t have a lot of trouble dealing with. No, I didn’t get any big frustrations dealing with them. But I can understand people playing more stealth style having some frustration dealing with those bosses.”

The Missing Link will be made available in October on PC, PS3, Xbox 360, Steam, and OnLive.



  1. Erthazus

    Now i’m super interested about this DLC just for the boss.

    I want to see if it is as crappy as theirs.

    #1 3 years ago
  2. deadstoned

    Just wish they could partially re-do the previous boss battles to make non-lethal possible.

    #2 3 years ago
  3. KAP

    This article made me chuckle…. lol

    #3 3 years ago
  4. deathgaze

    Wait, what?

    So… am I to believe that the boss battles that shipped with the game were farmed out to another studio?

    That explains a lot, actually.

    #4 3 years ago
  5. Phoenixblight


    I mentioned it in another article about them outsourcing to another studio for their boss battles.

    Its silly that now the DLC they are playing catch up with what should have been done in the first place.

    #5 3 years ago
  6. NeoSquall

    Just remember this is the first game from the studio, and it’s a huge game neverthless.
    They had to outsource portions of the game to both develop it faster and fill eventual know-how holes in the team.

    Now that the game is shipped and feedback has been collected, Eidos Montreal can do what they couldn’t “in the first place” with The Missing Link and other DLCs/Expansions/Sequels.

    #6 3 years ago
  7. viralshag

    Haha, Grip Entertainment must have been laughing all the way to the bank if they already got paid for their “efforts”.

    If that was the only portion of the game they handled they should feel a little on the ashamed side considering that is probably the worst aspect of the entire game. Then again, it might have been very poor direction to the studio from Edios.

    #7 3 years ago
  8. YoungZer0

    @7: Fuck the effort, man. If the only thing they have in their portfolio is one of the most criticized aspects of a game, it’s their loss.

    #8 3 years ago
  9. DrDamn

    Buck would still have to have stopped with Eidos. If what Grip produced didn’t fit with the ethos and setting of the game it really was Eidos fault. Grip can only work with the direction given to them and if you are going to farm out critical parts of a single player game you need to tightly control the output to ensure it fits.

    #9 3 years ago
  10. NeoSquall

    @7 Eidos Montreal is doing the boss battle itself in this DLC so yes, this is an implicit admission of shame for Grip’s work.

    They’re not Japanese, they won’t bow down and admit it openly.

    #10 3 years ago
  11. fearmonkey

    I bet the boss is Gunther Hermann from the first game. The bosses in DE:HR were called “The Tyrants” in the book released about the game, and the backstory of the book is that Gunther was a member of the Tyrants before joining UNATCO. Since you cannot kill the boss, I imagine its gunther, and would be a nice homage for fans of the series.

    #11 3 years ago

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