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Rather large patch releasing for Deus Ex: Human Revolution “very, very soon”

Friday, 16th September 2011 19:49 GMT By Stephany Nunneley

A large patch is on the way for Deus Ex: Human Revolution. Get familiarized the list of fixes and additions below.

Per the Eidos forum, the patch is on its way “very, very soon.”

Fixes:

  • Addressed various issues that can occur for players that would result in ‘stuttering’: Stutters that are the result of graphics driver shader processing are now removed or significantly reduced; Stutters that are the result of data streaming have been removed or significantly reduced; Performance has been improved and made more stable on dual-core systems. This could previously also result in stuttering.
  • Fixed issue where some players couldn’t complete the Motherly Ties side quest.
  • Fixed an issue where doors in Omega Ranch sometimes wouldn’t open.
  • The TYM medical card should no longer fall through the table if an NPC’s body comes into contact with the card. Players already stuck in this area will need to revert to a previous save before the card fell through.
  • Occasional hangs for some players during video-playback have been fixed.
  • A crash on startup when running DX11 on a single-core CPU has been fixed.
  • An issue causing Eyefinity setups to not be correctly detected for some players has been fixed.
  • Fixed an issue where the HUD would get permanently disabled for some players.
  • Fixed certain issues that caused the mouse cursor to be able to leave the game-screen on multi-monitor setups.
  • Fixed an issue that caused the mouse cursor to not be visible in-game when the user has mouse trails enabled in Windows. We still recommend disabling mouse trails for a smoother in-game mouse cursor.
  • Fixed issue where ammo count for collected guns is incorrect when Adams weapon is augmented.
  • In DX9 mode: Fixed error message for some users when trying to use FXAA Medium or FXAA Low anti aliasing modes; Fixed shadow-mapping ‘lines’ on some graphics hardware when using anisotropic filtering.

Feature Additions:

  • The Enter and Numpad-Enter keys can now be bound to game actions in the keyboard control menu.
  • Intro logos can now be skipped on all but the first run of the game.
  • Added windowed mode: Selectable in the menu, and can be toggled between windowed, fullscreen, and fullscreen windowed using ALT-ENTER.
  • Added an option to change the text language of the game. This setting only changes the text language, the audio is controlled by the language option in Steam.

Breaking news

7 Comments

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  1. YoungZer0

    Glad to read they are doing something against the stuttering.

    #1 3 years ago
  2. Erthazus

    “A crash on startup when running DX11 on a single-core CPU has been fixed.”

    O’RLY? It’s not only on a single-core CPU.

    About stuttering… this is fucking atrocious. Even with my 580 GTX i recieve this stuff sometimes. My friend have GTX 470 and it’s all over the place.

    I have another one friend who plays it on 9600 GT and 9800 GTX and everything is fine. They sure screwed up a launch a little bit, but still i love the game. 8/10 experience for sure and the build is very stable and playable. I didn’t even encountered a bug (except for crazy dead body physics)

    #2 3 years ago
  3. XurrionHun

    uhmmm wut? Steam already downloaded this patch for me like 2 days ago…

    #3 3 years ago
  4. NeoSquall

    I’m not stuttering at all, lol

    #4 3 years ago
  5. Gekidami

    The only bug i came across was clipping, in fact the clipping was quite severe, but i can live with it.

    #5 3 years ago
  6. Len

    Will there be more awful ads on the loading screens…? WTF is that all about…?

    #6 3 years ago
  7. ultramega

    “A crash on startup when running DX11 on a single-core CPU has been fixed.”

    Who would ever try running a game in DX11 on a single-core CPU to begin with? That kind of boggles my mind…

    #7 3 years ago