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Inventing Asura: Guild Wars 2′s Ree Soesbee and Jeff Grubb

Thursday, 15 September 2011 14:02 GMT By Stephany Nunneley

Over on the official Guild Wars 2 website this week, the spotlight is on the Asura race, and VG247 has an exclusive interview with continuity and lore designers Ree Soesbee and Jeff Grubb as well as the first look at new assets featuring the diminutive, gnome-like mad scientists.

Jeff Grubb and Ree Sosebee

Ree Soesbee:Continuity and Lore Designer for ArenaNet. Completed her MA in English Literature and worked on her PhD at UNC-Chapel Hill in North Carolina. Author of more than a dozen novels, as well as numerous traditional RPG and CCG games.

Jeff Grubb:Continuity and Lore Designer for ArenaNet. Has worked on a number of RPGs and has written a number of successful novels, short stories and comics. Credits include The Finder’s Stone Trilogy and 2006′s Guild Wars Nightfall.

Jeff Grubb along with his colleague Ree Soesbee, both work at ArenaNet on Guild Wars 2 as the game’s lore and continuity designers. As world builders, the duo are tasked with creating the people, nations and races in the game, and are also charges with determining why monsters are roaming about the place, and what the overall theme of the game is.

In Guild Wars 2 there are five playable races, as opposed to the original where only the Humans could be played, consisting of the former; the Charr, the Norn; the Sylvari; and the Asura.

The Asura first showed up in the last of the Guild Wars expansion, Eye of the North, and are a race which was driven to the surface by the Great Destroyer, one of the servants of an Elder Dragon. In Guild Wars 2, the Elder Dragons, huge titanic elemental forces, have awoken and are coming back into the world raising islands from the bottom of the sea and leaving great scars across the territory.

How this pertains to the Asura, is the Elder Dragon Primordus, the herald of the Great Destroyer, drove them to the surface where they became a refugee race in Guild Wars 1.

Since then, they have done very well for themselves in Tyria, using their extremely advanced knowledge of magic and the arcane. This intelligent, gnome-like race used magic to carve a massive cube of stone out of the earth, and set it aloft in the sky. This, is their main city, Rata Sum, is where they are still building by carving pieces off and casting more things aside.

Looking at the Asura environment, it’s a very magical world which uses magic on a day-to-day basis as opposed to using it as a province of an elementalist. The majority of Asurans know about magic and how to use it, so they see it as part of their universe as opposed to separate. As far as what they look like, they were an underground, cave-dwelling race, so they are diminutive with long ears and big eyes.

According to Grubb, it would be “very dangerous to say that they are cute or inoffensive,” because not only do they have sharp teeth, but even sharper minds to go along with the attitude that they are “the heirs to the universe.” They are the smartest kids in the class and they know it.

Basically, the Asura are a rather narcissistic race of mad wizards, doing constant research to advance their sum of knowledge, all the while trying to solve everything the universe holds. They try to understand anything and everything, and believe there is no problem that can’t be solved given their application of intelligence, resources and willpower. Thus, these are the hallmarks of being an Asura.

VG247: Basically, what you are saying is the Asura are more mentalists than they are physical, because they use the Golems for all the physical work they need, correct?

Ree Sosebee: The Golems AND the other races. One of the ways that they interact with the other races is by having them do the heavy lifting. The Asura are inventors and when we say that we don’t mean just craftsmen or that they create physical things – they are intelligent and have thoughts on how the world should be shaped and should work, they have thoughts on how things should interact, they have philosophies that control their use of magic in technology of a magical design. They think outside the box constantly – that’s just what they do.

Jeff Grubb: People ask what the historical comparisons are, and they are really very much like the natural philosophers of the Enlightenment who were trying to discover what oxygen was and how the circulation system worked – like people such as Newton who were polymaths who worked in 15 different fields at once making amazing discoveries in all of them. Imagine a race of Newton’s, a race of Edison’s and you have the Asura.

The Asura are “very much like the natural philosophers of the Enlightenment.”

I imagine they could cause a lot of chaos as well because of their abilities. They don’t seem inherently evil though – more chaotic neutral maybe?

RS: Not even chaotic – they are just self-absorbed. Speaking in very general terms, an Asura’s primary goal is to further himself. He wants to be recognized for how intelligent he is. He wants to invent something that will change the world, whether that be an invention or a philosophy, he wants to be seen as prestigious and awesome and amazing and he wants everyone else to look up to him and curry his favor. They are not an evil race – there are evil people and evil groups but as a race they are simply self-absorbed.

JG: There’s a line of thought that on the one hand they are very lawful in that they are highly organized in their thought processes, but they are very chaotic in that if you get a bunch of them together, it’s like herding cats because they all have their own way of taking care of things. And while it is an organized and precise way, it is different than everybody else’s way.

I see that they like using a lot of electricity, so they are like a bunch of little Tesla’s walking around?

JG: Tesla is the patron saint of this bunch. They would have loved him; he’s the patron saint of weird science. It’s not so much electricity as energy – magical energy. Electricity is part of it, but they also deal with lines of force. They have their labs, but these labs are under water or floating under the surrounding territories or carved deep into the rock and they look magical as well.

Asura, according to the lore, are centered around krewes or research organizations with one called the Inquest. Is this particular krewe going to create major problems?

JG: Oh, yes! To solve a problem, a bunch of Asura get together, they form a team, they solve the problem, they go their separate ways – that’s the concept of a krewe. They are a very organized operation in that sense. One of the problems that they have with the krewes, is that some are far off with labs out in the wilderness with privacy and trying yo make sure that they are the guy with the credit and that no one else steals it. A lot of the knowledge gets lost, a lot of signal drops out.

The Inquest has come up with a way of reducing that loss of signal and what they have done is to effectively create a corporation. They have created a hierarchy, they are much more lawful than the members of their race, but it tends to be lawful-evil, as they are cut off from morality at that point. So they will do things that most Asura will not want. Most Asura would not want to conduct experiments on sentient races, whereas the Inquest don’t have those qualms – they believe the end justifies the means. They are the kind of an organization where if you join the Inquest, you are never leaving and everything you do belongs to the group, so it’s very much a more structured and controlling organization. All Asura are manipulative, but the Asura are very heavy-handed.

“Tesla is the patron saint of this bunch. They would have loved him; he’s the patron saint of weird science.”

Each of the races have members of their own race that they are fighting; the humans are fighting bandits, the Charr have the renegade legions that they are fighting and in the case of the Asura, they have the Inquest that have the potential to beat the Asura at their own game.

Are they also located at Rata Sum or are they encountered at a different point in the game?

RS: They are, but Asura tend to have their own laboratories and if an individual is working on a project, they will have a place where they and a smaller group of people are tasked to working on that. The Inquest has larger labs and larger bases where they work on their things, but they have members in Rata Sum where they have representation there, because they are a large group of the Asura.

JG: In the starting area there is a former Inquest lab – with the accent on “former” – where they were experimenting when things went horribly, horribly wrong, so there is a big chunk of territory which is twisted and melted and has all kinds of strange magical effects going off all of the time. Part of the early story takes you off into that area.

That sounds cool actually.

JG: It is – we took the brakes off for the Asura, they are a cool race. They have magic as an inherent part of their life, like we have electricity. They consider it to be a component as opposed to something a particular class or group, or profession does.

When you go to their main city, will other races be able to go there as a hub, as they make use of the other races? For example, if you were playing as a Norn, would you have the opportunity to go to explore Rata Sum too?

JG:Not only will the other races be able to go, there is also an Asura gate from Hoelbrak, the Norn main city to Rata Sum.

Looking at the different crafting disciplines, when you play as the Asura will they still be able to choose crafting disciplines or will they implement arcane into tailoring tools or leather works and armor?

JG: The races make no difference – all races can do all crafts, do all professions or character classes. So while they are a very magical race, there are no restrictions for being an Asura warrior or guardian. In fact, I saw a lot of them in the demos that we have been running at the conventions because they have really cool combat moves and they look really good in the demos, so people are running around with these heavily armed little Asura with huge swords and they are really awesome. Everybody can craft, but where the Asura abilities take more prominence is in the stories – your own personal story where you are inventing, over and above what we have in our traditional crafting system.

RS: We don’t want to limit anyone with the idea that if you choose a specific race that you can’t do a profession or a craft, we very much want people to play with what they think is fun. There are certainly going to be recipes or things you can craft that, by that items nature, looks like it was invented by an Asura or a Charr, but that won’t matter to you as a player for the purposes of creating such an item or following such a craft – or profession path.

JG: The one unique ability that the Asura has is the battle suit. If you are playing as an Asura, you have a skill that no other race has, where you can call a battle suit into being. You can get into the battle suit and run around in it or other members of your party, whether they are human, Charr or other can get onto the battle suit and operate in it. Each of the races has their special abilities that belongs to their race alone, and this is something that only the Asura can do.

Does that mean that the Asura can call a Golem into battle?

JG: That’s a potential, I can’t answer that directly yet as it’s one of the details we haven’t addressed yet but it is a potential. We are a growing, living game as we are still under development and we know that the Golems are very much tied into the Asura, but how we are going to utilize them is still evolving.

Going back to the core story of the Asura when they lived underground, are they responsible for the scourge which is hitting the land now, because of where the power from their travel gates came from? The herald of the Great Destroyer used the gates to get to them, so are they indirectly responsible for all the dragon havoc caused?

JG: Back in the time of the Eye of the North, the Asura had a connection of teleportation gates that worked out of a central hub and they put that hub over a center of extreme magical energy, a strong arcane force where the Great Destroyer and Primordus were. That’s why it was a great source of magical energy, they were building over an Elder Dragon. When the Great Destroyer woke up, it captured that hub and then used those gates to get through the underground and that is what drove the Asura up.

“We took the brakes off for the Asura, they are a cool race.”

Since then, the Asura have fine-tuned their gates, so they are no longer dependent on that central hub and make use of more dispersed hubs. It operates more like packets in computers – just as the internet functions because not every piece of information takes the same route. This is an example of how the Asura learn from their mistakes; horrible things have occurred and they look for ways to stop them from happening again in the future.

As far as we know, the Asura were not responsible for the awakening of the Elder Dragons, nobody knows why the Elder Dragons woke up or why they show up once every 1,500 years or so. There have been a number of them that show up: one of them is Primordus, another was Jormag, the ice dragon, who awoke in the North and drove the Norn south. Another was Kralkatorrik the crystal dragon, who awoke and then left a huge scar in the Charr lands of Ascalon to get to the south. They are all deadly, nasty creatures, but the Asura are not responsible for awakening the dragons, they just built a major component of their society on a fault line and were not aware that they had done so.

There will be different Asura gates to travel through, then?

RS: What we wanted to do with those gates, was if you and I are friends and wanted to play together, you as a Norn and I as an Asura, we won’t have to run across the entire world to find each other, we would just go to our main cities and via the Asura gate transfer to where the other person is playing and join up.

JG: By the same token, this means that the Asura have infiltrated a lot of the other societies. If there is a Charr in the human city of Divinity’s Reach, he would be looked on as an enemy of twenty years ago and attract attention, whereas the Asura are known as the guys who run the gates which makes them less threatening. These Asura are very insidious, they are the mad wizards.

Since they are more “brain than brawn,” would you say they are more gnome-like creatures than goblins? Because when you think of goblins, you picture a nasty, more threatening creature.

JG: Interesting that you mention gnomes, because I created the Tinker Gnomes of Dragonlance which were the technological gnomes. The big difference between the two races is that the gnomes of Dragonlance were these boffins that built things that blew up and made inventions that required further inventions to fix. The Asura are serious, the Asura are competent. They know what they are doing and if they build something it will happen. If they are going to build a monorail, they will build a monorail; they won’t build something that will not change the world. The Asura ultimately believe that the universe is a big equation, the eternal alchemy which can be solved and that is their goal.

Guild Wars 2 – Asura Race Featurette

As far as the weapons are concerned, are blasting rods or magical swords part of these weapons?

JG: All weapons are available to all races, so humans will have staffs and rods and Sylvari will have swords, the difference is how they approach these. Humans tend to be more traditional fantasy weaponry. The Sylvari grow their weapons, so they would have an axe, for example, that would look like a butterfly wing attached to an organic post. The Asura weaponry, as you noted, tends to have much more of an arcanic feel to it. There’s a sword, but it’s a glowing sword. There’s a blasting rod, but it has bits floating and orbiting around the hilt, so they take what they know into the creating of their weaponry.

So they will have use of all weapons, then, just in different manners? For example, I know some games will allow a wizard to use only staffs and one-handed swords whereas a champion can use a two-handed sword.

JG: We talk about the difference between race and profession, so not all professions will be able to use all weapons. For example, warriors would not use a scepter and focus whereas the elementalists would not use a two-handed sword.

RS: But an Asura could be either one of those and so could a Norn, so it’s much more based on the profession as to what weapon you will use.

Anyone can chose any profession like that then? I know games like LOTRO for example, certain races can’t be a Warden.

JG: We didn’t want to limit people that way. We wanted to tell the story about why the Asura are cool through the story. As most Asura will be magical characters, they’ll be elementalists or necromancers, but as we said, we saw a lot of people playing Asura warriors because they have some really cool moves.

How is development going and are you getting closer to announcing when you will go to beta? I am hoping, soon?

JG: Development is going really well, we have just rolled out a new demo at PAX, at Cologne at Games Con and we’ll be at Paris Games Week as well, that is showing off where we are right now. We have stated that we are going to do a closed beta by the end of the year and based on the information that we are going to be gathering from that, that will set how far we are. I can tell you that the entire staff, as a result of being at these conventions, is incredibly super-charged about getting this game done. We have written a lot of checks through the last few years saying we will be doing this , we are going to get rid of the trinity, we’ll be handling story differently , and one by one we’ve been showing people that we can do this. Now we have to get it across the finish line.

I saw the Norn demo at GDC and I loved it.

JG: Yeah, we throw you into the middle of the combat and that demo teaches you what it’s like to be a Norn. You are a hunter, you want to gain reputation and at the end of it, you get to fight a huge Ice Worm. It’s not your “kill 5 rats” type of demo. It is a truly beautiful game; I just can’t tell you how fantastic the art is, how well the entire game is coming together for us – and it’s just a great game to play.

ArenaNet will start holding small, closed alpha and beta tests sometime this year, with feedback determining a date for the public beta test and the game’s ultimate ship date.

We’ll have the trailer posted for you in a bit.

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    During PAX South this weekend, Gearbox Software is hosting a panel titled Inside Gearbox Software which will provide “the latest news and updates on Borderlands and upcoming Gearbox titles.” Yesterday during Gearbox’s panel called Question and Answer Time, CEO Rady Pitchford was asked “when or if” fans can expect Borderlands 3. “I’ll tell you what,” […]

  • Best Buy cancels multiple pre-order units of Limited Edition Majora’s Mask New 3DS XL

    Multiple sources reported overnight Best Buy has cancelled some pre-orders for the Limited Edition Majora’s Mask New 3DS XL. As of press time, it appears to only affect those who pre-ordered more than one system. Only one system was allotted per order, so the cancellation notices were sent out to comply with the restriction. Those […]

  • Rob Huebel is your KillCameraman in this CoD: Advanced Warfare video

    A live-action video for Call of Duty: Advanced Warfare – Havoc has been released by Activision. Subtitled: Randall Higgins: KillCameraman gives you a look at the action from a different perspective. In the video, Higgins is played by comedic actor and writer Rob Huebel (Children’s Hospital, Parks and Rec, The Mindy Project). The first DLC […]

  • Xbox App features included with Windows 10 January build outlined

    The January build of the Windows 10 Technical Preview includes a basic version of the Xbox App announced earlier this week. With the initial preview release, the team at Microsoft wanted to only include the basics such as high resolution monitor support along with keyboard and mouse input. Additional functionality will be released with each […]

  • Standalone version of DayZ has sold 3 million units

    The standalone version of DayZ sold 3 million units, Bohemia Interactive has announced. Release Just over a year ago on Steam Early Access, the milestone was hit yesterday. The standalone version was created by Dean Hall as a Arma 2 modification which has been updated 24 times since its initial release. In 2014, the development […]

  • The Witcher 3: Wild Hunt video shows gameplay clips, global hands-on events

    CD Projekt has released a video for The Witcher 3: Wild Hunt, giving a glimpse of gameplay and noting that hands-on impressions of the game will be bombarding the Internet next week. We’ll have extensive coverage of The Witcher 3 on Monday Jan 26 at 3pm GMT. The Witcher 3: Wild Hunt is coming to […]

  • Microsoft looking into possible HoloLens support for PC, Xbox One

    Microsoft’s HoloLens may be a dedicated device, but the company is obviously looking into how it could be used with PC and Xbox One. Speaking with Polygon, Xbox boss Phil Spencer said should the stand-alone product become a success, “specific scenarios” on how it could be used with Xbox One are already being brainstormed. “We […]

  • Final Fantasy Type-0 HD video compares PSP graphics to PS4, Xbox One

    A video for Final Fantasy Type-0 comparing the upcoming console version of the game to the original PSP version has been released by Square Enix. While comparing PSP graphics to those of PlayStation 4 and Xbox One seems rather unfair, it’s worth a watch anyway. Final Fantasy Type-0 HD releases March 17 in North America […]

  • Payday 2′s The Bomb Heists and Dragan Character Pack released

    In case you forgot, The Bomb Heists and Dragan Character content packs for Payday 2 were released yesterday. The new heist pack is available for $6.99/€6.99/£4.99 and the Dragan character will run you $4.99/€4.99/£3.99 through Steam and other digital distribution sites. Here’s the details: The Bomb Heists A new contact, called the Butcher, brought to […]

  • Rockstar offers tips on scaling GTA Online creations to support 30 players

    Rockstar has posted a tutorial of sorts on how to edit your GTA Online’s creations to support up to 30 players. According to the developer, when selecting Load Creation, users will be able to access any previously published Jobs and edit them in any way they wish. Users can also increase the Maximum Players races […]

  • Video for Life is Strange shows you how to rewind time

    If you could rewind time, would you change the events of your day or leave things be? In Life is Strange, you will make this choice. In the developer diary below, Dontnot Entertainment touches upon the main character’s ability to rewind time. How Max’s ability works and originated is also discussed. The first episode of […]

  • Take a look at one of the historical battles in Total War: Attila

    The Creative Assembly has revealed historical battles for Total War: Attila and shown off one of them. In the latest episode of Rally Point, developer Creative Assembly takes a look at one of the nine historical battles that will be included in Total War: Attila when it launches next month. But before you see the […]

  • ARMA 3 video lists 33 of its features, teases upcoming expansion

    ARMA 3 is an impressive military simulator, but that’s not the only thing impressive about it. In fact, this video lists 33 of the game’s most notable features. ARMA 3′s latest video gives you a tour of many of its strengths. It goes over the number of vehicles, weapons and playable area. But that’s not […]

  • No Man’s Sky dev explains what you actually do in the game

    No Man’s Sky is simultaneously the most intriguing mystery and the most scary. Developer Hello Games is asked some questions and gives some solid answers. Eurogamer asked Hello Games’ Sean Murray a number of questions that are on everyone’s mind when they think about No Man’s Sky. The biggest one being, what do you actually […]

  • Dying Light physical release set for February 27, Be The Zombie mode goes free

    The release date for the physical version of Dying Light has been confirmed for Europe, along with the release dates for all regions. Dying Light developer Techland has confirmed that the PC version of the game will release digitally, worldwide, on January 27. The physical version and the digital PS4 and Xbox One versions will […]

  • Guild Wars 2 is $10 this weekend

    ArenaNet is offering Guild Wars 2 for $10 this weekend only, and hosting a double XP event during the same period. The regular and Digital Deluxe editions of Guild Wars 2 are both offered at 75% off this weekend. The regular edition can be yours for just $10 while the Deluxe is $15. The offer […]

  • Cyberpunk 2077 development still going, but the focus is on The Witcher 3, says dev

    If you’re dying to hear anything about CD Projekt Red’s Cyberpunk 2077, you’ll be waiting a while still. The focus is on The Witcher 3 right now. Ever since Cyberpunk 2077′s announcement all the way back in 2012 developer CD Projekt Red has been really quiet about the sci-fi RPG. We’ve not seen any gameplay […]

  • Digital pet Animin gamecards get May release

    With AR being all the go, it might be worth checking out virtual pet Animin for iOS and Android. Game-cards for Animin, the virtual pet for iOS and Android, are set to appear at UK retail this May, the developers have announced. Animin sits on your touch device and does cute stuff. The little dude […]

  • You won’t need a new GPU for DirectX 12, except for some features

    Microsoft has clarified that while you’ll need a new GPU to get the full potential of DirectX 12, existing hardware will support it just fine. Microsoft’s Mike Ybarra said in a press meeting following the Windows 10 event that you will need a new graphics card to get “the full benefits” of DirectX 12. “There […]

  • Assassin’s Creed Victory: fans speculate over characters and locations

    Ubisoft has not yet started talking about Assassin’s Creed: Victory, so some eager fans are speculating about everything they can just from those leaked screens. A very popular thread right now on the Ubisoft forums attempts to gather fans’ specualtion about characters, events and story of Assassin’s Creed: Victory. What followed was quite a lot […]

  • This is what co-op looks like in Dying Light

    Dying Light’s cop-op mode has been given a short demo by developer Techland. Dying Light supports drop-in/ drop-out co-op for up to four players. The entire campaign is playable in co-op, and there are special co-op challenges. Watch as four members of developer Techland take on the game’s zombie apocalypse. Dying Light is out January […]

  • Get Saints Row 2, Saints Row: The Third and all DLC for $5

    Bundle Stars’ latest bundle packs Saints Row 2 and the complete Saints Row: The Third for $5. The Saints Row bundle is priced $5. It is live now and for another 14 days. It comes with Saints Row 2, Saints Row: The Third – The Full Package, which is basically the game plus all the […]

  • Destiny: Xur location and inventory for January 23, 24

    Xur: Agent of the Nine has made the trek to Destiny’s Tower for another week of business. Destiny’s Exotics vendor, Xur: Agent of the Nine has arrived at the Tower as per the weekly schedule. Xur will sell you Exotic weapons and armour pieces if you have the Strange Coins to afford it. He also […]

  • Bloodborne is getting two special edition PS4s in Japan

    Sony will launch two limited-edition, Bloodborne-themed PlayStation 4 bundles in Japan. Two bundles are available, one in black and another in white, complete with a controller and a headset. The hard disk cover is engraved with the title and the cover shot. Both bundles come with the collector’s edition release of the game, which was […]

  • Best Destiny videos of the week – Xur vs Cryptarch rap battle

    Destiny has once more produced a slew of entertaining, educational and occasionally baffling videos. Destiny players have repeatedly sparked crazes by exploiting the game’s little foibles – Sparrow surfing is one example. This latest one is kind of mysterious; I don’t know how it’s done, or why you would want to, but Hidden Reach has […]

  • The Sims 4 free for 48 hours with Origin Game Time

    The Sims 4 is the latest game to be offered free through Origin’s Game Time promotion. The Sims 4 is now free to download from Origin, granting you a 48 hour window to try it out and see if you want to pay for the full game. The free time starts counting as soon as […]

  • Check out Destiny’s new PvP mode, Doubles

    Destiny Crucible players can enjoy a new kind of PvP action with Doubles. Destiny may not be as PvP focused as some Halo fans were hoping, but Bungie is slowly ramping up Crucible support, starting with better Iron Banner events. Some time ago the developer promised to introduce experimental game modes, and the latest Bungie […]

  • Halo: New Blood novel launching digitally in March

    A new Halo novel will explore the backstory of Gunnery Sergeant Edward Buck. Halo: New Blood is a digital-first short novel launching on March 2. The 60,000 word novel was penned by Matt Forbeck, an award-winning author of many licensed fantasy and sci-fi publications. It’s an all-new story, but fans of Halo 3: ODST will […]

  • Destiny players purchased 1.1 million Ice Breakers last week

    Destiny players know what’s hot, and Exotic sniper rifle Ice Breaker is definitely warm. Destiny vendor Xur offered Ice Breaker for sale last weekend, much to the delight of everyone yet to find this terrific bit of gear. According to the latest Bungle Weekly Update, Xur sold 1,143,320 Ice Breakers. He left the tower with […]

  • Dragon Age: Inquisition nets GLAAD special recognition award

    Dragon Age: Inquisition has been honoured for its diverse representation by LGBT advocacy body GLAAD. Dragon Age: Inquisition will receive a special recognition award for “the many complex and unique LGBT characters prominently integrated throughout the game”. GLAAD doesn’t normally honour video games (maybe one day, if we ever have enough that deserve it), but […]

  • The Order: 1886 AR game is full of puzzles

    The Order: 1886 has spawned a new promotional website with lots of info to ferret out. Called The Order Exposed, the new site pertains to be the blog of a missing researcher, who had been hoping to uncover the secrets of the alternate history. This on its own is quite interesting but it’s also full […]

  • Grow Home is the next game to follow Child of Light, Valiant Hearts

    Ubisoft has announced another small passion project in the wake of the success of recent releases. Child of Light, Valiant Hearts: The Great War and Far Cry 3: Blood Dragon are all the products of a new initiative at Ubisoft where the publisher lets key developers rest after big triple-A projects by working on something […]

  • What mysterious reveal is Xbox teasing for May 4?

    Xbox is teasing something we’ll be waiting quite a while to learn more about. Xbox community manager Raj Patel tweeted the following earlier today: Hmm… pic.twitter.com/4wBGu6xsDc — Raj Patel (@Rajio) January 22, 2015 NeoGAF users spotted the morse code in the background of the image, which translates as follows: “Presented by Xbox, 10am PDT, 1pm […]

  • 2011 PSN hack class action settlement claim forms available

    PlayStation Network members affected by the 2011 hack and downtime can now claim part of a $15 million settlement. The PSN was down for months on end in 2011 following a major hack, which resulted in user details being compromised. Sony apologised and provided free games as compensation, but unhappy gamers banded together in a […]

  • Final Fantasy 15 has a true open world

    Final Fantasy 15 doesn’t just have “open world gameplay”, it has a true open world – one continuous stretch of environment. “The world is connected by continuous land,” director Hajime Tabata told Gamespot. “If those areas were disconnected, it would feel distant from reality. You’ll find that you’ll be able to walk or drive or […]

  • Suikoden, Suikoden 2 EU PSN release date locked down

    Suikoden and its first sequel will be available via the European PlayStation Network soon. Suikoden publisher Konami has confirmed a February 4 release date for the two RPG classics. CONFIRMED! #Suikoden I & II EU #PSN release date is FEB 4TH! http://t.co/ObOIvZDJAK pic.twitter.com/aM760R2Gez — Konami UK (@KonamiUK) January 22, 2015 It’s been a long wait […]

  • Dying Light physical release set for February 20, says Gamestop Italy

    Dying Light’s physical release has been delayed, but at least one European retailer thinks it knows what’s going on. Dying Light’s physical release date is February 20, according to Gamestop Italy. According to Tmag (Italian, via Google Translate), there’s been no response from local representatives of publisher Warner Bros. Although the digital release will take […]

  • Free online multiplayer update now available for Trials Fusion

    Online multiplayer is now available as a free update to Trials Fusion. The online component includes three new four to eight player multiplayer modes on PC, PS4 and Xbox One and up to four players on Xbox 360. These are the three new gameplay modes included with the update can be found through a previous […]

  • This video for indie survival horror Monstrum features all in-game footage

    Monstrum launches on Steam Early Access January 29 and today, you can have a look at a video for it featuring all in-game footage. Developed by Team Junkfish the survival horror game set on a derelict cargo ship which combines roguelike elements, such as procedurally generated levels and permadeath thanks to AI driven predators. Monstrum […]

  • Here’s quick look at Dead Rising: Watchtower starring Rob Riggle

    A short look at the film adaptation of Dead Rising has surfaced. Transformers director Lorenzo di Bonaventura headed the project and it was directed by Zach Lipovsky. It stars comedy actor Rob Riggle as Frank West, along with Academy Awards nominated actress Virginia Madsen (Candyman, Sideways), Dennis Haysbert (24), Meghan Ory (Once Upon a Time), and […]

  • A Kickstarter for Underworld Ascendant will launch next month

    OtherSide Entertainment, an independent games studio fronted by Paul Neurath, has announced it’s developing Underworld Ascendant. Neurath is the founder and CEO of the new studio ad his resume includes franchises such as Thief, System Shock and 1992′s Underworld Underworld. The studio hopes Underworld Ascendant will “innovate and revitalize” the fantasy genre. More details will […]

  • APB Reloaded heading to PS4 and Xbox One during Q2 2015

    APB Reloaded will indeed be heading to PlayStation 4 and Xbox One during late Q2 this year, which puts its release sometime around the end of June. Reloaded Productions announced in September 2014 it was working on bringing the free-to-play PC title to consoles during the Digital Media Wire event in New York City. The […]

  • Game of Thrones: Episode 2 -The Lost Lords arrives in February – video

    Release dates for Game of Thrones: A Telltale Games Series have been announced. A new video offering a “first look” has also appeared. Below is the story synopsis, which you may want to skip if you haven’t played Episode One. House Forrester is in disarray. Their liege lord and his heir are dead, and Ironrath […]

  • The open beta for Nosgoth has gone live

    Consider this a friendly reminder: the Nosgoth open beta has started. Announced last week, the open beta can be accessed through the official website. Once you link your Steam account, just log into the service and start downloading the client. Everyone that plays the tester will receive double XP through January 28. More information is […]

  • First gameplay footage of Homeworld Remastered Collection being shown this weekend

    Homeworld Remastered Collection news and the first gameplay footage of Gearbox Software’s remake will be revealed at PAX South this weekend. The news and video will be shown during the Inside Gearbox Software panel at 10.30am CST on Sunday. It will also be streamed on Twitch. Gearbox is hoping to have Homeworld Remastered released by […]

  • Latest Final Fantasy Type-0 HD video delves more into combat

    Square Enix has released its latest Orience News video for Final Fantasy Type-0 HD, and it provides insight into character combat styles and techniques. In the video you will see the elite combat force of Class Zero going deeper into battle to improve their skills. Combat is party-based and each of the three characters in […]

  • Something really cool happens when you finish Resident Evil HD *spoiler*

    Those who finish Resident Evil HD will be met with a really nice surprise at the end. If you wish to find out what it is on your own, DO NOT head below the break. You have been warned. According to images posted by Reddit user omeganemesis28, a thank you message from Resident Evil creator […]

  • Metal Gear Solid 5: The Phantom Pain release date “should be” announced soon

    A release date for Metal Gear Solid 5: The Phantom Pain “should be able” to be announced soon, according to the latest Kojima Station webcast. New information on the game will also be announced at the Taipei Game Show on January 31, per Game Spark (thanks, Gemtasu). “I know you’ve all been eagerly await for […]

  • Punch-Out!!, more Throwback offerings arrive on Nintendo US eShop

    Nintendo has updated the North American end of the eShop with Punch-Out!!, Citizens of Earth and Part Two of the Throwback Sale. Here’s the entire update: Nintendo eShop releases Punch-Out!! (originally for Wii) – also 50% off until January 29 Citizens of Earth – introductory price of $11.99 until January 27 Breezeblox (Wii) Midnight (Wii […]

  • The Witcher Battle Arena has arrived on the App Store and Google Play

    The Witcher Battle Arena, CD Projekt RED and Fuero Games’ mobile MOBA, has been released. In Battle Arena, two three-hero teams fight it out as they try to capture and hold conquest points. The game features “no pay-to-win elements”, instead it contains a “player-friendly monetization system.” Every item and functionality can be unlocked entirely through […]

  • Second wave of Star Wars titles arrive on GOG, third wave next week

    The second wave of Star Wars titles will arrive on GOG.com today with more coming January 27. Today you can pick up the following: Star Wars: Rogue Squadron 3D (digital distribution premiere) Star Wars Rebellion (digital distribution premiere) Star Wars Empire at War: Gold Pack On January 27, the final three games of this wave […]

  • If Microsoft is serious about PC games, Xbox One should be the real Steam Machine

    Forget the magic space goggles. Maybe Valve doesn’t have the wherewithal to realise PC gaming’s TV dream, but Microsoft holds all the keys. If Microsoft really wants to get into PC gaming full-time, it needs to get around the table with Mr Newell and its platinum chequebook. “It’s time for us to talk about gaming […]

  • Hyperdimension Neptunia Re;Birth 1 releases on Steam next week

    Hyperdimension Neptunia Re;Birth 1 will be released on Steam for PC next week. The PC version of the was announced earlier this month and contains upgraded graphics, runs in 1080p, and has both Japanese and English audio. It will release on January 28 for $14.99. Fairy Fencer F and Hyperdimension Neptunia Re;Birth 2 also coming […]

  • Take a look at the controls and special abilities in The Order: 1886

    The Order: 1886 has a new trailer available that highlights the game’s controls and reveals the two special abilities the main protagonist has at his disposal. The game uses a similar control scheme to other shooters, but just in case you wanted to see more gameplay, we’ve got just the thing. The most interesting parts […]

  • These elderly people are better at GTA 5 than you’d expect

    Do old people get video games? Namely something known for its violence like GTA? Well, you’re about to find out. The latest REACT production sits a few elderly men and women in a room and lets them play GTA 5. The results are not what you’d expect, they start off getting a feel for the […]

  • More major Microsoft titles will be coming to PC

    Microsoft will bring more of its franchises to PC. Following on from yesterday’s big Windows stream, Microsoft has released a full recap on Xbox Wire. In the blog post, the firm hid a small bit of news revealing that Fable Legends will not be the only title to come to PC. “Today we announced that […]

  • Someone is attempting to recreate Dark Souls’ Lordran in Minecraft

    Lordran, the land of the ancient lords will soon be explorable in Minecraft thanks to a passionate modder. Davweed is a talented modder attempting to recreate the entire world of Lordran in Minecraft. Lordran is the land where the entire Dark Souls game is set. The goal is to make it a 1:1 scale of […]