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The day I realised always-on DRM moaners have a point

Thursday, 8 September 2011 07:23 GMT By Patrick Garratt

Ubisoft and Blizzard have angered many in the past year by insisting PC gamers maintain an internet connection during play, but I’d always been on the fence. Until this week.

I am going to bore you with the details.

I went to Sweden last week to see Battlefield 3 at DICE. On the way back, our flight was cancelled thanks to a fuel leak, and we had to sleep in a converted mental institution in Stockholm before heading to London the following day. This fucked my connection back to France, so I bought a new flight from Southampton for the morning after, travelled down to Brighton with Eurogamer’s Tom Bramwell and spent the night at my sister-in-law’s flat.

I’m talking to my wife on Skype that evening, and I can hear the thunder in the background.

“It’s a big one,” she says. We live on the Massif Central, and we get some hectic weather. Storms bring electrical failures. There’s a click and she vanishes, before calling my mobile to tell me the internet really does appear to be broken.

“No worries,” I say, assuming it’s just a case of turning it off and back on again. “I’ll sort it when I get home.”

Only I can’t. The data light on the router’s flashing piss-take red. I call Orange; so many people were hit by the storm in my department, I’m told, that I won’t see an engineer until Wednesday. This is Friday, so that means six days without any main connection at all.

I’m forced to concede that I judged the “always-on” moaners too harshly.

“No worries,” I say to myself, and turn my Android mobile into a wireless hotspot. It works. Twenty minutes later I get a text from SFR telling me I’ve exceeded my data limit for the month and I won’t be able to access the internet through my phone until Thursday.

“No worries,” I say the following day, and go to an SFR shop in Limoges, 50 miles away, to buy a French 3G stick. This all happens to plan – apart from the bit when the assistant clearly assumes I’m hitting on her with my terrible French – and I walk away with a mobile internet connection.

Except it doesn’t work. I am kind of worrying now. My wife spends half an hour on the phone to SFR before being told it’s going to be at least 24 hours before the new SIM’s activated.

And there we are. I’m offline. And when the stick does start to work it’s flakier than a corn flake factory’s bi-centennial fucking corn flake festival, and it can’t keep me connected for more than 15 minutes before doing the stupid red light thing.

The games bit
Aside from being a monumental pain in the ass from a business sense, I am now unable to play certain games, and I’m forced to concede that I judged the “always-on” moaners too harshly.

One of the hottest news topics in games in the past year has been that of some companies insisting PC gamers remain connected to the internet when playing single-player content.

Ubisoft has been the main culprit in gamers’ eyes with the requisite being central to its so far cack-handed efforts at PC DRM, but Blizzard recently came out of the closet with plans for Diablo III: you won’t be able to play the action-RPG at all unless you’re constantly online.

Capcom, too, has dabbled in the system, and id is now publicly a fan.

I have to be honest; I always roll my eyes when people kick up a stink about this stuff, mainly because, until this week, I had a reliable internet connection. I’m regularly being told that large swathes of the European and American gaming markets have flimsy lines with slow speeds, but I’m all right, Jack. I now know better.

It’s obvious that internet-specific games such as MMOs shouldn’t be obliged to provide offline play, but isn’t it clearly questionable to insist people are online to play a single-player game? Before last Saturday I didn’t care, but now I fully understand how infuriating it must be for those with shoddy connections to be forced to endure constant interruptions to play, or worse, to not be able to play at all.

Offline games are not online games.

Offline games are not online games. We have to assume that some people buy single-player games specifically because they don’t want to play online for whatever reason. The always-on demand is largely being foisted on the PC games market because of piracy – the same has rarely been asked of console games – but I cannot believe that Ubisoft, a company that has clearly invested a great deal of time and energy into creating a DRM system that’s as bulletproof as it can possibly make it, couldn’t come up with a suitably secure one-off registration check.

Blizzard demanded only a one-off registration for StarCraft II. It sold well, but it was heavily pirated. We all know the Ubisoft story with its always-on DRM: yes, it’s bound to curtail piracy, but at what cost?

Sales? They can be recouped. Gamers’ hearts and minds? Not so simple.

I’m writing this on Wednesday night. The engineer came today and said France Telecom will need to fix the main box outside my house for me to get back online. That might happen on Friday. Might not. For all the “might nots” in the gaming world, I can only hope that the increasing trend towards always-on DRM reverses sometime soon.

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39 Comments

  1. tenthousandgothsonacid

    Great post. I’ve not been paying attention, when did you move to France ?

    #1 4 years ago
  2. manamana

    Great post, indeed. Always on is a terrible thing, if you ever come across a downtime. Its like real life – everything is fine until you get toothaches.

    #2 4 years ago
  3. albo88

    lets face it who does not have internet contention this days lulz
    peoples have internet to write this stupid troll stuff and not to play games? fffuuu

    #3 4 years ago
  4. T_L_T

    I pirate Ubisoft games now, I used to buy them.

    #4 4 years ago
  5. alterecho

    I smiled every time you said “No, worries”.

    Glad you see our point :)

    Hopefully the publishers do too.

    #5 4 years ago
  6. Christopher Jack

    Does the DRM apply to Steam/GfWL/other versions?
    @Pat, It seems that you finally understand the fear of these cloud only services like OnLive, there are plenty of times you simply can’t use it, doubt you can with the internet stick you have right now too.
    @4, That’s still not a valid excuse to pirate.

    #6 4 years ago
  7. Patrick Garratt

    @3 – I’m connected on the stick now, but there’s no way I could play a game with always-on DRM. It constantly drops the line. To write this comment I had to reconnect because the connection crapped out.

    @1 – Thanks! We moved at the beginning of last year.

    #7 4 years ago
  8. FabioPal

    Agree with every single word you wrote Pat.

    I don’t know the numbers but, in my experience, I remember not buying a game because of DRM at least 3 times. And I’ve got a pretty reliable internet connection.

    They should realize that limiting the user only helps spreading the piracy.

    #8 4 years ago
  9. Gurdil

    Glad you get it Pat. I’m not one to bitch without a reason, always-on DRM ARE a problem and they’ll be an even bigger one if Europe does get this fraking BS “à la carte” internet policy… But that’s another problem.

    And on another note, that’s exactly why I left SFR. I took a Bouygues sub and my data use is now unlimited even if there’s a fair data use threshold after which the connection slows down.

    Edit: Plus always-on DRM does NOT prevent piracy. Remember Assassin’s Creed 2? Buyers had to pirate their games so they could play… Nice irony, huh?

    #9 4 years ago
  10. BULArmy

    Excelent article, but as of now dropping the always on DRM is not gonna happen. What is the number of ppl who experience such problems and bought such a game or are willing to buy it – 500, 1000, 5000. I think for the publishers this is pretty small number and thay are ready to loose this sales in order to stay on what they want.
    Of course here comes the ethical point, that pirates play such games after they are cracked problem-free, of course without MP most of the time, after most of the companies stopped putting LAN MP in their games, but the buyer is actually screwed. So now I want to save me from the trouble and I pirate game, except if I really want to play also the MP part of the game(D3 case).

    #10 4 years ago
  11. Blerk

    “it’s flakier than a corn flake factory’s bi-centennial fucking corn flake festival”

    glols!

    Hope it all gets sorted soon, Patrick. “No internet” gives me cold sweats.

    #11 4 years ago
  12. OwnedWhenStoned

    This happened to me last night, my normally teutonically efficient and reliable German cable connection fritzed. Admittedly for the first time in years, but still Steam wouldn’t let me play Civ 5… if anyone can tell me why Offline mode didn’t work, I’m all ears.

    #12 4 years ago
  13. roubignolo

    @Pat
    Tu aurais du aller chez NOZ en zone Nord à Limoges acheter un vrai stick 3G…
    Never thought you could live in France. Especially there…

    #13 4 years ago
  14. Gekidami

    Oddly storms sometimes knock out my internet, i dont quite get why seeing as its cable, but it happens often. Generally its gets fixed rather quickly, i’ve never gone for days without internet as a result of that, at least.

    But anyway;

    1. Play games on console.
    2. Dont deal with always on DRM.
    3. ????
    4. PROFIT!

    #14 4 years ago
  15. Chockster

    It was a converted mental institution.

    And for one night only, we converted it back.

    Oh, and Pat is completely right on this DRM business. I’m a convert to disliking it. In the past I defended the publishers’ right to use it to defend against piracy. Somewhere they crossed the line and became too draconinan – and the next gen consoles will now doubt have similar “features”.

    #15 4 years ago
  16. Ansob

    Could I suggest not calling them “moaners,” then?

    Oh, and would that conservatives of all stripes be similarly forced to experience what the people they spit on live with. :P

    #16 4 years ago
  17. jnms

    Nice piece Pat! Though I was about to say you’re a bit; “but I’m all right, Jack.” so glad you said it first!! :)

    #17 4 years ago
  18. T_L_T

    @6 The fact that the pirated product is superior to the legitimate one is a reason to pirate.

    #18 4 years ago
  19. Yoshi

    Awesome article. I’ve got Virgin Media and my god it can really fail sometimes, if I download anything during the day it’ll start a hissy fit and won’t let me use parts of the internet, browsers, online only games etc, even though it’ll let me start Steam.

    Even though Starcraft 2 was pirated so was Splinter Cell Conviction, Driver and many more Ubisoft games. Their DRM doesn’t work to stop pirating users so if that’s their reason to use it? Then they might as well stop.

    #19 4 years ago
  20. viralshag

    ^ I too have Virgin media but I have to say I find my time with them has been pretty decent. I’m on the 50mb connection and I can’t say that I have much time without the net due to them.

    My wireless router on the other hand… I don’t know why I haven’t binned the stupid thing yet.

    #20 4 years ago
  21. Yoshi

    ^ As long as I’m gentle and easy with her she seems to work alright but even if I attempt to download from a torrent (completely legit download of course) she begins to fire up the fail orders. But like I said it’s strange as I can use Steam, Steam friends, go on some online games but not others that are online all the time games.

    #21 4 years ago
  22. Old MacDonald

    I’m pretty much in the same boat. I don’t have a good internet connection, but it is always on and it’s not much of a problem. Unless… well, it is.

    Because since my house is right at the end of both the phone line and the electrical line, thunderstorms are always an issue. I am pretty much guaranteed that I will have a number of days every year where there is no internet connection (and that’s ignoring the fact that my provider sometimes have problems on their own).

    It’s easy to go “yeah, but you’ll be okay for most of the time”, but when you’re sitting there without internet for a week and every single game you’re hooked on is on Steam which demands to be online to be able to go offline, you’re screwed and it’s no fun.

    #22 4 years ago
  23. G1GAHURTZ

    @20 & 21:

    Cable broadband > Phone line. (I assume you have a phone line connection, Yoshi.)

    I had 50MB Virgin cable and it worked pretty much perfectly about 99.9% of the time.

    #23 4 years ago
  24. Dralen

    This post is exactly what has always been my greatest fear. That I’m somehow going to be stuck without the internet and I’m not going to be able to play games because of it.

    What the hell are we going to do when there is a zombie apocalypse and there are no Internet Service Providers around? :P

    #24 4 years ago
  25. drewbles82

    Some people may have awesome connections but like to keep a pc that isnt hooked up to the net so they can avoid all the crap that comes with the net like pop ups, virus, spyware etc.

    My business computer is not hooked up to the net, its purely just for photo/video editing.

    I refuse to buy any games that say i gotta be online all the time. Some people like to have pc games etc for those times they cant get on the net with their consoles.

    #25 4 years ago
  26. noherczeg

    All I can say is Torchlight II.

    Any questions?

    #26 4 years ago
  27. Freek

    Witcher 2 removed it’s DRM, still sold a metric fuckton, Torchlight 2, no always on DRM and has LAN play and only costs 20 dollars. Bound to sell allot.

    It simply doesn’t make sense to treat your legitimate customers as criminals, while at the same time the actual criminals play a cracked version anyway!

    #27 4 years ago
  28. Craymen Edge

    I was without internet for internet access for a whole 3 months (including the entire christmas holiday) last year when I moved my broadband from a legacy package to a new tarrif.

    Neither plusnet or BT could figure out what was wrong (or agree on who’s problem it was for that matter), and the only reason I got internet access back after 3 months was because I ended my custom with both companies and went with Cable instead.

    It was a massive pain, and is the reason I’m never going to support always on DRM in my single player games.

    #28 4 years ago
  29. Ireland Michael

    I’m going to admit this freely – I don’t pirate PC games themselves, but I regularly download hacks that allow me to remove the draconian DRM from the games that have this kind of crap on them.

    I bought the game. It is my property. If I’m playing single player, the publisher has no right to stop me. And the law seriously needs to step in regarding this kind of shit.

    #29 4 years ago
  30. DSB

    You know why they’re not gonna do that Michael.

    Publishers have cleverly spun a web where you don’t actually buy a game, you just buy a vessel that the game is on. You own the CD, you own the plastic cover, you own the cheaply printed pamphlet. Fascistsoftivision Arts owns the game, and I’m pretty sure there’s a clause in the EULA where it says they can knock down your door and take it away.

    It’s evil and wrong and all kinds of fucked up.

    I’m pretty sure the kind of realization that happened to PatGar up yonder will happen to most people once they have to face the offline Steam in the event of some kind of internet disaster. It’s painful bloody Hell.

    I’m pretty sure most people who love fascist publishers have run into DRM issues as well, it’s just chíc to bow to your overlord when we’re whining about ‘em all the time.

    @Pat Why don’t you do a story about Ubisoft losing half their earnings in two years on the PC? They essentially lost 40% of their business on the PC after introducing Ubisoft Online Services Platform.

    http://www.ubisoftgroup.com/index.php?p=164

    Seems pretty relevant to me. It’s just that people haven’t bothered to check.

    #30 4 years ago
  31. Yoshi

    @23 I’ve got a 10mb fibre connection

    #31 4 years ago
  32. OlderGamer

    Great write up. I would like to see a lot more attention given to this and other things that are common practice in the games industry that are just plan wrong.

    Personaly I have great internet. Its down less then 3times a year and even then only for a couple of hours at most. But I live in the rual areas where many people don’t have any internet, or very poor connections.

    #32 4 years ago
  33. ruckus

    If it’s DRM’d to hell and back then I have no interest in a game.
    I’m certainly not going to waste my time downloading it and committing the Serious Crime* of copyright infringement.

    If it hits the bargain bins and there’s a load of no dvd cracks for it, then I might still consider buying it and thus playing it.

    *Serious Crimes Act 2007 – such as counterfeiting, fraud, prostitution, money laundering, blackmail and copyright infringement /lobbying at work me thinks

    #33 4 years ago
  34. OlderGamer

    Aren’t DRM cracks(and no DVD cracks etc) also infringments on copyright laws?

    #34 4 years ago
  35. DSB

    @34 You just imploded the skulls of 50 different lawyers by asking that question.

    Depending on the trial, yes and no.

    In Norway you’ll probably win, in the US you’re dead on arrival.

    Obviously any company is free to write and claim and reserve whatever they want on their EULAs, but if they infringe upon other peoples rights, then it’s always going to be invalid. It’s not just a question of constitutional law, but also a question of how it’s enterpreted.

    Head implosion territory.

    #35 4 years ago
  36. Crab of Thunder

    Just to add something to all the reasons for not liking the always on scheme. Some people don’t have an unlimited broadband package, unlikely to be anyone here because we play games a lot. But there are cheaper packages for people who only browse lightly or whatever, so then they only get so many GB’s usage a month and having a need to be online to play would eat that up fast and exceeding it of course means you get charged.

    #36 4 years ago
  37. ruckus

    Surely they’d attack you using the DMCA in the US?_?
    Anyhoo – by using this crap (DRM) they are in fact disconnecting with some of their potential customers completely. Not all will ‘pirate’ it and thus they chance never having that customer return.

    That customer… WAS ME! XD /sorry

    #37 4 years ago
  38. Strange Sultan

    You are right!! i love to play games alone. sometimes yes, i enjoy playing online. but i’ve never bought a game to play it online.

    #38 4 years ago
  39. Ansob

    @14: you do realise that consoles are DRM, right? The publishers get to control what you see and how you see it.

    Oh, and enjoy paying £10-£15 more per game, by the way!

    #39 4 years ago

Comments are now closed on this article.

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    The PlayStation 3 and PS4 skus for Dragon Quest Heroes were the top sellers on the Media Create charts in Japan, moving a combined 594,749 units. Elsewhere on the chart, The Legend of Zelda: Majora’s Mask 3D was in third place with 39,751 units moved, and last week’s top seller, God Eater 2: Rage Burst, […]

  • Watch Hideo Kojima answer lots of your burning Phantom Pain questions

    What’s better than learning the official release date of MGS5: The Phantom pain? Hideo Kojima talking more about it, of course! Hideo Kojima has decided to answer a few fan questions about Metal Gear Solid 5: The Phantom Pain, to help boost everyone’s hype to insane levels. He talks about the game’s story, his relief […]

  • MGS5: The Phantom Pain Day 1 and Collector’s Edition revealed

    Konami has officially revealed the release date of Metal Gear Solid 5: The Phantom Pain alongside the game’s Day 1 and Collector’s Edition. Metal Gear Solid 5: The Phantom Pain will release September 1, worldwide, as previously leaked. It will be available on PlayStation 3, PlayStation 4, Xbox 360, and Xbox One. The PC Steam […]

  • EU Club Nintendo: Legend of Zelda: A Link Between Worlds soundtrack back in stock

    Club Nintendo members in Europe can once again pick up The Legend of Zelda: A Link Between Worlds soundtrack. For 3000 Stars, members of the program will receive the double-CD soundtrack which features 89 tracks with liner notes from Ryo Nagamatsu and 12 sheet music excerpts. It also comes with 16 Milk Bar Musician pieces. […]

  • HTC apologises over “confusing” Half-Life VR comments

    HTC has misspoke when it talked about Half-Life coming to VR headset Vive. HTC chairwoman Cher Wang has apologised over the comments she made yesterday about the possibility of Half-Life coming to Vive, the VR headset it’s manufacturing with the help of Valve. Sources close to Valve, have indicated to the BBC that the developer […]

  • What do Heists and Daily Objectives tell us about the future of GTA Online?

    Daily Objectives could be more important to GTA Online than Heists. These theories and more, from a giddy Matt Martin. Yesterday Rockstar dropped a bombshell. Not only is it releasing Heists next week – the mythical 4-player missions for GTA Online – but it’s also going to be introducing daily challenges and more modes to […]

  • Breaking down Hardline Premium, is it worth it?

    Having been announced just a few days ago, the Premium service for Battlefield Hardline has been a topic of constant debate among the Battlefield community. Many look at Hardline as a Battlefield off-shoot that will just tide everyone over until Battlefront comes out in the fall. EA has other plans however, announcing a $50 Premium […]

  • Watch Dogs sold more than GTA 5 and FIFA 15 in Australia in 2014

    Watch Dogs outsold GTA 5, and FIFA 15, at retail in Australia last year. According to data obtained by the Interactive Games & Entertainment Association (IGEA) from the NPD Group Australia, last year’s year retail sales charts look a bit different in Australia. The top-selling game was Call of Duty: Advanced Warfare, followed by Watch […]

  • Watch PC footage of The Witcher 3: Wild Hunt from GDC 2015

    The Witcher 3: Wild Hunt has a new gameplay video available that shows a bit of action from the PC version. The video below was captured from Nvidia’s GDC conference live-stream. Developer CD Projekt RED was on hand to show off The Witcher 3: Wild Hunt‘s graphical prowess running on a PC. Thanks, GamesHQMedia.

  • Dying Light: Hard Mode and Ultimate Survivor Bundle out March 10

    Dying Light’s second DLC drop, the Ultimate Survivor Bundle, and the free Hard Mode, have been given a solid release date alongside a new trailer. Dying Light developer Techland has confirmed that the Ultimate Survivor Bundle, the game’s second DLC drop, will release March 10. The DLC is part of the season pass, but will […]

  • Exploration puzzler Ether One is coming to PlayStation 4

    Ether One, the first-person exploration game that puts you in the minds of other people to help change events of their past is coming to PlayStation 4 this year. Ether One is coming to PlayStation 4 this year, developer White Paper Games announced at GDC 2015. A retail version will also be available alongside the […]

  • Larian “murdered” Divinity: Dragon Commander to focus on Original Sin

    Divinity: Original Sin developer Larian talked very candidly about the business side of development and the many unfortunate events that took place for the game to come out as it did. Larian Studios founder Swen Vincke gave a post-mortem on the troubled development of Divinity: Original Sin, and how it managed to overcome all of […]

  • Firewatch probably has the most natural dialogue of any game to date

    Firewatch developer Campo Santo has revealed the first ever gameplay footage of the upcoming exploration game. Firewatch is the first game from super indie studio Campo Santo. The game is set in the Wyoming forests where the player will be exploring the environment and act as a fire lookout. The game features extensive voice-acting as […]

  • White Night launch trailer is a noir thriller trip

    White Night is here, not long after it was revealed and with a mysterious launch trailer. White Night, the black-and-white survival horror set in 1930s Boston, has revealed its launch trailer. White Night is mix of old-school horror, exploration and puzzling solving in an eerie, noir setting. The game’s main mechanic is light. any object […]

  • Free-to-play is “a significant part” of PlayStation’s digital future

    Free-to-play games on PlayStation 4 have seen enough growth that Sony is now considering the model a major part of its future digital business. Sarah Thompson, senior account executive for PlayStation’s free-to-play business said at a GDC panel that Sony has witnessed impressive growth in the free-to-play sector. “We’re really looking at this as a […]

  • Double Fine Adventure Kickstarter documentary releasing free on YouTube

    Broken Age making of documentary Double Fine Adventure will be made available to all. When Double Fine turned to crowdfunding, changing the industry forever, it promised to give an unprecedented look behind the scenes with a professional documentary of the whole development process of Broken Age. That documentary was initially restricted to Kickstarter backers, but […]

  • Gone Home console ports cancelled following Midnight City difficulties

    Gone Home won’t be made available to the console masses after all. Indie hit Gone Home was announced for console release almost exactly one year ago, and we’ve heard absolutely nothing since then. Turns out, that’s because it’s not happening: developer the Fullbright Company confirmed to Eurogamer that the ports have been cancelled. “Our publishing […]

  • Microsoft rang Mojang the day Notch joked about selling

    Minecraft developer Mojang was sold because founder Markus “Notch” Persson made a joke on Twitter. Ever wondered how Minecraft came to be a Microsoft property? It’s actually a pretty great story. Remember when Notch tweeted this? Anyone want to buy my share of Mojang so I can move on with my life? Getting hate for […]

  • Halo: The Master Chief Collection matchmaking update rolling out

    Halo: The Master Chief Collection has been updated to help fix its tragic matchmaking. Again. Now almost four months old, Halo: The Master Chief Collection was still pretty broken as of this morning, with rubbish matchmaking and plenty of other issues to go around. 343 Industries is still trying to fix it, and has today […]

  • Nvidia unveils Shield, an Android 4K Smart TV set top box

    Nvidia has named yet another product “Shield” in an attempt to render us all hopelessly confused. The heart of Nvidia’s GDC 2015 press conference was the Shield, a $200 Android set top box launching in May. Apparently the “world’s first 4K Android TV”, the Shield supports 4K content encoded with h.265. The box runs on […]

  • Star Wars Battlefront footage shown behind closed doors

    Star Wars Battlefront is being shown to retailers. Now we want EA to show it to us. Star Wars Battlefront is expected sometime this year, so it’s about time EA gave us a look at DICE’s latest. It turns out that while press and gamers have had to twiddle their thumbs, EA is showing it […]

  • Dragon Age lead creative moves onto mysterious new BioWare project

    Dragon Age creator David Gaider is leaving his baby behind. Dragon Age is a team effort, but Gaider was one of the key creatives behind the franchise, creating the setting of Thedas (which, I was recently amused to learn, is an acronym: “THE Dragon Age Setting”). He was lead writer on all three games and […]

  • Unity 5 available for free with “no fucking around”

    Unity 5 looks amazing, and you can download and faff about with it for free right now. “We’re not nickel-and-diming people. When we say it’s free, it’s free. We’re not charging a royalty, which I think is akin to looking for whales.” Unity Technologies announced the release of the fifth version of its popular, simple, […]

  • Five Nights at Freddy’s 3 may be the end of the series

    Five Nights at Freddy’s 3 released yesterday, and many fans theorise that it marks the end of the series. Five Nights at Freddy’s developer Scott Cawthon has released a new teaser image on his website, but rather than pointing to a new game, many fans believe the teaser signals the end of the series. The […]

  • Source 2 announced, will also be free

    Valve has formally unveiled Source Engine 2, the third major engine to go free to developers at GDC 2015. Source 2 is the successor to the engine Valve has been using since Counter-Strike: Source and Half-Life 2. Valve didn’t have much to say about the technicalities of this long-awaited release. It is apparently focused on […]

  • SteamVR: Valve’s Lighthouse tech allows you to walk around while playing

    SteamVR’s key differentiator is a piece of tech allowing headsets to connect with other devices for extra accurate, room-scale tracking. Valve has announced a new bit of technology called Lighthouse, which it is making freely available to any hardware manufacturer. Like the extra tracking LEDs on Sony’s updated Project Morpheus, Lighthouse improves the headset’s accuracy, […]

  • Steam Machines, Controller, streaming box to launch in November

    Steam Machines will finally become a reality before the end of the year. Valve’s living room PC systems will release in November, the company announced today. Well, I say Valve’s – the idea behind Steam Machines is that a number of manufacturers will offer variously priced systems. Alienware and Falcon Northwest are among the dozen […]

  • Telltale veterans form new team, announce teen thriller Oxenfree

    Oxenfree is a supernatural teen thriller from some of the team behind Telltale Games’ award-winning adventures. New indie Night School Studios unveiled Oxenfree at GDC 2015. It tells the story of a group of friends who accidentally open a “ghostly rift” at an overnight party on the coast. Night School, which is made up of […]

  • PS4 global sales now stand at over 20.2 million

    The PS4 has sold 20.2 million units worldwide. Sony announced the new PS4 sales milestone at GDC 2015 today. It’s a hell of an achievement and salt in the wounds for Microsoft, which hasn’t updated us on Xbox One sales since it shipped “almost” 10 million back in November last year, and has fallen back […]

  • PS4 VR headset Morpheus out in 2016, capable of 120 FPS – video

    Sony’s VR headset Project Morpheus has some impressive grunt. Virtual reality and Morpheus were the heart of Sony’s GDC 2015 presentation today, ahead of its newly announced first-half 2016 comemrcial launch. SCE Worldwide Studios boss Shuhei Yoshida detailed the headset’s impressive capabilities, notably the fact that it can handle 120 FPS VR games. The PS4 […]

  • Papo & Yo developer making a VR game about dinosaurs

    Some days you write a headline and it makes you so happy that that you have to do a little chair dance, you know what I mean? Papo & Yo developer Minority Media, whom I would personally go to the wall for after they cut out my heart and stomped on it via the medium […]

  • Wasteland 2, Shovel Knight and more in big ole bunch of indies coming to Xbox One

    Xbox One owners are about to receive a pile of great new indie games. At GDC 2015, Microsoft revealed a list of new indie games headed to Xbox One. Some of these titles have already released on other platforms, so it looks like Microsoft has really relaxed the parity clause of ID@Xbox – or perhaps […]

  • Here’s an indie VR game made with Unreal Engine 4

    GDC 2015 is blowing up with indie games, VR and Unreal Engine 4, so here’s a video combining all three. Loading Human is a virtual reality adventure from indie developer Untold Games. It’s in the works for Mac and PC, and Sony has given an early green light for Project Morpheus, too, so expect it […]

  • GTA Online: Daily Objectives and Adversary Mode coming next week

    Heists aren’t the only thing coming to GTA Online next week: players can also expect Adversary Modes, new Daily Objectives and other Freemode activities. GTA Online’s Adversary Modes are new PvP modes which feature a range of competitive challenges and will unlock as players progress through Heists. Here’s a rundown straight from Rockstar: Come Out […]

  • Syndicate is the latest free game download on Origin

    The latest free title to be added to EA’s Origin service is 1993′s Syndicate. For a limited time, you can download the game for free and keep it, much like previous titles such as Theme Hospital. The isometric, real-time, tactical-action game was developed by Bullfrog Productions and released in June 1993. It is a favorite […]

  • Ancient Labyrinth DLC for Lords of the Fallen now available

    The Ancient Labyrinth DLC for Lords of the Fallen is now available for PC, PlayStation 4, and Xbox One. It will run you $7.99 and builds upon the existing lore, characters, and storyline. Have a look at some new screenshots in the gallery below.

  • Shadowrun Online gets a name change and release date

    Shadowrun Online developer Cliffhanger Productions has announced the game’s name has been changed to Shadowrun Chronicles: Boston Lockdown and a release date for April has been set. The new title was formed via the developer and its Kickstarter backers, with the goal being to let those unfamiliar with the game know by the title alone […]

  • Amazon hosting Rockstar and 2K Games sale

    Amazon is hosting a Rockstar Games and 2K Games sale with discounts Max Payne titles, Bully and more. Here’s just some of the offerings listed: Manhunt 2 PC Download $3.00 Max Payne 3 PC Download $4.00 Bully: Scholarship Edition PC Download $3.00 LA Noire Xbox 360 $2.95 L.A. Noire: The Complete Edition PC Download $6.00 […]

  • Destiny weekly reset video shows off Inferno Crucible gameplay

    We have a gameplay video featuring Inferno Crucible gameplay featured in the Destiny weekly reset for you. In it, Arekkz Gaming gives you a look at Inferno Crucible and goes over the various intricacies. You can read up on the weekly reset through the links.

  • Resident Evil: Revelations 2 Episode 2 available from today

    Episode 2 for Resident Evil: Revelations 2 is now available. If you’ve purchased the Complete Season, you’ll be able to download Episode 2 on PS3, PS4 and Xbox One. Steam players should see the episode go live around 9-10pm PST, and Xbox 360 owners should be able to download very early tomorrow morning, per Capcom […]

  • Here’s a sneak peek video for Warhammer: End Times – Vermintide

    Fatshark Games has released a sneak peek video for its upcoming Games Workshop title, Warhammer: End Times – Vermintide. Vermintide is a FPS, co-op action title coming to PC, PlayStation 4 and Xbox One, and its set during the End Times of the Warhammer universe in the city of Ubersreik. Warhammer: End Times – Vermintide […]

  • Call of Duty: Advanced Warfare video shows Ascendance DLC early access weapon

    As you know, Xbox Season Pass holders now have early access to the Ascendance DLC Pack bonus weapons for Call of Duty: Advanced Warfare. Now you can watch a trailer for the weapon. The OHM directed energy hybrid weapon can switch between an LMG and Shotgun “on the fly,” and it also includes the OHM-Werewolf […]

  • March PS Plus games include OlliOlli 2, Oddworld: New ‘n’ Tasty, more

    March PlayStation Plus titles have popped up on the PS Plus page. Noticed by NeoGAF user skynidas, the titles include: OlliOlli2 (PS4/VITA) Valiant Hearts: The Great War (PS4) Oddworld: New ‘n’ Tasty (PS4) Counterspy (PS4/PS3) Papo & Yo (PS3) Sherlock Holmes: Crimes and Punishment (PS3) A notice has also been posted on the EU PS […]

  • Sci-fi horror game Caffeine will release on Xbox One, PS4 alongside PC – new trailer

    Caffeine creator Dylan Browne has announced the Unreal Engine 4 game will be released on Xbox One. The game will be published through Microsoft’s Indie Program. As previously announced, it is also coming to PC and and now PlayStation 4. Caffeine is a sci-fi horror game which stars a young boy who has been abandoned […]

  • Xbox 360 Preview program invites going out this month

    Much like the Xbox One Preview program, starting early this month, invites for the Xbox 360 Preview program will start rolling out. Select invitees will be able to join program directly from their Xbox 360. A special Xbox Live message will be sent, directing users to head over to their Settings page. Further instructions are […]

  • Tron: Legacy director in negotiations for Gran Turismo film

    Tron: Legacy director Joseph Kosinski is said to be in early negotiations to direct the Gran Turismo film. This is according to the Hollywood Reporter, which states Michael De Luca is still slated as one of the producers alongside Matt Milam, Dana Brunetti, Josh Bratman, DeVon Franklin and Elizabeth Cantillon. Plot details are still unknown […]

  • Fifth add-on pack for Alien: Isolation is available for download

    The Trigger, which is is the fifth add-on pack for Alien: Isolation, is available to download from today. In it, players will “compete against the clock” across three new maps in Survivor Mode. Set before the events of the main game, players step into the shoes of Sevastopol Station’s Ricardo who will do what he […]

  • HBO Go app now available on PlayStation 4

    Sony has announced the HBO Go app will be made available for download later today for PlayStation 4. The app works just like the PS version. Now you can watch True Detective, Game of Thrones, Veep and more through your console. Information on installation is available through the PS Blog.

  • Skyrim mods no longer restricted to 100MB in size

    Bethesda has announced a beta for Creation Kit update 1.9.33, lifts the 100MB size restriction for Skyrim mod makers. The beta is for both Skyrim’s PC launcher and the Creation Kit which will allow for unlimited file sizes. Here are the notes: Creation Kit 1.9.33 Update Creation Kit now supports unlimited file sizes for mods […]

  • Mad Max release date set for September, PS3 and Xbox 360 versions canned

    Mad Max from Just Cause developer Avalanche Studios has been given a September release date, along with the new of a last-gen cancellation. The axing of the PlayStation 3 and Xbox 360 versions were announced via Game Informer. Mad Max is the magazine’s featured game for the April issue. Avalanche, according GI, nixed development on […]

  • MGS 5: The Phantom Pain out in September, Kojima “closing the loop” on saga

    Metal Gear Solid 5: The Phantom Pain will be released in September, according to an IGN Italy video, which also features Hideo Kojima discussing “With Metal Gear Solid 5, I’m finally “closing the loop” on the Metal Gear saga. The video has since been removed, but an image cap of the date is posted above. […]

  • Forza Horizon 2 Rockstar Energy Car Pack now available

    The Rockstar Energy Car Pack for Forza Horizon 2 for Xbox One is available now, alongside the free car for March. The free car is the Acura Integra Type-R, and the Rockstar pack included the following vehicles: 2014 Volkswagen Beetle GRC 2015 Subaru WRX STI 1996 BMW 850CSi 2015 Jaguar XFR-S 1970 Volkswagen #1107 Desert […]

  • 3DS firmware update kills web browser exploit

    Nintendo has issued a 3DS firmware update which fixes a web browser exploit that was being used to run pirated Game Boy Color ROMs since January as well as inject code within downloadable games. Another piece of code, per Eurogamer, changed the setting on the handheld to make it region-free. The exploit was only available […]

  • Unreal Tournament video shows updated textures on Outpost 23

    The latest footage from Epic’s new Unreal Tournament has surfaced, and it shows off the game’s first high-textured map which is called Outpost 23. As you can see from Zaccubus’ video, its the same are which Epic showed in the flythrough video from last year, only with updated textures and some new areas outside. The […]

  • Final add-on for Sunset Overdrive arrives in April

    The final add-on for Sunset Overdrive, Dawn of the Rise of the Fallen Machines, will be released in April. On April 1 to be exact. No, that’s not an April Fool’s joke from Insomniac Games either. Below, you can watch a fist-look at the new story, area, and traversal mechanic.

  • Heroes of the Storm playable at EGX Rezzed

    Heroes of the Storm will be playable at EGX Rezzed. This will be the first UK public hands-on with the online team brawler. Blizzard will also host giveaways and friendly tournaments at its stand. Tickets for all three days of Rezzed are still available, and you can purchase a pass through the official website. EGX […]

  • PES 2015 Data Pack 4 coming next week with Winter Transfers, new faces

    Data Pack 4 for Pro Evolution Soccer 2015 has been dated, and it updates the game with Winter Transfers, new player faces, and additional stadiums. The latest free update contains real-time player transfers made within the January window, and player ratings have also been updated. Additionally, a number of improved likenesses to key players will […]

  • Here’s the changelog for Dragon Age: Inquisition Patch 5

    Notes for upcoming Patch 5 for Dragon Age: Inquisition have been posted, noting improvements to gameplay and stability, and the new features outlined back in early February. Along with the new party storage system added to the Undercroft at Skyhold, players also have the ability to adjust the size of subtitles. Below you will find […]