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Valve concerned with getting DotA 2 right, will worry about monetization later

Tuesday, 30th August 2011 20:40 GMT By Stephany Nunneley

Valve’s Gabe Newell And Erik Johnson have said the studio is more concerned with getting DotA 2 working right and making it fun than how it will be monetized.

Speaking in an interview with Gamasutra, Newell said the firm needs to get it right because DotA fans are a bit of a “tough audience.”

“The primary focus for us at this point is not worrying about monetization, and it’s instead worrying about getting the game right,” said Newell. “So we started with a group of IceFrog’s testers that he’s worked with for all the different versions, and sort of got it to a point where we’d stopped making them crazy with all of the dumb things that we had done.

“And The International tournament [which went on at gamescom] is sort of the next step of that process. It’s like, this is a very tough audience; there are a bunch of clear technology pieces and server pieces we have to get done. And the phase after that is, there’s going to be an invitation beta, and then after that there’s going to be an open beta.

“But our focus is really much on building something that’s cool, and then we’ll worry about monetization. So we’re not going to worry about that until later. Premature monetization is the root of all evil.

“I think not sucking is way more of an important thing to pay attention to first. I think every gamer can point to shipping too early, or sucking, as being a way more dominant story in our industry than, ‘Oh, it was slightly cumbersome to give the company money.’ I mean look at Minecraft, right? Notch wasn’t thinking through his incredibly precise monetization strategy.’

Johnson added that Valve tends to do the “hardest stuff first,” when developing a game, and that figuring out how to make money off it it is “not nearly as difficult.”

Dota 2 is slated for release on PC and Mac later this year.

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10 Comments

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  1. onlineatron

    Valve/Newell couldn’t be any more in tune with gamers if they tried. Top stuff.

    #1 3 years ago
  2. endgame

    u’ve already failed by using the copy/paste method. I really wasn’t expecting this from u valve. ah well I guess u can’t make them all awesome. :(

    #2 3 years ago
  3. DarkElfa

    I wish they were this concerned with getting Counter Strike right, especially since it has about 20 times the active player base.

    “What are priorities” – Valve

    #3 3 years ago
  4. Hunam

    +1 CS GO looks like shit tbh.

    #4 3 years ago
  5. Yoshi

    @4 It kills me a little inside every time I see that game :/

    #5 3 years ago
  6. ultramega

    I love Valve.

    #6 3 years ago
  7. noherczeg

    Despite the fact that maybe the gamescom tournament version wasn’t eve beta it worked quite well. Yes there were some serious laggs but only on wednesday. Dunno if it even was a game issue or network so yeah:

    Kudos to Valve on this.

    Also: CS GO is a NO-GO, I laughed my ass off from the first videos :D They can’t be serious about that game that’s for sure….

    #7 3 years ago
  8. Maximum Payne

    @7 CS:GO is nothing more then updated version of CS:Source for consoles.

    #8 3 years ago
  9. Erthazus

    CS:GO is a consolized version of Counter-Strike Source with updated GFX and nothing more.

    Even VALVE is not developing it. It’s just looking over the development.

    Cheap cash. Nothing more.

    #9 3 years ago
  10. Yoshi

    @8 Nah, Source is already looking better than CS:GO. CS:GO just looks like a free2play piece of shit.

    #10 3 years ago