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New art-based Halo 4 trailer airs at PAX panel – watch

Sunday, 28th August 2011 19:00 GMT By Johnny Cullen

A new, concept-art led trailer of Halo 4 aired at the culmination of a PAX HaloFest panel based on the anticipated shooter, as well as dropping heavy details on the new trilogy. Video and screencaps inside.

The trailer featured pieces of concept art being made from senior art director Kenneth Scott, revealing several scenes of the ship carrying Master Chief and Cortana heading towards its probably doom, but also showed pieces from what we can expect to see from the 343 shooter next year.

It was also confirmed at the panel that the new trilogy of the series – first announced at E3 – would be called “The Reclaimer Trilogy.”

According to a HaloWiki page, a Reclaimer is “an individual who, whether by chance or by precedent, has been placed in charge of activating a Halo super-weapon. The individual must journey to retrieve the Halo’s activation key (the Index) from the ring’s Library and then use it to activate the Halo Array.”

Make of that as you will.

Whilst major story bits weren’t diverged from the event, some nuggets were dropped. Creative director Josh Holme said that Chief’s AI companion Cortana would have “an important role in the story,” but the new game’s main focus will heavily be on the Spartan character known as John 117.

On the duo’s relationship in H4, executive producer Kiki Wolfkill added: “There’s certainly a unique relationship between Chief and Cortana that hasn’t been seen in previous games.”

Receiving a rousing applause from the crowd in attendance, sound director Satoro Tojima – who worked on Metal Gear Solid – said that he was looking to include a sort of emotional bridge between the game’s story and music.

When the floor opened up to an audience Q&A, franchise development director Frank O’Connor said it was interested in exploring Chief’s origins in more detail, but wouldn’t commit to seeing something of the sort in H4, adding it was “definitely something we’re passionate about.”

He further added however, when asked a question about how much Chief would talk in the new story, that players are “definitely going to have the opportunity to dive deeper into John’s mind in this trilogy.”

O’Connor killed off any speculation that access to a multiplayer beta for Halo 4 would come part of Halo: Combat Evolved Anniversary.

In terms of Forge, the mod-making tool thats been part of the series since Halo 3 in September 2007, Holme confirmed it would make a return, adding that it “has been an engine to create and share amazing creations,” continuing that “it’s something as a studio we very strongly believe in,” and concluded by saying that 343 was “continuing to invest in that toolset.”

Wolfkill added that 343 had “all hands on deck for Halo 4″ when someone asked about potentially doing an off-shoot game in the Halo series in the near future, a la Bungie’s ODST.

Halo 4 launches next holiday season for Xbox 360. Get some screengrabs and the actual trailer below.

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12 Comments

  1. Johnny Cullen

    That video has some amazing art in it.Personal pump levels are nearing the roof.

    #1 3 years ago
  2. Lahanas

    Hands down the biggest game of 2012. I cant wait.

    #2 3 years ago
  3. Lewis247

    This is fantastic.

    You know the one thing I’m really happy about? It doesn’t feel like something tacked on to keep the series going. This is dramatic and I have no idea what to expect. Seriously so hyped this is. Cannot wait. Just the thought we are getting another 3 fully blown entries is phenomenal. Can’t wait.

    #3 3 years ago
  4. strikkebil

    the art looks amazing. i just hope they evolve the controlls and character handling a bit. reach felt so stiff and last gen.

    #4 3 years ago
  5. LOLshock94

    hopefully the forerunners will be better enemies then the elites

    #5 3 years ago
  6. tontsa91

    @1-4

    Not sure if trolling or just very bad taste in games?

    #6 3 years ago
  7. Johnny Cullen

    It seems we have a very bad taste in games, then.

    #7 3 years ago
  8. Lewis247

    Oh well, always knew being pro halo was down to my bad taste.

    #8 3 years ago
  9. nofear360

    I’m also not big on Halo. I played 3, ODST (didn’t finish this one) and Reach and I really don’t get what the fuss is about, sorry. It had some tight (though kinda stiff, like the other guy said) shooter controls and good art direction, but that is IT. The multiplayer also isn’t my cup of tea. I prefer the multiplayer of Gears, CoD, and Battlefield…

    But that’s just me (I know!).

    #9 3 years ago
  10. hives

    WHY every FPS game trailer have the same “dunnnnnnnn…. duuunnnnnnnn…. duuunnnnnnnnnnn” sounds? :F

    #10 3 years ago
  11. Johnny Cullen

    It’s the Inception effect.

    #11 3 years ago
  12. triggerhappy

    Surprisingly pumped for this, I played the trilogy again just last september in preperation for Reach, but by the time I had finished and Reach arrived I was all ‘halo’d-out’. Still got Reach Limited Edition sitting hardley touched :( Looking forward to the Combat Evolved remake but that leaves Halo 2 as the odd one out with shaddy graphics, even on PC at 1080p it still looks quite bland. Whats the chances of a Halo 2 Anniversary edition do you think??

    #12 3 years ago

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