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Torchlight 2 priced, final class announced

Friday, 26th August 2011 15:05 GMT By Stephany Nunneley

Runic Games has officially priced Torchlight 2 at $20, and has revealed the final class in the game as the Embermage. Previously announced classes were the Berserker, Engineer, and Outlander. Runic CEO Max Schaefer has said the price will allow everyone to “comfortably afford,” to play the game “via a LAN, or play single player offline, all with no further purchase.” There still isn’t a set release date for the game, but it is still on target for 2011. Thanks, Joystiq.

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16 Comments

  1. GwynbleiddiuM

    Question here, Via LAN is the only way to play it with someone else or Online through internet is there too?

    #1 3 years ago
  2. Xuchilbara

    @1 – There is online play, doing dungeons with up to 4 friends…

    I am pretty sure this quote “comfortably afford,” to play the game “via a LAN, or play single player offline, all with no further purchase.” was a jab at his old bosses, who are now doing Diablo 3, and that game requires an internet connection.

    #2 3 years ago
  3. deathgaze

    The real question is this: What will come out first? Diablo III or Torchlight 2? I’m pretty sure Runic is very acutely aware that the success of their game hinges almost entirely on Diablo III’s release date.

    Personally, my money is on Diablo III coming out in January of 2012. That’s where Runic seems to be putting their money as well. However, if the Diablo 3 beta starts in October and they go gold during, say, early November… Runic might be in trouble.

    The only bright spot for Runic in this scenario is the system specifications for their game. Diablo III will likely meet or exceed the system specifications of StarCraft II. If users find that they can’t play Diablo III with their system then they might instead turn to Runic’s Torchlight 2 to get their dungeon crawling fix. After all, Torchlight 2 can run on a low spec netbook.

    #3 3 years ago
  4. GwynbleiddiuM

    @3 Well Tourchlight can’t compete against the Diablo III because firstly it’s a low budget game and second PR-wise and advertisements-wise it has nothing in comparison. So it should come out before D3 IMO, but in the end most of us RPG crowds gonna buy this due to simple fact that the market is suffering from absence of descent RPG titles. I will and it has nothing to do with anything but the love for RPG. Yet still I hope it’s before D3 so I can fill the gap in between Skyrim and D3, since Mass Effect wouldn’t take too much time anymore.

    #4 3 years ago
  5. ultramega

    @4
    Lol. From the decisions Blizzard has been making, I’m more excited for Torchlight 2 than Diablo III right now.

    #5 3 years ago
  6. Ireland Michael

    @5 Ditto. It just seems more interesting.

    #6 3 years ago
  7. OlderGamer

    @5 and 6

    Same here.

    If I had to pick between just Tourchlight2 or D3, I’d buy Tourchlight2.

    #7 3 years ago
  8. DSB

    I think that’s mostly because so little has been shown of Diablo III. I’m gonna get Blizzard fever once the shit hits the fan.

    Really though, Runic aren’t without their own cards to play. First of all they have one great game under their belt – That always helps. Secondly, Diablo III is likely to be priced at 60 dollars. That’s three whole copies of Torchlight 2 for you and your friends.

    I wouldn’t be too worried, and really, if their hands were shaking, I really doubt they’d be launching a multiplayer hack n slash for 20 bucks a pop.

    #8 3 years ago
  9. Ireland Michael

    Frankly, I stopped caring about Blizzard after World of Warcraft turned into a free-for-all hand-me-down-loot snore fest with little to no skill required for the rewards.

    Their ideas are uninspired and boring. Their worlds are unimaginative and derivative to the point of practical plagiarism, and they never make up their mind what the hell they want to do with any of their ideas.

    I left for greener pastors a long time ago. Haven’t looked back since.

    #9 3 years ago
  10. DSB

    To me they’re like the Santa Clause of gaming.

    I loved World of Warcraft, and every bit of the lore is stolen from someone or something, but I don’t think they tried to deny the fact that they were dabbling with pulp fiction. Lots of the quests in the game have pretty obvious pop culture references.

    I think I just like knowing that no matter what, someone out there is going to put a bit of pride in their work. There’s only a handful of developers that I’d trust like that.

    I couldn’t get into the hardcore e-sports of Starcraft II, and I probably wouldn’t have bothered getting it if I’d known it to be focal point, but I have no problem understanding why people love it to death. It’s like a finely engineered watch.

    #10 3 years ago
  11. GwynbleiddiuM

    Well frankly I’ve been waiting for Diablo III for such a long time that if even they throw shit at me and call it Diablo I’ll buy it, yet, Blizzard always was a company that held up its name with pride and delivered as best as possible at the time, so I won’t mind the most things you people find discouraging about Diablo 3 and I know and understand why they do those things so I’m fine and my interest in Diablo 3 is still strong.

    And I truly didn’t find wow like Ireland described it has its flaws and they are many but still it’s the best MMO out there and it has the best lore and setting. I reckon you have killed Ragnaros on HC mode 20 times by now to claim that statement, everyone knows that the true challenge of WoW lies in Heroic mode of end-game raids which is currently Firelands, and frankly its normal mode isn’t some walk in the park either so I completely disagree with what you said. Sure, WoW is a grindfest, you have to work like a mule to get reps, leveling professions and stuff but in the end many people enjoy these things even though I’m not among them.

    The true problem of WoW is in the way people playing it not they way it designed. People rely heavily on other people’s experience and battle-tested strategies and they have forgotten how did they play things before guides and videos of ‘how to kill this, how to kill that’. This created a new generation of MMO players, unable to devise a strategy on their own and copycat what others video guides tells them to do like mindless husks. IMO there far too little guilds that producing results of their own work and those are and always will be the true players and raiders out there.

    #11 3 years ago
  12. Ireland Michael

    @11 I got so bored of the game with Cataclysm I never even bothered to get that far.

    Not that I have to. If I don’t achieve something in the current content patch, all I have to do is wait for the next content patch to come out so that I can get all that previously shiny gear by running progressively easier five mans.

    It completely mitigates the point of even trying. If a player isn’t good enough to progress far enough in the game to get the best gear, all they have to do is sit around and wait for a few months until it’s practically handed to them for free.

    There should be a gear reset between each expansion, not between each goddamn content patch.

    “The true problem of WoW is in the way people playing it not they way it designed.”

    Bollocks. The game *used* to be challenging. The game *used* to require skill, planning and effort to progress through to the raiding circuit and beyond. Now you just wait a few months and you’ll get all the gear that people put time and effort by running five-mans.

    ‘m not an elitist raider either, believe it or not. I never stepped inside some of the harder raid instances with the top-level gear. I never had the time.

    But I don’t believe that people should be awarded for a lack of effort. When I use to complete those five and ten mans in Burning Crusade, I felt like I’d actually achieved something, because it took actual skill and teamwork to beat those challenges.

    Now? Now it’s just a damn cakewalk. I no longer feel any sense of achievement in the game, because everything is so damn easy.

    This is why I think people are leaving the game in droves. People aren’t feeling like their time is being rewarded anymore, because the idiots at Blizzard feel the need to pander to the “no child left behind” mentality.

    “Hey guys! Spend months in our raids and get this gear! Just don’t forget that everyone else will be wearing it in a few months as well, and they didn’t even have to work for it!”

    And no, achievements don’t make it worth while. I’m invested in the evolution of my character’s gear and stats, not an arbitrary bunch of virtual badges.

    #12 3 years ago
  13. GwynbleiddiuM

    I still fail to see the cakewalk here. You say you can wait till next content patch to get all the gears, eh? Yup with each content patch they nerf older raids so people can be geared faster to get into the new content. Still, Heroic difficulty is there to reward the hardcores, yup you can get shit load of normal epics, but it’s not the same scenario with heroic drops, you need a very good team for that. And, FYI if it was such a walk in the park why there are still guilds out there that didn’t get the 7/7 on firelands normal? The true challenge of wow is in Heroic mode, it’s been so ever since it was introduced.

    The fact that the game become boring and repetitive for you is one thing, ranting on how things were and how things are and how you don’t like this because it used to be an elites only game and now there are so many casuals around is something else. Blizzard has enough content to satisfy all of their peers regardless of pros, core or casual classification.

    And just for the record the game was the king of MMOs for like 7 years now, after 7 long years it loses a few thousands in 12 million subscribers is hardly a surprise. even if it loses half of the current subs, still the most played game online out there.

    #13 3 years ago
  14. Ireland Michael

    Yes, and it completely invalidates the efforts of the people who put in time and skill to pawn off those items to less skilled players without them having to do anything.

    If you come last in the race, you don’t deserve a goddamn metal.

    It’s not elitist. I never got into the most hardcore content in the game. But what I did earn was through my own efforts. Now I can wait a few months and get free epics for doing next to nothing. And that’s the fucking problem. I know I didn’t *earn* the gear. It was handed down to me. No Child Left Behind.

    Heroics are lazy content. They’re intentionally made to be ridiculously difficult (in the past they were overtuned to the point of being impossible) purely to keep people playing. Instead of, I don’t know, creating a diverse selection of content like they did in the previous expansion.

    Every expansion has launched with progressively less content, and significantly less dungeons and raids. Cataclysm has almost half the amount of end game content that was in BC… and don’t even get me started on how much of it is recycled…

    And for the record, it hasn’t lost “a few thousand”. People are dropping the game en masse. Just check the internet. Even Blizzard themselves has admitted there’s been a steep decline in the active player base.

    #14 3 years ago
  15. GwynbleiddiuM

    So, what you’re saying is Heroic is hard, normal is easy, I’m confused now because what you’re saying now totally counters your previous walk-in-the-park statement. I don’t mind when the instances get nerfed, there are many people that don’t have the time or are not in the same level as elitists, they are entitled to the money they spend on the game to be able to enjoy it while they’re not as good as elites or simply can’t afford to invest too much time in the game. Elitists get their rewards from heroics and by the time that the new content arrives they move on to new things and honestly don’t care about where casuals spend their wow time, cause they’re to busy strategising for new encounters rather than giving a shit. They got their rewards and most of them have 370+ with Firelands gear while others fall further behind them with combination of 359 and crafted 365ishs.

    #15 3 years ago
  16. Ireland Michael

    Someone being better than you at something does not make them an elitist.

    Normal is too easy. Heroics are padded content and an excuse not to make *actual* content more challenging by default.

    Yogg-Saron in Heroic was so overpowered that he was completely undefeatable until a guild deliberately exploited mechanics in the game to beat him. That’s not improved content? That’s just lazxy design.

    What’s even worse is the new habit of “gating” content. They *know* their content doesn’t have the same longevity that it used to, due to it being too easy, so half the time now they unlock it in pieces just to keep people running their subscriptions a little while longer.

    Paying your subscription fee does not entitle you to see everything in the game. It entitles you to try the content. If you’re not skilled enough to beat it, the people who are shouldn’t see their hard work invalidated every twelve weeks just so you can “see the content”.

    I never saw the inside of the Black Temple in Burning Crusade, but guess what? I didn’t care. Because with the limited time I had, when I went into those Heroics and beat those bosses, I actually felt like I earned my rewards.

    The first time I ever cleared Karazhan with my guild was probably one of the most exciting moment I’ve ever had in a video game in my entire life.

    No? No I’m just bored because I’m earning all this overpowered gear through little to no effort. Yay, you beat the easy version! Now try the… slightly more difficult version!

    I’d love to hear OG’s thoughts on this. I know he left the game recently as well, and I’m curious what his own personal incentives were.

    #16 3 years ago

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