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Gearbox’s Martel on making Aliens: Colonial Marines a bit of a fright

Thursday, 25th August 2011 15:31 GMT By Stephany Nunneley

Gearbox CCO Brian Martel has said the developer is looking to scare the player a bit with Aliens: Colonial Marines, but at the end of the day, it’s more of a co-op shooter than a horror title.

Speaking with the PS Blog during gamescom, Martel said as far as the game’s scare tactic is concerned, it will contain audio cues which will “catch the player unaware,” and will also contain some misdirection, such as drawing the eye to one spot but having the action emerge elsewhere.

“At the end of the day, with a co-op shooter it’s pretty hard to truly scare the player so that’s why Colonial Marines is more action driven,” he said. “It’s not like Dead Space, which has a fright around every corner, or something like Condemned, which was pure tension throughout.

“The aliens aren’t just looking to kill you, they’re trying to propagate the species and take you elsewhere so they can get you face-hugged. That’s the threat and it forms the scary aspect of the world, and then you also need to have the high action aspect. If you watch the film Aliens, there aren’t too many scare moments; it’s scary because you know what’s going to happen if you get caught but it’s action-packed, and to make a great game like this you have to have lots of aliens, lots of stuff to shoot at.

“You need the diversity between extremely quiet all the way up to high-octane.”

Martel went on to say it was also important for the team to add what he called “fan service moments,” such what happened to Burke or Hudson while also adding elements for those who may never have seen the movies.

“We’re bringing something for everybody,” he said.

Aliens: Colonial Marines launches in 2012 for PC, PS3, Wii U, and Xbox 360. Checkout the latest trailer for the game through here.

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7 Comments

  1. triggerhappy

    “it’s more of a co-op shooter than a horror title”

    *cry’s*

    Although I think this game looks amazing and i’ll be getting it on day one, I was hoping for a solid, tension filled, scary solo campain. Damn it, why does everything have to be about the multi-player these days :(

    #1 3 years ago
  2. alterecho

    @1 Yeah. My thoughts the same.

    I didn’t know this was a co-op only.

    #2 3 years ago
  3. Maximum Payne

    @2 Its not.Its always 4 players in game and they are control by bots and when your friend come in,he replace him just like in Left 4 Dead but this time you have REAL campaign.He also said there is going to be versus MP.

    #3 3 years ago
  4. triggerhappy

    Yeh it’s not co-op only, I just expected the single player to be a bit more… well… single player.

    #4 3 years ago
  5. LOLshock94

    @1 what did you expect like the guy says aliens was never a scary movie but i mean AVP3 was never meant to be scary but i personally thought the marine campaign was quite scary,

    hopefuly the AI your working with arnt retarded

    #5 3 years ago
  6. triggerhappy

    @ 5: Aliens IS scary :o

    Well it was when I as 9 anyway :P

    Yeh im hoping the AI are not complete muppets.

    Edit: Infact the films are scary and there supposed to be scary, it’s just these days everybody’s desensitized I suppose, what was scary back then is not scary now. I put the first one, Alien on for my younger cousin and she didn’t even jump. She though it was a shit fim :(

    #6 3 years ago
  7. IL DUCE

    @1 Dude…it is called Aliens: Colonial MarineS for a reason…

    Not to mention I’m pretty sure co-op is something Gearbox is good at so why not stick to what you know and use it to your advantage

    #7 3 years ago

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