Mon, Aug 15, 2011 | 05:08 BST

Mass Effect 3 weapon mods to enable player choice

BioWare is hoping the return of weapon modifications in Mass Effect 3 will help address complaints about Mass Effect 2′s limited character progression.

“We had the ability to mod weapons in Mass Effect 1 and somewhat in Mass Effect 2, but it never felt as real or as physical as it should be, and there weren’t enough interesting decisions to make,” producer Casey Hudson told RipTen.

“We had a tremendous response to Mass Effect 2, but one of the things people wanted to see was more intelligent decision making in terms of roleplaying progression, so [the new weapons mod system] one of the things we did to address that.”

Hudson allowed that criticism of Mass Effect 2′s linearity of gameplay was fair, and said games need not just character progression, but the ability to make choices suitable to the player’s own style.

“There’s so much stuff that we’ve added for Mass Effect 3, in terms of the number of different weapon types, the different mods, you character progression, the way Shepard is able to move around the environment, new weapons like the omniblade or hand grenades… When you add all that stuff up and you can start naturally choosing how you play,” he said of the upcoming sequel.

“Then when you get to the point of progressing your character – levelling up, or modifying your weapons – you really know how you want to choose.”

See the full interview below.

Mass Effect 3 releases for PC, PlayStation 3 and Xbox 360 in March.

6 comments

#1

klewd
15/08/11, 6:41 am

MASS EFFECT IS RPG. YOU WANT CHOICES? HERE ARE CHOICES PLEASE LOVE US PLEASE

#2

ShiroGamer
15/08/11, 7:04 am

lol @ 1

#3

freedoms_stain
15/08/11, 9:30 am

If you’re going with that please please PLEASE clean up the inventory and equip menus. Every time I collected a haul of shit in ME1 it took me half an hour to go through each character and make sure they had the newest shit possible equipped. Got a bit tiresome.

#4

Vapsyvox
15/08/11, 10:52 am

the companion dialogue needs to be improved, i’m a bit tired of garrus calibrating and kasumi spewing random stuff.

#5

Henry
16/08/11, 11:15 am

yeah, if they are bringing back weapon customization, which is a good thing, then the customization menu must be improved. I wasted so so much time scrolling through the weapons and parts in ME1.

#6

IL DUCE
17/08/11, 1:44 am

Mass Effect 1 was dope, Mass Effect 2 more shooter than RPG…but still dope, Mass Effect 3 will also be dope…

More progression options/more weapon & armor customization and the game would be fine…

Luckily, since it’s a sci-fi epic shooter, they can’t fuck it up like Dragon Effect 2, I mean Dragon Age II…since that’s a game in it’s dark fantasy setting, that needs to be much more RPG than action game…

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