FortressCraft is highest-grossing XBLIG title with $1 million

Thursday, 11th August 2011 06:55 GMT By Brenna Hillier

Minecraft clone FortressCraft has grossed $1 million in its first six months on Xbox Live Indie Games.

Kotaku reports the milestone figure makes FortressCraft the highest-grossing XBLIG since the channel’s inception.

Developer Projector Games said the figure is gross revenue, not profit, gleaned from 350,000 units sold.

An official Xbox Live Arcade port of Minecraft is on the way from original developer Mojang in collaboration with 4J.

Minecraft, which officially releases in November, has sold 3 million copies.




  1. jacobvandy

    A cheap knock-off for about $3, and how much of that does Microsoft get?

    #1 3 years ago
  2. UKTomm

    I’m surprised no action has been taken against this. It’s clearly a clone.

    #2 3 years ago
  3. revolting

    @2 As are the vast majority of games released on any platform. That’s how genres are born. For a long time after the first Doom’s release, FPSs were known as “Doom clones” (despite Wolf3D preceding it)’ while action RPGs were (and still are) Diablo clones. Cloning is nothing new, and, as long as no trademarks are infringed upon, not particularly preventable. Nor is it a particularly bad thing; good ideas are recycled and bad ideas are filtered out, gaming evolves, and we all win.

    #3 3 years ago
  4. DSB

    Minecraft was more than slightly inspired by Infiniminer to begin with, so that’s one reason.

    Secondly, I very strongly doubt that Mojang have, or want to pay for a legal team that’s able to reach beyond borders for a long bureaucratic lawsuit. They’re making money right now, but if you spend half of it on filing a bunch of papers just to stop a clone, then that’s capital out the window, with absolutely no gain, since Minecraft still isn’t on XBLA.

    It’s not like they’re taking sales from a product of theirs, that’s already on teh service.

    #4 3 years ago

Comments are now closed on this article.