Burn Zombie Burn studio doublesix games, has announced Strike Suit Zero which is a new deep space, arcade shooter.
The game includes ships designed by Mechanical Design engineer Junji Okubo who did work on Steel Battalion, and it includes “gigantic capital ships, sleek alien craft and deadly Strike Suits that transform between fighter and robotic warrior at the touch of a button.” The game also featured zero gravity vehicular combat, a branching-mission structure, all set to a music from Homeworld sound designer Paul Ruskay.
“Strike Suit Zero is inspired by the classic space combat games we all love,” said Jim Mummery, creative director at doublesix games. “But our game goes further – it takes that inspiration, pumps up the pace and injects a massive sense of urgency to excite and challenge the player.”
Here’s the story blurb:
Strike Suit Zero is an action-packed arcade game set in the final hours of a future Earth. The clock is ticking; your planet is about to be destroyed and its only hope is the Strike Suit; an advanced, transforming spacecraft that empowers the player with ludicrous firepower and awesome abilities. Every second is precious; you’ll be forced to fight with fury, choose targets on instinct and make snap decisions that will not only affect the outcome of your mission but your path through the game and the ultimate destiny of seven billion lives.
Sounds cool. Isn’t it everyone’s dream to turn into a giant robot and cause even mayhem? Maybe it’s just us.
Strike Suit Zero will be digitally released on the PC and game consoles in early 2012.
Check out screens below and a trailer as well.