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Combat Evolved: The ten games that defined Xbox

Monday, 8 August 2011 07:58 GMT By Kristan Reed

After last week’s look at the origins of Xbox, Kristan Reed looks over the games that helped shape Microsoft’s first entry into the console market.

Halo: Combat Evolved

Developer: Bungie

Release date: November 15, 2001

Microsoft knew it needed to have a system-seller when the Xbox launched, and Halo proved to be exactly what was required to get gamers to slap their dollars on the counter.

Quite simply, Bungie nailed the console shooter on its first attempt, with perfect controls, superb visuals and adaptive, flexible AI that made every single firefight challenging and unpredictable.

The first couple of hours of Halo remain among the most memorable of any video game, and the fact that it also had a genius multiplayer mode ensured that millions bought into Xbox even if they hated Microsoft with a passion. When the online-enabled sequel arrived in 2004, resistance was futile.

Project Gotham Racing 2

Developer: Bizarre Creations

Release date: November 17, 2003

We all knew that Project Gotham Racing was a great launch title for the Xbox, but it felt like one with unfinished business. Bizarre Creations certainly delivered on that potential, delivering a landmark sequel that united the casual and hardcore audiences in this street racing classic.

Apart from being generally superior in every department, the really exciting addition to the follow-up was undoubtedly online play. It was one of the first games to justify shelling out for Microsoft’s controversial Xbox LIVE service. But at the core, the obsessive appeal of continually replaying tracks to scoop the top medals remains one of racing gaming’s best-ever ideas. Now, if someone would only get around to making another.

The Chronicles Of Riddick: Escape From Butcher Bay

Developer: Starbreeze Studios

Release date: June 1, 2004

Normally we tend to bellyache about games failing to do movies justice (honestly, we could bore you at 1000 paces about it), but in this case, Starbreeze’s genre-hopping barnstormer of a game proved that it can work the other way around.

Not that it was exactly difficult to top Vin Diesel’s turkey, but few could have expected Escape From Butcher Bay to be one of the most critically revered games of its era. Not only was it a stunning technical achievement, it was a fascinating blend of game styles, with everything from stealth, melee combat, first person shooting and even mech combat thrown into the mix.

Rallisport Challenge 2

Developer: Digital Illusions

Release date: May 4, 2004

It seems odd now, but rally games were a dime-a-dozen back in the early noughties, and to stand out took something special. DICE’s jaw-dropping sequel was so far ahead of what everyone else was doing it was faintly embarrassing.

With visuals that pissed over the competition, brilliantly intuitive handling, an intensely enjoyable campaign, and the added novelty of online multiplayer, it should have been massive. But what happened? Hardly anyone bought the bloody thing and DICE never made another racing game.

Psychonauts

Developer: Double Fine Productions

Release date: April 19, 2005

It might not have been one of the best games ever made, but Double Fine’s surreal platform adventure is certainly among the most-loved – and for good reason.

While most games are content for you to bring down the growling megalomaniac, Tim Schafer and co. sent you into other people’s minds to rid them of their personal demons.

The result is uniformly hilarious, with The Milkman Conspiracy among the funniest things in the history of laughing. Dribbling hyperbole aside, it’s a damned fine platform game in its own right, and one that would’ve been an Xbox exclusive had Microsoft not ditched the bloody thing midway through development. Buffoons.

Ninja Gaiden and Ninja Gaiden Black

Developer: Tecmo

Release date: May 4, 2004

Signing Tecmo exclusively to the Xbox for a few years was an absolute masterstroke. Yeah, we’ll gloss over Dead Or Alive Breast Volleyball – it was worth it for Team Ninja’s hack-and-slash masterwork alone.

Renowned for its deep fighting system and fearsome difficulty, Ninja Gaiden didn’t encourage the casual button-masher. Once you adapted to the intricacies of its combat engine, it made rival action-adventures seem piss weak by comparison.

It was also one of the games that Xbox owners could justifiably lord over owners of rival systems – and we all know how important that is.

Star Wars: Knights Of The Old Republic

Developer: BioWare

Release date: November 19, 2003

PC stalwart BioWare making an RPG for a console seemed risky at first, but led to the game once described by Kieron Gillen as “the reason to invite Bill Gates into your house”.

The fact that it all worked out brilliantly essentially elevated RPGs as a genre from the nerdy preserve of a few, and made it palatable to many, via perhaps the most engrossing interactive storytelling system anyone’s come up with. Without KOTOR, you wouldn’t have had Mass Effect, so the fact that this game popped up first on Xbox was a huge win for the platform.

Tom Clancy’s Splinter Cell

Developer: Ubisoft Montreal

Release date: November 17, 2002

We all knew the Xbox was a pretty capable system when it came out, but few were prepared for quite how jaw-dropping games could look on it when a top-tier developer got their mitts on it. Even PC owners started to get a bit jealous.

Developed by the now-ubiquitous Montreal team at Ubisoft, Sam Fisher’s debut outing proved that the Xbox could have a neck-breaking stealth agent of its own. Its uncompromising difficulty would bloody the noses of the powder puff gamers of today from 100 paces, but if you want to know what a real stealth game looks like, look this bad boy up.

Oddworld Stranger’s Wrath

Developer: Oddworld Inhabitants

Release date: January 25, 2005

Lorne Lanning and co’s last Oddworld title might have died a death on the high street, but Stranger’s Wrath remains one of the games that Xbox owners hold closest to their hearts.

Like so many of Oddworld Inhabitant’s warped, surreal titles, it’s bonkers on pretty much every level, and that’s why anyone who played it still bangs on about it so much. Apart from being utterly beautiful artistically, it’s also a wonderful game that seamlessly combines third person exploration with some of the weirdest, most creative first person combat you’re ever likely to see. A true one-off, and luckily for you all, due to get an HD re-release on PS3 very soon.

Steel Battalion

Developer: Capcom

Release date: September 12, 2002

Has any game ever been as insanely, misguidedly ambitious as Steel Battalion? I sincerely doubt it.

Capcom’s Xbox exclusive mech shooter shipped with an absolutely colossal peripheral that was required to actually play the bloody thing, and featured two enormous analogue joysticks as well as a vast console panel with about 40 buttons.

But if you had the desk space to accommodate it, it was like having a crazy arcade machine in your own living room, and required that players flick an inordinate number of switches to boot the OS to start up the mech. But the most bananas thing of all was that if you forgot to hit the eject switch when directed, your in-game character would die and all the save data would be lost. Hardcore.

Special props
As someone of an aficionado of the Xbox’s dark corners, I’m painfully aware that there were an impressive amount of interesting games that we missed off this list – not least the wonderful Panzer Dragoon Orta, which, while one of my all-time favourites didn’t exactly ‘define’ the Xbox.

And then there’s the excellent Crimson Skies: High Road To Revenge, Thief: Deadly Shadows, Rainbow Six 3, Ghost Recon, Secret Weapons Over Normandy, Call Of Cthulhu, Quantum Redshift, Kung Fu Chaos, Full Spectrum Warriors, Deus Ex 2, Jade Empire, Forza, Fable, OutRun 2, Soul Calibur 2, Shenmue 2 and a truckload of amazing games that were ported over from PS2, such as Beyond Good & Evil, Prince Of Persia: Sands Of Time, Black, plus all the Burnout, Silent Hill, TimeSplitters, Grand Theft Auto, Project Zero and Hitman titles.

Can the Xbox really be 10 years old already?

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21 Comments

  1. slayernl

    Halo, Ninja Gaiden, Ninja Gaiden Black and Fable was for the most people I know THE reason to get an original xbox.

    #1 4 years ago
  2. triggerhappy

    Looking forward to playing Splinter Cell again when the HD collection comes out. The majority of younger, more pampered gamers these days sooo could not handle a stealth game as harcore as that today. When I give my brother games that i think he’d like and he gets ‘stuck’, its game-over and he goes back on Black Ops.

    #2 4 years ago
  3. Zana

    When I see this list, I’m glad I went for PS2 instead.

    #3 4 years ago
  4. Erthazus

    The Chronicles Of Riddick: Escape From Butcher Bay, Ninja Gaiden, Tom clancy’s, SW: KOTOR, Oddworld are great games.

    Everything else is a mediocre pile of shit. end of story.

    #4 4 years ago
  5. OrbitMonkey

    I got a xbox for Butcher Bay *happy memories*, KOTR is to my mind the last good star wars game, but I’ve got to disagree about Psychonauts or Strangers Wrath being in anyway a positive “defining” moment for the xbox.

    Both flopped hard & Microsoft can’t even be bothered to get the HD remake of stranger for Live. I’d argue that these 2 games were only defining in that after their failure Microsoft decided that their would be no more risky innovation for the xbox brand.

    #5 4 years ago
  6. The_Red

    Psychonauts, god among men :)
    Love, love, LOVE that game.

    #6 4 years ago
  7. viralshag

    Butcher Bay was awesome.

    #7 4 years ago
  8. Blerk

    I haven’t played nearly as many of these as I feel I should have.

    #8 4 years ago
  9. Shonak

    Oh my, RSC 2. How I loved this game. Each E3 I pray that they finally announce RSC 3 but no luck. :(

    #9 4 years ago
  10. Superfrog

    Great selection, even though the following gems are missing:

    * FABLE: It’s just one of those exclusives that defined Xbox, period. ;)

    * CRIMSON SKIES: Awesome, awesome exclusive, both in single and multiplayer.

    * MOTO GP (THQ): Definitely belongs in that list for defining Xbox Live. I still remember the almost flawless 16-player online experience already during the closed XBL beta testing phase.

    * DEAD OR ALIVE 3/ULTIMATE: Both games defined fighting games on Xbox and set a graphical benchmark, especially the launch title(!) DoA 3.

    * PANZER DRAGOON ORTA & JET SET RADIO FUTURE: Both should be mentioned not only for their excellence but also representative of Sega’s exclusive efforts on Xbox. Their multi-game exclusivity deal with Microsoft literally made the Xbox the unofficial successor to the Dreamcast.

    #10 4 years ago
  11. Shubb9

    Before Demons Souls, From Software made 2 of my favourite games for the xbox – Otogi 1&2. They were bloody brilliant. I still have my ridiculous Steel Battalion controller, back in the day I’d lug it round to my mates house cos he had a projector and that was gaming heaven, better than any arcade. If there was any game I’d give my left nut for an HD remake, SB would be it.

    #11 4 years ago
  12. manamana

    ^ so go and get your pincers. Its announced long time ago for the 360, respectively Kinect. Can hardly think of a Kinect Steal Battalion, when I think of the enourmous controller tbh.

    #12 4 years ago
  13. Ireland Michael

    I agree with everything on this list… Except Pychonauts.

    Don’t get me wrong, it’s one of my favourite games, but I don’t see how it defined the Xbox, simply because it was on the PS3 as well. It seems like an obvious choice, but I probably would have put Fable in its place.

    #13 4 years ago
  14. The_Red

    @13
    Kinda true. I played it on PS2 and most people I know have either tried that version or the PC one (Due to Tim Schafer’s involvement).

    I think the reason it’s there is because it was hyped (or known) as a big Xbox exclusive for some time.

    #14 4 years ago
  15. Blerk

    Splinter Cell was also on PS2, of course. It is kind of surprising not to see Fable in the list, though.

    #15 4 years ago
  16. DUFFKING

    NGB is my favourite game ever.

    #16 4 years ago
  17. hypeb147

    Halo, Ninja Gaiden, and Splinter Cell were my most memorable experiences

    #17 4 years ago
  18. ManuOtaku

    Halo, Oddworld (both games), otogi (both games), panzer dragon, thief, ninja gaiden, jade empire, kotor, morrowind, gun valkyrie, the thing, brute force, the splinter cell games and manhunt were my most great memories of the original xbox among others, but those are the top of the crock.

    #18 4 years ago
  19. Shubb9

    @12 Steel Battalion on Kinect?! This news passed me by, was the PR posted April 1st? How the hell is that gonna work? I reserve the right to keep my left nut if it’s complete dogs dinner. Otherwise, its pincer time! Ouch.

    #19 4 years ago
  20. manamana

    @Shubb9 it was announced almost a year ago at Gamescom. Here’s the trailer: on Youtube.
    Graphics look like last gen, though, so maybe you can keep everything in its place. :-D

    #20 4 years ago
  21. Johnny Cullen

    It was actually announced at TGS.

    #21 4 years ago

Comments are now closed on this article.

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    Codemasters has launched an online store and is celebrating by giving you 50% off the titles listed. Here’s what’s on sale: F1 2013 Classic Edition F1 2014 – F1 RACE STARS BUNDLE F1 2013 GRID 2 GRID 2 Reloaded GRID Autosport DIRT 3 Complete Edition DIRT Showdown Toybox Turbos F1 RACE STARS Hit up the […]

  • Spy_Watch coming to Apple Watch from Surgeon Simulator devs

    Surgeon Simulator developers Bossa Studios have announced its working on an Apple Watch game called Spy_Watch. Spy_Watch, according to the developer, has players heading up a spy agency which isn’t faring too well. Players will need to train a spy and then send him out on various missions to “reclaim the agency’s former glory.” Real-time […]

  • Trine 3: The Artifacts of Power hits Steam Early Access next week

    Frozenbyte has announced Trine 3: The Artifacts of Power will launch on Steam Early Access next week. The early access title will run you $19.99/€19.99/£14.99 and you can purchase it come April 21. If the short video above isn’t enough to tempt you, a video showing nine minutes of gameplay was released last week.

  • Journey, Flower, flOw trilogy to be released this summer on PS4 in 1080p at 60fps

    A remastered version of the Journey Collector’s Edition is coming to PlayStation 4 from ThatGameCompany. According to Gamespot, the trilogy will contain PS3 titles flOw, Flower and Journey on one disc, and it will run in 1080p at 60fps. A standalone version of Journey will arrive close to the trilogy’s release on PS4 through the […]

  • Here’s a few screenshots of PS4-exclusive Alienation from Housemarque

    Screenshots for Alienation, Housemarque’s four-player co-op PlayStation 4 exclusive, have been released and you can have a look at them in the gallery we’ve posted. Announced at gamescom 2014, the game features three main character classes, weapon customization, and various team set-ups. The game has players shooting at things with twin-stick gameplay with a top […]

  • Star Wars: Battlefront website notes November 17 release, teaser video and first image hit

    The first Star Wars: Battlefront image has been posted, and apparently it appeared on the official website at some point this morning. The game will also be released on November 17, according to the official website’s source code. The release date is noted in the code located in the image below. Props to Gematsu for […]

  • Mortal Kombat X is the fastest selling entry in the series to date

    Mortal Kombat X has sold faster than any other game in the series to date, making it the “biggest launch” in Mortal Kombat history, according to creator Ed Boon. Speaking in a series of tweets, Boon said both the mobile and console versions have “literally millions of players getting online” resulting in the servers being […]

  • Shadow of the Beast reboot resurfaces with some new screenshots

    The Shadow of the Beast reboot, which was announced in 2013, has show its face once more with early screenshots. Screenshots of the Amiga classic remake show off the Karamoon’s desert and the main character, Aarbron. According Matt Birch, CEO and founder of Heavy Spectrum, the team is currently hard at work on the “core […]

  • Halo: Spartan Strike arrives on Windows 8, iOS and Steam today

    Halo: Spartan Strike is now available on Windows 8, Steam, iOS devices and Windows 8 phones. The mobile top-down shooter will run you $5.99. Halo: Spartan Strike tells a new story in the Halo universe set during the events of Halo 2 on New Mombasa in 2552. Those playing on Windows 8 devices can compete […]

  • Final Fantasy 15 video shows highlights from the Episdoe Duscae demo

    Square Enix has released a Final Fantasy 15 video which shows highlights from the Episode Duscae demo included with launch editions of Final Fantasy Type-0 HD. FFT0 has shipped over one million copies worldwide, and a player feedback survey is available for the Duscae demo until May 19. Final Fantasy Type-0 HD is available on PlayStation […]

  • Bloodborne has sold over 155,000 digital units since release – SuperData

    PlayStation 4 exclusive Bloodborne has sold over 155,000 digital units since it was released on March 24, according to SuperData’s latest report. The figure produced by SuperData is worldwide and comes on the heels of the one million units sold announcement earlier this week. “After the release of the beautiful but terribly short game The […]

  • Nintendo US eShop update: Mega May returns, Super Smash Bros. update, Mii Fighter costumes

    Nintendo has updated the North American end of the eShop with a Super Smash Bros. update and the StreetPass Mii Plaza games Battleground Z and Ultimate Angler. The update is rather detailed, and a bit larger than normal, and you may wish to pay special attention to the activities listed. Here’s the full update: StreetPass […]

  • Here’s your first look at Sony boss Shuhei Yoshida in Super Time Force Ultra

    Sony Worldwide boss Shuhei Yoshida is a playable character in Super Time Force Ultra, and today, Capy Games has provided a couple images of the man himself in the game. Yoshida was announced as a playable character in the game during Sony’s PlayStation Experience event back in December 2014. The PS4 and Vita version will […]

  • The wait is almost over – The Witcher 3: Wild Hunt has gone gold

    CD Projekt RED has announced the news we’ve all been waiting to hear: The Witcher 3 has gone gold. This means Geralt’s latest, and possibly last, adventure has been sent to the factory to be pressed into lovely gaming discs. “We worked so damn hard over the past three years to bring you this game,” […]

  • Everybody’s Gone to the Rapture is a “couple weeks out from beta,” new trailer

    Everybody’s Gone to the Rapture is just a “couple of weeks out from beta,” according to development studio The Chinese Room, and a release date will be announced “shortly.” To give you an idea of how development has been coming along since it was announced at gamescom 2013, the team has released a new trailer […]

  • GTA 5 on PC looks incredible, but I can’t recommend it to console players

    As much as Matt Martin loves GTA 5, he can’t recommend upgrading from console to PC just for a slick editing suite and even prettier graphics. “This is the third time in as many years that I’ve bought GTA 5.” I have a Grand Theft Auto 5 obsession, as I’m sure you know if you’ve […]

  • The Forest engine updated to Unity 5, major graphical and gameplay improvements made

    The Forest’s latest patch added substantial improvements to the game. The Forest version 0.16 is now live on Steam with plenty of new additions. The game has been ported over to Unity engine version 5. The plant and skin shaders have been replaced or rewritten. Many other visual tweaks have been made, such as model […]

  • Star Wars: Battlefront banner leaks from Star Wars Convention

    EA has been setting up the Battlefront booth at Star Wars Celebration, and one leaked picture shows what could be the game’s main art. Someone on Reddit posted a picture of the game banner at EA’s booth. Here it is: Lots of things happening here. There’s a Star Destroyer in the distance, TIE Fighters and […]

  • Get GTA 5 working with Oculus Rift using this tool

    There’s a way you can play GTA 5 in VR if you own an Oculus Rift Dev Kit and have a bit of cash to spare. VorpX, the go-to program for adding VR support to games has received an update recently to support GTA 5. This is far from perfect, as it only translates the […]

  • FIFA Ultimate Team: week of April 15 team revealed

    This week’s Team of the Week is now available for anyone to challenge in FIFA Ultimate Team. The team members get selected each week based on their performance during the weekend matches. You can fire up FIFA Ultimate Team on any platform and challenge this squad. You’ll also find some Team of the Week items […]

  • Deus Ex: Mankind Divided will let you stealth all encounters, including bosses

    Deus Ex: Mankind Divided will bring back one of the original game’s major features. Deus Ex: Human Revolution is considered by many to be a great game and worthy of bearing the franchise name. One of its grating issues though was its boss fights. You only had one way to fight them: be confrontational. The […]

  • Project Cars PC specs and supported wheels announced

    The release date of Project Cars is inching ever closer and more details have been revealed to answer all your burning questions. Project Cars developer Slightly Mad Studios has revealed the full list of supported steering wheels on all platforms, as well as the minimum and recommended PC specs. Minimum specs CPU – 2.66 GHz […]

  • GTA 5 gets custom FOV mod on PC

    Those not satisfied with GTA 5′s built-in field of view slider can use a new mod to push the number even further. The PC versions of GTA 5 – just like its PS4 and Xbox One counterparts – lets you switch between third and first-person view in shooting and driving. The game has an FOV […]

  • Win! GTA 5 on PC!

    Want to win a Steam key for Grand Theft Auto 5 on PC? Just enter here. GTA 5 released on PC this week and is going down a storm. We like it a lot, which is why we’re giving away a Steam code for Rockstar’s latest. All you need to do is enter your email […]

  • GTA 5 topples Skyrim’s record for highest concurrent players on Steam

    Not factoring in Valve games, GTA 5 is the new king of concurrent player numbers on Steam. GTA 5 is very popular on PC, even more popular than games like Skyrim in its heyday. The number of concurrent players for GTA 5 has peaked today at 301,246. This makes it the only non-Valve game to […]

  • Mortal Kombat X: what does a modern fighting game look like?

    Mortal Kombat continues to evolve as NetherRealm adds RPG systems and daily challenges to a solid fighting game, says Sherif Saed. “Mortal Kombat X takes many cues from games like Destiny, Call of Duty, and GTA Online with hourly, daily and weekly events.” For as many of its familiar facets, Mortal Kombat X has enough […]

  • J-Stars Victory VS+ coming west in June – new trailer

    J-Stars Victory VS+ will make the jump (see what I did there) to the west after all. J-Stars Victory VS+ is the western title for the fighting game which stars characters from a variety of Shonen Jump-published manga. Bandai Namco has announced the fighter will release in Europe on June 26 and in the Americas […]

  • Codemasters F1 license good through 2016

    Codemasters has at least one more F1 game in it. F1 2015 isn’t out yet, so Codemasters is naturally not talking about what it might get up to in the future. We do know what it can get up to, though; Codemasters’ Steven Embling told Videogamer has the option to continue the series. “We have […]

  • Project Cars has pretty deep graphics options on consoles

    Project Cars offers players a wide variety of ways to customise their graphic settings on PS4 and Xbox One. Project Cars is a graphics showcase and all early indications suggest it’s going to be one of the best-looking games out there. Slightly Mad’s commitment to graphics seems to go deeper than making things pretty, though: […]

  • Super Smash Bros. patch nerfs Diddy Kong – report

    Super Smash Bros. 3DS and Wii U is great but Diddy Kong is a beast and must be stopped. The latest Super Smash Bros. 3Ds and Wii U patch seems to have nerfed Diddy Kong, a character so over-powered that serious tournament players generate controversy by choosing to use him. Nintendo doesn’t publish patch notes, […]

  • Borderlands: The Pre-Sequel developer shuttered

    Borderlands: The Pre-Sequel developer 2K Australia has been closed down. Kotaku broke the news, and also had word from an anonymous source, who said that all staff have been let go. 2K responded to our request for comment with the following statement: We can confirm we have taken steps to begin the studio closure process […]

  • Samorost 3 trailer shows Amanita still in fine form

    Samorost 3 looks as delicately beautiful as its siblings. Samarost 3 developer Amanita Design has a reputation for gorgeous, slightly surreal world building. This new trailer for its latest adventure looks just as if not more lovely than the previous Samarost games and Botanicula. Samarost 3 is coming to Mac and PC later this year, […]

  • Amnesia dev’s new project SOMA now in beta

    SOMA is nearly here and I am torn between excitement and horrified dread. SOMA is the latest horror project from Frictional, the team behind Amnesia: The Dark Descent. We’re pretty excited to see what Frictional comes up with next, and we won’t have too long to wait, apparently; the developer has announced that SOMA is […]

  • Steam Guard mobile authenticator now in beta testing

    Steam is now testing its latest security measure. Steam helps you protect your account by offering two-factor authentication, a solution so beautifully elegant and effective that it’s astounding every gaming network doesn’t do the same (looking at you, Sony). Valve’s version is called Steam Guard, and it works via email. This isn’t always super convenient, […]

  • Godzilla battles Mothra in new trailer

    Godzilla lets you stomp around cities and battle classic kaiju. I’m in. Godzilla is coming to PlayStation 3 and PS4 in early July, but we haven’t seen a great deal of it since its December reveal. The new trailer below gives you an idea of just what Natsume has done with one of the biggest […]

  • Tales of Zestiria to launch this year – new trailer

    Tales of Zestiria continues Bandai Namco’s delightful new habit of bringing the popular JRPG series to the west before the shine wears off. Tales of Zestiria is coming west in northern autumn, the publisher has announced. That’s not a bad turnaround, given it first hit Japan in January, and localisation of text-heavy titles is expensive […]

  • Project Cars release date locked down, new trailer released

    Project Cars finally has a release date. Project Cars will release on May 8, Bandai Namco UK has announced. We haven’t yet had an update from Namco Bandai’s other regional offices, but its probably safe to bet the racer will release around the same time in the Americas, Europe and ANZ region. We can now […]

  • Attack on Titan: Humanity in Chains trailer shows combat, online multiplayer

    Attack on Titan: Humanity in Chains has plenty to offer fans of the anime. Previously known as Attack on Titan: The Last Wings of Mankind, the Spike Chunsoft action game is coming west thanks to Atlus. Gematsu reports it’s due in both Europe and North America in May, via the 3DS eShop. The trailer below […]

  • Bloodborne stamina recovery rate affected by equip weight

    Bloodborne players have unearthed an important gameplay detail not mentioned in the game’s menus or manual. In Bloodborne, players need to manage their stamina carefully for best results. A far more aggressively-tuned affair than past Souls games, Bloodborne does away with equip weight limits, and items have no listed weight details. As far as players […]

  • Street Fighter’s Ryu, Fire Emblem’s Roy spotted in Super Smash Bros. patch – rumour

    Street Fighter’s Ryu is rumoured for future Super Smash bros DLC following datamining of the latest patch. Super Smash Bros. 3DS and Wii U were updated recently, and hacker shinyquagsire23 claims to have found some interesting files while poking around in the 3DS patch data. As detailed on Reddit, the audio files included a new […]

  • Suikoden 3 PEGI rating suggests PS2 Classic re-release

    Suikoden. Suikoden 2. And now: Suikoden 3. Suikoden 3 has been rated by PEGI for PlayStation 3, presumably ahead of an upcoming re-release. Gematsu turned up the rating, and although we have no further information at this time, it’s not much a leap to assume the RPG will turn up as a PS2 Classic on […]