D3 to have real-cash auction house, constant netcon

Monday, 1st August 2011 08:13 GMT By Patrick Garratt

The cat’s no longer in the bag. Multiple reports are confirming that Diablo III is to have an in-game auction house, through which players will be able to sell items acquired through play for real money.

Diablo III’s real-money auction interface.

The feature was announced at a preview event in California last week.

According to GameSpy, Blizzard’s Rob Pardo “gave a PowerPoint presentation entirely devoted to this auction house concept. Apparently, this whole idea grew out of the black markets that arose around items, characters, and gold in previous Diablo games. Pardo stated multiple times that the developers added this auction house because ‘people were going to do it anyway, and this way it’s secure.’”

The feature will allow players to take any in-game item – including weapons, armour and potentially even characters – and sell them to other players for real money.

Blizzard will not handle the money itself, although you can choose to keep your funds within the Blizzard universe to spend on the Blizzard store – to get the money you’ll have to use a third-party vendor.

The move has quickly raised concerns about giving legitimacy to gold farming.

Money, money, money

Blizzard said in an official statement on the matter:

“The item-based nature of Diablo game play has always lent itself to an active trade-based ecosystem, and a significant part of this trade has been conducted through unsecure third-party organisations.”

“This has led to numerous customer-service and game-experience issues that we’ve needed to account for. Our primary goal with the Diablo III auction house system is for it to serve as the foundation for a player-driven economy that’s safe, fun, and accessible for everyone.”

Gamespot is reporting that “there will be a single, regional real-money auction house for each type of supported currency. Auto-bidding and instant buyout options will also be available, and you can set your items to be buyout only.”

You’ll be charged a fee to auction an item, as you are on other real-cash auction systems such as eBay. Pardo said this was to stop players flooding the marketplace with unwanted items.

Cashing out with your third-party vendor will cost you fee. Items you buy in either auction house will be sent to your private stash in the game, and players will be anonymous during transactions.

The real-money auction house won’t stop normal trading between friendly players.

Constant net connection confirmed

That’s not all, though. Blizzard has confirmed the game will require you to have an always-on internet connection. You’ll have up to ten character slots in the game, which will be stored on the company’s servers. It’s because of this players will be required to have an constant connection for all modes of the game, including single-player.

“In both Diablo and especially in Diablo II, I think the intuition for a lot of people when they’re playing the game is ‘I want to make my character offline away from that scary battle net environment. And then once I have this powerful character, I’ll jump online.’,” Pardo told IGN

“But the problem with that concept is we can’t really detect if they’re cheating. They might have the capability to hack their character, things like that, so at that point we can’t really allow that character to be in the battle net environment. Then they’re going to have to restart their character, which is exactly what happened in Diablo II, which was really unfortunate.

“Your character will be online on battle net the moment you start playing. You can play a solo experience like you would in Diablo II, it’s just your character is on Blizzard’s servers and authenticated.”

Diablo III has no release date as yet. The press event last week offered play-time with the game’s beta, which will release this calendar Q3.

Watch Rob Pardo explaining the auction house move in a Gamespot interview below.



  1. noherczeg

    GOOOOO people, goooo~~

    Your P2W game will be brought to you by the almighty BLizzzzzzzZZZZZzzzard!!!!

    After this I won’t even click on D3 news anymore.

    Also: what about the TAXes? This is 100% RL money transaction how come there’s no need for blizz to ask for a small amount a fee, is this even legal? Gosh…

    #1 3 years ago
  2. HauntaVirus

    I don’t agree with this, but I’ll still get the game. I’m not going to buy in-game equipment when I can just find/craft it myself. That takes most the fun out of the game in my opinion.

    #2 3 years ago
  3. Edo

    Just …wow(pun intended).

    #3 3 years ago
  4. Yoshi


    #4 3 years ago
  5. viralshag

    “Apparently, this whole idea grew out of the black markets that arose around items, characters, and gold in previous Diablo games.”

    And I assume they mean selling accounts and characters in WoW too. I can understand why they doing it… kind of. But as someone who actually enjoys progressing through the game, I have always disliked the idea of buying your way to the endgame, and to be totally honest, just because Blizzard has made it an official transaction doesn’t make it any better.

    #5 3 years ago
  6. noherczeg


    It will matter for you, when people in $$$ gear will pwn your ass in arenas because they have a bigger wallet ==> better gear then what you.

    (Yes I wrote before that I won’t click on D3 news, but I couldn’t resist to see the comments :<)

    #6 3 years ago
  7. Blerk

    I… er… blimey. This can’t be good news, right?

    #7 3 years ago
  8. viralshag

    @7, I think it’s pretty terrible as #6 has got it spot on. Before it wouldn’t have seemed to be that bad (although maybe I unknowingly saw it more than I thought) because it was “illegal” and frowned upon by other players in the game.

    I can’t see how making it a normal thing is going to better the experience of the people who want to enjoy the game properly. Really stupid idea in my opinion and if this is one of the things they are thinking about implementing into Titan, then I’m already turned off.

    #8 3 years ago
  9. Erthazus

    Absolutely perfect system. Who don’t like it are ! noobs ! at best or ! casual players !.

    If you played Diablo games more than 20 hours (which of course probably not), there are a lot of 3rd party sites that sells items for BATTLE.NET and it’s really hard for Blizzard to battle them when these assholes sell a lot of great stuff for money.

    and you won’t get items FROM Blizzard. You will get it at the DIABLO Auction House from players. Not only you can make money out of this, the game is going to be balanced very well because 3rd parties will extinct in most cases.

    Also, to create items in Diablo III is going to be fucking hard. If you think that you will make a decent item after playing 3 hours you are WRONG!
    There are going to be items in which you need 12 days of grinding for some ingredients. Yes, yes…. Even more hours-days and even Months of playing.

    So, i’m all over it. I’m going to make money and buy some stuff for them. Absolutely perfect. First news from Blizzard that is not going to dissapoint me and first news that Real Diablo fans are going to be excited about.

    #9 3 years ago
  10. GwynbleiddiuM

    Well my blacksmith shop accepts all kind of crazy orders you got and it’ll be 5% cheaper than everywhere else.

    But this ain’t something new, there’s this Buy BoE place over net which sells epics with crazy prices. I was just amazed, there actually people that pay for instance 109 $USD for a freakin ilvl 378 crossbow.

    So in order to control such a behavior I guess it was a logical move by blizzard, this way they can control it and manage the prices and prevent scams, while they receive a cut from it in the process.

    #10 3 years ago
  11. Erthazus

    @10, + 10.

    Yeah. Absolutely. There are so many Chinese site knock offs that sell items for a lot of bucks… that it’s just outrageous.
    At least here Blizzard is going to control the prices and they won’t be too high.

    Problem is not just in price, but in botting. This year bots are grinding items in different MMOs and GM (Game Masters) can’t stop all of them. It’s impossible to do so and that is the only option.

    #11 3 years ago
  12. noherczeg


    “Absolutely perfect system. Who don’t like it are ! noobs ! at best or ! casual players !.

    If you played Diablo games more than 20 hours (which of course probably not)”

    How old are you seriously? Justifying something with legalizing real life money to get in the game just because they don’t want to spend money on investigation/bann groups is silly at least.

    Yes, maybe you’re right because MAYBE botting will vanish or decrease, but c’mon can’t you really see that your game won’t be that good after this like you imagine it right now?

    There will be folks who will pay that 109USD for the same bow except that it’ll be legal this time.

    These folks will be the ones, who will pwn you in da’ face at arenas, and will be able to manage further in even singleplayer mode maybe just because they have more money then the majority.

    Isn’t this really a concern to you guys? Really??

    I would like to inform you that i’ve playet D2 back then for 2-3 years almost constatly, so don’t look down on me plz.

    Also: real diablo fans cried out loud when they first met the “new” graphics, real diablo fans cried out loud, when they’ve heared that the potion spam is gone, they were angry because the new character designs SUCK and so on.

    ps: Blizzard + balance at the same dialoge is more than funny.

    #12 3 years ago
  13. absolutezero

    50,00 Chinese Sweat Shop children forced to play D3 for 18 hours a day, only now they can by-pass all paypal and site hosting fees and sell them directly through the Auction House.

    And Blizzard gets paid. More.

    and theres no offline.

    and theres no mods, which could have actually made it look less fucking hideous and low-res.

    Torchlight 2 might be ok I suppose.

    #13 3 years ago
  14. StolenGlory


    “Torchlight 2 might be ok I suppose.”

    Love that silver lining :)

    #14 3 years ago
  15. Erthazus

    @noherczeg, Ok. What will change if blizzard would not do this?

    We would get TONS of Chinese sites that are selling items and you think kids would still not buy items to feel super PRO?

    ahahaha… Oh yeah. Of course not. No matter how you do it… Chinese knock off or official, there will be always a client who will purchase the item.

    “There will be folks who will pay that 109USD for the same bow except that it’ll be legal this time”

    and thats where this thing is going to work, because blizzard will monetize prices in D3 economics so you won’t get this retarded: “Super blast swordie that shoot rainbow and deal over 9000 damage” that is going to cost you 9999$ or 8000 EUR

    #15 3 years ago
  16. Kabby

    Just call it Diabloville and be done with it.

    #16 3 years ago
  17. KrazyKraut

    oh..shit. this is not good…

    We will pass the game. It was my next PC title (after BF3), but we will pass it.
    Dont want to support those chinese sweat shop shit. How stupid is Activision now? How retarded? I am done with Blizzard and Activision.

    #17 3 years ago
  18. millsy

    This is the only way to do it like it was said above id rather blizz do it and i get a piece of it then it happen anyways and make something dumb like runes or a ring(soj) the currency of the game. To address the arena people do you have any idea how the pvp system works? It was said that the pvp just changed to a deathmatch style with lives for your team and in D2 a pally in a few good golds with hammers still did enough to 1 shot me trap assassins as well it wasnt the gear it was OP skills.

    #18 3 years ago
  19. themadjock

    I don’t see what the big fuss is about?

    On shop system

    The payment system is optional
    The item generation is random anyway
    You can make money out of getting lucky in the game and is a further incentive to play more
    The sales were going to happen anyway so Blizzard may as well earn a bit of cash from it to further support the game

    On Offline play:

    Cloud based saves, play on any PC without local saves to worry about
    Who doesn’t have a constant broadband connection now anyway?
    Even if your connection does fail it’s likely to be fixed quickly or tether to your smartphone
    If you are away on a plane or with a connection are you really going to want a long Diablo session?
    It should reduce piracy and cheating

    Admitted downsides:

    Probable “Chinese Sweatshops” to get money for baddies. However would it not have happened anyway….
    Unknown loopholes…..

    *prepares for abuse* but would appreciate valid arguements in response not just blizzard/activision hate

    #19 3 years ago
  20. noherczeg


    “so Blizzard may as well earn a bit of cash from it to further support the game”

    They earn an enormous amount of money from WoW, yet they don’t even give a damn about it. Also the news says that “Blizzard will not handle the money itself” so if they aren’t involved in the cash flow, i suppose they won’t get a penny out of the in-game sales.

    “Probable “Chinese Sweatshops” to get money for baddies. However would it not have happened anyway”

    So do you consider this as a fix for the problem? Letting everyone buy anything for RL cash legally isn’t a solution, it’s just some sort of solution wich’ll only lower the item prices since there’ll be more (more as quantity of the same type). That’s all, and this still isn’t THE solution.

    “Cloud based saves, play on any PC without local saves to worry about”

    I agree on this.

    “Who doesn’t have a constant broadband connection now anyway?”

    Relying on this isn’t a feature, but I so-so agree with this one too.

    #20 3 years ago
  21. SplatteredHouse

    If the player wants to cheat offline, like Pardo says to IGN, and then they brings that toon on to Battle.Net, and is caught out. Isn’t that a good thing – That player then having to start over, is unfortunate, how? Surely that’s the outcome of trying to cheat in the online game.

    Then, there’s the ‘scary’ Battle.Net to consider. Why would players not choose to play their character on there when they weren’t obliged…He asserts that the service itself is seen as scary, but to make it all the more appealing, he decides to welcome in the real money fleecers, and people who view the GAME much more as a BUSINESS, isn’t that a disaster waiting to happen?

    It doesn’t on the surface, appear complicated for the game to use points on consoles – I don’t see how else they’d do it. Neither do i believe that, barring serious restrictions from platform holders that D3 wouldn’t happen on there.

    #21 3 years ago
  22. hitnrun

    The constant net-connection thing is particularly stupid, since players would have to connect to BNet anyway to…well, play on BNet.

    “They might have the capability to hack their character, things like that, so at that point we can’t really allow that character to be in the battle net environment. Then they’re going to have to restart their character, which is exactly what happened in Diablo II, which was really unfortunate.”

    This is probably the dumbest attempt to justify this feature I have ever heard. BNet is, as they admit, mostly secure from cheaters anyway, but they have to make everyone connect…to protect the cheaters? Yeah, because Grandma might accidentally hit the “cheat” button when she’s creating her monk.

    Blizzard’s servers – to say nothing of your internet – will have significant downtime over the next ten years. That’s not a prediction, that’s a fact. During that time, you will be unable to play Diablo 3. If Anonymous decides to attack Blizzard’s servers, they’ll be taken down and you will be unable to play Diablo 3. If you forget your account information, you will be unable to play Diablo 3. Remember, this isn’t WoW that we’re talking about; Diablo is supposed to be a different market with different expections.

    And once again, the pirated version will not require any connection to play SP (MP will be secure with or without the connection requirement). Let’s not kid ourselves: this has nothing to do with cheating and everything to do with control, which is particularly stupid in the case of Diablo, whose predecessors made untold tens of millions from gray-market LAN players converted into sales. Kotick is focused like a laser on taking every dollar off the table, and it could easily backfire and compromise what should be a platinum mine if they just played it straight.

    #22 3 years ago
  23. Phoenixblight


    Star Craft 2 had no lan and yet it also had sold millions. SO your prediction will fail.

    #23 3 years ago
  24. onlineatron

    It’s the lack of mod support that will gets my haunches up.

    Given the deal Blizzard made out of the mods in Starcraft II, this is entirely baffling.

    #24 3 years ago
  25. Erthazus

    I think they don’t want mods because of the new economic system.
    They don’t want retards to make bot programs for it. It’s pretty easy to do if mods are supported.

    But yes, i will miss them. I always thought that Diablo III shitty style could be changed in the future by mods… making it more Diablo 1-2-ish.

    #25 3 years ago
  26. noherczeg

    #23 HHe didn’t mentioned anything about failing because of no LAN mode is presented.

    Everything he said is totally valid, and true ;(

    #26 3 years ago
  27. Phoenixblight


    NO he is not. THey made connection needed for Star Craft so why would anything think this is not the case for D3. If you though otherwise you were lying to yourself. And Blizzard doesn’t own their own server they actually have a contract with ATT to maintain all the servers at least in the states not sure about Europe. They also keep their information separate from the severs so if an attack does happen nothing is lost. Its Blizzards job to make sure that the servers are constantly running especially if the game needs it.

    #27 3 years ago
  28. GwynbleiddiuM

    Well the so-called constant net connection, is because of the age we’re living in. Everything and everyone want to be connected and the technology to back this up is present and evolving everyday. So, LAN and solo is a thing of the past, in a game like Diablo you want to play with others because it’s helluva more fun and since the circle of those you play with probably narrows down to your friends or the community you’re decided to tag along with, it will also be more satisfying than what is going on on MMOs. So I for one absolutely dig the need to stay connected part.

    And for the absent of mods, I think it’s not entirely dismissed, I think mods will be available but they will be offered through at some point so blizzard can keep an eye on things and prevent fraud and scams, and even if it didn’t, I’m sure they have a long term plan with diablo and they have kickass development team to support the game with more content for years. I think Diablo III will finally make me quit WoW :D.. I absolutely love everything I’ve seen so far, and in my mind an economy driven by real money under blizzard’s watchful eyes will help players to have a safer environment with much less unpleasant scams and insane prices for a freaking phantasy item.

    I don’t see anything wrong with that, people already doing these minor transaction things in many games, MMO or not, why should it be a no brainier now, especially where it makes sense.

    Like it or not most games today have minor transactions that people take for more content. The perfect example of this is the DLCs. DLCs for most parts are shitty contents that usually add, weapon, cars, skins, etc, etc. And many people pay for those extra content to add to their fun with that title. Nobody even complains. This might look nothing like that but if you look at the big picture here, you see almost all games today have some measure to leech money out of our pockets post-release. DLCs, Items, ,mission packs, map packs, skins, i don’t know you name it they’re selling it, the only difference here is Blizzard is trying to make sense out of all this for their game. With Diablo, it’ll be the auction house that players can either deal in in-game currency or real money. This way, scams will decrease, more transparency in deals, blizzard get’s its cut, I get mine, you get yours, I pay some you pay yours. everybody happy. :>

    Don’t be so close-minded when it comes to new things that you’re not accustomed to.

    #28 3 years ago
  29. DSB

    I don’t like it, and I think it’s entirely the wrong way to go, but in terms of good DRM versus bad DRM, is easily on the good side. It actually adds a lot of functionality for your trouble, as opposed to Ubisoft Online Services Platform.

    That being said, Blizzard are pushing a hard online focus. Diablo III isn’t going to be the game you know, where you just lounge around in singleplayer and kid yourself that you’re getting the full experience.

    Of course that could mean a whole lot of anguish from having to cooperate with random strangers.

    #29 3 years ago
  30. bpcgos

    I hope it was a free 2 play game,though! I wont mind with it if its true (Starcraft 2 was pretty cheap in my region,its starter kits is under US$5 with free 7 days online match)

    #30 3 years ago
  31. Phoenixblight


    No its not a F2P game you have to pay for the full game then you can play it for however you like much like Starcraft.

    #31 3 years ago

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