Monthly Archives: July 2011
Mon, Jul 11, 2011 | 01:55 BST
Lord of the Rings: War in the North trailer explains franchise overlap
If you have trouble knowing your Gimlis from your Gloins, this new trailer for The Lord of the Rings: War in the North, which shows how the game’s plot intersects with that of the film trilogy, may help you out.
War in the North is due on PC, PlayStation 3 and Xbox 360 in northern autumn.
Mon, Jul 11, 2011 | 01:27 BST
Katamari creator joins Glitch developer
In news likely to cause the VG247 team to abandon their duties completely, Katamari creator Keita Takahashi has signed on Tiny Speck, developer of the unusual MMO Glitch.
Mon, Jul 11, 2011 | 00:54 BST
Clone Wars Adventures upcoming content outlined
Sony Online Entertainment has roughly sketched plans for its remaining Star Wars MMO, Clone Wars Adventures.
Mon, Jul 11, 2011 | 00:42 BST
LittleBigPlanet 2 development visualised in triptastic video
Media Molecule has released an amazing video of the creation of LittleBigPlanet 2, showing individual files being created, zipping back and forth between staff, and coming together in a mass of colour.
Finally, non-programmers can get a glimpse at what goes on in codies’ heads. Check it out through the break.
Thanks, GameSetWatch.
Mon, Jul 11, 2011 | 00:35 BST
Tribes: Ascend F2P model explained
Hi-Rez has listed lower marketing costs and ongoing developmental possibilities as motivators for taking Tribes: Ascend down the free-to-play path.
Mon, Jul 11, 2011 | 00:15 BST
Starhawk influences include Plants vs Zombies, PixelJunk Monsters
Starhawk draws inspiration from games like Battle Zone, Plants vs Zombies and PixelJunk Monsters, according to Lightbox Interactive.
Sun, Jul 10, 2011 | 23:56 BST
Report – EA overlooks Steam in Battlefield 3 purchase options
A redacted list of potential retailers for Battlefield 3 is said to have been missing one major player – Steam.
Sun, Jul 10, 2011 | 17:57 BST
The Monkey Island Special Edition Collection hitting Europe on September 9
Lucasarts has announced The Monkey Island Special Edition Collection for Europe, which will land at retail on September 9.
Sun, Jul 10, 2011 | 17:40 BST
Saturday Shorts: GTAV, APB, Dead Island, Pachter on PSN Pass
There’s some excellent short stuff below for you.
Sat, Jul 09, 2011 | 22:19 BST
Bungie posts letter thanking fans for 20 years of support
Bungie has thanked fans in a thump-in-the-throat open letter on its official website for making Bungie Day, and the firm’s 20th anniversary a success.
Sat, Jul 09, 2011 | 21:49 BST
Sid Meier explains how the developmental process of CivWorld is different to normal releases
Sid Meier has said the reason it has taken Firaxis so long to develop CivWorld, compared to the development cycle of most social games, is because the team wanted to make it “as good,” as they could make it.
Sat, Jul 09, 2011 | 21:38 BST
The Binding of Isaac in the works from Team Meat’s McMillen
Team Meat’s Edmund McMillen has been working on a project called The Binding of Isaac with Florian Himsl and Danny Baranowsky, and it’s being called a “play on my favorite game of all time,” by McMillen who also said on his blog it’s “roguelike and it should be done in about a month.” Extra details on the game are being kept secret until its finished, but he expects to reveal more on it next week. The Binding of Isaac is not the second game in works at Team Meat, just so everyone is clear. Thanks, IndieGames.
Sat, Jul 09, 2011 | 21:28 BST
IO discusses why it took six-years to develop a new Hitman game
IO Interactive’s Christian Elverdam, gameplay director on Hitman: Absolution, has explained to CVG why it has taken the team so long to create another entry in the Hitman series.
Sat, Jul 09, 2011 | 20:34 BST
Quick Quotes: Epic’s Mark Rein on the importance of PC to the future of gaming
“We’re at the stage in the life of the consoles where the PC has shot by them in terms of capabilities. Don’t forget every game that’s ultimately built is built on a PC. PCs are always going to be the tools through which all games get made. With the PC you can simulate the future – you can put enough hardware in a PC to show you what a future console will look like.” – Mark Rein speaking to Eurogamer in The Future Of PC Gaming Pt.1. (Thanks EvilAvatar)
Sat, Jul 09, 2011 | 20:28 BST
Latest SWTOR dev blog discusses map making
Damion Schubert, principal lead systems designer for Star Wars: The Old Republic, has posted a new developer blog over on the game’s official site, and in it he discusses the map making process.
Sat, Jul 09, 2011 | 17:43 BST
Quick Quotes: Iwata on 3DS’s slim launch line-up
“We also must reflect on the fact that we were not able to launch Nintendo 3DS at a time when a sufficient number of strong software titles were ready. In order to avoid the same thing from happening to the Wii U, we are considering details, such as what software is suitable for the launch, more carefully than ever before.” – Nintendo’s Satoru Iwata acknowledging during an shareholders meeting that the launch line-up for 3DS was a bit lacking. Via Gamespot.
Sat, Jul 09, 2011 | 16:53 BST
Sony extends AllClear ID Plus Identity Theft Protection offer in US through July 31
SCEA’s Patrick Seybold has posted over on the US PS Blog that Sony has extended its AllClear ID Plus Identity Theft Protection offer in the US through July 31.
Sat, Jul 09, 2011 | 16:42 BST
PSA: Check your inbox for COD: Elite pre-beta survey
The beta for Call of Duty: Elite begins on July 14, and in preparation, Activision has started sending out pre-beta surveys to those who signed up. While actual invites will start heading out the door the day of, the precursor survey has already started hitting inboxes, so you may wish to check yours. Participating in it may not up your chances of getting in on the first round of invites, but it probably can’t hurt. Head on over to Ripten to have a look at what the mail looks like. So far, around 2 million folks have signed up for the beta.
Sat, Jul 09, 2011 | 16:29 BST
PAX 10 indie selections announced for PAX Prime
PAX organizers have selected the indie games which will be showcased at the show in August.



2K Marin staff working on second major project