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Trine 2 developer diary spotlights a revamped Knight

Monday, 25th July 2011 07:19 GMT By Brenna Hillier

Frozenbyte’s latest developer diary admits what every Trine fan knows deep in their heart – the knight is as useless as toe hair on a watering can. It looks like the sequel might remedy that.

Trine 2 is due on Mac, PC, PlayStation 3 and Xbox 360 via digital distribution in September, after several delays. It follows on from the success of the original Trine, which also featured three characters co-operating to navigate platforming puzzles.

See the diary below for details on how the least delightful member of the team has been improved.

Thanks, That VideoGame Blog.

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4 Comments

  1. HauntaVirus

    I really hope they don’t give PC fans a console port.

    #1 3 years ago
  2. mbace

    The PC version is being made natively, like was the case with the first Trine. PC will have support for keyboard/mouse plus gamepads for up to 3 people on the same system. Also more resolution options than consoles will be available and Nvidia 3D at a later date.

    So don’t worry, we will be very careful about details like this. ;)

    #2 3 years ago
  3. Yoshi

    Damn that was a short developer diary XD
    @2 I’m pretty sure it’ll be co-op on different platforms too now.

    #3 3 years ago
  4. Erthazus

    Trine was my favourite indie game of this generation. I never saw something beautiful like this. I mean… There are some sick designers and engineers.
    Physics in this game are also… up to the AAA quality.

    #4 3 years ago

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