Trine 2 developer diary spotlights a revamped Knight

Monday, 25th July 2011 07:19 GMT By Brenna Hillier

Frozenbyte’s latest developer diary admits what every Trine fan knows deep in their heart – the knight is as useless as toe hair on a watering can. It looks like the sequel might remedy that.

Trine 2 is due on Mac, PC, PlayStation 3 and Xbox 360 via digital distribution in September, after several delays. It follows on from the success of the original Trine, which also featured three characters co-operating to navigate platforming puzzles.

See the diary below for details on how the least delightful member of the team has been improved.

Thanks, That VideoGame Blog.

Breaking news


Sign in to post a comment.

  1. HauntaVirus

    I really hope they don’t give PC fans a console port.

    #1 3 years ago
  2. mbace

    The PC version is being made natively, like was the case with the first Trine. PC will have support for keyboard/mouse plus gamepads for up to 3 people on the same system. Also more resolution options than consoles will be available and Nvidia 3D at a later date.

    So don’t worry, we will be very careful about details like this. ;)

    #2 3 years ago
  3. Yoshi

    Damn that was a short developer diary XD
    @2 I’m pretty sure it’ll be co-op on different platforms too now.

    #3 3 years ago
  4. Erthazus

    Trine was my favourite indie game of this generation. I never saw something beautiful like this. I mean… There are some sick designers and engineers.
    Physics in this game are also… up to the AAA quality.

    #4 3 years ago