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There will be “a time somewhere at some point in the future” where subs are introduced, says EA Sports chief

Monday, 25 July 2011 15:19 GMT By Johnny Cullen

EA Sports SVP Andrew Wilson has said that there will come “a time” when the company will start dishing out subs to access its content.

“If we look at what consumers have pushed other industries for: if we look at what consumers forced the music industry to provide, if we look at what consumers have driven as a result of television and movie subscription, if you look at us – there’s absolutely a time somewhere at some point in the future where the consumers say, ‘Hey, this is how we want to interact with you: we want to give you a monthly or annual subscription and we want access to everything you make,” Wilson told Eurogamer.

“They get to drive the time and place for it, and a lot of it is technology dependent, but absolutely we can see a future where that might be the way we deliver games.”

Wilson said the latest addition to the EAS brand, a new studio in Austin, Texas, will help bring to reality that vision, adding that “one of the things we’re driving is EA Sports as a service.”

He added: “It’s less about the generation and more about internet infrastructure.

“The thing about consoles [is] that’s a lot of content: six, seven gigs of information. Right now there are some places in the world where you can move that size of information around relatively seamlessly; there are a lot of places you can’t.”

It comes after a leaked memo from earlier this year showed that EA Sports was planning something called Persistant ID.

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19 Comments

  1. DeVitowned

    Let’s look at Rockstar’s game pass for a moment. $9.99-11.99 for access to all current and future DLC is what I consider an acceptable practice. Even including such a benefit with every new disc or limiting it to the first million would be a great practice. However, thinking consumers WANT a subscription for something we already get, or should be included with the price of the game? EA, Activision and the rest of you publishers, read my lips:

    GO FUCK YOURSELF!

    If by what he’s saying that they’ll charge a fee to download a version of Madden 20XX or FIFA, and that every year of the subscription we get constantly updated rosters, new features and modes as well as performance and graphics updates, they might interest people if the price is right. Still, people like myself still want physical media and I don’t feel like spending full price for something I won’t own.

    #1 4 years ago
  2. Phoenixblight

    ” Still, people like myself still want physical media and I don’t feel like spending full price for something I won’t own.”

    Better get out of gaming because thats the direction it is going. It removes retailers from taking a cut from their profit and it stops 2nd hand sales. Even Gamestop and Gamefly are getting ready by buying digital retailers.

    #2 4 years ago
  3. DeVitowned

    @Phoenixblight

    Which is why I am extremely wary to buy anything off the PSN, iTunes or XBLA. I do a fair bit of shopping on Steam as well, but I figure as long as I own a PC and can have temporary connection to the Internet, I can still play those games indefinitely. I wonder how Sony and Microsoft will handle their network purchases from this generation to the next?

    #3 4 years ago
  4. Phoenixblight

    @3

    Don’t know, I wish I had the answers to those. But I see no reason why they wouldn’t keep them, its not like they will be overhauling the entire system and deleting everything on their servers just because its a new gen. MS and Sony both know they need to be Backwards compatible to make the transition from one gen to another to be successful. Plus you can play the game on the current systems whether you are online or offline it has no required connection.

    #4 4 years ago
  5. Ge0force

    I will never pay for any subscription to play games, unless it’s heavily server based (MMO). But since millions of people don’t mind paying for Live, to get access to p2p-gaming and a bunch of free 3rd party online services, it’s only a matter of time before you need a subscription for anything. Call of Duty Elite is only the beginning.

    #5 4 years ago
  6. DSB

    I don’t think anyone is dreaming about a million publisher-backed subscriptions or services.

    Once the producers start opening their own shops and turn the scene into a proprietary clusterfuck, the costs of maintaining subscriptions are going to balloon far beyond the levels of the services that have actually made it work, and the convenience is going to be non-existent, since the added compartmentalization will put us right back where we started, once again leaving the door wide open to piracy.

    The thing that makes things like Steam and especially Netflix great is that they can rival the pirates every step of the way, while allowing people to go legit. Less is more, in every respect.

    #6 4 years ago
  7. Phoenixblight

    @6

    Piracy will always be an issue no matter what, they aren’t doing it for principle but because its much easier to get it for free and compile the file and play then to py the price. Once Publishers are picking up on cloud gaming and the we get the bandwidth to support it. Piracy will be dead.

    #7 4 years ago
  8. DSB

    @7 For a significant ammount of people, within the range of those who might actually pay, it’s simply a question of the quality of the product that’s offered. Plenty of people with great jobs pirate their stuff, even if they can easily afford it, and only have to wait 24-48 hours for someone to ship it, that’s still not as good a product as one that’s instantly available at a click of a button.

    That’s ultimately the reason why Netflix, iTunes, Spotify and Steam have provided the first real drop in piracy, and a significant rise in profits for producers.

    If we start making it inconvenient by confusing people with a million subscriptions, adding up to a far higher expense, then people will stop playing along. It’s as easy as that.

    Pirates will always be ready to offer you a better product, at no charge. You don’t have to worry about cost (much like Netflix) and which comes without annoying DRM. Currently a lot of publishers are struggling to deliver a product of similar quality. All you can do is make it easy and enjoyable to do the right thing.

    Cloud gaming is going to change the whole industry, but for all its promise, it still has a lot of problems to solve.

    #8 4 years ago
  9. Phoenixblight

    “Cloud gaming is going to change the whole industry, but for all its promise, it still has a lot of problems to solve.”

    No you think? Its in its infancy right now and we have atleast another generation until its fully supported.

    “only have to wait 24-48 hours for someone to ship it, that’s still not as good a product as one that’s instantly available at a click of a button.” That’s what I had said they are greedy bastards that are looking for instant gratification and for free. They want to have their cake and eat it too. They just build up their own logic to why they do it.
    There are services like Gamefly where you pay for a sub and can play the game for how long you want at a fixed price. I have played Fear 3, Halo: Reach, Shadow of the Damned and I will have Catherine tomorrow and all I had to pay is 16$ all within a month. No fishing around the net and after downloading 10gbs hoping it works and hoping whoever modified the file didn’t put a virus on it. I could go even one step further and say we have these vending machines that now stock video games for 2$ a night, that’s where I had played Duke Nukem and other games. So people who are pirates are just being assholes. They are scum and are the reason why the industry puts DRM and other services on their games. There is no justification for what they do.

    #9 4 years ago
  10. DSB

    @9 Merely pointing out that cloud gaming isn’t a cure-all, that the industry can simply fall back on, until they actually make it work. They still need to make money until then.

    Right, pirates are super super bad. But also a very convenient way to try and explain to your shareholders why your profits are down, which is obviously why publishers prefer to waste money on lawyers and DRM, instead of actual scientific study of the problem ;)

    If piracy was as big a problem as has been described since the early 90′s, the industry wouldn’t exist today. It’s that simple. The only truly existential crises of the industry has been at the hand of publishers who’d rather flood the market with shovelware, rather than commit to quality products.

    You’re right though, pirates are super duper evil! And if you stick to that overly simplistic and morally indignant view, then you have absolutely no shot of ever making a profit off of them, like the above named services have very much achieved, simply by catering to their tastes, and making it worth everybody’s time and money.

    The companies who chose to learn from piracy, rather than simply playing the useless game of whack-a-mole, that most of the industry has been playing for decades now, are making profits while everybody else is losing money. That says absolutely everything.

    You’re always going to make more money by saying “Buy my product – And you won’t regret it!” than by saying “Buy my product – Or else!”. If you build walls with poor DRM, indulgent subscriptions and other inconveniences, people will stay out. It’s the people who knock them down, who are making the money.

    #10 4 years ago
  11. Phoenixblight

    “You’re always going to make more money by saying “Buy my product – And you won’t regret it!” than by saying “Buy my product – Or else!”. If you build walls with poor DRM, indulgent subscriptions and other inconveniences, people will stay out. It’s the people who knock them down, who are making the money.”

    Absolutely 100% correct. Some Publishers are not confident about what their game is so they build up the super bad ass DRM like Ubisoft with AC. That money could have been put into the actual development. I feel bad for the people that buy it and get punished because of the fear of pirates.

    “Right, pirates are super super bad. But also a very convenient way to try and explain to your shareholders why your profits are down, which is obviously why publishers prefer to waste money on lawyers and DRM, instead of actual scientific study of the problem ”

    Again agree but they also have to protect themself from the people are just doing it to get a free game because that is money being taken away from them.

    “Merely pointing out that cloud gaming isn’t a cure-all, that the industry can simply fall back on, until they actually make it work.”

    Not yet no, like I said its in its infancy and we need a better internet infrastructure and publishers need to get behind it to be successful. We have a long way to go and thats why I believe we have atleast 10 more years until its popular enough to do it. Onlive has it going but the catalog of games are pretty shit but what they do with the service is pretty good; demo for an hour, rent the game, or just straight out “buy” it which is more like renting but at a long time period(3 years)

    #11 4 years ago
  12. DSB

    @11 Piracy isn’t going anywhere though. It doesn’t change because you ruin some guys life in a high profile case, or because you shut down a torrent site that you know is going to be replaced by three more.

    It’s a bit like the war on drugs to me. I can understand the anger, but I can’t understand the justification for throwing serious money away on measures that do absolutely nothing to help your cause.

    #12 4 years ago
  13. Phoenixblight

    ” Piracy isn’t going anywhere though.” It will once Cloud gaming is dominant because there will be no way to pull that information from the server unless you have direct access to and even then you still won’t be able to.

    “It doesn’t change because you ruin some guys life in a high profile case, or because you shut down a torrent site that you know is going to be replaced by three more.”

    I know this. I know that going after them is like killing fleas with just using your foot. I honestly would just put the money used in DRM and make a service much like steam and let it do that where its not intrusive and doesn’t stop me from playing because I forgot to “check in” It will always be there just go with it and look at making more quality games and while try to invest in services using Cloud and offer the same thing as Netflix like you stated. I am not supporting DRM like SPore or like Ubisoft used on AC or any other system that stops paying customers from playing if its like Steam or Orgin I am all for it.

    #13 4 years ago
  14. DSB

    Time will tell, I guess. Cloud gaming first has to conquer the market. Even when they do come up with a viable system, people will still need to accept it.

    I mean we’ve had digital distribution services for what, 8 years or so? And people are still shopping in actual stores! Would you believe it? That’s like cooking on a wooden stove, dude. Or using a telephone with an actual dial.

    I definitely believe in cloud gaming, and cloud computing as a whole, but I think there are a lot of variables. First there’s the internet infrastructure, which is a pretty huge thing to either replace or upgrade. Not that we can’t or won’t do it, but it’s going to take some time.

    Then there’s the question of what people might do to circumvent it. I have no idea.

    And then there’s simply choice. For some people it will still be a question of choice whether to go cloud or not, piracy obviously hasn’t made the current model unviable. For indies it might not be worth the costs. And what will those costs be? Netflix just ran into a pricehike which is definitely going to lose them some customers (to the torrent sites, no doubt).

    #14 4 years ago
  15. Phoenixblight

    “Netflix just ran into a pricehike which is definitely going to lose them some customers (to the torrent sites, no doubt).”

    Its like 2-3$ if people are throwing a fit over a few measely dollars than they have bigger issues. Netflix is offering more options and has a wide variety of movies that is constantly growing I can spare a few dollars for it. I just use streaming and if there is a movie I want to see via Bluray or DVD I just go to the red box and pay a dollar to see it for the night.

    #15 4 years ago
  16. DSB

    Yeah, it won’t be the end of the company obviously, but I think everything counts in terms of bringing people into the fold. Every little margin in terms of convenience, straight down to limiting click-to-sale, and price.

    #16 4 years ago
  17. Joe_Gamer

    Suck it sports fans, with their franchise monopoly you won’t even be able to go to a competitor.

    Cloud gaming? Hehe you guys are funny. I’ll believe in it when some ISP’s get on board, until then it’s nothing but a house of cards built on a foundation of shifting sands.

    Yes I have used on-live, Yes I have fast internet, yes I even live right next to the damn servers, and no the service isn’t any good. at the end of the day it is worse in every way than just putting a disc in the damn 360, not even gonna compare it to gaming on PC.

    #17 4 years ago
  18. Phoenixblight

    @17

    Than its your router because I use it quite frequently and I have never had any issues other than crappy catalog. ISPs don’t need to be involved with cloud gaming so I am not sure what you are talking about. The only thing ISPS need to do is improve bandwidth and infrastructure that is it. ANd it is the future that is why Bill Gates left Microsoft. He had seen what cloud could do and said “game over I am leaving before this hits the fan.”

    http://www.zdnet.com/blog/saas/ozzie-signals-microsofts-surrender-to-the-cloud/476?tag=mantle_skin;content

    #18 4 years ago
  19. Joe_Gamer

    You’re a funny guy Phoenix. “ISPs don’t need to be involved with cloud gaming” Soooo metered broadband, data caps, line sharing, line overselling, Traffic discrimination and QOS throttling couldn’t possible have any effect on cloud gaming right? That’s like saying roads aren’t important for cars. “Then it’s your router” I have used both the DGL-4300 and the WNDR-3700 with on-live, It is not my router, I just have higher standards then you. I never said it was “unusable” only that it is worse than current console gaming and much, much, worse than PC gaming.

    #19 4 years ago

Comments are now closed on this article.

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    Destiny players know what’s hot, and Exotic sniper rifle Ice Breaker is definitely warm. Destiny vendor Xur offered Ice Breaker for sale last weekend, much to the delight of everyone yet to find this terrific bit of gear. According to the latest Bungle Weekly Update, Xur sold 1,143,320 Ice Breakers. He left the tower with […]

  • Dragon Age: Inquisition nets GLAAD special recognition award

    Dragon Age: Inquisition has been honoured for its diverse representation by LGBT advocacy body GLAAD. Dragon Age: Inquisition will receive a special recognition award for “the many complex and unique LGBT characters prominently integrated throughout the game”. GLAAD doesn’t normally honour video games (maybe one day, if we ever have enough that deserve it), but […]

  • The Order: 1886 AR game is full of puzzles

    The Order: 1886 has spawned a new promotional website with lots of info to ferret out. Called The Order Exposed, the new site pertains to be the blog of a missing researcher, who had been hoping to uncover the secrets of the alternate history. This on its own is quite interesting but it’s also full […]

  • Grow Home is the next game to follow Child of Light, Valiant Hearts

    Ubisoft has announced another small passion project in the wake of the success of recent releases. Child of Light, Valiant Hearts: The Great War and Far Cry 3: Blood Dragon are all the products of a new initiative at Ubisoft where the publisher lets key developers rest after big triple-A projects by working on something […]

  • What mysterious reveal is Xbox teasing for May 4?

    Xbox is teasing something we’ll be waiting quite a while to learn more about. Xbox community manager Raj Patel tweeted the following earlier today: Hmm… pic.twitter.com/4wBGu6xsDc — Raj Patel (@Rajio) January 22, 2015 NeoGAF users spotted the morse code in the background of the image, which translates as follows: “Presented by Xbox, 10am PDT, 1pm […]

  • 2011 PSN hack class action settlement claim forms available

    PlayStation Network members affected by the 2011 hack and downtime can now claim part of a $15 million settlement. The PSN was down for months on end in 2011 following a major hack, which resulted in user details being compromised. Sony apologised and provided free games as compensation, but unhappy gamers banded together in a […]

  • Final Fantasy 15 has a true open world

    Final Fantasy 15 doesn’t just have “open world gameplay”, it has a true open world – one continuous stretch of environment. “The world is connected by continuous land,” director Hajime Tabata told Gamespot. “If those areas were disconnected, it would feel distant from reality. You’ll find that you’ll be able to walk or drive or […]

  • Suikoden, Suikoden 2 EU PSN release date locked down

    Suikoden and its first sequel will be available via the European PlayStation Network soon. Suikoden publisher Konami has confirmed a February 4 release date for the two RPG classics. CONFIRMED! #Suikoden I & II EU #PSN release date is FEB 4TH! http://t.co/ObOIvZDJAK pic.twitter.com/aM760R2Gez — Konami UK (@KonamiUK) January 22, 2015 It’s been a long wait […]

  • Dying Light physical release set for February 20, says Gamestop Italy

    Dying Light’s physical release has been delayed, but at least one European retailer thinks it knows what’s going on. Dying Light’s physical release date is February 20, according to Gamestop Italy. According to Tmag (Italian, via Google Translate), there’s been no response from local representatives of publisher Warner Bros. Although the digital release will take […]

  • Free online multiplayer update now available for Trials Fusion

    Online multiplayer is now available as a free update to Trials Fusion. The online component includes three new four to eight player multiplayer modes on PC, PS4 and Xbox One and up to four players on Xbox 360. These are the three new gameplay modes included with the update can be found through a previous […]

  • This video for indie survival horror Monstrum features all in-game footage

    Monstrum launches on Steam Early Access January 29 and today, you can have a look at a video for it featuring all in-game footage. Developed by Team Junkfish the survival horror game set on a derelict cargo ship which combines roguelike elements, such as procedurally generated levels and permadeath thanks to AI driven predators. Monstrum […]

  • Here’s quick look at Dead Rising: Watchtower starring Rob Riggle

    A short look at the film adaptation of Dead Rising has surfaced. Transformers director Lorenzo di Bonaventura headed the project and it was directed by Zach Lipovsky. It stars comedy actor Rob Riggle as Frank West, along with Academy Awards nominated actress Virginia Madsen (Candyman, Sideways), Dennis Haysbert (24), Meghan Ory (Once Upon a Time), and […]

  • A Kickstarter for Underworld Ascendant will launch next month

    OtherSide Entertainment, an independent games studio fronted by Paul Neurath, has announced it’s developing Underworld Ascendant. Neurath is the founder and CEO of the new studio ad his resume includes franchises such as Thief, System Shock and 1992′s Underworld Underworld. The studio hopes Underworld Ascendant will “innovate and revitalize” the fantasy genre. More details will […]

  • APB Reloaded heading to PS4 and Xbox One during Q2 2015

    APB Reloaded will indeed be heading to PlayStation 4 and Xbox One during late Q2 this year, which puts its release sometime around the end of June. Reloaded Productions announced in September 2014 it was working on bringing the free-to-play PC title to consoles during the Digital Media Wire event in New York City. The […]

  • Game of Thrones: Episode 2 -The Lost Lords arrives in February – video

    Release dates for Game of Thrones: A Telltale Games Series have been announced. A new video offering a “first look” has also appeared. Below is the story synopsis, which you may want to skip if you haven’t played Episode One. House Forrester is in disarray. Their liege lord and his heir are dead, and Ironrath […]

  • The open beta for Nosgoth has gone live

    Consider this a friendly reminder: the Nosgoth open beta has started. Announced last week, the open beta can be accessed through the official website. Once you link your Steam account, just log into the service and start downloading the client. Everyone that plays the tester will receive double XP through January 28. More information is […]

  • First gameplay footage of Homeworld Remastered Collection being shown this weekend

    Homeworld Remastered Collection news and the first gameplay footage of Gearbox Software’s remake will be revealed at PAX South this weekend. The news and video will be shown during the Inside Gearbox Software panel at 10.30am CST on Sunday. It will also be streamed on Twitch. Gearbox is hoping to have Homeworld Remastered released by […]

  • Latest Final Fantasy Type-0 HD video delves more into combat

    Square Enix has released its latest Orience News video for Final Fantasy Type-0 HD, and it provides insight into character combat styles and techniques. In the video you will see the elite combat force of Class Zero going deeper into battle to improve their skills. Combat is party-based and each of the three characters in […]

  • Something really cool happens when you finish Resident Evil HD *spoiler*

    Those who finish Resident Evil HD will be met with a really nice surprise at the end. If you wish to find out what it is on your own, DO NOT head below the break. You have been warned. According to images posted by Reddit user omeganemesis28, a thank you message from Resident Evil creator […]

  • Metal Gear Solid 5: The Phantom Pain release date “should be” announced soon

    A release date for Metal Gear Solid 5: The Phantom Pain “should be able” to be announced soon, according to the latest Kojima Station webcast. New information on the game will also be announced at the Taipei Game Show on January 31, per Game Spark (thanks, Gemtasu). “I know you’ve all been eagerly await for […]

  • Punch-Out!!, more Throwback offerings arrive on Nintendo US eShop

    Nintendo has updated the North American end of the eShop with Punch-Out!!, Citizens of Earth and Part Two of the Throwback Sale. Here’s the entire update: Nintendo eShop releases Punch-Out!! (originally for Wii) – also 50% off until January 29 Citizens of Earth – introductory price of $11.99 until January 27 Breezeblox (Wii) Midnight (Wii […]

  • The Witcher Battle Arena has arrived on the App Store and Google Play

    The Witcher Battle Arena, CD Projekt RED and Fuero Games’ mobile MOBA, has been released. In Battle Arena, two three-hero teams fight it out as they try to capture and hold conquest points. The game features “no pay-to-win elements”, instead it contains a “player-friendly monetization system.” Every item and functionality can be unlocked entirely through […]

  • Second wave of Star Wars titles arrive on GOG, third wave next week

    The second wave of Star Wars titles will arrive on GOG.com today with more coming January 27. Today you can pick up the following: Star Wars: Rogue Squadron 3D (digital distribution premiere) Star Wars Rebellion (digital distribution premiere) Star Wars Empire at War: Gold Pack On January 27, the final three games of this wave […]

  • If Microsoft is serious about PC games, Xbox One should be the real Steam Machine

    Forget the magic space goggles. Maybe Valve doesn’t have the wherewithal to realise PC gaming’s TV dream, but Microsoft holds all the keys. If Microsoft really wants to get into PC gaming full-time, it needs to get around the table with Mr Newell and its platinum chequebook. “It’s time for us to talk about gaming […]

  • Hyperdimension Neptunia Re;Birth 1 releases on Steam next week

    Hyperdimension Neptunia Re;Birth 1 will be released on Steam for PC next week. The PC version of the was announced earlier this month and contains upgraded graphics, runs in 1080p, and has both Japanese and English audio. It will release on January 28 for $14.99. Fairy Fencer F and Hyperdimension Neptunia Re;Birth 2 also coming […]

  • Take a look at the controls and special abilities in The Order: 1886

    The Order: 1886 has a new trailer available that highlights the game’s controls and reveals the two special abilities the main protagonist has at his disposal. The game uses a similar control scheme to other shooters, but just in case you wanted to see more gameplay, we’ve got just the thing. The most interesting parts […]

  • These elderly people are better at GTA 5 than you’d expect

    Do old people get video games? Namely something known for its violence like GTA? Well, you’re about to find out. The latest REACT production sits a few elderly men and women in a room and lets them play GTA 5. The results are not what you’d expect, they start off getting a feel for the […]

  • More major Microsoft titles will be coming to PC

    Microsoft will bring more of its franchises to PC. Following on from yesterday’s big Windows stream, Microsoft has released a full recap on Xbox Wire. In the blog post, the firm hid a small bit of news revealing that Fable Legends will not be the only title to come to PC. “Today we announced that […]

  • Someone is attempting to recreate Dark Souls’ Lordran in Minecraft

    Lordran, the land of the ancient lords will soon be explorable in Minecraft thanks to a passionate modder. Davweed is a talented modder attempting to recreate the entire world of Lordran in Minecraft. Lordran is the land where the entire Dark Souls game is set. The goal is to make it a 1:1 scale of […]

  • Elite: Dangerous is getting Community Goals with update 1.1 – all the details

    Patch 1.1 is Elite: Dangerous’ first major update. Developer Frontier has detailed Community Goals, the big change coming with the patch, and more. We were told last week that big additions are coming with patch 1.1, due in February. Today, we learn in more detail what those features are. Namely, what the developer is calling […]

  • Sunset Overdrive, Skyrim and Dead Rising 3 highlight this week’s Deals with Gold

    A new week, a new set of deals for Xbox Live Gold subscribers and we’ve got the full list. Major Nelson posted the deals which are live now and run through Monday, January 26. Highlights include Sunset Overdrive, Dead Rising 3, Skyrim, Final Fantasy 13-2 and more. Check the full list below. Xbox One Dead […]

  • Survarium: 10,000 FREE Premium account keys to give away

    We have 10,000 codes to give away for MMOFPS Survarium, granting the player a Premium account for 24 hours along with 5,000 Silver coins. Each key gives the player a Premium account for 24 hours along with 5,000 Silver in-game currency. A Premium account gives you 50 percent more experience, income and reputation for 24 […]

  • “I don’t like people thinking we’re doing underhanded, dirty shit,” says Evolve dev

    Despite what it looks like, Evolve developers did not intend to give out the wrong signals when it comes to the game’s DLC plan. Evolve creative director Phil Robb spoke to Destructoid in an interview that was conducted late last year about the studio’s approach to DLC, map packs and more. Robb’s idea is that […]

  • Clock Tower spiritual successor Night Cry gets first screens

    Night Cry is coming along nicely and today we get our first look at it. Ever since the announcement of Project Scissors (at the time) last September, and then the name change to Night Cry, we’ve been waiting to see what the game looks like, especially since it’s developed with mobile platforms in mind. Today, […]

  • Tekken X Street Fighter is still happening, 40 people working on it

    Tekken X Street Fighter is definitely not vaporware. A team of 40 developers is currently working on it, according to director Katushiro Harada. Harada was interviewed by Polygon. In the interview, he touched on many topics, one of which is the status of the seemingly-never-coming-out Tekken X Street Fighter. “It’s very difficult to talk about,” […]

  • From Game of Thrones to Borderlands: all of Telltale’s adventure games rated

    Telltale Games has an impressive back catalogue of licensed adventure games to its name, and we have opinions about all of them. Note that this rundown doesn’t include bundles, the non-adventure games or games published by Telltale but created by other developers. It’s also got a fair bit of speculation in it, since at least […]

  • There is probably a new Battletoads game coming

    If you’ve watched last night’s Windows presentation you knew you recognised that logo on Phil Spencer’s t-shirt. Wearing a t-shirt with a logo of an upcoming game is an antic we’ve come to expect from Xbox boss Phil Spencer now. Based on that, we wouldn’t be alone in predicting that a new Battletoads game is […]

  • Here’s a short, 60fps trailer for DmC: Definitive Edition

    DmC: Definitive Edition has a new video available that shows the game running at 60 frames-per-second. Capcom has put out a short new trailer for the Definitive Edition of DmC: Devil May Cry that takes a look at different stages and boss fights. The video begs to watched in 1080p60 quality, if your connection can […]

  • Xbox One to PC streaming targeting 1080p, 60fps

    Microsoft has revealed that it’s looking to achieve 1080p resolution at 60 frames-per-second when the Xbox One game streaming launches later this year. The question of what final resolution and framerate Xbox One game streaming will operate at was on a lot of people’s minds when the demo was shown. Thankfully, Microsoft’s Mike Ybarra has […]

  • Microsoft is looking at offering PC to Xbox streaming

    Having announced Xbox One to PC streaming as part of its Windows event last night, Microsoft said that making the process a two-way street is on the cards. Microsoft’s Phil Spencer sat down to do a group interview following the Windows event and talked a little bit about the firm’s plans for streaming, including a […]

  • Watch John Romero play Doom

    John Romero made DOOM, and now you can watch him play it, dropping many a delightful gem of insight regarding one of the most important shooters of all time. This video was organised by Double Fine as part of its Devs Play series, a thing I only just discovered and now want to marathon all […]

  • World of Speed has gotten fairly pretty over the past year

    World of Speed has produced a new trailer, showing off the racing MMO’s progress over the past year. Announced one year ago, World of Speed is looking pretty damn shiny now. Check it out in this trailer, which introduces the Mountain Spiral Road location and teases several yet to be revealed. World of Speed comes […]

  • Minecraft user data leaked in plain text – change your passwords

    Minecraft users should change their passwords and those of any accounts using the same log-in details. Minecraft’s user data servers have apparently been compromised, with user names and passwords leaked online in plain text. 1,800 Mojang accounts were affected. The news comes via German source Heise and The Guardian and has been treated quite seriously […]

  • Resident Evil: The Final Chapter will commence filming in August

    The sixth Resident Evil movie is back on track. Resident Evil: The Final Chapter will begin filming in August, having been delayed to accomodate star Milla Jovovich’s pregnancy. In a Facebook post, Jovovich said she’s currently being very mindful of gaining enough weight to ensure a healthy birth for her second child, without the risk […]

  • Nintendo bosses “do not really understand modern gaming”, says former executive

    Former Nintendo executive Dan Adelman has provided frank insight into the Japanese platform holder’s inner workings. Adelman, who was one of Nintendo’s most important developer liaisons, left in August 2014. One of the first things he did was say that Nintendo had issued a gag order on his social media use, and shortly thereafter called […]

  • Sony’s 10% apology discount doesn’t apply to pre-orders

    Sony has updated the terms and conditions of its apology discount to exclude pre-orders. PSN members have been offered a 10% discount voucher as an apology for downtime over the holidays due to DDoS attacks. In an update to the PlayStation Blog announcement post, Sony clarified that you can’t use this for pre-orders. So. That […]

  • 343 to beta test Halo: The Master Chief Collection matchmaking fix

    Halo: The Master Chief Collection is still broken, believe it or not. The next Halo: The Master Chief Collection update is, like most of the others so far, designed to resolve the shooter collection’s ongoing matchmaking woes. 343 Industries is determined to get it right, apparently, as it’s gone so far as to elect to […]

  • Here’s the release schedule for Star Citizen’s story and first-person modules

    Star Citizen lead Chris Roberts has shared release windows for several modules of the space simulation sandbox. Star Citizen was the focus of a BAFTA Masterclass presentation yesterday, during which Roberts outlined the game’s current development milestone goals. Polygon captured the details. The first person shooter, planetside and social elements on the game are expected […]

  • Destiny: Crota’s End Hard Mode has already been beaten

    Destiny’s toughest challenge got extra tough today, but a troop of willing Guardians stepped up to the line of duty. Destiny developer Bungie has verified the identities of the first Guardians to beat hard mode for the Crota’s End raid, which launched earlier today. Bungie User Research has confirmed the World First finishers for the […]

  • All maps and modes for Battlefield Hardline detailed

    A third map and mode has been announced for Battlefield Hardline which means all modes and maps have been revealed. The new mode is Crosshair, a second competitive mode in which a former criminal “turned state’s witness” is on the run. His former buddies, who are criminals, are trying to kill him and the cops […]

  • Alien: Isolation has sold over 1 million copies

    Alien: Isolation has sold over 1 million copies, Creative Assembly and SEGA announced today, and probably in joyous fashion, although PR mails never denote the writer’s mood. The quote included from creative lead, Alistair Hope does sound as though he is super pleased with the milestone. “It has been fantastic to watch the reviews come […]

  • Fable Legends launching on PC alongside Xbox One with cross-platform play

    Fable Legends was announced for PC today during Microsoft’s Windows 10 event, along with the news it would contain cross-platform play with Xbox One. The game will allow you to play with up to four of your friends online across both platforms. A video from the team at Lionhead, which goes into more detail, was […]