New Battlefield 3 multiplayer trailer goes epic – watch

Thursday, 21 July 2011 14:17 GMT By Johnny Cullen

As if you needed any more Battlefield 3 in your boring life, EA’s released a short, minute-long video of the multiplayer.

No doubt this is to combat the still amazing-looking alpha footage that got out this morning.

It’s a BF3 winday. So therefore, it’s a win-win. We win. You win. We all win. Check it out below.

The DICE super-shooter launches in October for PS3, 360 and PC. The open beta starts in September.


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  1. DarkElfa

    This will be a game purchase, no if’s, and’s or but’s.

    #1 4 years ago
  2. Patrick Garratt

    Fucking wicked. I’m so there.

    #2 4 years ago
  3. StolenGlory

    Indeed – me also!

    #3 4 years ago
  4. Johnny Cullen

    I’m not going to say anything great on BF3 anymore because I’ve run out of stuff, so I’m just going to mumble sounds now.

    #4 4 years ago

    You’ll have to improve your aim first, Pat.

    #5 4 years ago
  6. Patrick Garratt

    Pew pew.

    #6 4 years ago
  7. Yoshi

    I think I just orgasmed brb… XD

    #7 4 years ago
  8. DSB

    Geeze, those lighting effects are seriously off the chain.

    #8 4 years ago
  9. Yoshi

    DICE just announced the menu theme to Battlefield 3

    #9 4 years ago
  10. themadjock

    Oh yeah, I’m curious as to what will happen though in a built up area if frostbite 2.0 allows for better physics and destruction. How will it stop you from blowing a hole in a patisserie window and going instead a non mapped building, will there just be the usual invisible just too high to jump over barrier…

    I guess it needs some limits somewhere

    #10 4 years ago
  11. Patrick Garratt

    What platform’s everyone doing? I’m sure I’ll play on console, but I’m pretty keen to play on PC this time.

    #11 4 years ago
  12. Yoshi

    Ohhh Patrick… such a silly question, PC of course :) *pat pat*

    #12 4 years ago

    I think there’s one thing that this sort of reaction proves.

    People who say that gaming visuals have reached a plateau and that they can’t improve that much need to think again.

    Improving visuals still have a huge part to play in pushing the games industry forward.

    #13 4 years ago

    I’ll stick with 360 unless I get a new laptop, I think.

    #14 4 years ago
  15. viralshag

    Glluuur! Fsstdid rrrr r bbblluusrrm dmds!

    Yep, Like I thought, I can’t describe how excited I am.

    #15 4 years ago
  16. Johnny Cullen

    There’s no real choice for me. Unless it’s picking which console I’m playing it on. In which case, I’m double-dipping.

    #16 4 years ago
  17. themadjock

    @11 – On PS3 for friend list and sofa pwnage. Only have a alienware m11x laptop and no room to build a gaming rig. Do fancy it though as I’m sure this will look best on PC.

    #17 4 years ago
  18. Erthazus

    Son Of The Mother Duck…

    #18 4 years ago
  19. Erthazus

    I have an idea… lets rent VG247 server for the PC :D

    #19 4 years ago
  20. Maximum Payne

    @18 You love RWJ ? :)

    #20 4 years ago
  21. Patrick Garratt

    PC and 360 for me, prolly.

    #21 4 years ago
  22. Patrick Garratt

    @19 – That could happen. I’m in discussions to sort out a free deal for servers now.

    #22 4 years ago
  23. Deacon

    PS3 here. All by myself by the sound of it!

    #23 4 years ago
  24. Patrick Garratt

    Playing TF2 on the VG247 server now, if anyone fancies it.

    #24 4 years ago
  25. Dr.Ghettoblaster

    I’ll go with the better console version (if there is one).

    #25 4 years ago
  26. reask

    Maybe PS3.

    #26 4 years ago
  27. Erthazus

    Mission overview.

    Sexy area for tactics. After 50 level i will probably going to go for the clan.
    each area have it’s own pretty places :3 mhmmm…

    #27 4 years ago
  28. monu-mental

    PS3 for me, Kotaku’s saying the PS3 version is, at first glance, “every bit as impressive as the PC’s”.

    PS3 all the day.

    #28 4 years ago
  29. Johnny Cullen

    Oooooh *shivers*

    #29 4 years ago
  30. monu-mental


    #30 4 years ago
  31. StolenGlory

    I’ll be playing on 360 and PC since I have two, distinct and different circle of friends who either play online games exclusively on the 360 or exclusively on the PC.

    Regardless of the platform, it’ll still be a whole lotta fun :)

    #31 4 years ago
  32. StolenGlory


    Vg247 server for BF3 you say?



    #32 4 years ago
  33. Noodlemanny

    I’ll probably end up getting this on my 360 but then also my pc, just simply to oggle at it.
    I’m thinking I might actually get a brand new desktop just so I can run this on a good setting. But then also my current pc is definitely feeling the strain and isn’t up for the new powerful games any more. Its starting to get that slow boot up and is looking a tiny bit sickly. All I need to do is find a spare £1000 quid just lying around… yeah, good luck with that…

    #33 4 years ago
  34. Erthazus

    @30, aha, Kotaku just didn’t mentioned that PS3 version will have only 24 players per map and Pc version is up to 64 players per map

    and maps on the PC will be bigger.

    and if someone really is interested in Ps3 version you can look at the Fallon’s show and it’s not even close to PC version.

    #34 4 years ago
  35. Phoenixblight


    Better Graphics =/= Better Game.

    #35 4 years ago
  36. Erthazus

    @35, exactly. thats why PC version will have solid 60 fps, 64 players and bigger maps. ;)

    #36 4 years ago
  37. Grimrita

    @11 – only one place…the PC and still no ‘proper’ multiplayer stuff. its all snap shots. I want to make sure it didnt win the E3 award for the ‘worst hit boxes in an fps’ like BC 2 did

    #37 4 years ago
  38. StolenGlory


    Erth, at no point have I ever disagreed with the obvious fact that the PC version will be the best version; I was just saying that I have friends who aren’t PC gamers but own 360′s and want to play BF3 with me – hence why I am buying both the PC and 360 SKU’s.

    #38 4 years ago
  39. polygem

    hyped. for good…

    …and i will get the 360 version well knowing that the pc version will look much better (if you got the R I G). anyway. mp games are enjoyed much more on xbl. you gotta love the entertainer skills of the kids these days.

    #39 4 years ago
  40. Kuwabara

    Style but no substance or the other way around. I dont know why but i didnt get excited one bit while watching this trailer. Not even a heartbeat extra for anticipation. Resistance 3 had more of an impact than this, which is a shame

    #40 4 years ago
  41. StolenGlory

    “Style but no substance or the other way around.”

    So… which is it?

    #41 4 years ago
  42. Yoshi

    How on earth do you get a deal for free servers Pat XD

    #42 4 years ago
  43. DSB

    @40 The guns look like they feel as sloppy as they did in BC2, but they still aren’t showing a lot of the real meat and bones, like suppression, tankbattles or the jets.

    That said, I’ve never seen lighting like that in a game. Even though the muzzle flashes are greatly exagerated, the way they light up the wall next to them pretty much looks real.

    #43 4 years ago
  44. Dr.Ghettoblaster

    Agree with #38.

    Honestly, I can see myself buying two versions as well. Console version for playing with console friends, and PC version to drool over the visuals and justify my $400 graphics card…lol.

    #44 4 years ago
  45. Erthazus

    Guns look sloppy? Lolwut? Thats exactly how was and will be in Battlefield games since Battlefield 1942 and it will stay that way because it is perfect. Who disagree just don’t like the game and it’s ok.

    It’s not a CoD style.

    Half-Life 2|Counter-Strike guns don’t have ironsights or weight, but shooting enemy is more satisfying then in any Call Of Duty game period.

    Every game has it’s own feel, controls and guns weight and Battlefield nailed perfect system for it’s game and won’t change that in the near future.

    also, it’s personal opinion but shooting with Pistol in BF games since first Bad Company is the best thing ever. (or Half-Life 2′s revolver :D.)

    @Stolenglory, i’m sorry… my comment was not to you, but for monu-mental :D.
    I’m sorry.

    #45 4 years ago
  46. Cozzy

    ^^^ I agree

    #46 4 years ago
  47. DSB

    @45 The bigger guns did work somewhat that way in BF1942, but that certainly wasn’t the case in BF2.

    It looks like you’re controlling a 60 year old pensioner who’s having a hard time handling the “massive” 5,56mm calibre.

    Not even the AK’s in BF2 flew around that much.

    #47 4 years ago
  48. Len

    Can someon/anyone confirm if you buy a copy of MOH Ltd Ed do you get access to this alpha or is it just definitive access to the ‘open’ beta in Sept?

    My finger is hovering over the order button for a cheap copy of it… ;o)

    p.s. PC all the way, it just has to be. :)

    #48 4 years ago
  49. YoungZer0


    “Half-Life 2|Counter-Strike guns don’t have ironsights or weight, but shooting enemy is more satisfying then in any Call Of Duty game period.”

    No, just no. The shooting in Counter-Strike and Half-Life 2 is everything but satisfying. Period.

    “Every game has it’s own feel, controls and guns weight and Battlefield nailed perfect system for it’s game and won’t change that in the near future.”

    So you’ve played the game already or are you just spouting your usual I-know-everything-even-if-not-true-bullshit? Because it looks quite different from what i have played in Bad Company 2 and especially Battlefield 2.


    Am i the only one who really doesn’t care about 64 Players? The best matches i ever had in Bad Company 2 were with 24 Players Max. The battles were more personal. The players usually much better. There was more tactic involved. Either they do it in a similar way MAG did or it’s gonna be complete and utter Chaos.

    #49 4 years ago
  50. Erthazus

    @49, “No, just no. The shooting in Counter-Strike and Half-Life 2 is everything but satisfying. Period.”

    your opinion only and stick it to your ass.
    If Counter-strike shooting was not satisfying it wouldn’t be a popular cybersport game.
    So you are wrong, it depends on a taste in which for ME. You hear? For Me. I’m very satified with HF2|Cs shooting and Valve won’t change that because it is perfect.

    “So you’ve played the game already or are you just spouting your usual I-know-everything-even-if-not-true-bullshit? Because it looks quite different from what i have played in Bad Company 2 and especially Battlefield 2.”

    where i said that it looks like Battlefield:Bad company 2? Just where i said the sentence “it looks like Bad company 2″? :D

    Go better improve your Russian skills. bwahaha

    “Am i the only one who really doesn’t care about 64 Players?”

    you are the only one with some console fanboys. 64 players was a huge Battlefield 2 feature and it’s going to be popular again.

    #50 4 years ago
  51. DSB

    It’s ridiculous to start comparing 10 year old games to modern ones. In its time Counter-Strike was absolutely awesome, and I’m sure it still is to a lot of people. The thing that makes it relevant is DICE saying they’re going back to basics, while essentially keeping a lot of their most modern quirks.

    I’m hoping theres more to it than that, but the actual gameplay in those videos looks pretty mediocre.

    Numbers generally don’t matter, it’s just how you use them. For a game like Battlefield though, if you have 24 players going against eachother, then manning two vehicles (gunner/driver) means you’re essentially down a third of your force.

    #51 4 years ago
  52. YoungZer0

    @50: Counter-Strike was popular when it was released. People who loved it back then still play it. But newcomers … well, guess what they say about the shooting? Exactly. Unsatisfying.

    “your opinion only and stick it to your ass.”

    Lol, so your comments are based on facts and not your stupid opinion? Practice what you preach.

    “If Counter-strike shooting was not satisfying it wouldn’t be a popular cybersport game.
    So you are wrong, it depends on a taste in which for ME. You hear? For Me. I’m very satified with HF2|Cs shooting and Valve won’t change that because it is perfect.”

    So it’s your opinion, but since your english is so bad, you write it as a fact. This was mentioned before: Better write “IMO” at the end of every sentence you make.

    “where i said that it looks like Battlefield:Bad company 2? Just where i said the sentence “it looks like Bad company 2″? :D”

    Again, you need to work on your english. Absolutely didn’t understand a thing i said.

    “you are the only one with some console fanboys. 64 players was a huge Battlefield 2 feature and it’s going to be popular again.”

    PC is my favorite gaming platform, but with people like you around, i can’t help but feel ashamed.

    #52 4 years ago
  53. UuBuU

    Looks good. But the big questions are…

    Will it be ruined by balancing issues like BC2?

    Will it have a lame rank/unlock system which effectively dangles a carrot in front of the player and makes them play for themselves rather than as a team?

    Will it be friendly towards competitive clan gameplay?

    Will it allow server admins to run their own rules, like disabling certain weapons?

    Online FPS gaming died for me in the early/mid 2000s. All i’m seeing here is a load of fancy visuals and cool sound effects… Will it improve upon the massive flaws of recent FPS games and restore the genre to it’s former glory? I’m not convinced.

    #53 4 years ago
  54. DSB

    I think they went pretty far to make the levelling system as demoralising as possible in BC2. It was a pretty awful grind. Not unlike BF2, but you’d expect them to improve since then.

    #54 4 years ago
  55. polygem

    i don´t care about 64 players as well – seriously…i think 24 is perfect. if it gets too crowded it can get annoying sometimes – and no i don´t suck at bc2. i played some bc 2 again today and i had a match with only 8 vs 8 i believe it was…awesome and intense. there´s room for tactic and team play in these scenarios with just 2 squads in your team. was a great game not a death/spawn and repeat thing. i only died once. match was about 30 minutes long. i love that about bf. 24 max is just right…

    #55 4 years ago
  56. Maximum Payne

    @55 Well difference is maps are now bigger as more player comes in.That feature is available on BF2 but on Bad Company 2 its same size what ever you played 16,24,32 players…

    #56 4 years ago
  57. YoungZer0

    @55: Absolutely agree. Sometimes the battlefield could get a little bit quiet, but to me it adds a lot of tension to the whole thing. Don’t have that in a 36+ match.

    #57 4 years ago
  58. stretch215

    I agree that smaller player count offers a more focused experience . Just think of how far you’r. Going to have to run to get back into the action on a 64 player map. Fuck that. And it will be the case because it’s in the first MP trailer. Barring squad spawn ofc

    #58 4 years ago
  59. GwynbleiddiuM

    wo wo wo wo wo wo.. wo wo .. wo .. Counter-Strike was one of the best MPs of all time and that cannot be denied. It is still the #1 eSport team action title and was so since day one and still many people around the world play that like there’s no tomorrow.

    So I believe I see a lot of you on beta come September, and Pat I love the idea of a VG247 server. I just hope it has good latency for me so I can play with ya’ll. I guess there’s no need to mention that I will also be present on PC, not decided to get on my PS3 too since I’m not too keen on playing FPS games with a analog sticks, OK, I hate to play shooter with gamepads, so no PS3 and no Shitbox 360 for me. I’m too fucking deadly when armed with a mouse and keyboard.

    You don’t like 64 played maps, that all fine on PC as many servers offer the smaller ones too. It’s not like you’re being forced to play 64 player maps all the time, it’s just an option to do things crazier than usual.

    Sometimes you might not want to handle that much chaos in your day, you simple join up a server with 24 players.

    #59 4 years ago
  60. stretch215

    Mouse and keyboard is for losers :)

    #60 4 years ago
  61. UuBuU

    @60 – aim assist is for losers :)

    #61 4 years ago
  62. Lounds

    how about no server cap on players and have it up to Server admins to decide on player limit ffs.

    #62 4 years ago
  63. Lounds

    @60 K&M forever.

    game pads are good for other things but shooters will always be better with K&M.

    #63 4 years ago
  64. stretch215

    Not for me. K&M is the least ergonomic way to game IMO. I’ll probably need carpal tunnel surgery eventually from working on a PC ALL DAY, nevermind adding untold hours of gaming. While gaming I like to sit back & relax, maybe smoke a joint (if the kids are asleep), generally just be comfortable. For me k&m is the antithesis of comfort.

    #64 4 years ago
  65. DSB

    @59 You know what game people also play around the world like there’s no tomorrow? Including old pro CS players like Fatal1ty? :P

    I think it’s funny that people pull out that game as a standard, given that it shares very few traits with Battlefield. There’s another title with which it does, though…

    #65 4 years ago
  66. polygem

    i agree that controllers are great for shooters and i just love the 360 pads. i tried a lot of gamepads in the past years – the 360 one is just the best (for me). while the ds3 is good for many games it never is suprerior imo. i could never get used to the analog sticks – they feel so wobbly and weak – not hating the ps3 (only the ds3;-). no troll-just opinion. i know people can get really mad about this topic though. i hope they wont change the 360 pad too much next gen. i used to be a pc gamer for ages but i wont go back i think. i can understand why people prefer this set up though. but all this aim assist stuff is just bullcrap. you don´t need to be more skilled to be good at pc shooters. it´s actually a lot simpler. it is more precise but that doesn´t mean that you need to be more skilled to become good at it or that YOU are more precise – it´s just different. everyone who´s good at shooters will be good on every platform after getting used to the equipment…it´s just a matter of taste. to me it feels much more natural and just right with my bulky 360 pad..

    #66 4 years ago
  67. GwynbleiddiuM

    @DSB, I fail to see a connection between what I said about CS and BF3?! What are you talking about? I merely said that because of what some people said about CS, and I was a fucking CS Pro back in the day, so I know what I’m sayin’. And I could careless what former CS Pros are playing I didn’t start CS because Team 3D was rockin’ back in the day, I did it because I loved it and it was huge fun, after fun got serious I played serious and after that I just quit, moved on to other things like CoD2, BF2 and WoW…

    Turn off you legal aimbots (aka Aim Assist option) then we can see if you can shoot for shit. I played enough shooters on my PS3 like KZ2, MGO, Uncharted 2, etc, and I always had that shitty option off where ever I could (means the option was not forced and I could turn it off). I don’t say I can’t play, I play and I play well enough but I’m no where near comfortable and I have no freaking binds or macros at my disposal, so to hell with gamepad, I only use it for platformers, shmups, sports and TPS action/adventures.

    #67 4 years ago
  68. UuBuU

    @66 – the aim assist stuff isn’t bullcrap. Console gamers need aim assist. Without it, they’d all whine because they wouldn’t be able to hit shit. Not because they lack skill – because the controller simply isn’t good enough to aim precisely with.

    With assisted aiming, console noobs can run around quick-scoping or whatever, thinking they’re amazing… when really, the game is doing a lot of the work for them. The only reason console FPS games seem as challenging as PC FPS games is because everyone on console FPS games has the assisted aiming – they all have the same advantage. So you still need to have some skill (mostly quick reactions) to beat all the other noobs running around with assisted aiming.

    #68 4 years ago
  69. DSB

    @67 It wasn’t really aimed at you, so much as what you said. It was just a jab at the folks who brought up CS as somehow being analogous to Battlefield, when Battlefield has pretty much done all it can to divert from the competitive formula of Counter-Strike.

    What’s funny is that Counter-Strike actually doesn’t bear a resemblance to Battlefield, as much as it does to the game its trying to beat – Including of course the patronage of those high profile pro gamer veterans.

    I think that’s worthy of an ironic jab, given the general arguments of the internet hivemind, when it comes to rating the basic design of various games. Especially when they seem to praise a certain approach in one game, and consider it the pinnacle of flawed design in another :P

    #69 4 years ago
  70. GwynbleiddiuM

    Well I totally thought you meant it like I said something in that regard, all in all I agree with ya about CS is a completely different type of shooter than BF games. But, if your comment is directed at what Erth said, I believe he only referenced the weapon mechanics and said that type of design worked for CS just like the weapon characteristics and all works for BF series. Though this was my take on his comment.

    #70 4 years ago
  71. polygem

    what i was trying to say is: aim assist means noob means can´t play shooters = bullcrap. of course there is aim assist but that doesn´t mean shit. it´s just the way it works the best when played with a pad. but does it mean it helps more unskilled players to win a game: no. competitive fps play is about quick reaction, a sharp eye and some tactics. i played fps on pc since unreal tournament, doom and quake and i´m not too shabby. switched to console with 360 launch and never regretted. i recently played some cod 4 at a friends house and i really needed to get used to it again. but after 1 minute i owned. i hate this pc gamer elitish bullshit pretending they are the specialists and yea elite when it comes to shooters..pfff. get over it. i bet many so called noobish kids could own any pc veteran after a few mitues to get used to K&M. it´s even much easier to point your mouse at stuff and press the button. also it feels more unnatural to me. i liked my cod4 pc session – still i wont go back to pc. another good reason for it: cheating. overall competitive mp shooter games are better balanced, more fair, more challenging and more enjoyable on console these days.

    #71 4 years ago
  72. viralshag

    Gamepad FTW – shooters, racers, platformers & action-RPGS.

    M&KB FTW – MMOs, RTS, slow-RPGs and Excel.

    I M O!!

    #72 4 years ago
  73. DSB

    @70 I’d hate to speculate what the man actually thinks, but the problem with what he said was that the weapon design revolved around fairly allround weapons with very sharp accuracy :P

    It’s silly that you can accept one competitive shooter, simply because it has more “gamer cred” tied to it, while disliking the same elements in an entirely different shooter.

    DICE obviously swayed that way with BF2, but somehow that’s been forgotten.

    #73 4 years ago
  74. Erthazus

    @GwynbleiddiuM, “I believe he only referenced the weapon mechanics and said that type of design worked for CS just like the weapon characteristics and all works for BF series. ”

    Exactly, that what i was trying to say. Sorry for my poor english, but i can’t do something about it in the near future.

    Weapon mechanics for BF series are perfect, so is for example for Counter-Strike which don’t have ironsights at all.

    Everything else depends on the player. Maybe he likes it, maybe not.
    for example i hate S.T.A.L.K.E.R. shooting mechanics or Call Of duty unrealistic ballistics and it’s weight, but i can’t do something about it.

    S.T.A.L.K.E.R. shooting mechanics because of the old development.
    Call Of duty – with weight i’m ok. You can move much faster and it feels very nice, but ballistics are because of the engine physics.

    Id TECH 3 was not built for modern type shooters. If someone remember Quake 3, that exactly how ballisticks works in CoD games.

    #74 4 years ago

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