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You had me at Hello – Just Add Water talks all things Odd

Tuesday, 5 July 2011 07:18 GMT By Stace Harman

On the verge of the HD release of quirky, Oddworld-based FPS, Stranger’s Wrath, we spoke to the UK developer responsible for the revival of videogames’ oddest franchise. Follow me.

Odds and Ends

British developer Just Add Water was founded in October 2006, its previous release was Gravity Crash for PS3 and PSP

Just Add Water is working on updating several existing Oddworld titles as well as looking to create new games for the series with the blessing of Oddworld creators Lorne Lanning and Sherry McKenna

Abe’s Oddysee, Oddworld Inhabitants first game, launched in 1997. There have been three games set in the Oddworld universe since then: Abe’s Exoddus (1998), Munch’s Oddysee (2001) and Stranger’s Wrath (2005)

The only character to feature in all four Oddworld games so far is a Slog – a type of two-legged dog

Terry Garrett, a 23-year old mechanical engineering student from Colorado Springs has completed both Abe’s Oddysee and Abe’s Exoddus using only the audio cues. Garrett is completely blind – gameplay and interview footage can be found on the Oddworld website

Serendipity.

It’s perhaps not a word that you would often associate with modern video game development. So business-like, cyclical and outright expensive has the creation process become, that it has as much in common with sprawling spreadsheets, ‘unique selling points’ and iterative, designed-by-committee game features as it does creative juices, inspirational brilliance and happy accidents.

However, when Just Add Water’s CEO and creative director, Stewart Gilray, tells the story of how his company came to be custodians of one of the medium’s most fiercely protected, adored and aesthetically unique franchises, serendipity is the word that springs to mind.

“I was introduced to [Oddworld Inhabitants co-founder] Lorne Lanning at GDC 2009 by a mutual friend,” Gilray told VG247 when we spoke to him recently.

“We had a five minute chat and that was pretty much that. Roll forward to June 2009 and I received an email from Lorne asking if we’d like to do some stuff for them, having been a fan of the Oddworld franchise for years we, naturally enough, said yes.

“We spent the next five months going through tens and tens of gigabytes of assets. That’s a massive amount of data for a game that was made in the mid-nineties; we experimented a bit with some iPhone apps but at that stage we weren’t really putting a massive amount of time or cost into it.

“Then, round about April 2010 I had another conversation with Lorne and then-president of Oddworld Inhabitants, Larry Shapiro. Larry asked if we’d help out with the PC version of Stranger’s Wrath because the people that had been working on it had let them down and so we took that on as our first proper Oddworld project.

“Four weeks before both Stranger’s Wrath and Munch’s Oddysee were due to launch on PC we also took over on Munch’s Oddysee, the development of which had become been a little troubled, shall we say, and we worked to get that to a releasable state. To be honest, we got a bit of stick from the PC gaming public for not delivering to them everything that had been promised and rightly so. So, we spent the first couple of months at the beginning of this year improving those titles, adding things like anti-aliasing and upping the frame rate.”

“To be honest, we got a bit of stick from the PC gaming public for not delivering to them everything that had been promised and rightly so”

It was during the development of the PC version of 2005’s quirky Xbox FPS Stranger’s Wrath that Gilray approached first Lanning and then Sony for permission to create an updated, HD version of the game for PS3. With the nod from Lanning and stage one approval granted by Sony, Gilray and his team went about updating the art assets, which included a makeover for the lead protagonist; upping his polygon count from 3,000 to 20,000.

Gilray acknowledged that this is far less than an entity such as Nathan Drake of Uncharted boasts – Drake weighs in at around 80,000 polygons – but it’s a number which Gilray feels is still “fairly substantial” and that has allowed the team to achieve a zero frames per second difference between the old assets and the shiny new updated ones.

Assuming all goes well over the next few weeks, it shouldn’t be too long before we see the fruits of Just Add Water’s labour.

“We’re at the point now where we’re around six to eight weeks from starting QA on Stranger’s Wrath,” Gilray told us. “So we should be looking at a late summer release.”

Livin’ la Vita loca

“At the same time, we’ve also announced that we’re doing Munch’s Oddysee HD for PS3 and both Munch’s Oddyssee and Stranger’s Wrath for Vita, too,” Gilray informed us.

”Sony spoke to us earlier this year about bringing those games to Vita so we’re working like lunatics to get those ready for Vita’s launch, whenever that may be! Oh, and we’re also working on rebooting the Abe games!

“On top of this we’ve spoken to Lorne Lanning and Sherry McKenna [Oddworld Inhabitants co-founders] about finishing the Oddworld quintology. It’s worth just clarifying what that actually entails because some people think it’s just adding one more game to the four already released to make five. The quitology is actually five ‘Oddysee’ games, and so far we’ve only had two of those: Abe’s and Munch’s Oddysee. The third game is Squeek’s Oddysee, Lorne and I have had brief chats about that already but I can’t say exactly how far away that it.”

Just Add Water CEO Stewart Gilray

All of the Oddworld games have maintained an endearing uniqueness and oddity about them that has won over many fans and stuck in gamers’ consciousness since Abe’s first foray out of Rupture Farms in 1997. Back then, the mischievous, downtrodden Mudokon with an adorable line in giggling, fart jokes and mighty effective pick-up lines – “Hello.” “Hello.” “Follow me.” “Okay.” – was a reminder that 2D could still hold its own when all around it were adorning themselves in fancy new 3D trappings.

Such was the quality of the art direction, game design and imagination of Lorne Lanning and Sherry McKenna’s creation that Abe’s Oddysee won an award for ‘Best Director CD ROM/Game Platform’ at the World Animation Festival in 1997. The 1998 follow up, Abe’s Exoddus, went on to be nominated for ‘Console Adventure Game of the Year’ by the Academy of Interactive Arts and Sciences in 1999, eventually losing out to one of the most highly regarded and highly rated games of all time – The Legend of Zelda: Ocarina of Time.

Abe also featured on the front cover of Nic Kelman’s 2005 illustrated tome Video Game Art, sharing the dual-layered holographic cover with Metal Gear’s Solid Snake, despite it being some seven years since Abe had last appeared in a videogame.

Spoil me rotten

It’s clear that the striking visuals of both Abe and Oddworld resonate with gamers and that’s something that, if it gets its way, Just Add Water hopes to indulge, with a special treat for fans.

“Going forward, all Oddworld games will be digital releases only,” Gilray explained. “There won’t be any boxed releases but, having said that, we know that a lot of fans would like something physical to go alongside their game.

“So, what we’re thinking about – and it is just at the idea stage because we’d have to speak to Sony about it – but what we’d like to do is emulate what some bands in the music industry have done recently. Bands like Radiohead and Nine Inch Nails have released digital versions of their albums but alongside that they’ve also released deluxe box versions. We’d like to do something similar. Release special edition boxed versions of the games but with a download code, so there’s no actual physical media for the game but, ideally, you’d get a PS3-sized box with a really nice manual, art cards etc.

“This really depends on whether we can get permission to this, though. The ultimate plan is to provide those fans that want packaging, with packaging, but it’s up to the platform holders and whether they’ll allow us to do it.”

The original Stranger’s Wrath intro cut scene.

It’s interesting to note Gilray’s specific use of the term ‘platform holders’ when all the talk so far has been surrounding PS3 and PS Vita-only versions of Oddworld’s adventures. But, with such a rich vein of imagination to tap and upwards of half a dozen Oddworld titles in Just Add Water’s future, it shouldn’t come as too much of a surprise that the team is thinking long term when it comes to platforms and release windows.

“We have a brand and a franchise to work with and really the main factor dictating what we’re going to release and when is what platforms are going to be around in three, four or five years time,” Gilray explained. “This can also be applied in the shorter term to Stranger’s Wrath. If people are wondering why we’ve made it PlayStation exclusive: the truth is we haven’t.

“As far as Oddworld goes we’re a platform-agnostic set of companies and so the only thing stopping us releasing on other platforms is the platform holders. We’re in discussions with Microsoft to get Munch’s Oddysee and Stranger’s Wrath on 360 and, to be honest, those discussions are going better than they were at the end of last year, but until I have a signed piece of paper in front of me saying that we can do it, we’re not announcing anything about it.”

2D or not 2D. That is the question.

The answer is 2.5D, actually.

Updating a 2D side-scrolling platform game requires more effort than simply drenching everything in shiny HD paint. The gameplay also needs some minor tweaks to ensure consistency and to give the gameplay mechanics every chance to appeal to new players, as well as to those itching to dive back into Oddworld.

So, where Abe’s adventure was originally conceived as a series of discreet screens with flip transitioning, the HD update will feature a more seamless experience with scrolling replacing the individual screen structure.

“The paths through each level are going to be 2.5D with some push scrolling,” Gilray explained. “The biggest challenge we’ve had with this is in tweaking some of the puzzles to fit this structure, where previously they relied on the flip screen transition effect.

“So, near the beginning of the game there’s a puzzle where you run into the screen and there’s a sleeping Slig on the ground. If you accidentally wake him up you can go into the next screen and back again and he goes back to sleep straightaway.

“With the scrolling that we’re implementing, you can’t do that, so instead we’ve placed a barrel on a platform which you can hide behind, Metal Gear Solid-style, and if you wait there long enough the Slig gives up and goes back to sleep.

“It’s about making these little changes”

“It’s about making these little changes so that the puzzles, the game world and the AI are all consistent. Whereas before, some Sligs would chase you to the next screen and some wouldn’t so we’re making one of the Sligs’ behaviours that they’ll chase you until you’re able to lose them by hiding or whatnot and only then will they go back to their original position.”

A list as long as your arm

Time to take stock: in addition to Stranger’s Wrath and Munch’s Oddysee for PS3 and Vita, Just Add Water is also working on the HD update of Abe’s Oddysee, but that’s not all. Gilray told us that there’s also the possibility of an update of Abe’s Exoddus, along with plans for the previously-announced-but-never-developed Hand of Odd – which he described as being geared towards a more casual/social gaming scene and likely featuring “touch screen and or mouse control” for immediacy.

We might also get the chance to play as the part-organic, part-mechanised security henchmen ‘Sligs’, in a game Lanning originally envisioned as ‘Slig Storm’ and that Gilray and team are investigating the potential for. Plus, there’s a brief mention of The Brutal Ballad of Fangus Klot and of course the remaining three adventures in the original ‘quintology’ that the team are keen to tell the story of (though the correct name for five part series is actually a pentalogy, apparently).

Just Add Water will clearly be kept very busy and Gilray suggested that only 10% of the original Oddworld timeline has been covered by the four games so far released. It’s evident from speaking with Gilray that both he and his team are enthusiastic and respectful of the brand with which they’re set to be spending a lot of time with over the next few years.

Encouragingly, they are not the least bit daunted by the task ahead. This, in part, can be attributed to the wealth of available lore already created for the Oddworld universe, as well as the clarity of Lanning’s and McKenna’s original vision for the franchise. The rest can be chalked up to the depth of personality of both Oddworld and its inhabitants.

As Gilray succinctly sums up:

“It’s not just the characters that have character; the whole world has character.”

Stranger’s Wrath is will launch on PSN in the next couple of months. PS Vita versions of Munch’s Oddysee and Stranger’s Wrath are expected to accompany the console’s launch in late 2011 or early 2012. The HD update of Abe’s Oddysee is projected towards the end of 2012.

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6 Comments

  1. Zarckan

    Awesome! I can’t wait to get my hands on Abe’s Oddysee :D

    #1 4 years ago
  2. LOLshock94

    seeing as though i cant be arsed to read that does he say if oddworld will come to xbox?

    #2 4 years ago
  3. Zarckan

    They want to, MS being dicks

    #3 4 years ago
  4. OrbitMonkey

    I played Strangers Wrath on the original xbox, so I just don’t understand MS putting the blocks on this… Is it something to do with the game size?

    #4 4 years ago
  5. Zarckan

    @4 it doesn’t work on the 360 at all, crappy emulator

    #5 4 years ago
  6. matt_hargett

    Holy crap, the new character models are looking even better than they were a year ago! I’m cool with 30fps and better visual (and aural) fidelity than 60fps.

    I feel like Prince of Persia Trilogy HD could have looked and sounded much better if they had prioritized 3D and “60fps” lower in their deliverables. The same goes for all the footage shown for the Ico HD Collection: super close-ups of low-res textures is unacceptable, even if it’s at 60fps and in 3D.

    Beyond Good & Evil HD appears to have struck a better balance, and it looks like Stranger’s Wrath will do even better! I’m really excited to see such a high-quality game I loved in Xbox get the tender-loving care it needs to really shine on PS3.

    #6 4 years ago

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  • Goat Simulator comes to Xbox platforms

    Goat Simulator continues its plan to dominate all platforms under the sun by releasing on Xbox consoles. Goat Simulator has been released on Xbox 360 and Xbox One. The store page for the Xbox One version is now live, but the 360 one is lagging behind. Don’t know what this game is or what it’s […]

  • Alienation: first co-op footage revealed

    We have our first look at gameplay footage from Housemarque’s Alienation. Housemarque has finally given us a look at their upcoming shooter project, Alienation. The twin-stick shooter will feature co-op and the new video shows it in action. It’s a short one but still manages to demo several environments. The game was shown off at […]

  • ReShade SweetFX supports GTA 5, user-made presets begin popping up

    GTA 5 modders started making presets for ReShade SweetFX as soon as they realised the tool supports it. To the modding community’s delightful surprise, shader-altering tool ReShade SweetFX was discovered to support GTA 5. What this means is that anyone can download the tool, mess around with the post-processing options, and inject them into GTA […]

  • Project Cars goes gold, full track list revealed

    Project Cars has finally gone gold. Project Cars developer Slightly Mad has announced that the racer has reached gold master milestone. “We know the wait for the game to be released was worth it, as we’re confident the quality and realism level we have achieved will provide our fans with the game they are all […]

  • Dragon Quest Heroes has a stupid subtitle in the West

    The Western release of Dragon Quest Heroes has been given the most absurd subtitle. Square Enix announced a while back that Dragon Quest Heroes will come to North America and Europe this year. Unlike in Japan, it will launch only on PlayStation 4. Earlier today, the Japanese publisher revealed what the game’s logo will look […]

  • Minecraft vulnerability allows users to crash servers remotely [UPDATE]

    A security flaw discovered in Minecraft’s code that could give perpetrators the ability to crash servers remotely has been fixed via a patch by Mojang. Update: Mojang has released an update to Minecraft patch 1.8, listed as version 1.8.4, and it is available now. It fixes reported security issues, in addition to some other minor […]

  • Official Bloodborne merchandise now available, including a limited edition statue

    The PlayStation gear store has added a new section dedicated to Bloodborne merchandise. The first set of items is as good as you’d expect. If you’re a fan of Bloodborne and want to make sure everyone around you knows it, you’ll be happy to know that Sony has added a few pieces of Bloodborne-branded gear […]

  • Destiny Xur update: should you buy The Last Word?

    Xur is selling one of Destiny’s top hand cannons today: The Last Word. Is it worth grinding the coins for? The answer is a resounding YES. The Last Word is one of Destiny’s best Exotics, and one of the best Hand Cannons in the game. Our Destiny expert Alex notes that it’s one of the […]

  • Destiny: Xur location and inventory for April 17, 18 – The Last Word edition

    What did our good buddy Xur bring for us this week? Xur: Agent of the Nine, Destiny’s weekend vendor is back with more Exotic offers. Xur is your guy if you’re after Exotic weapons or armour, provided you have the Strange Coins for them. Head over to the lounge in the Tower Hangar, you’ll find […]

  • The Witcher 3: Wild Hunt discounted for Gold members, pre-load now live

    The Witcher 3: Wild Hunt files are now live on the Xbox Store. Xbox One owners with The Witcher 3: Wild Hunt pre-orders can start downloading the full game to be ready for launch. The file size was confirmed earlier to be just over 25GB. Those who have yet to pre-order can do so at […]

  • GTA 5 files accessed by modders, reveal horses, zombies, more

    Modders have managed to pry GTA 5′s file lock open and expose many of its interesting innards. GTA community modders have gained access to several of GTA 5′s archives on PC. These files were previously believed to be inaccessible. Popular modding tool OpenIV, which was used in editing files in GTA 4 (hence the name), […]

  • Bethesda’s E3 invite features Dishonored, Doom, Wolfenstein… but no Fallout

    Bethesda is going first at E3 this year with a showcase of games on Sunday night. What clues can we see in the press invite? Skyrim publisher Bethesda has sent out confirmation of its E3 showcase, taking place Sunday June 14. The invite includes a number of Bethesda game characters including Wolfenstein’s BJ Blazcowicz, a […]

  • Here’s Crytek’s VR demo, because dinosaurs

    Dinosaurs! This is precisely what virtual reality is for. VR demos are all over the place and CryEngine developer Crytek has produced one of its own, showing off how the engine is flexible enough t- Look, let me level with you: I don’t care. I only care about dinosaurs. Hush now and watch the dinosaurs. […]

  • StreetPass update adds birthday collecting, VIP Miis and more

    StreetPass collecters should take advantage of an optional update. It’s International StreetPass Week, so now’s the time to break out the 3DS and go hunting. Don’t leave your home network without first checking out a new optional update, though. Kotaku reports the update prompt is available from the leftmost icon in your StreetPass Mii Plaza. […]

  • Massive Uplay sale offers cheap games in time for the weekend

    PC gamers can grab a sweet saving or two in Uplay’s Spring Sale. Assassin’s Creed: Unity, Far Cry 4, South Park: The Stick of Truth, Dragon Age: Inquisition and Alien: Isolation are all on sale as part of Uplay’s Spring Sale, among many other titles. The sale offers discounts of up to 85% off digital […]

  • Fix for GTA 5 PC Windows install bug releasing today

    Rockstar is set to release a patch today that will fix a bug preventing players from installing the game. The bug is tied to Windows usernames that use certain characters not supported by Rockstar. There’s already a workaround available on the Rockstar Support site, but those waiting for an official update will be able to […]

  • Prey 2 dev’s new mobile horror Lost Within out now on iOS and Fire

    Remember Lost Within, that mobile survival horror erstwhile Prey 2 developer Human Head Studios was making with Amazon Game Studios? It’s now available on iOS and for Amazon’s Fire devices, through the appropriate App Stores. There’s a little bit of extra info on it on the AGS blog, if you’re keen; unfortunately the blog doesn’t […]

  • Let’s take a look at Blood Bowl 2′s Chaos faction

    Blood Bowl 2: The Chaos Theory is only the latest in a much loved series of games based on a game based on two other games. Blood Bowl is a popular Games Workshop tabletop game which blends the fantasy universe of Warhammer with a fantasy sport drawing inspiration from American football and related games. It’s […]

  • “Second-person” shooter Screencheat coming to PS4 and Xbox One

    Goldeneye players should be familiar with the concept of screencheating, which is what this new indie is all about. Screencheat has been on our radars for a while but has now been confirmed for PS4, sparking a new wave of interest with a trailer and PS Blog post. However, it was one of a number […]

  • World of Warcraft Timewalking will make old dungeons fun again

    World of Warcraft will soon introduce a feature called Timewalking, designed to make you feel young again. When WoW players participate in a Timewalking event, they’ll be transported to a randomly selected classic dungeon. Upon entering, their level and gear will be scaled way, way down to the Dungeon’s Heroic level – so they won’t […]

  • Bloodborne and Dark Souls messaging – in real life

    Soapstone is a cool little app that mimics the messaging system found in Bloodborne, Dark Souls and Demon’s Souls. Bloodborne and Dark Souls fans will surely agree that the asynchronous multiplayer side of things, with players leaving anonymous tips, encouragement and jokes for each other, is one of the cooler aspects of the From Software […]

  • Mass Effect fans, get a load of this My Talking Elcor plushie

    I have been waiting to write about this all day because oh my god. Mass Effect attracted a devoted fanbase and Bioware has found tons of clever ways to satisfy that fanbase’s desire for clothes, collectibles, books, comics and toys related to the future world of Commander Shepard and company. The company has been so […]

  • Homeworld Remastered Collection headed to retail

    Homeworld fans can purchase a neat little package of gloriously remastered nostalgia soon. The Homeworld Remastered Collection has been available online since the end of February, but is now on its way to retail thanks to a deal between new rights holder Gearbox and Ubisoft. The PC exclusive will launch in physical form from May […]

  • The Witcher 3: Wild Hunt download size lower than predicted

    The Witcher 3: Wild Hunt has a hefty install footprint, but it’s not as bad as we expected. The Witcher 3 was expected to be a 50GB download after a note to this effect was added to the PlayStation Store. It looks like that might have been a placeholder figure, as DualShockers noted today that […]

  • Bloodborne, beaten with a Guitar Hero controller

    Come on now, you didn’t expect anything less from the Souls community, did you? Bloodborne has been vanquished with a Guitar Hero controller, just a few weeks after its release. Kotaku reports Bearzly took nine hours to finish the game, which is probably less than many players using a Dual Shock. You can watch a […]

  • Vendors? New social space? Your House of Wolves questions will be answered

    Destiny players learned more about House of Wolves in this week’s Bungie update than you might realise at first glance. Resident Destiny expert Arekkz cast his eagle eye over this week’s Bungie Weekly Update, which announced next week’s Reef tour livestream. I personally am most excited to learn about gear upgrade paths, but Arekkz points […]

  • GTA 5 playable with Virtuix Omni VR treadmill

    You’ve seen GTA 5 with Oculus Rift, Now see GTA 5 with the Virtuix Omni. GTA 5 PC has unlocked a number of exciting possibilities. Modders and hackers are still working on making the game’s files accessible to third-party creation tools, but several cool things have been produced even with this barrier still in place. […]

  • Mortal Kombat X: play as Rain and other locked characters on PC

    Mortal Kombat X players comfortable with tinkering with the game’s files can unlock unplayable characters. Mortal Kombat X includes a number of familiar fighters available only as opponents, not playable characters. if you’re super keen to try out Rain, Baraka and co, you can – with a bit of fiddling. Redditor XVermillion figured out that […]

  • Madden 16 release date set for August, of course

    Madden NFL 16 has a deeply unsurprising release date. Madden’s release date always falls at the end of US summer, and Madden 16 is no exception. EA Sports has announced that the NFL sim will release on PlayStation 3, PS4, Xbox 360 and Xbox One on August 26. We have absolutely no further information at […]

  • Star Wars Battlefront won’t have Battlelog support

    Star Wars Battlefront is not just Battlefield in a Hallowe’en costume, so don’t expect the same suite of features. Star Wars Battlefront is the subject of intense anticipation and curiosity, so it’s not surprising a bunch of rumours have turned up. One of these rumours suggests that Battlefront will have its own version of Battlelog, […]

  • Battlefield Hardline beats Bloodborne to top March NPD chart

    PS4 had a good month but it was EA’s multi-platform Battlefield Hardline that was the best-selling game. March 2015 NPD at a glance Total spend down 6% YoY. Hardware and software both down. Console hardware blamed for significant hardware dip. Accessories up. Battlefield Hardline tops software chart. PS4 outsells other consoles. Wii U, 3DS and […]

  • Destiny: House of Wolves gear upgrade paths will be revealed next week

    Destiny developer Bungie will reveal new equipment upgrade paths during a livestream next week. Destiny: House of Wolves will release on May 19, the developer announced last week, promising a full schedule of reveals over the next few weeks. It also gave a broad outline of some of the things it will be discussing in […]

  • Don’t forget: the Elder Scrolls Online Welcome Back Weekend kicks off tomorrow

    Just a quick heads up to remind you that The Elder Scrolls Online Welcome Back Weekend kicks off tomorrow, April 17 at 10am EDT. The free weekend is an incentive to bring back beta players which tried the game, but decided not to pursue a purchase. You can play the MMO until 10am EDT on […]

  • Tale of Tales announces May release for Kickstarter success Sunset

    Those attending Kill Screen’s Two5six Festival next month will be able to play Tale of Tales upcoming title Sunset before it’s released. Along with the news provided to us by BeefJack, Tale of Tales have also released new set of lovely screenshots which we have posted below. Sunset will be released on Linux, Mac and […]

  • Take 50% off select racing titles through the Codemasters online store

    Codemasters has launched an online store and is celebrating by giving you 50% off the titles listed. Here’s what’s on sale: F1 2013 Classic Edition F1 2014 – F1 RACE STARS BUNDLE F1 2013 GRID 2 GRID 2 Reloaded GRID Autosport DIRT 3 Complete Edition DIRT Showdown Toybox Turbos F1 RACE STARS Hit up the […]

  • Spy_Watch coming to Apple Watch from Surgeon Simulator devs

    Surgeon Simulator developers Bossa Studios have announced its working on an Apple Watch game called Spy_Watch. Spy_Watch, according to the developer, has players heading up a spy agency which isn’t faring too well. Players will need to train a spy and then send him out on various missions to “reclaim the agency’s former glory.” Real-time […]

  • Trine 3: The Artifacts of Power hits Steam Early Access next week

    Frozenbyte has announced Trine 3: The Artifacts of Power will launch on Steam Early Access next week. The early access title will run you $19.99/€19.99/£14.99 and you can purchase it come April 21. If the short video above isn’t enough to tempt you, a video showing nine minutes of gameplay was released last week.

  • Journey, Flower, flOw trilogy to be released this summer on PS4 in 1080p at 60fps

    A remastered version of the Journey Collector’s Edition is coming to PlayStation 4 from ThatGameCompany. According to Gamespot, the trilogy will contain PS3 titles flOw, Flower and Journey on one disc, and it will run in 1080p at 60fps. A standalone version of Journey will arrive close to the trilogy’s release on PS4 through the […]

  • Here’s a few screenshots of PS4-exclusive Alienation from Housemarque

    Screenshots for Alienation, Housemarque’s four-player co-op PlayStation 4 exclusive, have been released and you can have a look at them in the gallery we’ve posted. Announced at gamescom 2014, the game features three main character classes, weapon customization, and various team set-ups. The game has players shooting at things with twin-stick gameplay with a top […]

  • Star Wars: Battlefront website notes November 17 release, teaser video and first image hit

    The first Star Wars: Battlefront image has been posted, and apparently it appeared on the official website at some point this morning. The game will also be released on November 17, according to the official website’s source code. The release date is noted in the code located in the image below. Props to Gematsu for […]

  • Mortal Kombat X is the fastest selling entry in the series to date

    Mortal Kombat X has sold faster than any other game in the series to date, making it the “biggest launch” in Mortal Kombat history, according to creator Ed Boon. Speaking in a series of tweets, Boon said both the mobile and console versions have “literally millions of players getting online” resulting in the servers being […]

  • Shadow of the Beast reboot resurfaces with some new screenshots

    The Shadow of the Beast reboot, which was announced in 2013, has show its face once more with early screenshots. Screenshots of the Amiga classic remake show off the Karamoon’s desert and the main character, Aarbron. According Matt Birch, CEO and founder of Heavy Spectrum, the team is currently hard at work on the “core […]

  • Halo: Spartan Strike arrives on Windows 8, iOS and Steam today

    Halo: Spartan Strike is now available on Windows 8, Steam, iOS devices and Windows 8 phones. The mobile top-down shooter will run you $5.99. Halo: Spartan Strike tells a new story in the Halo universe set during the events of Halo 2 on New Mombasa in 2552. Those playing on Windows 8 devices can compete […]