LucasArts leader calls for better-balanced workplaces

Tuesday, 5th July 2011 23:48 GMT By Brenna Hillier

LucasArts creative director Clint Hocking has called on the games industry to promote a more civilised culture.

In an opinion piece published by EDGE, Hocking likened games development to Viking warfare – cooping groups of men up for long periods of time in unpleasant conditions, and then unleashing them on the world.

“Consequently, the culture is overflowing with beer and pent-up aggression, and a very significant portion of our overall cultural output is fart jokes. I think we can do better,” he wrote.

The former Ubisoft staffer and Splinter Cell lead continued his analogy by comparing the multi-billion dollar success of the games industry to the Viking expansion.

“It never became the Viking Empire because it never learned how to be sustainable instead of expansionist – and as a consequence was toppled in 1066 by a better-balanced culture,” he argued.

“I believe that developing a better-balanced culture is the most important near-term step we can take towards nurturing a stable and truly massmarket audience. This is necessary to see us make the transition from an exploitative, expansionist industry to a sustainable one.”

Hocking suggested greater gender equality in the workplace could help achieve a better-balanced culture, which in turn could lead to better games and a stronger industry.

“Like it or not, the culture onboard your ships is the culture you’re exporting. Fart jokes have their place in culture, but when fart jokes become your culture you have a problem,” Hocking wrote.

“I’m not suggesting that we stop making violent, fart-joke-infused, aggression-release-valve games for the aspirational Vikings among us. If we ever hope to make high-profile titles that are something besides that, however, we need to behave a little more each day as though we’re seated at the family dinner table, rather than rowing the longship.”



  1. LOLshock94

    this the homo whose ruined lucusarts?

    #1 4 years ago
  2. daytripper

    lucasarts needs a kick up the arse, one of the biggest disappointments this generation

    #2 4 years ago
  3. Grimrita

    this guy is worried about fart jokes, after LucasArts sacked so many of its work force? Jesus, they are screwed!

    The problem with the industry is that publishers dont drive creativity any more and push developers into making generic pieces of shit. When it doesnt sell, they blame the studio and close them down.

    I agree that something needs to change but companies like LucasArts need to look a little closer to home first before evening crawling out from under their stone

    #3 4 years ago
  4. SamJ

    Glad to read this and see support for more women in the industry. However, I don’t think simply hiring more female employees is the only solution to achieving a mature balance in the industry, for this reason: “with girl gamers these days being raised on the same beer-fueled fart jokes as the boys, it wouldn’t surprise me to see them going into development only to maintain the status quo.” And I don’t think the industry would transform solely because of this kind of a change, but it would take great steps towards it. Encouraging girls to consider game design, digital art, and computer programming can only be a good thing.

    Duke Nukem has its place but it will be a sad day if that is considered a typical game rather than an exception.

    #4 4 years ago

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