Monthly Archives: July 2011

Sun, Jul 31, 2011 | 23:55 BST

Street Fighter x Tekken teasers hint at two new characters

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The latest character teasers from Street Fighter x Tekken show off one of Tekken’s most memorable characters, along with someone more mysterious.

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Sat, Jul 30, 2011 | 22:15 BST

US News Wrap, July 30 – What Happened Today

annawilliams

A whole bunch of nothing, really. It was slow today, even by Saturday’s standards. That’s okay though, we can still get you caught up in case you were sleeping all day. We can’t really blame you if  you were. Better than watching Top Gun, we reckon.

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Sat, Jul 30, 2011 | 21:54 BST

Saturday Shorts: Sales, Gunstringer, Supervision, From Dust, more

always one shirtless guy in the bunch

Time for some lovely snippets of tiny things to start your Saturday night off right. Hopefully, it will end with you completely pie-eyed.

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Sat, Jul 30, 2011 | 21:22 BST

Quick Quotes: John Carmack on violent games being cathartic

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“I really think, if anything, there is more evidence to show that the violent games reduce aggression and violence. There have actually been some studies about that, that it’s cathartic. If you go to QuakeCon and you walk by and you see the people there [and compare that to] a random cross section of a college campus, you’re probably going to find a more peaceful crowd of people at the gaming convention. I think it’s at worst neutral and potentially positive.” – id’s John Carmack to IndustryGamers.

Sat, Jul 30, 2011 | 20:35 BST

Ono reveals characters not in SFxT, says Blanka might be if they can “find him”

No Anna for you!

Yoshinori Ono has said the roster for Street Fighter X Tekken has been finalised, and while he can’t give away the entire list just yet, he is able to say which characters won’t be in the fighter.

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Sat, Jul 30, 2011 | 19:42 BST

It’s time to kick butt and chew tobacco with latest Awesomenauts video

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dtp and Ronimo have announced Sherriff Lonestar, a mercenary in the robot wars in Awesomenauts. Lonestar makes use of dynamite, holo-bulls, a space blaster, and he can even double-jump in mid-air, apparently. Players can even spiffy him up with a techno viking helmet, and cheetag bullets. Awesomenauts multiplayer allows for 3 player local or 6 players online, has matchmaking options, 100 ublockable items and an 80s-style cartoon soundtrack. Awesomenauts is slated for release later this year on PSN and XBL.

Watch the trailer below.

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Sat, Jul 30, 2011 | 18:38 BST

Shift 2 Unleashed and Madden 12 hitting iOS next month

Pagani Huayra

EA Mobile has said new entries of Need for Speed and Madden will be made available for mobile devices during August.

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Sat, Jul 30, 2011 | 17:30 BST

Hard Reset gets a new video, explanation for PC-exclusivity

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Flying Wild Hog has released another video for its cyberpunk, first-person shooter Hard Reset. The game is coming exclusively to PC, and while that may be disappointing to console users, the studio has said there is a valid reason why it’s a PC-only affair.

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Sat, Jul 30, 2011 | 17:07 BST

Games part of the 3DS Ambassador Program getting multiplayer upgrade

donkey and princess

Nintendo has said the games which are part of the Ambassador Program outlined this week during its financials, will include additional features and upgrades.

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Sat, Jul 30, 2011 | 15:52 BST

Microsoft working on relaxing Xbox Live rules for F2P, says Hi-Rez boss

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Hi-Rez Studios boss Todd Harris has said due to the inevitability of free-to-play games on Xbox 360, Microsoft plans to relax its rather stringent rules for XBL because of microtransaction trends in the industry.

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Sat, Jul 30, 2011 | 14:57 BST

Screens and more details on RIFT update 1.4 released

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Trion Worlds will be releasing Legacy of the Fallen for RIFT soon, and update 1.4 not only includes more PvP rifts but other interesting content which should keep you fighting Abyssal and Aelfwar for a while.

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Sat, Jul 30, 2011 | 14:06 BST

DICE details new dynamic dog tag system for Battlefield 3

bf3 dog tags

DICE has posted over on the Battlelog blog information pertaining to the game’s new dog tag system, which allows players to choose an initial design based on an in-game stat that will be tracked dynamically in the game.

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Sat, Jul 30, 2011 | 11:08 BST

The Weekly Wrap – 3DS hits skids, Ubi DRM “succeeds”

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It’s been kind of a slow week – is what we’d be saying if we were compulsive liars. While the summer game drought snoozes on, news is stealing the spotlight and hurling it into the sun. Here’s what it all means.

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Fri, Jul 29, 2011 | 22:17 BST

US News Wrap, July 29 – What Happened Today

bobafuckingrules

It time for a list of headlines from the US portion of your news day. Get caught up below.

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Fri, Jul 29, 2011 | 21:38 BST

Friday Shorts the Third: Mario FPS, Rock Band 3, SCII, Minecraft, Move

jackassery

It’s kind of like Shrek the Third, only better, obviously.

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Fri, Jul 29, 2011 | 21:16 BST

Rumor – Blockbuster UK list has PS Vita down for October 28 release

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A Blockbuster UK flier has PS Vita down for an October 28 release in the country, if an advertisement sent in by an IGN reader is authentic. According to the listing, the handheld is also down for a release the same day in Europe. Sony told IGN Vita would get a “phased global release” this holiday season, but failed to confirm whether Europe would be part of this phase or not. Blockbuster has yet to get back with IGN on the matter.

Fri, Jul 29, 2011 | 20:57 BST

Quick Quotes: Original Xbox co-creator on proudest career moment

seamusblackley

“One thing that really sticks with me is that after I left Microsoft and went to start an investment company, I went to visit the PlayStation guys and they had made a huge investment into developer support, which no console company would have done before Xbox. That’s the thing I’m really proud of.” – Seamus Blackley, co-creator of Xbox, to Egde regarding his proudest career moment (via CVG).

Fri, Jul 29, 2011 | 20:54 BST

Dragon Age Legends and Marvel SHSO talks announced for GDC Online

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Addition sessions for GDC Online have been announced which takes place October 13 in Austin, Texas.

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Fri, Jul 29, 2011 | 20:10 BST

Quick Quotes: Kinect can potentially revolutionize player-character interaction

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“[Something] we struggled with in the games industry for a long time is building an emotional connection between the person playing and the characters inside the games. With Kinect, [you are] able to talk to characters inside the games, and experience not just voice recognition but them being able to understand the tone of your voice and how you’re saying things, and being able to see your body and incorporating that into relationships. I think with the launch game Kinectimals you’re starting to see a type of human-to-digital character relationship that can be built using Kinect. I think Kinect technology allows us to build stories and storytelling in a way that is more user-driven, that hasn’t been done before.” – Kinect creative director Kudo Tsunoda to Edge (via CVG).

Fri, Jul 29, 2011 | 19:52 BST

Vindictus Europe teaser site opens, video released

vindeuropemmo

Nexon has launched a teaser website and trailer for its free-to-play MMO Vindictus Europe. Set for release in the fall, it looks a bit gritty and gothy compared to a lot of games in the same genre on the market. Not that it’s a bad thing, we are intrigued after watching, to be honest. The MMO is a “physics-based game with high-speed combat, that uses a “modified Source Engine to enable interaction with the environment. Players will apparently be able to “throw and shatter objects, hurl debris, bind enemies with chains, and pierce defenses with spears.” That came from the mouths of GameFront, which seems to know quite a bit about the game. We’ll blame them if we start spending too much time in it at launch.

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