Gaikai founder Dave Perry has said the cloud gaming company’s tech out-performs existing consoles, and has some major announcements forthcoming.
“The consoles people are playing on today are five to six years old, and those machines are not running the games fast at all,” the designer turned cloud gaming mogul said in an interview with Reuters.
“These consoles are playing games at 30 frames per second, which adds to the latency. Gaikai’s servers are running at 60 fps. We’re using modern hardware and not five-year-old hardware.”
Perry commented on the rise of digital sales over physical retail, suggesting it will be a key factor in future markets.
“If there’s a console that doesn’t use technology like this it will fall behind as it won’t be using the capabilities of the internet. … It’s clear that cloud gaming is in the crosshairs of every major technology company in the world,” he said.
Accessibility may play a major role in cloud gaming’s success.
“Today, playing a large title online is not convenient. ‘World of Warcraft’ has an average 30 clicks before users can get into the game play, whereas ‘Farmville’ has an average of two clicks,” Perry pointed out.
“Our focus is on how to make these big games convenient for playing on a platform like Facebook”.
Gaikai’s catalogue could soon hold more “big games”, too, as in addition to established deals with publishers like EA, Perry is “going back and forth with at least 20 major companies” right now, and looking to extend its reach.
“We have conducted tests on all major consoles, and will soon be announcing new deals,” Perry said.