Skip to main content
If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

No Second Sight 2 due to insufficient interest in first game, says Crytek UK

Crytek UK head Karl Hilton has said that a Second Sight sequel was not made due to the lack of interest with the first game.

"Overall it didn’t generate sufficient interest for us to feel it was worth making a sequel," Hilton told D'Toid on the game's release.

"We had some ideas ready, but we decided it didn’t have any momentum as a new franchise. [Publisher] Codemasters gave Second Sight good support and we even released a PC version (which wasn’t part of the original release plan). Ultimately history appears to have been much kinder to the game than we would have thought after its initial release."

Hilton admitted that the game "does crop up occasionally in discussions in the gaming community about good narrative in games and games that were ‘sleeper’ hits (although you could never describe the final sales figures as a hit)."

Sales were apparently "okay but not great," with just short of 1 million units sold after launch.

Second Sight was an action-adventure title that was released in 2004 for PS2, Xbox, GameCube and PC, which seen the main character try to regain his memory in a medical research facility.

It was also one of two games that was made outside of TimeSplitters at Crytek UK, nee Free Radical, the other being Haze for PS3.

Sign in and unlock a world of features

Get access to commenting, homepage personalisation, newsletters, and more!

In this article

Second Sight

Nintendo GameCube, PS2, Xbox, PC

Related topics
About the Author

Johnny Cullen

Contributor

Johnny has experience at a wide range of games media outlets, having written for Eurogamer, Play Magazine, PC Gamer, GameDaily, and more. He worked at VG247 pumping out news at an astonishing rate for several years. More recently, he founded the games website PlayDiaries.
Comments