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Miyamoto: Wii U won't "dramatically outperform" current consoles

Shigeru Miyamoto has said the Wii U won't "dramatically outperform" current consoles, because the company is struggling to keep the hardware's price down despite the "reckless" new controller.

"Nintendo is an entertainment company," the legendary designer told Gamespot at E3.

"We're very sensitive to pricing because people have generally only a certain amount of their spending that they'll devote to entertainment. And if you're talking about parents buying something for kids, there are certain price points where parents may be willing to or not willing to purchase a certain product.

"But at the same time, you have these technological advances, and you have the needs of being able to take advantage of that technology, and those result in increasing costs and things like that. ... Nintendo is the company that's going to probably pay the most attention to striking that right balance."

Miyamoto said Nintendo is making a "somewhat reckless" move bundling a tablet-like controller with the new console.

"We're trying to do that by finding the right balance between the CPU and the GPU, the graphics processor, and bringing all of that together with the ability to take advantage of the HD capabilities of the system, and wanting to do the most that we can on that front as well. ... We're very sensitive, of course, to trying to do all of this at an appropriate price.

"So I don't know that we would be able to sit here and say that it's going to necessarily dramatically outperform the systems that are out now. It's part of the balance that we strike in terms of trying to find entertainment that is new and unique."

Thanks, Gamespot.

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Brenna Hillier avatar

Brenna Hillier

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Based in Australia and having come from a lengthy career in the Aussie games media, Brenna worked as VG247's remote Deputy Editor for several years, covering news and events from the other side of the planet to the rest of the team. After leaving VG247, Brenna retired from games media and crossed over to development, working as a writer on several video games.
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