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Bleszinski: Hacking "scary" and a "major problem" for devs

Epic's Cliff Bleszinski has said it's "scary" being a games developer in a world seemingly full of hackers.

"It f***ing sucked!" the outspoken designer said of the PlayStation Network hack, speaking to IndustryGamers.

" ... It’s just a shame. It cost them an untold amount of money; I know developers who couldn’t put their betas out there because of it. I mean, it was a major problem.

"So it’s pretty scary to be a game developer, especially when you talk about there being a connected future."

Bleszinski commented on Microsoft's hacker-friendly approach to homebrew Kinect development, and said dealing with these kinds of organisations can be tricky.

"I think dealing with hackers is a very sensitive thing, because if you p**s off ... the wrong hacker group, they can really get to your stuff and mess you up," he said.

Epic's website and forums were hacked earlier this month.

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Brenna Hillier avatar

Brenna Hillier

Contributor

Based in Australia and having come from a lengthy career in the Aussie games media, Brenna worked as VG247's remote Deputy Editor for several years, covering news and events from the other side of the planet to the rest of the team. After leaving VG247, Brenna retired from games media and crossed over to development, working as a writer on several video games.

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