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Carmack: Wii U tech level "brings it up to parity with other consoles"

id tech boss John Carmack has the technology found in Wii U brings Nintendo to a level grounding alongside "other consoles."

In an interview with GameSpot, he admitted that there was a presentation on Wii U held for all ZeniMax/Bethesda-owned studios before the console's unveil at E3 last week.

Carmack opted to skip it to finish work on RAGE, but admitted there is now equal footing with the new console.

"The technology level on there brings it up to parity with the other consoles, which is nice for us," he said.

He added that, whilst it was "not suitable" to bring id Tech 5 to Wii, it was possible to create a RAGE title for Wii using the iOS tech used in RAGE: Mutant Bash TV. Nothing ever came of it, though.

"Previously, the Wii was not a target. Id Tech 5 was just not suitable for the Wii at all. We seriously talked about possibly using the iOS Rage technology that I built for that for a Wii game. It would fit perfectly from a technology standpoint, and I think would have been really pretty cool as a Wii game, but we decided that it wasn't the right time to jump into the Wii market.

"But now that we're looking at another platform that is eminently suitable for the technology, I'm sure we're going to try and bring it up on there. But it will become a market question of do we think that there will be people there that won't be served by one of the other SKUs?

"If you're going to have a serious hardcore game on there, the Wii is usually the hardcore gamer's second or third console. Even if we could have shipped Rage in full glory on the Wii, it probably wouldn't have made a whole lot of sense because people that want Rage probably also have a PC, 360, or PS3 that could do the game better justice."

Carmack went on to further add that he's excited for the touch-screen controller.

id's next game, RAGE, was recently held back a couple of week to the start of October for PS3, 360 and PC.

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About the Author

Johnny Cullen

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Johnny has experience at a wide range of games media outlets, having written for Eurogamer, Play Magazine, PC Gamer, GameDaily, and more. He worked at VG247 pumping out news at an astonishing rate for several years. More recently, he founded the games website PlayDiaries.
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