Fri, Jun 10, 2011 | 10:50 BST
Yerli: Cloud gaming “dangerous” from “business perspective”, OnLive and Gaikai “pioneers”
Crytek boss Cervat Yerli has said that cloud gaming presently is risky from a “business perspective.”

But for what’s there right now, Yerli told Gama that OnLive and Dave Perry’s Gaikai are leading the way right now.
“Gaikai as well as OnLive, they’re pioneers in that [area]. But I also think that [current cloud gaming solutions] can be dangerous in a way, from a business perspective,” he said.
“I have concerns about the way it’s approached, but I think cloud gaming is the future, inevitably.”
Yerli’s company showed off brand new Kinect title Ryse for 360 at Microsoft’s E3 press conference earlier this week following Crytek’s last release in March, Crysis 2. He insists it’s a game that isn’t possible for the cloud, though.
“Crysis 2 isn’t built to be scaled on a cloud. Crysis 2 is not a cloud game,” he added.
“Crysis 2 is a client-based game that is running on a cloud. And yes, it has the benefit of that scalability on the client side, but it is inefficient on the server side, because it’s not meant to be on a cloud.”


5 comments
#1
CroMagnon
10/06/11, 11:20 am
“Crysis 2 is a client-based game that is running on a cloud [...] it’s not meant to be on a cloud.”
Bless him, English isn’t his first language. It’s not even his second!
#2
G1GAHURTZ
10/06/11, 1:21 pm
It’s risky if you can’t rely on the free publicity of every hardware mag/site testing your game against the newest hardware years after release.
#3
blackdreamhunk
10/06/11, 3:27 pm
if it’s made for old technology consoles like crysis 2 then yes it can be played on cloud on a cutting edge pc game on the other hand no
#4
xxJPRACERxx
10/06/11, 3:57 pm
I want to get laid on a cloud!
#5
On2wheels
10/06/11, 8:16 pm
Yerli needs to get his head out of the clouds and get fixing Crysis2 and DX11. ffs.
#4 agreed.