Yerli: Cloud gaming “dangerous” from “business perspective”, OnLive and Gaikai “pioneers”

Friday, 10th June 2011 10:50 GMT By Johnny Cullen

Crytek boss Cervat Yerli has said that cloud gaming presently is risky from a “business perspective.”

But for what’s there right now, Yerli told Gama that OnLive and Dave Perry’s Gaikai are leading the way right now.

“Gaikai as well as OnLive, they’re pioneers in that [area]. But I also think that [current cloud gaming solutions] can be dangerous in a way, from a business perspective,” he said.

“I have concerns about the way it’s approached, but I think cloud gaming is the future, inevitably.”

Yerli’s company showed off brand new Kinect title Ryse for 360 at Microsoft’s E3 press conference earlier this week following Crytek’s last release in March, Crysis 2. He insists it’s a game that isn’t possible for the cloud, though.

“Crysis 2 isn’t built to be scaled on a cloud. Crysis 2 is not a cloud game,” he added.

“Crysis 2 is a client-based game that is running on a cloud. And yes, it has the benefit of that scalability on the client side, but it is inefficient on the server side, because it’s not meant to be on a cloud.”



  1. CroMagnon

    “Crysis 2 is a client-based game that is running on a cloud [...] it’s not meant to be on a cloud.”

    Bless him, English isn’t his first language. It’s not even his second!

    #1 4 years ago

    It’s risky if you can’t rely on the free publicity of every hardware mag/site testing your game against the newest hardware years after release.

    #2 4 years ago
  3. blackdreamhunk

    if it’s made for old technology consoles like crysis 2 then yes it can be played on cloud on a cutting edge pc game on the other hand no

    #3 4 years ago
  4. xxJPRACERxx

    I want to get laid on a cloud!

    #4 4 years ago
  5. On2wheels

    Yerli needs to get his head out of the clouds and get fixing Crysis2 and DX11. ffs.

    #4 agreed.

    #5 4 years ago

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