Tue, Jun 07, 2011 | 16:45 BST
Sony’s E3 2011 – Vita global this FY at $249, much more
Those who stayed up for Sony’s E3 conference were not disappointed, with exclusive content announces, impressive 3D and PS Move pushes, and the official debut of the PS Vita.

Sony E3 2011 Highlights

Watch video of the entire conference here.
Uncharted 3: Drake’s Deception
BioShock: Infinite PS3 to have exclusive content, Move support
Dust 514 confirmed as PS3 exclusive with Move support
Before the press conference began, Sony began handing out 3D glasses, suggesting another strong push of stereoscopic tech with supported titles like Uncharted 3: Drake’s Deception, an assumption that proved correct.
Outside, a carnival-like feel was backed up by food trucks, DJs, and and drinks. Nathan Drake stood at the entrance, handing out sandwiches to starving journos.
The event kicked off with a montage of first- and third-party games including Mortal Kombat, inFamous 2, Uncharted 3, and many, many more, before Jack Tretton arrived.
He welcomed 6,000 audience members as well as those joining us from home; Sony previously predicted over a million viewers.
The Sony executive took the first opportunity to personally address the extended audience regarding the PSN outage.
Commenting that press thrives on bad news, Tretton offered a “you’re welcome” to media and extended thanks to the help and support of third-party partners.
He apologised personally and on behalf of the company for any distress caused by the outage.
“It is you that both causes us to be humble and amazed by the amount of dedication and support you give to the PlayStation brand,” he said.
Tretton confirmed network activity had returned to 90 percent of the level prior to the outage.
Content partners were briefly highlighted, including MLB, NHL and Netflix, with the revelation that 30 percent of all Netflix use is PlayStation 3 based.
Uncharted 3: Drake’s Deception
Naughty Dog’s Evan Wells and Christophe Balestra then came on stage to introduce Sony’s flagship PlayStation 3 franchise with a new demo of Uncharted 3.
Drake was seen sneaking around what looked like a cargo ship, engaging in stealth melee combat.
Spotting an enemy’s shadow around a corner, he pulled him into the shadows of a corridor and knocked him out, before descending a staircase to the bowls of the ship.
A short climb sequence later, Drake was ambushed by a pirate, but when the attacker attempter to tie him up, he responded with melee and gun fire, setting off a grenade in the process.
A fancy white sedan rolled away from the scene as water began to flood the cargo hold and Drake began a gun battle in the rapidly filling arena.
Evidence of Naughty Dog’s dynamic environments was clear, as the roiling waves rolled Drake into a area.
Trapped underwater by a piece of falling debris, Drake was forced to swim through murky air vents, pulling off a grate aft an on-screen button mash prompt.
As the demo drew to a close, Drake wasn’t out of trouble yet, rushing towards the camera down a corridor, away from a gush of water.
Naughty Dog then announced US players will have the chance to access the game’s full multiplayer – not a beta – through a promotion deal with Subway.
We were then treated to the game’s E3 trailer – with the audience experiencing it in 3D.
“We are going to sell a few copies of that bad boy,” Tretton concluded, chuckling.
Another 3D push
Insomniac’s Marcus Smith arrived to talk up the 3D-compatible Resistance 3, which will feature several different groups of survivors throughout the course of the plot.
The demo was presented in 3D, and introduced a young rebel group, the Remnants, based in St. Louis.
We saw an attempted ambush on the Chimera turn bad as ground troops were powered up by some sort of beam from support drones.
Skipping ahead slightly, the player was forced to retrieve a power core, the target of the mission, and leg it ahead of pursuing dropships.
Sony then highlighted upcoming HD, 3D-compatible collections – the God of War Origins collection, bundling revamped versions of the PSP spin-offs, as well as Team Ico classics.
Suddenly, Sony pulled a 3D surprise to tie it all together – a 24 inch PlayStation branded 3D display, which supports two users, viewing different image, on the same screen. The glasses needed for this sport active-shutter technology and will go for $69.99 individually.
However, the display will be bundled with Resistance 3, cables and 3D glasses for $499.
PS Move
Sony then began warming up its Move catalogue, moving on to NBA 2K12, which will use PS Move in a new feature called NBA On the Move.
Promising to deliver “the best NBA simulation experience”, NBA On the Move is said to be accessible to everyone – including the Lakers’ Kobe Bryant, who came on stage to demonstrate it.
“It’s so realistic it’s frightening,” Bryant commented. “Hats off to you, man. Kudos to you.”
NBA 2K12 is due on October 12 this year.
Tretton then welcomed Sports Champions veteran Umrao Mayer to show off Medieval Moves: Dead Man’s Quest, a new PS Move-only title.
The game doesn’t have any inventory or menu system, relying entirely on gestural controls, such as reaching back to a quiver to switch to a bow rather than throwing stars. Melee combat is possible too, with sword and board.
Mayer commented on the game’s 1:1 motion tracking, and said the game is not entirely linear, offering branching and secret paths. It’s due in autumn.
Tretton then waxed lyrical on the PS Move’s growing library, adding that PS Move enhances core experiences like inFamous 2, which will update with PS Move support later this year.
The trailer that followed showed off the game’s massive enemies plus plenty of high-octane action including battles against helicopters.
LittleBigPlanet 2 will also be updated with more Move support, adding “millions of new PS Move games to play” thanks to the huge library of user generated content.
Starhawk was up next, with a spaghetti western trailer slowly zooming out to galactic scale and ending with the words “welcome to the new frontier”.
Teasing a “family friendly franchise that even hardcore gamers couldn’t put down”, Tretton treated us to a surprise Insomniac trailer. Sly Cooper Thieves in Time is due in 2012.
CCP arrived to announce what its countdown site revealed this week – that Dust 514 will be a PlayStation 3 exclusive with Move support.
It will share a single persistant universe with EVE Online, and will even extend to the NGP when it releases in spring 2012.
The trailer that followed showed a polished shooter, and communication between ground troops and orbital units. A closed beta kicks off in Autumn.
BioShock: Infinite
Sony managed to score an exclusive BioShock: Infinite trailer, debuting the longest preview of the multi-platform title seen so far.
We got a look at skyway gameplay before Ken Levine arrived on stage to talk it up.
In a Gabe Newell-like retraction, Levine commented on his public criticism of motion control in core games, saying Sony pulled out all the stops to convince him.
“We’re talking about removing this barrier of entry to people who love your stores and love your world … what if they could play your game?” Sony reportedly asked Levine, before sending him a PS Move to play with.
“We’re gonna have PlayStation Move on BioShock: Infinite,” Levine confirmed in a rush, somewhat wryly.
Levine then teased a new Irrational game, set in the BioShock infinite, which he said had never really fit any platform – until the NGP.
Tretton then announced BioShock: Infinite will ship with a copy of the original BioShock on the same BluRay.
Exclusives, extras
Sony really pushed the exclusive content this year; it’s partnering with THQ for an exclusive multiplayer mode in Saints Row 3.
Another partnership with Paramount sees exclusive content for the recently outed Star Trek game based on the recent JJ Abrams film, including a phaser peripheral for the PS Move. That’s due in 2012.
Shoring up EA’s own presser, Sony has struck a deal with the mega-publisher, and SSX will feature a PS3-only run down Mt Fuji. Epic.
Need for Speed Run PS3 will ship with an exclusive, extra BluRay with eight new super cars, and Battlefield 3 will ship with Battlefield 1943.
Goodbye NGP, hello PS Vita
Kaz Hirai turned up next to mock Jack Tretton’s tie, and incidentally, to do what we’ve all been waiting for – unveil the NGP.
Referencing Sony’s ten-year plan to introduce inter-connectivity in all its devices, Hirai also thanked consumers for their faith during the PSN outage.
Harking back to the 2004 release of the PSP, Hirai said that phones at the time could not deliver PlayStation content, but with PlayStation Suite – the Android platform – that has now changed, and the service willa ct as an entry drug for consoles.
On that note, Hirai teased us by reiterating the NGP’s known, gaming-centric features – the touch pad, dual cameras, and OLED screen, constantly referring to it as “our next generation portable”.
“What you’ve come to know as NGP … is officially named PlayStation Vita,” he finally revealed.
“What does Vita mean? Vita means life. We’re confident PS Vita will be the first product that blurs those lines between gaming and life,” he explained.
Harping on the ability for augmented reality inherent in the dual cameras, Hirai also highlighted 3G and wireless functions like social features, location-based gaming, and network gaming.
To a chorus of shocked moans and desultory, unimpressed applause from the US audience, Hirai announced Sony will be partnering exclusively with AT&T for 3G service on the Vita. Other territories’ carrier partnerships will be announced soon.
There will also be a number of AT&T Vita-specific hotspots going live.
Two network services were announced, Party and Near. The first allows players to form groups for gaming, while Near allows connections with nearby gamers.
The Games
Scott Rohde, president of SCE Worldwide Studios, turned up to introduce the console’s launch line up, starting with Uncharted: Golden Abyss from Sony Bend.
A short section of one level was demoed – the Temple of Serpents.
“The bar for production values is incredibly hard,” one of the Bend guys commented, highloighting the system’s memory, which allows for water shaders and dynamic lighting, so the game’s world looks and sounds as PlayStation 3 users expect.
The entire screen acted as a control, so in combat, players tap icons around the screen to fight. The Sixaxis gyroscopic controls were also demoed.
Touch controls can be used for traversal, too – drawing a line across a series of ledges to show Drake where to go.
Meanwhile, traditional controls can be used – “play how you want to”, is the game’s control design manifesto. Shooting mechanics using the twin analogue sticks allows for snapping from cover and other familiar Drake combat moves. Still, touch controls can be used to switch weapons.
There will be two demos of the game on the E3 floor.
Rohde came back to talk up “social action RPG” Ruin, a collaboration between Simple Minds and Sony San Diego.
We saw the Infernal Warrior in action on a dynamic battlefield.
Apparently keen to foster competitiveness, the game will feature a rivalry system which allows you to help, hinder or harm your nominated rival, and push your actions to social networks, the PSN, and the game’s community site.
As a player grows and levels up, his or her lair and protective dungeon evolve. And as this all happens in real time across the networks, you’ll need your Vita with you all the time.
The game will also feature a PS3 version which utilises cloud saves to blend seamlessly into the Vita version.
Next up was ModNation Racers, which is promised as an entirely new product, not a part of the PSP or PS3 version of the game.
Track creation was demoed, showing the touch screen used to trace a path before entering a 3D view mode to add jumps and other features.
The back touch panel was used to create background such as mountains, with the front lowered land to make a lake.
The PS Vita version of ModNation Racers will be able to use all the user gen content from the other versions from day one.
Rohde returned to reiterate the message of the Vita’s cross-platform connectivity – cloud saves, cross-platform multiplayer, and content sharing under the Play.Create.Share banner – which led, of course, straight into a LittleBigPlanet for PS Vita trailer.
Again, the touch screen is used to create content, and the game will be able to access all current LBP user-gen content.
Moving into third parties now, Capcom arrived to discuss Street Fighter X Tekken. InFamous 2′s Cole will be a PS Vita exclusive character.
The game’s latest build was shown off, running in real time, demonstrating Cole taking on Tekken’s Jin, his electrical moves and flying attacks gelling neatly with the Street Fighter system.
The PS Vita section closed out with a demo reel showing off a number of upcoming titles, including wipEout, ModNation Racers, Reality Fighter, Super Stardust Delta, Sound Shapes, Hot Shots Golf, Hustle Kings, Ruin, and Uncharted: Golden Abyss.
The PS Vita will be available by the end of the year, in both 3G and WiFi only models. The WiFi only model will go for $249 and €249. The 3G model will be $299 and €299.
Returning to stage, Tretton avenged his tie honour by referencing Hirai’s famous Ridge Racer moment before closing out the presser with the hope that the audience is as excited about PlayStation’s future as Sony is.
Shortly thereafter, a number of Taiko drummers kicked off a musical and multimedia entertainment section, and we thankfully tuned out.


63 comments
Older Comments
#51
lexph3re
07/06/11, 4:36 am
So you let these imbeciles bully you into changing the title? A lot of you are just cry baby morons. “I’m upset because I didn’t hear about games that were already completely rumors” well that’s your own damned fault. Sonys conference showed not only is sony getting continued support for core titles but also securing what the majority of you twats complain about! Quality 3rd party material and content.
They actually are giving you ungrateful bastards everything you asked for. A close tohand written apology for psn down time. Move support in the majority of their 1st and 3rd party titles pricing on the mysterious handheld console and more insight on soon to come games. They confirmed vita will have over 80 games within its first year and that it will have flawless connectivity from ps3 to vita and back. Online functionality with a handheld console to its big brother system.
Microsoft confirmed kinect and youtube. You guys are just unfrucking believable. Can’t please any of these twats
#52
Phoenixblight
07/06/11, 4:39 am
Rumors are only that, rumors. They won’t make another Zelda game specifically for the Wii2 when they will have a fully developed one so close to release. To get the core gamers they need the 3rd party support and Nintendo doesn’t do or pay for exclusive titles they would rather put the money into their own developers. So GTAV being exclusive, hell even announced is a pipe dream this year. Nintendo will probably have a first party title built for their new system.
#53
Ireland Michael
07/06/11, 4:45 am
Completely sold on the Vita. Day one purchase for me.
I never expected them to go *that* low on the price.
#54
triggerhappy686
07/06/11, 5:51 am
just finished, best presser yet. so whats 249 euros in £’s???
uncharted vita looks very very good, loving the finger dragging ledge grabbing climbing
^^ me too, hopefully uncharteds a launch title
edit 249 euros to pounds = £222
#55
Mike
07/06/11, 8:47 am
3D, absolutely don’t care. Handhelds, really don’t care. Sly 4, whatever. Fail.
MS, new IP but it’s all for kids and the “adult” stuff looks shite. Fail.
Nintendo?
#56
Christopher Jack
07/06/11, 9:00 am
@55, All your comments seem very negative, is there any game or genre that you actually like?
#57
Mike
07/06/11, 9:14 am
Yeah, Witcher 2, Mass Effect, The Old Republic. I’ll also enjoy playing the Kinect stuff with my kid. But there’s nothing really new for me that has been announced.
I’ve got an iPhone and I’m getting an iPad – don’t need a handheld. All the Vita games were existing IPs/genres anyway – compare that to the innovation on iTunes and it pales into comparison.
I’m looking forward to Halo 4 and Halo HD, too. And the Ico HD stuff.
Also, the XBLA stuff coming over the summer looks the cream of the crop so far.
#58
OlderGamer
07/06/11, 1:13 pm
I didn’t like it(Sonys show), didn’t hate it either.
Highlights to me:
UC3 got a big focus(I just never enjoyed the franchise, and I thought the new Tomb Raider looked more intreging).
Move, Move, Move. Sure I own a wand/cam. But I like Kinect more. Move feels too much like the Wii. And in truth, I don’t use Kinect/Move/Wii for much of anything ‘cept the odd family/party game once in awhile anyways.
3D. Sorry but no. Lack of a 500$ 3D TV bundle was never why I didn’t own/use 3D. I just don’t like it. I don’t like glasses. I don’t like the resolutions. And while its neat for ten mins it gets old soon after that and isn’t anything that I feel like I am missing.
NPG. It looks neat. Is priced lower then I expected. And I get the impression that they are doing it right. Thats great. Presonaly, I am not a big fan of handhelds. But for those that are, bonus. PSP2/Vita looks nice.
Some odds and ends here and there. Some looking hit and some looking miss.
Thus far I would give MS a C+ grade and would give Sony a C+ grade.
Neither one grabed me. Maybe its just time to finaly move forward into next gen. You guys think this years E3 bored you, wait till next year. W/O new consoles and new focuses/gameplay experiences, its going to be more of the same.
#59
Blerk
07/06/11, 1:17 pm
I don’t think it’s as bad as that, OG. I’ve seen a bunch of really great-looking stuff, but most of it was away from the platform holders’ conferences.
#60
OlderGamer
07/06/11, 1:24 pm
Well if more stuff pops up later thats cool, but that was just my impressions of the conference shows themselves. Not so much the companies or their respected platforms.
I think thus far the best stuff(in my eyes) of entire E3 has been from 3rd parties.
#61
Blerk
07/06/11, 1:25 pm
It has indeed.
#62
frostquake
07/06/11, 1:27 pm
The only concern I have is Move, and Kinect, OlderGamer. Not my kind of thing. I did see quite a few core games, and as long as I am not Forced to use Move or Kinect, such a Resistance 3 and Gears 3, then I am fine with it.
I guess my Real Concern is in the next few years when at E3 they announce the New Xbox and PS4…if Kinect and Move are integrated, they may start forcing us…so I hope they don’t do that…I see it as a Kinect and Move as a Niche.
The Wii Motion Controllers never did it for me..and if a Game gives me an option to plug in a wired controller, I do.
#63
NightCrawler1970
07/06/11, 4:42 pm
So where can i download that E3 2011 of the PSN??? they always do that every year…
Older Comments