Mon, Jun 06, 2011 | 09:03 BST
LucasArts “keeping a close eye” on Kinect, Move for internal development
LucasArts boss Paul Meegan has said the company is watching both Kinect and PlayStation Move closely in regards to using both motion controllers for internal development.

“There are some obvious opportunities. We’re keeping a close eye on the tech,” Meegan told MCV.
LucasArts has licensed out the Star Wars brand to Ghostbusters developers Terminal Reality for a Kinect game that will be published by Microsoft Game Studios. Details of the game emerged overnight, with more to come during Microsoft’s E3 press conference tonight.
Meegan says that its been “working closely” with MGS and Terminal Reality to “create a completely new Star Wars experience for the Kinect audience.”
Get more details on the MS presser here.


5 comments
#1
Christopher Jack
06/06/11, 9:11 am
Move would be a much greater fit for a Star Wars game, it’s already proven that it can be great for shooters & it seems like a perfect fit for melee based games but so far, there’s been very few good examples. I’m still astonished they haven’t brought out a good RPG for Move, til then, I’ve no interest in buying the hardware.
#2
Khakimzhan
06/06/11, 9:14 am
to Christopher Jack
if Lightsaber = SW. Than i would agree with you. However, SW is not only lightsabers – “The Force” would much better implemented without ANYTHING in user’s hands! Hence, Kinect
#3
Erthazus
06/06/11, 9:15 am
“it’s already proven that it can be great for shooters”
“chuckles”
Also, i can’t wait for this: http://www.gametrailers.com/video/e3-2011-kinect-star/714758
#4
danhese
06/06/11, 9:20 am
PS3 can do motion tracking with PS Eye. The Force just requires you push forward with both or just 1 hand. To get a pretty accurate Lightsaber movement i’d think the move will be the best bet and then just use the camera feed without the move to track hand gestures.
#5
onlineatron
06/06/11, 9:42 am
There’s a video of it being played here: http://www.youtube.com/watch?v=EuchHcnzHq4&feature=player_embedded#at=30
Looks a bit shit.