Konami announces MGS, ZoE, Silent Hill HD Collections

Friday, 3 June 2011 00:58 GMT By Johnny Cullen

Konami’s officially announced the oft-rumored HD collection for Metal Gear Solid, as well as similar collections for Zone of the Enders and Silent Hill during a pre-E3 event this evening.

Konami’s pre-E3 conference

MGS, Silent Hill, ZoE HD collections coming to PS3 and 360.

The PS3 versions will support the “Transfarring” system, allowing players to switch between PS3, PSP and, eventually, NGP without losing progress.

No announcements to be made regarding Metal Gear Solid: Rising at E3 next week.

Silent Hill: Downpour delayed from autumn to “winter”.

Kojima’s new titles is powered by the Fox Engine, but is still in “planning”.

No release date for MGS3DS given.

During a pre-recorded press conference last night, Hideo Kojima confirmed, via Mega64, that the Metal Gear Solid and Zone of the Enders Collections are coming to PS3 and Xbox 360.

The MGS Collection will feature Metal Gear Solid 2: Sons of Liberty, Metal Gear Solid 3: Snake Eater and, as anticipated, Metal Gear Solid: Peace Walker. The Zone of the Enders collection contains the first title in the series, as well as The Second Runner.

Kojima insisted that both collections were not running on emulators. They’ll have new user interfaces for HD resolutions, and will feature Trophy and Achievement support. Each version will also take advantage of the right analog stick and force feedback for PS3 and 360.

Kojima also detailed a brand new transfer and save system known as “Transfarring” for PlayStation platforms. Demonstrating the new tech with Peace Walker, two Kojima Productions staff members transferred a save file from a PSP onto a PS3 and vice versa.

Upon completion, the Transfarring system will allow users to take up where they left off in a game stored on the previous system at any time.

The hope with Transfarring, according to Kojima, is to see it used between PS2-type games along with PS3 and NGP before achieving the ultimate goal: transferring between PS3 and NGP.

The HD collections announced will also support the new Transfarring system on PS3.

Rising a no-show for E3

Despite the good news related to his older games, though, Kojima confirmed that Konami had decided not to make any announcements regarding Metal Gear Solid: Rising at E3 next week. However, concept art and off-screen render footage of Raiden was shown during the press conference, with art director Yoji Shinkawa detailing image.

A 2012 launch is still on track for the game, according to Kojima.

In addition, during an interview with ex-1UP writer Mark MacDonald, Kojima reconfirmed he’s currently working on something new, adding that it’s still in the “planning phase”.

The new title is running on a new engine called the Fox Engine, with off-screen footage of what seemed to be the project in question shown. He didn’t go into specifics as to what it is, or when it’ll be announced, but it will be a multi-platorm affair which will support the aforementioned Transfarring system.

Check out a couple of screens of it on IGN and a good video of it in action here.

Silent Hill wasn’t left out of proceedings, either. Series producer Tomm Hulett announced the Silent Hill Collection, which includes Silent Hill 3 and 2 in HD. Dates and platforms weren’t given.

In addition, Hulett announced Silent Hill: Book of Memories for NGP, but failed to provide any specifics.

Vatra’s Silent Hill: Downpour, originally due for fall, is now set for release this winter on PS3 and Xbox 360. The timeline was confirmed at the end of a new trailer.

MGS3DS, PES 2012, NeverDead shown; new Contra teased

Metal Gear Solid 3DS: Snake Eater was also demoed, with producer Yoshikazu Matsuhana doing the honours.

A trailer was shown, including scenes from the opening segment of the Virtuous Mission and the world’s first halo jump by Big Boss. At the end of the video, something related to Yoshi was teased, but that was the extent of any reveal.

A small collection of screens has also turned up; IGN has them.

According to Matsuhana, the reason 3DS was chosen as the handheld platform for Snake Eater was due to the hardware.

“We felt Snake Eater would be the most appropriate subject for this project,” he said.

A release date was not provided for MGS 3DS at the end of the demonstration.

Next in line for a showing was PES 2012, along with an update from producer Shingo ‘Seabass’ Takatsuka. Afterward, Barcelona and PES cover star Lionel Messi appeared on stage to introduce a brand new trailer for the football title.

After the PES showing, Rebellion and Konami’s NeverDead was shown. The main character, known as Bryce, is immortal, so even if he loses his legs or arms they’ll grow back. The story spans from 500 years ago to the present, with Bryce hunting demons and using his limbs as weapons.

A new trailer was shown for the third-person action title, and it contained an exclusive track provided by Megadeth, known, fittingly, as Never Dead.

The conference ended with what appeared to be something related to a new Contra.