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Report – Modern Warfare 3 has team perks, new killstreaks

Wednesday, 1st June 2011 16:06 GMT By Stephany Nunneley

More information pertaining to Modern Warfare 3′s multiplayer has come to light, courtesy of a report over on Kotaku. Apparently, rumor had it the game contains a few new killstreaks, team perks, and no nukes.

However, some of this information is being called “blatantly false” by Infinity Ward’s Robert Bowling. But we’ll get to that in a minute.

Multiplayer details leaked

According to the site, multiplayer will be “divided into cooperative Special Ops maps and traditional multiplayer maps,” something USA touched upon last week when it mentioned swarms of enemies as well as survival mode along with missions and the killer kamikaze dogs. This is the first time Spec Ops is playable outside of single-player, so we’re expecting some extra meat in there someplace.

Turns out, according to Kotaku, there will be 20 maps in the multiplayer portion but there is still no word on how many Spec Ops maps and missions will be released in total.

Perks are back in MW3 multiplayer, and killstreaks will be unlocked after killing a certain number of other players without dying. However, the developers have added Team Perks into the game, which is exactly what it sounds like.

The report states it is unsure of how many of these Team Perks will be added, but Kotaku was told of at least four:

  • Stopping Power: Increased bullet damage.
  • Blast Shield: Unclear
  • Health Regen: Regenerate health over time.
  • Stun Protection: Prevent stunning from flash grenades.

As far as the new perks were concerned, the site was told of the following:

  • Blind Eye: This makes you immune to computer-controlled and player-controlled killstreaks. The pro version makes your launchers lock on faster and gives you extra bullet damage to vehicles.
  • Assassin: This makes you immune to UAV, thermal, and heartbeat sensors. The pro version also makes you immune to CUAV, EMP and no longer shows your name in red or the crosshair in red when you’re targeted.
  • Point Guard: Every two assists count as a kill towards your killstreak.
  • Dead Silence: You make no noise.
  • Recon: Gives you a special kind of radar to spot enemies, most likely. We’re not sure on this one.

The report stated it was unaware of how many perks would be returning from Modern Warfare 2.

Kotaku also goes on to cite the new killstreaks it was in the know on:

  • EMP Grenade: Temporarily takes out all area electronics.
  • Littlebird: A tiny remote-controlled helicopter.
  • Precision Airstrike: Calls in an airstrike on a targeted area.
  • Stealth bomber: Calls in a B2 Spirit to carpet bomb along a line designated by the player.
  • Remote Turret: A remote controlled turret.
  • Directional UAV: A UAV that can be directed into areas to scan for enemies.
  • Remote Mortar: Direct a mortar team using a zoomable camera view of the map to call in strikes.
  • Airdrop Trap: A booby-trapped airdrop.
  • Ammo Resupply: An ammo reloading airdrop.
  • Escort Airdrop: A protected airdrop.
  • Specialist Strike Package: This one remains a mystery to us.

Some of the listed additions may change by launch, as well as all information gleaned for far, but one addition that will not be returning is the Tactical Nuke killstreak nor dedicated servers – the removal of which started with Modern Warfare 2.

Modern Warfare 3 will likely be using DemonWare authentication like Black Ops before it.

Official say on the matter

Now, back to the Robert Bowling’s response to the Kotaku report.

According to a couple of different tweets on the matter, Bowling said that there hadn’t been an announcement whether or not dedicated servers will be part of Modern Warfare 3 or not.

Furthermore, there is “no Stopping Power period,” and the game has ” no such thing as “team perks.” Bowling goes on to tweet that there is “lots of false MW3 info being reported as fact,” and that “there is no Stopping Power, OMA, Commando, or Nukes. Beyond that, you’ll have to wait and see.”

He also called some of the information on in the article “blatantly false,” as we mentioned above, and said to “reserve judgement” until all the facts are at hand.

At least he seemed to confirm the no nukes bit.

Modern Warfare 3 is slated for PC, PS3, and Xbox 360 in November.

Breaking news

32 Comments

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  1. Gekidami

    Wow, “A new killstreak” who’d have thought?

    :D

    #1 3 years ago
  2. ManuOtaku

    And how about the destructible enviroments?, becuase you are not forgetting that Activision, right….. i want to see that fully implemented

    #2 3 years ago
  3. Erthazus

    Lack of creativity at it’s best. New killstreak!

    “killer kamikaze dogs”

    Thats so 1943. Belarus. I’m sorry, how can you call it “Modern Warfare”?

    #3 3 years ago
  4. PsychoPCG

    “Turns out, according to Kotaku, there will be 20 maps in the multiplayer portion but there is still no word on *who* many Spec Ops maps and missions will be released in total.”

    anyway … why are they removing the Nuke killstreak ?

    #4 3 years ago
  5. Asterixx

    Because the nuke killstreak was boring and stopped people playing properly?

    #5 3 years ago
  6. DSB

    Good to see they haven’t caved after all the whining about dedicated servers. I was fearing that IW would be taken over by newcomers who felt like they had to kiss everybody’s feet in order to be liked.

    Nuke wasn’t as big of a problem as people make it out to be, but it did mean that if one very good player ended up in a lobby of people who weren’t, it was fairly inevitable.

    @3 I agree man, they should really tap into some of the imagination DICE uses when coming up with perk- Ooops, I mean specializations.

    Everything should be a percentage wise increase of stuff already in the game. That’s how great men think.

    #6 3 years ago
  7. DrDamn

    “Health Regen: Regenerate health over time.”

    Have I missed something or does that imply quite a significant change to the game?

    #7 3 years ago
  8. Gekidami

    @4
    Because having it meant that the boosters shenanigans effected everyone in the match.

    Nuke needed to go, but i hope they have some impressive killstreaks in the game, Blops ones were a bit disappointing.

    #8 3 years ago
  9. Stephany Nunneley

    Right. Post finished, edited etc. Remember when we have something “breaking” like this, we edit as we go along. Thanks.

    #9 3 years ago
  10. Maximum Payne

    @3 Those dogs only for Spec Ops not for killstreak
    AND HOW ON EARTH are team perks going to work??
    Also no more ordinary UAV ?
    Directional UAV: A UAV that can be directed into areas to scan for enemies.

    #10 3 years ago
  11. Hunam

    The Team Killstreaks are going to just give the leaders such a massive boost that the other team might have just been nuked.

    #11 3 years ago
  12. drewbles82

    “Blind Eye: This makes you immune to computer-controlled and player-controlled killstreaks. The pro version makes your launchers lock on faster and gives you extra bullet damage to vehicles.”

    Computer controlled? does that mean bots as in a possible combat training mode or something similar? that would be nice.

    #12 3 years ago
  13. M. K.

    @12: I guess it’s stuff like sentry guns and helicopters ;)

    #13 3 years ago
  14. OrbitMonkey

    @7 exactly what I was thinking… I mean they wouldn’t do away with auto-healing would they?

    #14 3 years ago
  15. freedoms_stain

    I can’t be arsed with this kind of shite tbh. Make no noise? Fuck off. As if CoD games weren’t shit enough already with stupid distance OHK knife slashes to the shoe lace, you can now sprint knife people and not be heard. Fucking awesome.

    #15 3 years ago
  16. DrDamn

    @15
    Dead Silence was in MW and WaW and MW2 had Ninja Pro which did the same thing.

    #16 3 years ago
  17. Erthazus

    @DSB, “DICE uses when coming up with perk- Ooops, I mean specializations.”

    Perks are for kills. Specializations you can use where you want and how you want. It’s a big difference.

    and in most cases Killstreak is an overpowered spell where helicopters fly and shoot shit.

    #17 3 years ago
  18. Maximum Payne

    Whole list is so stupid like its a fake.
    1. Immune to ” player-controlled killstreaks” so he cant die from killstreak even if I find him with predator?
    2.All those Airdrop are sound so stupid
    3.Point Guard: Every two assists count as a kill towards your killstreak….should be available to everyone
    4 What is this ? ”immune to CUAV…”?

    #18 3 years ago
  19. funkymunky

    The more I hear, the less interested I am. If they just simplified the killstreaks they could spend more time on making sure the game mechanics are spot on and not an unbalanced mess like MW2 was.

    The more they add, the more they’ll make a mess of and Infinity Ward are not exactly the best at supporting their games.

    #19 3 years ago
  20. polygem

    @19: exactly. i really do like cod and i always did and will most probably keep doing so. but i think killstreaks and perks should be very very simple. they are great but too much variety here will stress the balance department. i´m not complaining yet. we´ll see. but overall i would prefer if they would keep it slick and simple. same with the choice of weapons. i never was pissed about the weapon options in cod4. it was perfect for me. it was balanced really really well. maybe 1 more in each class but that´s enough for me. then what is there can be pushed to the max, animations, sound, balance etc. i disliked mw2 because of the killstreaks a lot – still a great game – just didn´t keep me hooked for long. i´m also not so sure what to think about elite. to me this smells like a ripoff. but let´s wait and see i guess…there are other awesome shooters i´m very hyped about around at the same time;-) so i wont complain.

    #20 3 years ago
  21. DSB

    @14 That would be a huge mistake. If you start punishing people for throwing themselves into the fray, you’re really going to see people whining about campers.

    I’m also very much hoping that the AC-130 is still in the game. That killstreak is pretty much my favourite thing about any multiplayer game ever :P

    I’m pretty skeptical about team perks too. It’s a lot more interesting to let people decide individually than relying on strangers.

    @17 Nope, both serve no purpose but to buff the player and his abilities. It’s exactly the same, except the CoD ones affect gameplay in a pretty serious way, and the Bad Company 2 ones merely up the effectiveness of skills you already have – Or add a scope.

    In terms of creativity it’s not hard to see which is which.

    #21 3 years ago
  22. Mattigan

    As a sniper class player, this will spice things up again, I will no longer be invisible to Radar & UAV/choppers with a Ghost type perk, I will have to pick either Assasin or Blind Eye and suffer the consequences accordingly:

    Blind Eye: This makes you immune to computer-controlled and player-controlled killstreaks – I assume this means invisible to chopper gunner type kilstreaks and Dogs/Sentry guns. BUT, show up on UAV.

    Assassin: This makes you immune to UAV, thermal, and heartbeat sensors. – Invisible on the ground, but knackered if someone gets an airstrike.

    Because snipers really needed to be nerfed more… /sarcasm

    Point guard looks interesting, as I typically get a lot of assists.

    #22 3 years ago
  23. GwynbleiddiuM

    Welcome to the Unreal Tournament on crack.

    #23 3 years ago
  24. G1GAHURTZ

    So hyped for this game!!!

    #24 3 years ago
  25. Erthazus

    “Nope, both serve no purpose but to buff the player and his abilities. It’s exactly the same, except the CoD ones affect gameplay in a pretty serious way, and the Bad Company 2 ones merely up the effectiveness of skills you already have – Or add a scope.”

    in what way killstreak affect the game? In terms of cheat like “helicopter with machine gun”?

    Bad company 2 uses the same exactly idea like in Battlefield 2. Just makes your class more usefull and unique. They don’t add speed or anything. Just gadgets that you can swap after death anytime you want.

    COD killstreaks does not add anything except for arcade stupid moments, perks add abilities like speed and etc. which is the only good thing about it.

    #25 3 years ago
  26. DSB

    @25 I think you should look up the word cheating. Killstreaks are a part of the game. You earn them by playing well, not by typing into your console. If you’re a bad player, I can see how you might feel they’re unfair, but you’re just as free to achieve them as anyone else. You can’t blame others for sucking at a game.

    I’d still say adding those features are a lot more imaginative than anything Bad Company 2 can provide in terms of unlocks.

    If you scroll up, however, we weren’t talking about killstreaks, we were talking about perks versus specializations in Bad Company 2, which work on exactly the same principle; buffing you as a player.

    Perks in CoD actually affect the way you play quite dramatically, in terms of concealing yourself, spotting explosives, making yourself faster, increasing your ammo, increasing your damage etc. essentially enabling completely different ways of playing the game (ie knifing, sniping) whereas in BC2 specializations are just completely unimaginative buffing of your abilities by a percentage increase – Or a scope.

    Specializations do actually have a couple of choices that do exactly the same as some of CoDs perks, increasing things like speed and damage mitigation. No harm in taking notes from the competition, I suppose.

    Regardless, whether they’re doing the same they’ve always done, or ripping off the competition, it’s still the opposite of being creative. They didn’t even try to make it interesting.

    #26 3 years ago
  27. Dralen

    If only real war was like this. Oh the joy it would be…not!!!

    #27 3 years ago
  28. DarkElfa

    RANK UP!
    Sergeant of the master sergeants most important person of extreme sergeants to the max!

    #28 3 years ago
  29. GwynbleiddiuM

    @DSP yeah, still cheats. things that ruin gameplay and give unfair advantage are cheats nonetheless, it doesn’t matter how they’re obtained. That’s why I only play CoD4 with promod.

    #29 3 years ago
  30. DSB

    @29 Man, I don’t know how spoiled you all were as kids, but nothing is an unfair advantage if it’s free for all, and you have to earn it. You can’t expect to be taken seriously when you whine, simply because others are outperforming you.

    Guess what, a stockbroker has a humongous advantage over you in everything from forming relationships with supermodels to buying a car, but you don’t see people crying about that, do you?

    You’re completely free to improve your game to the point where you earn killstreaks, and you’re also completely free to kill the guy who’s working on a killstreak, to prevent him from getting one.

    It’s 100% on you, the rules are equal for everyone, cheating never comes into play.

    Not to mention the fact that you can dodge or shoot down every single killstreak, aside from nuke. Just watch your radar and carry a stinger.

    #30 3 years ago
  31. THEBEARJOOO

    NOOOOOOOOOOOOOOOOOO I GOT 7 NUKES ON MW2 I WANNA BEAT IT IN MW3 I WANT THERE TO BE NUKES

    #31 3 years ago
  32. freedoms_stain

    @DSB, “you earn them by playing well”, good in theory, but in practice they’re more commonly earned by playing cheap. popping 40mm’s with gigantic OHK radii from your spawn point into the other teams spawn point = skill? Yeah.

    #32 3 years ago