Konami and Gaijin announce combat simulator Birds of Steel for PS3 and 360

Wednesday, 25th May 2011 13:54 GMT By Stephany Nunneley

Konami and Gaijin Entertainment announced a new flight combat and battle theatre title called Birds of Steel today for PS3 and Xbox 360.

Developed by Gaijin Entertainment, Birds of Steel is a combat simulator which is based on some of the air battles of World War II, including: the battle of Midway, Guadalcanal, Coral Sea, Pearl Harbour, the Mediterranean Maltese island, Germany’s Ruhr Valley, and more.

Players can select how detailed they want each campaign to be, and various single and multi-player campaigns will be included.

Birds of Steel contains 20 historical and many fictitious missions, spanning eight campaigns, and access to over 100 planes from the entire axis and allied forces rosters. A number of planes can be selected for each campaign, and have been “faithfully recreated in terms of handling, capabilities and weaponry.”

Planes on hand include the Spitfire, P-51D Mustangs, and the Messerschmidt 109 are available whether you decide to fight for the Allies, Axis, or Japanese forces. Control systems for the planes range from arcade-style movements, to controls faithful to each plan style.

Weather effects for each war zone will com into play, and each plane is susceptible to damage and will suffer in terms of control accordingly. Camera views allow users to “witness their skills from a series of external views, or within the varied cockpits of the 100 planes.”

Missions are presented in through a pre-mission briefing, and players will see how their contributions come into play for each scenario, with new planes available after completing specific goals.

The game will support co-op, and multiplayer online battles such as team death matches, co-op strike missions, airfield raids, and tournament play

Birds of Steel will be made available in early 2012.



  1. YoungZer0

    A game the world certainly does not need.

    #1 4 years ago
  2. OlderGamer

    If they mixed in some ground forces, and worked towards more of a living battlefield type thing … but I agree with ya Zero, prolly not gonna be much intrest for this one across the mainstream.

    #2 4 years ago
  3. Cyrus

    It’s be really neat if someday a WW2 games designer would step back and say, “Hey, why don’t we do the forgotten guys?”.

    Keep the Pacific/Far East theme but drop Malta and the Ruhr. Then put the time and cash recouped into adding British (Malaya, Burma etc.), Aussie (New Guinea, Borneo etc.), New Zealand, Dutch (the East Indies- now Indonesia), French (Indochina- now Vietnam), Chinese and Russian/Soviet (1939 and 1945 campaigns in North China) missions/planes.

    You’re always going to need to hang your hat on one of the big, recognisable campaigns but there’s no reason you can’t do some smaller, funkier stuff too. And it’s give you a genuinely unique selling point.

    #3 4 years ago
  4. dazza2257

    hey i just wanna know give me a list of planes you are putting in this game, if your gonna make it worth it, yeah have your awesome dog fight sim, but also bomb run sims also like my favorite plane B17G flying fortress..but make it really worth it and tactical make you really think and campaigns go for heaps long and worth it to play. if it was to short then we would just get over it as soon as it we we’re done with it. because i am big fan of flying games so really put a good effort into landing and take offs and walking into your plane and do engine checks etc no cut scenes just fly until you get there sort of thing with a few obstetricals along the way.

    #4 3 years ago

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