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Hellgate trailer ticks all the boxes

Tuesday, 24th May 2011 00:33 GMT By Brenna Hillier

We’re all agog to see how Hellgate’s relaunch shapes up, and so far, it seems to be fulfilling all expectations. Demons, check. Knights, check. Violence, check. Well! I think we’re done.

Hellgate: London was an ambitious MMO developed by a team of ex_Blizzard staffers, which bit off more than it could chew and went down with a whimper.

Korean MMO specialists Hanbisoft, who managed its Korean counterpart, eventually picked up the global rights, and recently announced a relaunch in the West as a free-to-play.

See the trailer below, thank to Gamefront.

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4 Comments

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  1. blackdreamhunk

    I still have the game when first came out I was doing some cleaning yesterday and I was going to throw it. However I figured the game would come back to the west at some point, guess I was right.

    #1 3 years ago
  2. TheWulf

    I like how they stitched the three old official trailers together and just shoved HanbitSoft at the front of it.

    I was rather partial to Hellgate myself. But as a Demonologist, I was always secretly rooting for the demons. Probably not the best person to have fighting by your side, me. :P

    I think I’ll do much better in Guild Wars 2, I get to play a charr there, so I won’t be secretly rooting for the victory of someone else. >_>

    #2 3 years ago
  3. deathgaze

    Meh, Hellgate was kinda garbage, IMHO. The visual and auditory feedback to the player was poor, situational awareness was bad and the stats system was incomprehensible. Worse, the whole idea of turning Diablo into an MMO was poorly executed. It really didn’t make any sense to pay for the game when the free service worked just fine.

    The game had a lot of potential, but the game didn’t take off because it was shoved out the door before it was ready in the first place. I’ll gladly fire it up to try it again, but if the game hasn’t changed that much, I’ll be picking up Darkspore instead.

    #3 3 years ago
  4. TheWulf

    Well, I’d agree with that. I was partial to Hellgate, but it’s certainly no Darkspore, which I’ve been enjoying more than I ever did Hellgate. Of the two, Darkspore’s an infinitely better and more fun experience. Hard though – I won’t hold back my reservations to warn there.

    There were some reviews that touched upon three major points with Darkspore:

    - I don’t know how to play this game.
    - I have no clue how to play this game.
    - Beautiful alien worlds scare me, gimme WW2 and a gun!

    The 1UP review and GiantBomb quicklooks were great foils to that nonsense though, but the reason tat some reviewers were so utterly incompetent at Darskpore is because it’s a surprisingly strategic game. If you’re going to just click-rush in Diablo-style, you’ll be slaughtered. And some reviewers were very bitter that they couldn’t click-rush.

    That’s not what Darkspore is about though. It’s about tactical combat, the placement of you versus your foes, using the right squad members/abilities at the right time, bringing the right people to the right fights, and ensuring that your catalyst grid is setup properly for each fight.

    You can’t just herpaderpderp your way through this game like you can with most instant gratification games. The reviews at Eurogamer and RPS made it horribly obvious that they did try that.

    Then again, this is exactly what I liked about Hellgate. It wasn’t just a massive I-WIN button with pretty graphics. People tend to hate on hard things these days. VVVVVV, another of my favourite games, caught a lot of flack for the same reason.

    It just seems to me like some gamers would be better off watching films as they’re not really equipped for gaming.

    But yeah, I liked Hellgate because it wasn’t just another instant gratification game, and I love Darkspore all the more for doing that sort of thing but doing it better. So, so much better.

    #4 3 years ago