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Sky’s the limit: Levine debuts new BioShock Infinite demo

Monday, 23 May 2011 18:59 GMT By Nathan Grayson

In Internet Time, it’s been infinity years since we last saw Levine’s second BioShock. Has it been worth the wait? We ventured to LA to find out. New screens inside.

BioShock Infinite

Set in the floating world of Columbia.

Two warring factions: the Founders and the Vox Populi.

Elizabeth’s at the heart of the conflict.

World full of “tears” Elizabeth can manipulate.

Current release date: “2012.”

“Again!”

Following a drawn-out period of actual applause, that was the first thing I heard after BioShock Infinite’s latest demo wrapped. It was unanimous, too. Travel-wearied, on the brink of finishing out a brutal pre-E3 week, and crammed into a tiny conference room, every games journalist in attendance had reached an unspoken consensus. We’d gotten a tiny taste of Columbia, and we wanted more. It’s a rare quality, that: to spellbind someone so completely that – for a brief moment – all your little troubles take a backseat, and when they pipe up in opposition, you’re forced to say, “Don’t make me turn this Reality around.” BioShock Infinite managed that feat in roughly 20 minutes. Yes, it was a carefully crafted demo, but if the rest of the game manages to display similar levels of imagination and character, then this may be among the least hyperbole-packed paragraphs you’ll read about it.

It all began outside a particularly patriotic-looking novelty store. Booker DeWitt – intrepid hero and Nolan North soundalike extraordinaire – wasn’t too thrilled about ducking in, but proceeded with an enthusiastic Elizabeth in tow nonetheless. The store itself, in turn, extended a typical BioShock welcome. That is to say, it was dark, clearly abandoned, and just unsettling enough to only draw on a few of my deepest-seated phobias. Infinite, however, quickly drilled a hole in that atmosphere with Elizabeth’s goofy charms. Instead of playing silent second fiddle to Booker, she immediately began interacting with the treasure trove of US-themed paraphernalia at her disposal. The best bit came when she donned a plastic Abraham Lincoln head, dropped into a deep growl, and rattled off a “Four score and seven years ago…” She behaved like a kid in a toy store, which isn’t all that surprising, considering that’s basically exactly what she was. Her endearing brand of quirk was refreshing given the circumstances, however, and went a long way toward convincing me that Elizabeth is far more than just a new set of powers with a pretty face.

And then a loud crash. The smile may as well have exploded off Elizabeth’s face as a bright green light beamed in through a barely open window. The Songbird – as the giant mecha steampunk pterodactyl that’s hunting Elizabeth is known – emitted a high-pitched screech, and Elizabeth dove behind a counter, nearly sobbing. It was an abrupt mood switch to be sure, but it’s exactly what Irrational’s going for.

Elizabeth is far more than just a new set of powers with a pretty face.

“I really wanted that challenge of building [something that's] not a relationship of two people bantering together and having a grand old time,” Ken Levine told VG247 during a post-demo interview. “Though they do have fun together. I mean, of course. But never let the audience forget that [Booker and Elizabeth] are really going through some shit here.”

“Their relationship is forming, as you see. And some of the things you see are really important to the formation of that relationship.”

Levine’s statement, however, barely did it justice. What happened next in the demo was absolutely striking. After the Songbird moved on, Elizabeth peered out a door to make sure the coast was clear. Then she turned to Booker (who was still in first-person, mind), grabbed his hand, and raised it to her face. As he moved to stroke her cheek, she pleaded that he kill her instead of allowing her to be taken back to the tower where she’d been held all her life – punctuating the whole exchange by forcing Booker’s hand around her neck and exclaiming, “Because that’s death, Mr. DeWitt.”

It was a small interaction to be sure, but brilliantly executed. Games have quite the flair for intensity, but that typically involves explosions, gunfire, and the occasional giant worm. Here, however, character interaction got my blood pumping. Will there be more? I hope so. For now, though, Levine’s keeping things understandably vague.

“Where it works,” he said. “To me, that’s a moment where Booker starts to realize this isn’t just a child. She surprises him, and he’s kind of taken aback in that moment. That’s a nice moment between them, but it’s not a sexually intimate moment. It’s an emotionally intimate moment. I think those moments are important. That’s a big thing to ask somebody. And Booker’s this big tough guy, and suddenly this young girl has completely thrown him off his game.”

Shock and awe

Once outside, the pair quickly sighted their objective: the Comstock house, which looked like more of a Comstock castle. Comstock himself heads up one of Infinite’s two opposing factions – the Founders. In the demo, he also happened to be Elizabeth’s best shot at learning to master her much-talked-about Powers, which get their own capital letter because – damn. Or, if you’d like an actual explanation, because Booker and Elizabeth stumbled across a dead horse, which Elizabeth – hopeful to a fault – decided to try and revive. Her powers, you see, involve time/dimensional/maybe-something-else-because-Levine-was-really-cryptic-about-it rifts called “tears.” Normally, that translates to warping in objects – say, trains, gun emplacements, etc, depending on your location – mid-battle, but sometimes, it can go horribly awry. This instance was, er, definitely the latter.

“Because that’s death, Mr. DeWitt.”

Elizabeth widened the tear, and for a brief moment, grass grew where once only scorched earth remained, and the horse’s eyelids fluttered open. Then she lost control. Suddenly, Booker and Elizabeth were standing on a darkened city street. We weren’t in Columbia anymore, Toto. Before Booker and Elizabeth could take stock of their surroundings, however, an ambulance came roaring down the street. Thankfully, just before it added Elizabeth to its list of patients, she slammed the tear shut. And then everyone watching the demo breathed for the first time in a solid minute.

And that’s only the beginning. Other examples given by Levine included reaching portions of a level normally inaccessible by people without the power to laugh in Reality’s face and make jokes about its mother, warping away skylines to make enemies fall to their deaths, and – of course – the aforementioned gun emplacements. Elizabeth does have her limits, though, so you can only activate a certain number of tears at one time. That, Levine hopes, will only add to the game’s focus on choice and variation.

“That’s what BioShock is. It’s like, ‘Oh, I did it this way. How did you do it?’ It’s just another tool that Elizabeth can provide for you to help expand your vocabulary.”

Crowd control

Moving into the next area, Elizabeth and Booker encountered something that’s been in short supply in previous BioShock games: people. Crowds of them, too. As the demonstrator approached, a member of the Vox Populi – the other main faction in Columbia – hurled a Molotov cocktail at a giant, multi-story Comstock propaganda poster, causing the crowd to panic and scatter every which way.

Quickly ascending a stony flight of nearby stairs, Booker and Elizabeth were then verbally harassed by other Vox Populi members, who seemed more like bored thugs than righteous revolutionaries. After continued advances from one, Booker whipped out his pistol, adding that he didn’t want any trouble. Instead of fleeing at the prospect of hot metal death, however, the man casually strolled away, chuckling quietly to himself. The whole scene was unsettling – especially when contrasted with how bright, colorful, and downright gorgeous the outdoor surroundings were. Unlike Rapture, Columbia still looked nice and inviting, with bright reds, whites, and blues adorning towering buildings as far as the eye could see. Its citizens also weren’t stark raving mad. Or at least, some of them weren’t.

“If you go through this game just shooting everybody, you will fail.”

As a result, shooting first and asking questions after you’ve punished the nightmare-inducing masked mutant with bees and fire isn’t always your best bet in Infinite. So, when Booker and Elizabeth came across a crowd that had its collective pitchfork pressed against some poor messenger’s Adam’s apple, the demonstrator tried negotiating. The end result, unfortunately, was still a gunfight, but Levine’s promising just about any possible outcome you can imagine. Oh, and also whatever this is:

“We are coming up with scenarios where basically there are a bunch of things that might happen,” said Levine. “Like, for instance, we were actually planning on having this in the demo, but we ran out of time. We wanted to show you another example. There’s a part where a guy gets thrown through a window. That’s a dentist at a dentist’s office. In the actual game, you could actually just use your gun and rescue that guy from the Vox Populi, and he’ll be really grateful. Or you could let him get shot. Either way, right? But you may come across him later on, and he’s standing over a pile of dead Founders, and he’s pulling all their gold teeth out. And he’s like, ‘Hey man, thanks for helping me out back there. Here’s some gold teeth.’ And you’re like [disgusted noise that mere words can't even begin to describe].”

He added: “If you go through this game just shooting everybody, you will fail. Just like in the real world, I don’t advise it. So Booker is always judging – just like with that guy [who taunts Elizabeth]. He doesn’t know if that guy has any friends waiting in the wings. Booker tries, in the execution scene, to defuse that situation verbally. It doesn’t work, but he tries.”

Shooting for the sky

Unfortunately for Booker, it was apparently “Bring Your Loaded Firearm to Work” day for the denizens of Columbia. He was quickly assaulted by a hail of bullets. Just as many enemies came from above as they did below, leaping from skyline rail to skyline rail like some sort of mix between a Crackdown character and Tony Hawk. Booker sprang into action, using a power that allowed him to lift enemies into the air – typically to give them an exciting new perspective on the shotgun blast to the face they’d be receiving shortly after. Elizabeth’s tear powers were also on full display here, terrorizing enemies with instantly materializing train carts, among other things. And then Booker joined in on the skyline surfing fun, turning the battle into a high-speed, higher-flying affair that was unlike just about any other FPS I’ve ever seen.

After taking down at least 20 or so enemies, Booker ascended a skyline all the way up to a zeppelin, which had been vying for his attention the only way most zeppelins know how: with rockets. Hundreds of feet in the air, Booker briefly boarded the machine, popped it as though it were a run-of-the-mill balloon, and then leaped onto the nearest skyline – which was, you know, only hundreds of feet below him. Put simply, it was insane. Put even more simply, “WANT.” That said, the shootout almost seemed too chaotic – especially with gunfire pelting Booker from so many different directions. The demonstrator was playing with invincibility enabled, but even so, his health bar constantly hovered precariously close to empty. Fortunately, Levine and co have no intention of turning their game into a death-ridden frustration fest.

BioShock Infinite’s first gameplay demo,
which originally premiered last year.

“What can the audience handle? Where do they feel they have agency? Honestly, we’re still figuring out the right amount. I think the first thing is, ‘Can we get enough?’ And I think yes, we can definitely get enough going on there. So the next challenge is, ‘How much is too much?’ And there’s going to be a lot of tuning there along the way. We don’t know yet. These demos aren’t just demonstrations for the public. They’re how we figure these things out,” Levine explained.

That wasn’t the only element of combat that struck me as odd, however. Elizabeth – the heart of Infinite’s story and allegedly the main target of both the Founders and the Vox Populi – may as well have been invisible. Enemies flocked to Booker like he was Justin Bieber at a there-aren’t-laws-against-murder-anymore convention. It was far from game-breaking, but I still definitely had to suspend my fair share of disbelief. Even so, Levine pointed out that it’s much better than the alternative: one giant escort mission.

“I don’t think there’s a lot of interest for the gamer in protecting someone,” he said. “I don’t think that’s fun. I think Elizabeth can handle herself. Like, it’s hard to see, but if you come by the skyline at the end, you see her kneeing some dude in balls [laughs]. So she can defend herself, because we just wanted to remove that [escort mission element] from the equation. She’s obviously very powerful.

“We wanted Elizabeth to be there for you as a narrative partner and as somebody to provide more gameplay opportunities for you – rather than a babysitting experience.”

Second verse, same as the first

Thankfully, the end of the demo went a long way toward proving Levine’s point. Wearied but not beaten, Booker and Elizabeth approached Comstock house. “That was incredible!” Elizabeth said of Booker’s earlier rollercoaster jousting exploits. “That’s good,” Booker rasped, “because I don’t think I can do it again.” But all’s well that ends well, right?

Unfortunately, Infinite’s answer to that question was “robo-pterodactyl.” Songbird swooped in, sending Booker careening into a building. Just as the surprisingly lithe behemoth moved in for the kill, however, Elizabeth shouted that she’d return to the tower – that she’d accept a fate worse than death, essentially. Booker reached for her hand, but missed by a matter of centimeters as Songbird took to the skies. Booker, utterly desperate, dove out of the building without so much as a glance, thankfully landing on a skyline.

All that said, Infinite is – on a surface level – still very much a BioShock game. Its approach to storytelling is still roughly the same (though thankfully minus a bunch of loonies whose final thoughts were apparently “Oh! I need to get this on tape!”), it still relies heavily on smart scripting, and it still does its best to dissect heady philosophical ideals. Dig deeper, however, and you’ll find an entirely new beast – an extremely ambitious Frankenstein monster composed of big, open battles, a wildly different world, and what appears to be a deeply personal character-driven story, sown together by Levine and co’s palpable passion for each element. So we reached the end of the demo – just as we had the first time through. After that, there was applause, followed by a satisfied silence. And then a single word:

“Again!”

BioShock Infinite releases for PC, PS3 and 360 next year.

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19 Comments

  1. Razor

    Is this why Pat wanted someone to wake Nathan up :P

    #1 4 years ago
  2. Patrick Garratt

    Potentially :)

    #2 4 years ago
  3. Maximum Payne

    Sky is the limit ? Well i say: Push it to the limit! :)

    #3 4 years ago
  4. Hunam

    Does ‘Infinite’ describe the number of Dragons the game has? Because Skyrim has infinite Dragons and this’ll need double infinite Dragons if it wants to succeed in a post infinite Dragon world.

    #4 4 years ago
  5. Mike

    Awesome

    #5 4 years ago
  6. TheWulf

    Oooooh. Bioshock Infinite looks nifty.

    Also, it doesn’t matter if dragons of a fantasy game are infinite or finite if all you can do is kill them. Most. Boring. Male Power Fantasy. Ever.

    #6 4 years ago
  7. Lahanas

    Nathan just a word of advice from someone who also runs a site: you might want to put some screens inside that wall of text so that it is not a wall of text :)

    #7 4 years ago
  8. Nathan Grayson

    @4: You are my favorite person right now.

    @7: Last I heard, we were working on getting some sort of page feature added to the site to make these things more readable. For now, though, I advise viewing it as more of a mountain of text. Scale it to test your physical limits. Discover who you really are in the process.

    #8 4 years ago
  9. Perfectionist

    I feel sorry for the Songbirdie, he’s cool.

    #9 4 years ago
  10. Mike

    Do people only read books with pictures in them?

    #10 4 years ago
  11. Len

    Sounds amazing, someone leak the video NOW!

    #11 4 years ago
  12. manamana

    Nice read, thanks. They put in so much love and thoughts, they deserve a merit badge for real!

    #12 4 years ago
  13. Hunam

    @8 /swoon

    #13 4 years ago
  14. Telepathic.Geometry

    /want

    #14 4 years ago
  15. ultramega

    MOARRR!

    #15 4 years ago
  16. osric90

    I’m kind of an enemy of FPS but Bioshock is just more than a FPS, more than a simple videogame (CoD anyone?) it’s like… like… squirt.

    #16 4 years ago
  17. Arman.G4

    good for now !!!

    #17 4 years ago
  18. Blerk

    Well, that sounds excellent! This pleases me greatly. :-)

    #18 4 years ago
  19. Robbins

    I need more of this

    #19 4 years ago

Comments are now closed on this article.

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    A new patch for the PC version of GTA 5 was released yesterday and, as it turns out, has wiped the ability to use mods with the game. The wasn’t great news for some players, but YouTuber taltigolt has already figured out how to play the PC version with mods after installing the patch. Matt […]

  • Xbox One ad stealth launches a mysterious Halo 5 competition

    A new Xbox One advert released today isn’t as straightforward as it appears. The trailer has a couple of pretty conspicuous ‘glitches’ throughout, and members of NeoGAF wasted no time in breaking it down. The first item of interest is the screen from the hunt the signal site, which displays an error message when accessed […]

  • Battlefield 4 Jungle map improved with latest update

    DICE LA has updated the Battlefield 4 Jungle map, adding more foliage and a new route. As demonstrated by Westie in the video above, the map now has the kind of foliage you’d expect in the jungle, helping to conceal infantry players. The update also tweaks positions of objective points and has added a concealed […]

  • Monster Hunter 4 Ultimate free DLC pack for May includes Metroid and Mega Man armour

    The May DLC pack for Monster Hunter 4 Ultimate boasts some big ticket items, including Metroid, Street Fighter, and Mega Man gear. This big fat chunk of free DLC, detailed on the capcom unity blog, includes Hunter equipment: Metroid’s Varia Suit Metroid’s Zero Suit Metroid’s Arm Cannon Taiko Drum Master Hunting Horn USJ’s Star Rook […]

  • Destiny: Xur location and inventory for May 1, 2 – Hard Light edition

    Here he comes with his weird face, dealing goods and gear for Guardians. It’s Friday. Xur: Agent of the Nine is back in the Tower. Of Course he is. Got your Strange Coins? Here’s what’s in his bag this week: Ruin Wings [Exotic Titan gauntlets] – 13SC Don’t Touch Me [Exotic Hunter gauntlets] – 13SC […]

  • Dragon Age: Inquisition Jaws of Hakkon DLC drops for PS4 on May 26

    Dragon Age: Inquisition DLC has now been announced for May 26 for PS3, PS4 and Xbox 360. The announcement was made on Twitter via the official Dragon Age account. Mark your calendars! #DAIJawsOfHakkon pic.twitter.com/mU1WfkSrQV — Dragon Age (@dragonage) May 1, 2015 The DLC was released for PC and Xbox One back in March thanks to […]

  • New Witcher 3 screenshots highlight Geralt’s questionable fashion choices

    Even though The Witcher 3 release date is drawing closer, it still feels like a million year away. So here are some more screenshots to tide you over until then. We got to look at in-game shots yesterday, but these new screens show Geralt riding through some gorgeously vibrant mountains, in the midst of combat […]

  • Sims Gurus patch out pregnant men

    Say goodbye to The Sims 4 unique take on fatherhood, as The Sims Gurus confirm that male pregnancies are no more. The Sims 4 players have been reporting high numbers of alien abductions, leaving their male characters with sore bottoms and a bellyful of alien baby. Kotaku reports that not everyone was getting their knickers […]

  • Black Mesa countdown probably points to Half-life remake release date

    Half-life remake Black Mesa may have a release date at last. Black Mesa is a Source Engine remake of the original Half-life, which like everything related to Half-life feels like it’s taking forever to come out. The first part launched in September 2012, and it looks like we might have a release date for the […]

  • Spector puts down rumours of troubled Epic Mickey development

    Epic Mickey seemed like a surprising follow-up project from the man who made Deus Ex, but Warren Spector has put down rumours of a difficult relationship with Disney. Epic Mickey displays several qualities found in Spector’s other games and which he has always espoused in interviews – heck, this is the man whose dream it […]

  • Ubisoft makes good on Child of Light promise with free eBook

    Child of Light fans can check out a gorgeous new illustrated book set in the world of Lumeria. Earlier this month, creator Patrick Plourde confirmed that there were more Child of Light projects on the way. As we expected from the cagey wording, at least the first of these projects isn’t a game: it’s an […]

  • Half-life episode from Junction Point would have featured a magnet gun

    Half-life seems to be on near permanent hold, but at least we can glean some insight into what might once have been. Junction Point’s cancelled Half-life game came up in Warren Spector’s Reddit AMA overnight. Commenting that he isn’t sure whether he’ll get into legal trouble for discussing the project, Spector gave a few comments […]

  • Destiny: exclusive shader, emblem on offer with Nepal benefit shirt

    Destiny developer Bungie has asked Guardians to offer their aid, and they’ve already responded in troves. A new Destiny shirt added to the Bungie Store is the object of a fundraising drive to provide aid in Nepal following a devastating earthquake this week. Bungie popped the pretty stylish shirt on sale earlier today, offering an […]

  • What does the creator of Deus Ex think of Human Revolution and Mankind Divided?

    Deus Ex creator Warren Spector seems pretty positive about the direction the sci-fi series has followed under Square Enix’s hand. Deus Ex was created by Spector and his team at Ion Storm, and remained with Eidos after the developer shuttered. When Square Enix purchased the British publisher, it put new studio Eidos Montreal to work […]

  • Protest Goat secures future for Elite Dangerous destruction derbies

    One of the stranger and more beautiful stories to manifest in the gaming world this week, I think. Elite: Dangerous has given birth to an unintended, emergent style of gameplay; a destruction derby like affair where players gather in no combat areas to both race and gleefully smash into each other until a victor limps […]

  • Destiny’s stunning landscapes captured in panoramas

    Destiny has some beautiful environments, which screenshots don’t necessarily do justice to. Walking around Destiny exclaiming over the lighting effects and the tiny animated details is the best way to experience Bungie’s tremendous achievements, but these panorama images stitched together from in-game screenshots are a good second. Click to see them fullsize. Redditor CenturyEagle made […]

  • Star Wars Disney Infinity re-release on the cards – rumour

    Star Wars is a no-brainer for Disney Infinity, and at long last it looks like it’s happening. A Star Wars re-release called Disney Infinity 3.0 has reportedly leaked from German retailers. We have to lable this one a rumour as we haven’t seen the original source, but the story was originally reported by DisKingdom, which […]

  • Award-winning mobile indie Monument Valley out now on Windows Phone

    Windows Phone’s game selection can be a bit restrictive, but has expanded delightfully today: Monument Valley is now available. Monument Valley is one of those gorgeous, mind-bending puzzlers the indie scene produces on the regular, winning awards and consuming everyone’s lives for weeks on end. Developed by Ustwo Games, with beautiful, understated art from Ken […]

  • Old-school EverQuest servers safe from legal troubles thanks to Daybreak agreement

    EverQuest rights holder Daybreak Game Company given its blessing to the wonderful Project 1999. EverQuest: Project 1999 is one of those lovely ideas that it are all too often crushed by the realities of the games industry. An entirely fan-managed affair, it provides an emulated version of the classic EverQuest experience, which is no longer […]

  • Free Dragon Age short stories fill us in on Corypheus’s followers

    Dragon Age: Inquisition developer BioWare invites you to learn more about the lore and characters that make up its beautiful role-playing setting. Dragon Age is set in Thedas, a world still only partially revealed by the three core games to date. BioWare puts a heck of a lot of work into its worldbuilding, employing a […]

  • Remember that gorgeous Luminous Engine tech demo? It now utilizes DirectX 12

    Remember the gorgeous Luminous Engine tech demo Square Enix showed off three years ago? The firm showed it again at Microsoft’s Build Conference, this time utilizing DirectX 12. The Witch Chapter 0 [cry] real-time tech demo was created from research Square conducted using real-time CG technology and DX12 in collaboration with Microsoft and Nvidia. The […]

  • Stealth Inc 2: A Game of Clones sneaks onto GOG and Steam services

    Stealth Inc 2: A Game of Clones can now be purchased through GOG and Steam. On both services it will run you £12.99/€14.99/$14.99. Links here and here. The game features: Fully explorable ‘Metroidvania’ style overworld, laying siege to a diabolical cloning facility with varied and detailed environments. A variety of special equipment to unlock new […]

  • Call of Duty: Advanced Warfare DLC Ascendance has arrived on PC, PlayStation consoles

    Call of Duty: Advanced Warfare players on PC and PlayStation consoles can now download the Ascendance DLC. The second content pack contains the OHM weapon, the OHM Werewolf custom variant, and the second entry in the Exo Zombies saga, Infection. Four new maps are also included: Perplex, Site 244, Climate, and Chop Shop. Ascendance was […]

  • Latest Xbox 360 system update is live, now supports 2TB hard drives

    Xbox 360 now supports 2TB hard drives via the latest system update for the console. Support for the drives was announced earlier this month and has been available for preview members. “In addition we will also no longer reserve space in advance on your hard drive,” said the firm. “If you are using 16GB of […]

  • Kickstarter for Banjo-Kazooie spiritual successor Yooka-Laylee launches tomorrow

    Playtonic Games has announced the Kickstarter campaign for its spiritual successor to the Banjo Kazooie series, Yooka-Laylee, will launch tomorrow. The title of the game was announced today along with the Kickstarter date. Formerly known as Project Ukulele, the 3D platformer is said to be “between the size of Banjo-Kazooie and Banjo-Tooie,” and stars Yooka […]

  • Console version of Mistwalker’s Terra Battle is in development

    Now that Mistwalker’s Terra Battle has surpassed 2 million downloads on mobile, the developer is now working on a console version of the tactical RPG. As part of the original Download Starter campaign, the 2 million milestone means the company will begin development on Terra Battle’s console version with details to be announced at a […]

  • Prison break game The Escapists is heading to PlayStation 4 from May 29

    The Escapists, Mouldy Toof’s prison break game originally released as a timed console exclusive Xbox One, has a release date for PlayStation 4. For those unfamiliar with the title, which is also a PC release, it tasks players’ time management skills as they do a bit of digging and crafting, and other prison-type stuff as […]

  • Dead Island 2 delayed into 2016 to ensure series is “taken to the next level”

    Dead Island 2 has been delayed into 2016 by Yager in order to ensure the sequel “takes Dead Island to the next level.” According to a tweet from the developer, it set “big goal” for the game, and in order to deliver what fans expect, the team needs more time to reach development goals. “We […]

  • Project Cars: here’s a list of all available cars at launch

    Project Cars will contain many, many cars and if we are counting correctly, there will be 74 total at launch. The standard edition contains 65 total, and when factoring the free car as well as the Modified and Limited Edition cars packs, you can add an additional nine cars to the mix. Comb through the […]

  • Competitive matchmaking support is coming to Team Fortress 2

    Team Fortress 2 will soon feature support for competitive matchmaking, which Valve says is a “high priority” project for it at the moment. According to a report from TeamFortress.tv, which visited Valve headquarters recently, Valve is looking into the possibility of 6v6 or 9v9 matches 9v9, a possible quick play option and it is also […]

  • GTA 5 PC patch fixes garage, Job crashes – full notes here

    Rockstar has pushed out a 353 MB patch for GTA 5 on PC The patch fixes a number of annoying bugs related to vehicles and garages, some deathmatch issues and purchase errors. It should also fix various freezing and crashing bugs, as well as a little issue with Steam. Time will tell if the patch […]

  • Fire Emblem If will come in White Kingdom and Black Kingdom versions with amiibo support

    We’ve finally got some juicy details on the next Fire Emblem game, but the most interesting aspect is that there will be two versions of the game. According to Siliconera, who translated an interview between Intelligent Systems and 4Gamer, there will a White Kingdom and a Black Kingdom version that offer different aspects of the […]

  • Deception 4: The Nightmare Princess heads west with “Golden Toilet” pre-order bonus

    Deception 4: The Nightmare Princess will debut on western PlayStation 4 systems this summer, Koei Tecmo has announced. It is also coming to PS3 and Vita. The game was produced by Keisuke Kikuchi of Fatal Frame fame and takes up where Deception 4: Blood Ties left off allowing players to relive Laegrinna’s pursuit to free […]

  • Nintendo US eShop update: Puzzle & Dragons Super Mario demo, Paper Mario, more

    Nintendo has updated the North American end of the eShop with a demo of Puzzle & Dragons Super Mario Bros. Edition, Paper Mario on Virtual Console, and amiibo Tap. The full update is below. eShop update amiibo Tap – free – Wii U Star Wars Pinball DLC – Wii U Paper Mario – Wii U […]

  • Deus Ex: Mankind Divided PC port handed off to Nixxes

    The PC port of the new Deus Ex has been handed over to Netherlands based studio, Nixxes software. After the initial reveal trailer at the beginning of April, we’ve only had a few morsels in the way of additional news. The most intriguing tidbit to date has got to be the fact that you’ll be […]

  • First-ever PC Gaming Show to take place at E3 2015 in June

    PC gaming will finally have its very own E3 press conference this year, thanks to PC Gamer and AMD. The PC Gaming Show will take place on June 16 at the Belasco Theater in Los Angeles and it will be livestreamed on Twitch. PC Gamer said speakers at the presentation will include representatives from Blizzard, […]

  • Majora’s Mask light available now on Club Nintendo for 6000 stars

    Club Nintendo shuts up shop on September 30 and members are being encouraged to spend accumulated stars before then. And what better to spend them on, than this adorable Majora’s Mask light? If you’re a member based in Europe you can nab it for 6000 stars. If you’re in Australia or New Zealand, it’ll only […]

  • Unity support announced for HoloLens, will work with Windows universal apps

    Microsoft is partnering with game engine developers Unity in order to make HoloLens compatible with apps and games which use the cross-platform engine. The partnership was announced yesterday during its Build Developer Conference. Universal apps for Windows 10 systems will also be available on Xbox One later this year, suggesting possible HoloLens functionality with the […]

  • Splatoon Nintendo Direct airs Thursday, May 7

    A Nintendo Direct focused on Splatoon, the Wii U multiplayer title, on May 7. It will kick off at 7am PDT/10am EDT/3pm UK and it can be watched via the Nintendo Direct website. You can also have a look at the game through Nintendo’s Twitch channel. The last game-specific presentation took place last week and […]

  • GTA 5 PC: clean up the streets as a member of the San Andreas PD with this new mod

    Remember the awesome mods for GTA 4 and San Andreas that let you run amok online as a member of the po-po? Well, dust off your taser and load up your gun, because it’s coming to GTA 5. The new mod for GTA 5 is currently in alpha and can be downloaded at palmbeachgames.com. You […]

  • Indie shoot ‘em up Project Root comes to Xbox One, PS4 and PSVita

    Project Root is a self-proclaimed rejig of the shoot ‘em up genre that was released on PC last year, and it’s finally coming to consoles. Combining free-roaming elements with the usual business of shooting things, Project Root was released this week for Xbox One, PS4 and the PSVita.

  • You can now bet on eSports online, starting with League of Legends

    If you’re getting bored with sticking a pony on the races, you can expand your gambling horizons at Unikrn where you can watch esports streams and get a little action on the side. The new platform was set up by Rahul Sood – previously the general manager of Microsoft Ventures. At the moment, customers are […]

  • Has Watch Dogs 2 been leaked?

    Ubisoft employee, Julien Risse, may have inadvertently confirmed Watch Dogs 2, thanks to his online CV over at LinkedIn. Videogamer.com spotted the slip up, in which Risse lists Watch Dogs, the DLC Bad Blood, and Watch Dogs 2 on his profile. Creative Director Jonathan Morin has already talked about his ideas for improvements for the […]

  • GTA 5′s Trevor makes his Jackass debut, complete with leopard-print knickers

    YouTuber Abstract Mode has shared his vision of what Trevor Philips’ life might have been like, had he not been completely batshit crazy. Watch Trevor get mauled, run over, and hit by a train, before taking a majestic swan-dive into someone else’s pool at the climax. Thanks, Kotaku.

  • Call of Duty: Black Ops 3 season pass will cost you £35

    Call of Duty: Black Ops 3 isn’t released until November 6, but you can already hand over your cash for the Season Pass. The Season Pass is available for pre-purchase on Steam for £34.99, and will cover four DLC packs – although the details we have on the content are limited to ‘exciting’ at this […]

  • GTA Online’s cheating assholes are no match for this player’s vengeance

    Think you’re smart for using invisibility and infinite ammo glitches? You need to be taught a lesson, sucker. You can have all the hacks you want but if your GTA Online game is weak, you’ll still get your ass handed to you. As this fool discovered when attempting to hassle another player. There’s a fair […]

  • PS4 sales help Sony’s games division swing to profit

    Sony’s PlayStation business has made an operating profit of 48.1 billion yen ($404m / £261.5m) in the past 12 months. That’s thanks to stellar sales of the PlayStation 4 and PS Plus, even as sales of the PS3 have stalled and the company wrote off costs for the PSTV and PS Vita. The profit puts […]

  • New patch for Dirt Rally gives co-driver’s attitude a tune-up

    Dirt Rally gets a new patch three days after release on Steam. On Monday, we reported that the newest Dirt game has popped up on Steam’s Early Access and is available to pick up for £24.99, as well as giving you an eyeful of tasty screenshots. The patch – released yesterday – fixes some issues […]

  • New The Witcher 3 screenshots show combat, exploration and general carousing

    New screenshots released on the official facebook page for The Witcher 3 show Geralt annihilating a winged beast, out and about in the world exploring, and living the life of Reily amidst a bustling feast. We were already treated to some glorious screenshots a few days ago, but these new ones are in-game and give […]

  • Destiny: 14 things you might have missed during House of Wolves intel drops

    Destiny: House of Wolves does a great deal more than just slap some new content on the existing game structure. House of Wolves changes Destiny in a lot of interesting and very welcome ways. Bungie showed off many of these changes in its livestream, and let both me and Arekkz come and have a look […]

  • Scratch that cyberpunk itch with Technobabylon on May 21 – new trailer

    Technobabylon more like Wrecked-yo-babbling with my smooth flow about how good Wadjet Eye games are. I don’t know y’all, it’s clock off time and everything feels like a reach. Wadjet Eye makes pretty good adventure games – award winning, in fact. The latest project to spring forth from the benevolent, sheltering hand of the label […]