Quick Quotes: Nicalis on 2D sprites in Cave Story 3D

By Stephany Nunneley, Saturday, 21 May 2011 21:00 GMT

“When we started on the project back in December, I really wanted to find a way to make 2D characters also work in 3D space. Being a Cave Story fan myself, I thought other fans would probably appreciate it too. Anyway, we’ve spent a lot of time testing and making sure it works right, but now we have 2D characters in the 3D game. This includes the main character, Curly, all the Mimiga– literally every character and boss in the game as 2D sprites in a 3D world. What you won’t see, due to the fact that it’s a new engine and differences between the hardware, are the environments in 2D or the WiiWare sprites and art.” – Tyrone Rodriguez, producer and music director on Cave Story 3D (via D’toid).

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. For more information, go here.

Comments

Headlines

Cave Story 3D

  • Cave Story+ coming to 3DS eShop in the next month

    Nicalis’ Tyrone Rodriguez has said Cave Story+ will be heading to 3DS eShop within the next month or so. Rodriguez told Destructoid would be separate from Cave Story 3D and not an update, meaning past purchasers of 3D will have to purchase +. He further teased upcoming updates for the Steam version, noting: “How do […]

  • New Cave Story 3D screenshots

    It’s been a long time coming, but Cave Story 3D is nearly ready to be released on the Nintendo 3DS. Now, Sudio Pixel and NIS are releasing a new batch of screenshots to tide us over.

Nicalis

Tyrone Rodriguez