Runic developer blog discusses the environments of Torchlight II

Friday, 20th May 2011 20:18 GMT By Stephany Nunneley

Those interested in Torchlight II may wish to head on over to Runic Games’ webiste and check out lead level designer Patrick Blank’s blog on creating the in-game worlds.

The developer blog details how the firm designed the game’s passes, dungeons, and its overworld areas. According to the post, the later of which are apparently much larger than some of the biggest areas in Torchlight I.

Art director Jason Beck and Blank also answer some questions about level design thrown at them by the community.

Torchlight II is due for release on the PC sometime this summer.

Thanks, D’toid.



  1. ManuOtaku

    Man how do i love this game, for me this is the best game on xbox live period, this game is so good that make wish for diablo III release, knowing this game was the inspiration and the real deal, i cannot wait for both of them.

    #1 4 years ago
  2. Maximum Payne

    I get little bit bored after some time because i started on normal and that was very very easy and you can’t change dificulty setting :(

    #2 4 years ago
  3. frosteternal

    @2 Well there is an utility that allows changing of game difficulty, used it myself and it works fine :)

    #3 4 years ago

Comments are now closed on this article.