Monthly Archives: April 2011
Wed, Apr 27, 2011 | 07:31 BST
New Dark Souls details emerge from Japan mag
The new issue of Dengeki Playstation magazine’s carrying a preview of incoming RPG Dark Souls and an interview with director Hidetaka Miyazaki. There’s plenty of new stuff here.
Tue, Apr 26, 2011 | 15:21 BST
Dead Rising 2 content is Live’s deal o’ the week
PSN’s down. Use it as an excuse to spend more money on Xbox Live. The Major’s upped details of this week’s Live deal, showing lots of Dead Rising 2 stuff at reduced prices. Case Zero and Case West are now 200 and 400 MSP respectively, and you can pick up the Psycho and Soldier Skills Packs for a mere 80 MSP. Those are all reductions of 50 percent. Get to it, quick, before Sony makes everything work again.
Thanks, StolenGlory.
Tue, Apr 26, 2011 | 15:52 BST
First Brink tutorial video shows the basics
Bethesda’s just released a first tutorial video for Brink, showing basic UI options, the class set-up and more.
Tue, Apr 26, 2011 | 15:05 BST
Analysts predict a 60% drop in profits for GAME
Analysts are predicting UK-based retailer GAME may be poised to announce up to a 60 percent drop in profits from a high of £90 million the previous year as it continues restructuring for more focus on online sales.
Tue, Apr 26, 2011 | 14:18 BST
Fallout: New Vegas PC patch released in preparation for Honest Hearts DLC
If it’s been a while since you fired up Fallout: New Vegas on Steam, you should log on today because the game has revived a rather large patch.
Tue, Apr 26, 2011 | 14:16 BST
Avalanche wants “new console hardware,” “would love” Just Cause return
Avalanche Studios has told VG247 it wants to see a new hardware cycle, with its “tech ready to push more pixels.”
Tue, Apr 26, 2011 | 13:52 BST
GameStop will no longer stock DS Lite to concentrate on “unique” 3DS
GameStop has confirmed it will no longer stock Nintendo DS Lite.
Tue, Apr 26, 2011 | 13:48 BST
Nintendo still developing Vitality Sensor, Kid Icarus 3DS hitting this summer
Nintendo’s confirmed at its investor meeting that it’s still developing the Vitality Sensor for Wii, as well as confirming a summer launch for Kid Icarus: Uprising on 3DS.
Tue, Apr 26, 2011 | 13:03 BST
Minecraft passes 2 million sales
Developer Marcus Persson has confirmed on his blog that Minecraft has now passed 2 million sales. The indie super-smash, which is still in beta, will release on November 11 this year, the same day as Skyrim. The current version sells for €14.95; revenues for the game to this point were estimated to be $33 million at the beginning of the month, based on 1.8 million sales.
Tue, Apr 26, 2011 | 12:50 BST
Hydrophobia Prophecy confirmed as “comprehensive reinvention”
Developer Dark Energy Digital confirmed today that recently rumoured Hydrophobia Prophecy is a real thing and will release on Steam and PSN on May 9.
Tue, Apr 26, 2011 | 14:27 BST
Turbine to assume LotRO control from Codemasters in Europe
Codemasters will cease to operate Lord of the Rings Online in Europe as of June 1, with developer Turbine taking control of the game.
Tue, Apr 26, 2011 | 12:05 BST
Witcher 2 video shows opening sequences, combat
GameTrailers just posted the latest Witcher 2 dev diary as an exclusive, showing off the RPG’s combat. There are plot spoilers in here, as the movie shows the game’s opening section, so don’t watch if you want the stay pure. Assuming you don’t, this looks lovely. It’s out May 17 for PC.
Fri, Oct 21, 2011 | 02:41 BST
First news on Soul Calibur reboot teased for next month
Soul Calibur boss Daishi Odashima has teased that the first news of the fighter reboot may arrive next month.
Tue, Apr 26, 2011 | 11:35 BST
THQ secures “multi-year extension” to Warhammer 40,000 license agreement
THQ confirmed today it’s secured an extension to its Warhammer 40K license agreement with Games Workshop.
Tue, Apr 26, 2011 | 11:16 BST
Zelda: Ocarina of Time 3D opening posted online
VGB‘s posted online the opening the 3D edition of The Legend of Zelda: Ocarina of Time for 3DS. It’s still the same one from previous versions, with Link riding Epona through Hyrule Field. Only it’s in 3D this time. Neat. Watch it below.
Tue, Apr 26, 2011 | 10:55 BST
LA Times explains how LA Noire was made, new screens and video released
The LA Times has put up a piece on how Rockstar and Team Bondi were able to create 1940s Los Angeles for LA Noire. It explains how the Australian developer created the city’s layout via 1930s era Works Progress Administration maps and topographical information from the US Geological Society. New screens of the game can be found at on the Rockstar site. There’s also a new off-screen video showing the game at the Tribeca Film Festival below, via Kotaku.
LA Noire releases on May 17 in the US and May 20 in the UK for PS3 and 360.
Tue, Apr 26, 2011 | 10:54 BST
Quick shots: Catherine shots now creepy in English
Atlus has released the first English shots of psycho thriller Catherine. They’re still as creepy as before, but only not in moonspeak. Therefore, you win. We win. We all win. Get the screens below.
Game’s out this summer in the US for PS3 and 360. No European release has been confirmed yet.
Tue, Apr 26, 2011 | 10:10 BST
PSN: Sony issues “emergency maintenance” warning to developers
As it appears the PSN downtime saga will last longer than a week, Sony has issued a warning to developers that it is facing an “emergency” situation.




Quick Quotes: Paradox changing its Q&A process over Sword of the Stars 2′s “big failure”