Wed, Apr 27, 2011 | 05:49 BST
Firaxis working on unannounced strategy title, Civilization Revolution II canned
Firaxis staffers have outed a new, multi-platform RTS from the Civilization developer, but it’s not a sequel to Civilization Revolution – that’s been shelved.

Apparently going for a hat trick, Superannuation found this one, too. Former Firaxis level engineer turned Vigil senior designer Chris Doyle makes a mysterious reference on his resumé to a “unannounced Unreal Engine 3 title (PC, Xbox 360, PS3) – in development”.
Meanwhile, the resumé of character artist David Jones mentions his work on Civilization Revolution II, which continued “until the project was canceled”.
Civlization Revolution would otherwise be a hot contender for a console-bound RTS from the studio, as it released on DS, iDevice PlayStation 3 and Xbox 360.
Super’s past sleuthing skills turned up an unannounced sci-fi game in the works at Firaxis, although that could be a reference to a long-rumoured (and probably long-vanished) turn-based XCOM sequel.


4 comments
#1
Hunam
27/04/11, 8:53 am
I enjoyed Civ:Rev more than I did Civ 5 to be honest. This is a bit of a disappointment.
#2
AHA-Lambda
27/04/11, 10:33 am
^ my brother was the exact same actually. He’ll be gutted when he finds out bout this =/
#3
OlderGamer
27/04/11, 1:01 pm
Up until they recently fixed Civ V with a few quality patches, i also liked Civ Rev more. But even though I am rounded a few hundred hours on Civ V now, I would have jumped at Civ Rev II. It offered a quick and easy way to play MP that Civ V simply doesn’t have.
Plus its on a console.
It will be missed
#4
Hunam
27/04/11, 1:03 pm
To be honest, just splitting the attack and defense stats worked so amazingly well. Really improved the combat loads. Civ 5 is also very combat heavy, but I wanted it to have more options outside of combat, which they mostly did away with.