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Closed beta for TrackMania 2 Canyon coming in July

Wednesday, 27th April 2011 17:35 GMT By Stephany Nunneley

Ubisoft has announced a closed beat for TrackMania 2 Canyon will start in July, which will also mark “the beginning of ManiaPlanet,” a networked gaming system for PCs with tools for community-based game creation and participation.

The TrackMania series has attracted more than nine million players since the initial release in 2003, and hundreds of thousands of customized racetracks have been created by players for the series.

Its developer, Nadeo, has improved upon the series’ foundation with TrackMania2 Canyon, with advances in graphic quality, realism and network infrastructure.

“TrackMania always has been about delivering the purest, simplest and most enjoyable form of racing, and combining it with the creativity and talent of our online community,” said Stephanie Perotti, worldwide online director at Ubisoft. “With TrackMania2 Canyon, we’re giving players a more modern, realistic and visually stunning racing experience that they can build upon and personalize in ways that simply aren’t possible with other racing games.”

TrackMania 2 Canyon will be the first game released on ManiaPlanet, which includes creative instruments already familiar to the TrackMania community like the game’s map editor, the players’ creations explorer, and the ranking and match-making systems. ManiaPlanet will extend these tools to include first-person shooter and the role-playing games, making the tools easier to access.

In addition to TrackMania2 Canyon, a closed beta of the FPS ShootMania will also be available in the coming months. QuestMania, an RPG, also will be available via closed beta at a later date.

A video for TrackMania 2 Canyon was released yesterday, and we’ve got some screenshots for you today.

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2 Comments

  1. HauntaVirus

    Looks awesome, not seeing how to sign up for closed beta though.

    #1 3 years ago
  2. Stephany Nunneley

    I think it’s because the site is listed as being under construction still.

    #2 3 years ago

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