Howard: No avenue for Skyrim mod tools on consoles – yet

Thursday, 21st April 2011 04:00 GMT By Brenna Hillier

Bethesda’s Todd Howard has said the developer has the latest Elder Scrolls mod tools up and running on both major consoles, but has no channel through which to release them.

“It works on all the consoles. As far as the 360 and PS3, right now there’s not an avenue for us to make that available,” the Skyrim director told Edge.

“But we’d very much like to find a way. We have talked to Microsoft and Sony, and so there’s a chance it might happen one day, [but] I don’t see it happening for release.”

Howard added that denying the toolset to such a large slice of the audience is a pity.

“I think it’s something really cool about what we do, but 90 per cent of our audience is on the consoles, so 90 per cent of our audience can’t even see this thing. So if we can solve that we’d like to.”

It doesn’t seem impossible, does it? Some sort of toolset-lite or mission editor would, for example, fit right in with Sony’s Play.Create.Share banner, and be a hell of a reason to choose one console version over another.

The Elder Scrolls V: Skyrim is due on PC, PlayStation 3 and Xbox 360 on November 11.

Thanks, CVG.



  1. Stardog

    Or they could just make the game an editor in itself, like this –

    #1 4 years ago
  2. Gekidami

    They could just make like Epic with UT3, and have the PC editor convert files into something the consoles can play.
    This seems like a bit of a lame excuse to me. I’m going to go ahead and guess that they want the mod tools for both consoles or nothing, and seeing as MS are completely closed to the idea, it’ll be nothing for both…

    #2 4 years ago
  3. Phoenixblight


    Valve has said that they are making an editor for portal and that the plan that the PS3 and of course the PC can play them not sure if they will make the level editor work with the PS3 but anything is possible.

    #3 4 years ago
  4. OrbitMonkey

    Knowing that Bethesda want to give me mod tools, but can’t because of some corporate bullshit from MS or Sony makes me a very sad panda QQ

    #4 4 years ago
  5. klewd

    having a complete WYSIWYG-interface doesn’t sound like a good idea, as it would mean dumbing down/simplifying/confine the tools and thereby limiting the kind of mods people could create. I agree with @2, it should be possible to just install the mods through an USB stick or something – you don’t need an “avenue” or platform.

    #5 4 years ago
  6. UuBuU

    Anyone interested in mods should just go for the PC version. End of discussion.

    Even if they were somehow able to provide mod tools for console gamers, the PC version would still be superior because of the enormous, dedicated and experienced modding community already in place at TESnexus.

    #6 4 years ago
  7. James Mac

    Surely they could just take the mods released on PC, and release them as free dlc on consoles… which could be downloaded if people wanted to.

    #7 4 years ago

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