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Video: Third SSX dev diary talks level design

Tuesday, 19th April 2011 07:37 GMT By Stace Harman

The third SSX dev diary has dropped, featuring a look at how the art team go about “SSX-ifying” natural environments on every continent to create the SSX experience. Also: a dog mauling a (toy) duck.

Previous SSX video goodness can be found here, as well as on EA’s YouTube channel.

The next instalment is due Wednesday April 27, and will take a look at some of the colourful characters we can expect to see when the game launches for PS3 and 360 in January 2012.

Thanks, Evil Avatar

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