DICE: Using PC as BF3 lead platform is “helping us make a better console game”

Friday, 15th April 2011 18:59 GMT By Stephany Nunneley

Battlefield 3 executive producer Patrick Bach is of the belief that consoles are holding development of PC games back, due to what he feels is an outdated focus by other developers.

Speaking in an interview over on Nvidia’s GeForce website, Bach believes using consoles as the lead platform in development is the “biggest problem we have today.”

“Most games are actually still based on the same core idea that the consoles are your focus, the superior platform or something,” he said. “I don’t know why. That was the truth five years ago, but the world has moved on. PCs are way more powerful than the consoles today and there are actually almost zero games out there that actually use the benefits of this.

“So for our target of what we want to hit, we are now using the more powerful platform to try and prove what we see gaming being in the future rather than using the lowest common denominator, instead of developing it for the consoles and then just adding higher resolution textures and anti-aliasing for the PC version. We’re doing it the other way around, we start with the highest-end technology that we can come up with and then scale it back to the consoles.”

Bach said that by using PC as Battlefield 3′s lead platform, console versions of the game will look better as well.

“In theory you could argue that you’re building it for a more powerful platform and that it will look crappy on consoles. That’s not the case because when you build the target high, you can then pick and choose from the target and ask what actually creates this picture and then pick the best things from that and turn that into your console solution.

“The other thing that is very interesting is that since you’re building the engine based on the knowledge that you will release it on the consoles, you actually streamline the whole technology to be able to scale back to the weaker platforms. So in the end, by, you know, painting this high-end target, you actually set a new bar and then when you scale it back.

“I think people will be surprised to see how good it looks on the consoles. We can’t show it right now, because we’re aiming to use the PC to set the bar, but it’s actually helping us make a better console game.”

Battlefield 3 is out later this year on PC, PS3, and Xbox 360.

Thanks, BigDownload.



  1. Erthazus

    I want it. It’s going to be a superior PC product and i’m SUPER happy about it.

    Thank you DICE. *hugs his two Nvidia SLI videocards*

    #1 4 years ago
  2. Yoshi

    DICE: BF3 will look better on consoles due to PC being lead platform

    Is it me or does this make no sense? If it’s lead platform shouldn’t it look the best?

    #2 4 years ago
  3. chrismgtis

    Either the title was written backwards, or someone REALLY doesn’t have a clue what they’re talking about.

    #3 4 years ago
  4. Stephany Nunneley

    @2 What he is saying is that since PC is the lead platform, it will make the console versions look better when it is transferred over to 360 and PS3.

    @3 So… you are saying…????

    It’s hard to write a title conveying the whole post in one line. Lemme see if I can make it better without sounding like I’m “trolling” or begging for a forum fight between folks.

    EDIT: There. That better? It’s a bit long. No wait. I edited it again.

    #4 4 years ago
  5. Alakratt

    After they said it’ll look best on PC because a lot of effects won’t be on consoles they come out and say this?! HAHAHAHA Damage control!!!

    #5 4 years ago
  6. DarkElfa

    They aren’t saying the consoles will look better than the lead, they’re saying that the console version will look better because it was designed for the PC as lead than it they would if it were designed with consoles as the lead.

    #6 4 years ago
  7. AHA-Lambda

    BF3 will look better on consoles compared to other console games due to PC being lead platform.

    Its long but it makes more sense now =/

    #7 4 years ago
  8. Stephany Nunneley

    @7 Thanks. God knows I didn’t want to say: “Consoles as a lead platform are ruining PC development” My house would have been burned down :D

    #8 4 years ago
  9. polygem

    he´s not saying that it will look better on consoles than on pc. it means it will look better than other games and better than you would probably expect…this is where internet rumors start to become myths that keep the net busy for ages

    #9 4 years ago
  10. Stephany Nunneley

    @5 No. What he is saying is that using the best tech at their disposal, when they scale it back for consoles – because they don’t have as much under the hood as a PC – it will make it a very awesome looking console game. Thus “making a better console game”. It’s going to look great no matter what. Seriously, it is effing gorgeous in person. I can’t say enough about that.

    #10 4 years ago
  11. Grimrita

    DICE should know. Afterall they let BC2 be ‘console led’ and that yielded an awful experience on the PC. However, lets see what happens as we have heard it all before…

    #11 4 years ago
  12. DSB

    Moving it to consoles is going to be all about optimization. I don’t see how focusing on the PC build is going to help that at all.

    I think DICE are in “promise everyone everything” mode right now. Usually it ends up looking a bit different when the release comes around. In all likelihood they’re going to see a lot of problems between then and now.

    @11 Yeah. Zeal of the convert ;)

    #12 4 years ago
  13. battletek9

    I am very pleased by this news!

    #13 4 years ago
  14. Lounds

    Get both then tell me what you know about gaming, NOOB
    PC & PS3

    #14 4 years ago
  15. ManuOtaku

    I just hope the console front will get a game, with great graphics and great gameplay, even if it is slightly different from PC, i dont care and even if it is 24 players on the multiplayer front i prefer it that way.
    P.S i also wish that PC gets a great game too.

    #15 4 years ago
  16. DSB

    @14 That certainly made a lot of sense. Are you in need of some kind of assistance?

    #16 4 years ago
  17. Yoshi

    @4 A lot better :D
    @8 Do it!!! Although DICE is kinda doing it for you :P

    #17 4 years ago
  18. Stephany Nunneley

    @17 :D

    Oh dear, no way!!! Unless, you care to throw something in to sweeten the prospect? It has to be worth my while, ya know. :D :D

    EDIT: Wait. That sounded much more innuendo filled than it was meant to. *blush*

    #18 4 years ago
  19. Yoshi

    @18 Hahaha good ol’ innuendos :P
    What’s your price? Everyone has a price ;)

    #19 4 years ago
  20. YoungZer0

    Well, it definitely doesn’t work the other way around.

    But DICE really needs to shut the fuck up. Since they made the same mistake with Bad Company 2.

    #20 4 years ago
  21. Hybridpsycho

    @ DSB

    Read the article again and just TRY to understand what they’re talking about.

    It makes sense and is true, when you actually understand it.

    #21 4 years ago
  22. DSB

    @21 It’s incredibly simple. DICE aren’t the first to make that claim.

    In terms of assessing their actual capabilities in pulling it off, I doubt that you’re sitting with some kind of detailed chart that shows how functional Frostbite 2 is in that regard. Given how many times developers have failed to pull it off, I say time will tell.

    #22 4 years ago
  23. On2wheels

    “Bach believes using consoles as the lead platform in development is the “biggest problem we have today.””

    I hope for DICE’s sake he knew this a long time ago and is just going public now. Kind of embarassing to just realize now.

    #23 4 years ago
  24. Gekidami

    All i’m holding back from this is that, DICE can moan all they want about consoles and how better PC’s are but they still didnt have the balls to make this PC exclusive, because they and EA know that in terms of sales, it would be suicide. Especially with a game aimed to use the lasted PC hardware, which most PC gamers dont own.

    #24 4 years ago

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