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Remedy claims L.A. Noire-beating facial animation

Alan Wake developer Remedy has boasted of a new facial modelling tech to rival - and potentially outperform - that of L.A. Noire's famous MotionScan.

"L.A. Noire has set a bar for facial animation," Remedy CEO Matthias Myllyrinne told Edge.

“But [L.A. Noire] is here, we’re aiming to be here," he added, indicating a higher point.

Created in-house, the new animation suite takes a detailed scan of an actor's face, and then allows artists to animate the expressions in real time.

This technique permits the animators complete control over the performance, as opposed to Motion Scan's reliance on captured animations.

The new tech is still under development, and the next feature to be added will animate blood flow under the skin, changing its colour depending on facial movements.

Quantic Dream head David Cage also recently boasted of a Motion Scan-beating technology in the works.

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Brenna Hillier avatar

Brenna Hillier

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Based in Australia and having come from a lengthy career in the Aussie games media, Brenna worked as VG247's remote Deputy Editor for several years, covering news and events from the other side of the planet to the rest of the team. After leaving VG247, Brenna retired from games media and crossed over to development, working as a writer on several video games.

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