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Remedy claims L.A. Noire-beating facial animation

Tuesday, 12th April 2011 02:23 GMT By Brenna Hillier

Alan Wake developer Remedy has boasted of a new facial modelling tech to rival – and potentially outperform – that of L.A. Noire’s famous MotionScan.

“L.A. Noire has set a bar for facial animation,” Remedy CEO Matthias Myllyrinne told Edge.

“But [L.A. Noire] is here, we’re aiming to be here,” he added, indicating a higher point.

Created in-house, the new animation suite takes a detailed scan of an actor’s face, and then allows artists to animate the expressions in real time.

This technique permits the animators complete control over the performance, as opposed to Motion Scan’s reliance on captured animations.

The new tech is still under development, and the next feature to be added will animate blood flow under the skin, changing its colour depending on facial movements.

Quantic Dream head David Cage also recently boasted of a Motion Scan-beating technology in the works.

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7 Comments

  1. Hunam

    It doesn’t really fill me with confidence when the facial animation in the first Alan Wake was out of date about 4 years before the game came out.

    #1 4 years ago
  2. metamorphic

    I’m also taking any claims they make with a massive grain of salt due to the outdated visuals on Alan Wake, a game that spun out of the 2005/06 era.

    #2 4 years ago
  3. DSB

    To be fair, everyone looks like they’re sweaty dead-eyed skinsuits in LA Noire.

    Fair enough if they’ve made faces move in ways unseen, but it’s hardly a worldbeating technology.

    #3 4 years ago
  4. Blerk

    Alan Wake’s visuals were (for the most part) brilliant apart from the faces and lip-synch, which were terrible. They initially said that they could probably fix that for the DLC but then they didn’t.

    Given that they’re demoing this with an Alan Wake model, I don’t think it’s too hard to put two and two together. :-)

    #4 4 years ago
  5. YoungZer0

    Oh fuck you Remedy. I remember you guys talking about Helping Quantic Dreams, to improve the facial animation of Heavy Rain. And then you released Alan Wake. With Characters that looked dead, while talking.

    #5 4 years ago
  6. Hunam

    Alan Wake had good environmental effects and decent lighting, but textures and models were massively outdated and the animation was near archaic.

    #6 4 years ago
  7. Xuchilbara

    So they might have this tech now, but by the time Alan Wake 2 is released, this tech will be so old, that Alan Wake 2 will look just as shitty as the first.

    #7 4 years ago

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