Stardock banking on 64-bit graphics revolution

Monday, 11th April 2011 01:48 GMT By Brenna Hillier

Stardock’s Brad Wardell has predicted a revolution in PC graphics, which may see consoles left gasping in the dust.

“If you think it’s cool now, right now games are about to make this jump to 64-bit,” Wardell told Destructoid.

“… We’re gonna go from messing around with these 2GB limits to having essentially unlimited memory, and people don’t realize what that means. But it means we’re gonna have these crazy high resolution textures.

“That’s what’s holding us back, that’s why graphics haven’t got that much better in the last few years. … Give them another year or two and we’re going to see some really crazy stuff.”

And if console manufacturers don’t jump on the 64-bit trend, then we’ll see another swing back towards PC gaming.

“I’ll tell you, the next generation console had better be 64-bit.

“… I’ll put it another way, if they don’t make it 64-bit, then what will happen is that the PC games will get so far ahead of console games visually that they’ll be in for some real hurt.”

Wardell said that until the 64-bit revolution comes, graphics are “kind of at a standstill”, but that nevertheless, right now is a very exciting time for games.

“I mean look at Minecraft, right? Would Minecraft have been possible 5 years ago? This is the greatest time in gaming history, and we get to be part of it.”

Stardock is a PC-centric developer focussing on core strategy titles, including Sins of a Solar Empire and Elemental: War of Magic. Its digital distribution service, Impulse, was recently acquired by retailer Gamestop.



  1. Stardog

    “Would Minecraft have been possible 5 years ago?”

    Err, yes?

    Higher res textures won’t make a blind bit of difference.

    #1 4 years ago
  2. ybfelix

    “I’ll tell you, the next generation console had better be 64-bit.”

    but will next gen console have “unlimited memory”? If not, what’s the benefit?

    #2 4 years ago
  3. Epic Fool

    Dunno what tf is going on here but sega (saturn) should sue you…

    And yo momma.

    #3 4 years ago
  4. Brenna Hillier

    @1 He didn’t mean graphically. He means in terms of mass acceptance of indie/low fi games.

    #4 4 years ago
  5. Gekidami

    But… NINTENDO 64!!!!!!!!!

    #5 4 years ago
  6. Erthazus

    64 bit? It will be absolutely 64 bit as i said before or…

    If Sony (Assholes) or Microsoft won’t make a processor on PowerPC A2 or e5500 they can fuck off from the industry with SHITTY graphics and capabilities.

    I’m fed with this, i hope Apple will bring up the guns. Consoles of this gen can’t do not just decent graphics (we stuck with Direct X9 in 2011 because of them. All games even Uncharted looks like shit already with plastic body|face), also, they don’t have decent memory for AI and if you are making a great looking shooter it’s just a linear PIECE of shit. Because if you are going to try some more, try doing it for 30 fps and you are going to be owned even if you are a FIRST Party.

    This generation is the worst generation of consoles ever, but consoletards won’t agree with me, because they don’t care about gaming. They just rent a blockbuster game finish it for 5 hours and say that it is a good game or a masterpiece because of cheap narrative story. They don’t need shit. Wii is enough or Dragon Age II is TEH TRUE R P G.

    #6 4 years ago
  7. StolenGlory


    Bad morning Erth?

    #7 4 years ago
  8. YoungZer0

    @7: Bad Life, mayhaps.

    #8 4 years ago
  9. Erthazus

    @7, nah, i’m just sick of this. Because of consoles my favourite gaming on PC suffers everywhere. From Dragon Age II to Crysis 2.

    I agree that typical dude bros don’t care about it, but i’m a gamer and i want the best of the best. But i can’t have it because of…

    I hope someday Metal Gear will be multiplatform so i can stop buying Playstation. Thats the biggest reason why i’m still buying PS devices. :(
    and freakin Zelda. but i sold my Wii at the time when i could run any Wii game on my PC in HD.

    #9 4 years ago
  10. mojo

    stereotype moah!

    #10 4 years ago
  11. YoungZer0

    @9: MGS2 Substance was released on PC and Xbox. So in a way, it was Multiplatform. And it’s not fault of the consoles developers have gotten lazy. It’s the developers fault.

    Please, don’t call yourself a gamer, you’re obviously a narrow-minded graphic whore.

    #11 4 years ago
  12. StolenGlory


    How far along is the Dolphin Emulator out of interest Erth? The last time I tried it, it was horrendously unoptimised.

    That was over a year ago mind you.

    #12 4 years ago
  13. Erthazus

    @12, if you run it on Quad core processor for no reason at all performace will be absolutely horrible. People run it absolutely fine with dual core.
    With i7 it runs really great.

    Optimisation is perfect, just not for every processor out there. Thats the only issue i had with previous PC upgrade.

    But now i’m running games with 1080p, 60 FPS, AA :D hillarious. Games look crisp and awesome if you care about that.

    #13 4 years ago
  14. StolenGlory


    What pad do you use with it?

    #14 4 years ago
  15. Erthazus

    @14, first i used mouse and keyboard and to be honest, it’s pretty good with mouse precision.

    But you can also use Wii mote if you want.

    #15 4 years ago
  16. Grimrita

    Its all well and good but what is the point? DX11 is out and hardly anyone is using it. Whats the point to have the tech with developers/publishers just being plain lazy.

    *looks at Shogun 2 and Crysis 2

    #16 4 years ago
  17. Hunam

    I think with DX11 that developers will start using it more and more as people move over to windows 7. It takes 2 to 3 years to make a game so I think for now anyway, the DX11 input in games is probably tacked on rather than built for the ground up. BF3 is being built for it so that should be much better than Shogun, Crysis 2 and DA2 because it’s probably just been put in at the end.

    #17 4 years ago

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