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Max Payne 3 features in new EDGE – multiplay confirmed

Monday, 4th April 2011 07:00 GMT By Johnny Cullen

EDGE has featured Max Payne 3 on its latest issue following the game’s first new screens in two years last week, confirming all new info as well as online multiplayer.

Max Payne 3

Announced back in 2009 for PS3, 360 and PC.

Will feature Max in Sao Paolo, Brazil.

Series has been a single-player experience up until now.

Remedy Entertainment made the first two games. It sold the IP to Take Two in 2004, and has since worked on Alan Wake.

The magazine shows Payne with hair, in contrast to the character first shown two years ago as shaven, chubby and dirty.

Now, though, the baldness is gone, but he seems to be having a mental meltdown, as shown on the mag’s cover.

Don’t expect Max to wear his mane throughout the entire game, though. The magazine says we’re going to see points where Payne “has a full head of hair” – there are screens which still show him as bald – and that he “isn’t the booze-soaked hulk we’d been led to expect.”

Payne has dissolved from hard boiled New Yorker to a struggling alcoholic since the end of MP2. Sao Paolo, Brazil is the setting.

Collaborative effort

MP3 is now a collaborative effort between four of Rockstar’s studios: Vancouver is still developing as before, but New England, Toronto and London are now all involved.

It has been mentioned before that development has been a joint effort, but specifically who was involved was unknown until now.

“We have a lot of talented people across all our studios,” said MP3′s art director, Rob Nelson, “and this just means we can bring the right people in for a specific task when needed – and it gives the games a consistant level of quality and an approach that’s Rockstar.”

Environments are fully destructible; we’re going to see a wheel-based weapon selection window; and a new cover system will use scenic objects. Bullet-time will be charged up by killing enemies.

The comic-like panels from the first two games will return, but, according to EDGE: “These dramatic plot pointers use the in-game engine and show an animated collage of action footage.”

Hundreds of hours of mo-cap footage have also been recorded, which has been mashed with the Euphoria engine to make characters which will interact with the environments realistically and accurately, apparently.

James McCafferty, Max Payne’s voice actor in the first two games, will also return in a fuller role. Rockstar previously said it would bring in a new actor to play Max in the third title.

Probably the biggest revelation from the piece is that the game will feature online multiplayer, although it isn’t mentioned how it’ll work.

There’s also new screens in the mag. We’re not linking due to legal reasons, though.

Rockstar announced Max Payne 3 for a 2009 ship back in May of that year for PS3, 360 and PC. It’s since been delayed numerous times and went underground until last week’s new screens. No release date is mentioned in the mag.

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43 Comments

  1. osric90

    Wouldn’t it be cool to have Max Payne 1 and 2 in HD (1080p) in a single bluray disc? I hope this release encourages the developers to do that… IN A BLURAY, not only digital download like the new Resident Evil compilation. I hope Japan makes a bluray and includes english/spanish subs for that.

    #1 4 years ago
  2. Soong

    Maybe you should e-mail Japan and ask them to make it in a Blu-ray and include subs :D

    #2 4 years ago
  3. onlineatron

    These collaborative studio efforts seem to be all the rage at the moment. I suppose it real speaks to the ballooning cost of videogame development.

    As for Max Payne 3? I remain skeptical. Can a series built on what is now an overused mechanic (bullet time) really have anything new to say?

    Here’s hoping.

    #3 4 years ago
  4. onlineatron

    @1
    Trust me, you don’t want to put anything IN a Blu-ray.

    Several doctors and a psychiatrist later, me and Mr. Sprinkle STILL aren’t the same.

    #4 4 years ago
  5. mojo

    “Probably the biggest revelation from the piece is that the game will feature online multiplayer, although it isn’t mentioned how it’ll work.”

    couldnt care any less. at all.

    #5 4 years ago
  6. Stardog

    “cover system”

    Fuck off.

    #6 4 years ago
  7. xino

    nice…. hoping for CO-op!

    #7 4 years ago
  8. Blerk

    One day I’m going to have to play the originals. One day.

    #8 4 years ago
  9. Gigabomber

    Already pretty confident this won’t measure up, but the Deus Ex refresh just might…

    #9 4 years ago
  10. Johnny Cullen

    With Blerk. I still need to play the old Remedy titles. I will get to that at some point.

    #10 4 years ago
  11. Patrick Garratt

    I doubt very much this will be anything less than amazing. Given Rockstar’s form so far this gen, I don’t think they’ll allow themselves a dud. Which, I assume, is one of the reason’s it’s been so heavily delayed.

    #11 4 years ago
  12. Blerk

    I suspect this will be one of those titles that people will find things to complain about even if it does turn out to be brilliant.

    #12 4 years ago
  13. Patrick Garratt

    True dat.

    #13 4 years ago
  14. mojo

    chaps, u NEED to play MP1 & 2 ASAP!! ASAP!
    Drop everything ur playing atm, and play max payne.
    few games come close when it comes to atmosphere.

    12/complainage: i just want Max to be how we’ve come to expect him from the last two games. like, exactly not how he looked in the first comncepts for mp3.
    but those latest news dont grow my fear of him getting to cheesy.
    so i agree with pat, this coudl tunr out huge.
    + rockstar, to me, seems to be a studio that does justice to classics and dont just use them to put a known name to a game.

    #14 4 years ago
  15. Blerk

    My PC wasn’t good enough to play them back in the day. I might pick them up the next time they’re on sale on Steam.

    #15 4 years ago
  16. Lahanas

    Johnny can you provide a link with the full art image you use as a header?

    #16 4 years ago
  17. Moonwalker1982

    Brand new scans, also showing the Max Payne as we all know him, that last scan looks awesome.

    http://forum.xboxworld.nl/showpost.php?p=4203300&postcount=191

    #17 4 years ago
  18. Blerk

    How about this link, Lahanas?

    #18 4 years ago
  19. Dralen

    Well it’s good to know that he resembles the old Max to start with.

    #19 4 years ago
  20. Lahanas

    Thanks very much!

    #20 4 years ago
  21. absolutezero

    Theres a mixture of images in that article that include both the rubbish fat bald Max and a proper update aswell. Whats going on?

    Looks like im one of a dwindling number of people that played the original and follow up as soon as they came out and loved them to pieces.

    They don’t make games for me anymore, I have a feeling that the controls will be no where near as tight as the Remedy games because every single last Rockstar game that Ive played has horrible floaty, leany, cover bollocks.

    Ah well.

    #21 4 years ago
  22. M. K.

    ^

    That’s why real Max Payne fans don’t have faith in this game at all :(

    #22 4 years ago
  23. DSB

    The problem with handing it off to a developer who doesn’t have the same intimate relationship with the ip, is that they’re going to have to piss all over it to mark it as their very own, and for fans that’s rarely a very good thing.

    The old Max Paynes are some of the most simple and enjoyable games I’ve ever played. The gameplay is seriously basic, but fun, with lots of scripting to amuse you along the way. That’s a huge triumph in my opinion, even if Max Payne 2 was a little too short for my taste.

    #23 4 years ago
  24. YoungZer0

    @22: Oh shut up, you cock. Comments like this really piss me the fuck off.

    “REAL Max Payne Fans”? Fuck you. I’m a real Max Payne fan and i love everything i’ve read so far.

    It looks like Rockstar is really putting a lot of effort into this game. Just look at the link from #17. There seems to be shit load of story to tell. Looks like the start off with the Max Payne from MP2 and really develop the character over time. Something greatly missed in videogames. I mean they made the excessive use of Painkillers from the previous game part of the story in this one. How awesome is that?

    I’m fucking thrilled for this.

    #24 4 years ago
  25. Moonwalker1982

    The last scan shows Max as we know him, i bet that’s a part in the beginning of the game.

    #25 4 years ago
  26. M. K.

    @24: Grow up please, no one was talking to you I was just saying that #21 is absolutely right, and even you should recognize it… And now please go to some other topic and use such language with erth and the others…

    #26 4 years ago
  27. YoungZer0

    @26: Nope. I don’t and if you were a real Max Payne fan, you’d understand.

    #27 4 years ago
  28. OrbitMonkey

    If the shooting mechanic is the same as red dead I’ll be happy. Though I’m not keen on the open map freeplay style of mp map. I’d prefer a varied series of tight maps, but we’ll have to wait & see.

    #28 4 years ago
  29. M. K.

    There’s nothing to understand. Max Payne with cover system? lol! Now they only have to add shitty controlls, dumb story and some russians to kill* and there you go…

    *well okay, I loved Vlad in Max Payne 2 :D

    #29 4 years ago
  30. Erthazus

    @M.K., and what if cover system?

    In the past you did the same, now just only with animation in this gen.

    In the past you just stand in front of the wall like an idiot.

    #30 4 years ago
  31. YoungZer0

    M.K. So just because it has a coversystem it fails? Grow up, seriously.

    @30: Maybe he just likes standing in front of walls.

    #31 4 years ago
  32. M. K.

    lol please stop commenting on my posts, if you don’t even get the idea behind it k? thx.

    #32 4 years ago
  33. YoungZer0

    @32: I doubt you have any idea what you’re talking about. k. thx.

    #33 4 years ago
  34. M. K.

    What the hell is your problem? Only because I think that absolutezero is right you think you have to post shit like that? Go play your gta “Max Payne Fan”…

    #34 4 years ago
  35. YoungZer0

    @34: No because you “Fans” always, and i mean always complain about anything new, no matter if it makes sense or not. Hey, here is a idea, if you don’t want your Max Payne to evolve or change at all: Go play the previous titles. Or better, if you want some changes go play Stranglehold.

    I’m just one of those guys who actually thinks that Story and Dialog were the most important Parts about the Max Payne Series. But i guess that doesn’t qualify me as a fan, right? Wake up, a game needs to be updated in order to be interesting. Or do you prefer games like Call of Duty?

    #35 4 years ago
  36. M. K.

    You’re kidding me right? Now I got it :D

    #36 4 years ago
  37. YoungZer0

    Took you long enough.

    #37 4 years ago
  38. DSB

    Someone needs a hug.

    Just because you welcome a rewrite, it doesn’t mean that we have to YoungZer0. It’s perfectly legitimate for people who loved something in the past, to not want to see it redefined.

    Ain’t broke, don’t fix is a legitimate argument. Don’t stop, push forward, ditto. I don’t see a reason to throw a fit about someone seeing it differently.

    #38 4 years ago
  39. YoungZer0

    @38: Don’t just stand there, fucking hug me already.

    #39 4 years ago
  40. DSB

    Holy shit :P

    #40 4 years ago
  41. absolutezero

    I can’t remember standing behind walls in either of the Max Payne games, I can however remember diving over things and through doors in slow mo and shooting people in the head. The speed and fluidity of that just does not tie in with a cover system.

    The only way I can see it working is if its a fast and intuitive as Vanquish, and without a power slidey suit I doubt thats going to happen. Army of Two spring to mind instead.

    Sure I would love to head what happened to Max after two, how far he fell etc but most of the screens seem to have completely disposed of the pitch-perfect noir fell that the others had, the atmosphere is gone and been replaced by the same artwork as every other Rockstar title. Which is where the concerns come from, if the artwork and style is the same what else is?

    If this game is good then great we have another great Max Payne game, if its not then fuck it why bother bringing it back in the first place?

    #41 4 years ago
  42. YoungZer0

    @41: Have you ever played WANTED? That game combined both Bullet-Time and Cover System and i’ bear to say that it was very smooth and fast. I also think that it’s waaaaay to early to say a that the atmosphere is gone.

    #42 4 years ago
  43. Claymore

    As far as I remember the city where I study is called São Paulo, in Portuguese. Not Sao Paolo, in… whatever language it’s written =P

    #43 4 years ago

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