Monthly Archives: March 2011
Thu, Mar 03, 2011 | 07:22 GMT
RDR, Minecraft and Amnesia scoop big GDC awards
Rockstar’s Red Dead Redemption was the main winner of the night at the Game Developers Choice Awards, while the 2011 Independent Games Festival Awards have also been kind to favourites Minecraft and Amnesia: The Dark Descent
Thu, Mar 03, 2011 | 05:12 GMT
Double Fine’s Trenched announced, first teaser
Tim Schafer slayed ‘em at the Game Developer’s Choice Awards, but he saved the best for last: a teaser trailer announcing Double Fine’s new game, Trenched.
Thu, Mar 03, 2011 | 23:08 GMT
GDC: NGP panel showcases new Uncharted footage, more
During a programming and game design session at GDC this week, David Coombes, platform research manager at SCEA showed off more on NGP’s features and software.
Thu, Mar 03, 2011 | 03:51 GMT
Resistance 3 multiplayer to feature a maximum of 16 players
Details of Resistance 3′s multiplayer have emerged, and fans of previous titles’ large-scale battles are unlikely to be pleased.
Thu, Mar 03, 2011 | 12:21 GMT
Kingdoms of Amalur: Reckoning is “in the fifth inning”
In a carefully vague statement incomprehensible to most of us, 38 Studios founder Curt Schilling has dropped hints as to when we can expect Kingdoms of Amalur: Reckoning.
Thu, Mar 03, 2011 | 02:00 GMT
Beyond Good & Evil HD launch trailer takes the fight to the Alpha
Ubisoft has released a new trailer to celebrate the launch of the revamped classic Beyond Good & Evil HD.
Thu, Mar 03, 2011 | 01:49 GMT
Assassin’s Creed: Brotherhood PC will not use always-on DRM
Ubisoft has clarified its DRM plans for the PC release of Assassin’s Creed: Brotherhood, and it’s good news.
Thu, Mar 03, 2011 | 23:08 GMT
Epic reveals mind-blowing new Unreal Engine tech
During a GDC behind-closed-doors session earlier today, Epic’s Mark Rein blew the lid off a new, next-gen focused version of Unreal 3. Yes, next-gen. And he was abundantly clear about it: this stuff won’t run on current consoles. Bar, you’ve just been raised.
Thu, Mar 03, 2011 | 01:07 GMT
Wednesday Shorts, part 3 – Street Fighter turns 20, FFXIV, Halo: Reach art
In our final shorts for Wednesday – wait, it’s Thursday now? Crap. Let’s call this the Overnight Edition.
Thu, Mar 03, 2011 | 06:36 GMT
THQ announces Saints Row: The Third for late 2011
THQ’s announced the third installment in the Saints Row series, known as Saints Row: The Third, for a late 2011 release.
Thu, Mar 03, 2011 | 00:40 GMT
No publisher found for Super Meat Boy Wii, retail version canceled
Team Meat has announced that its given up on the long awaited Wii release of Super Meat Boy.
Thu, Mar 03, 2011 | 00:09 GMT
Jaffe: No patches on the heels of release, please
David Jaffe has said platform holders should limit the number of patches developers can release immediately after launch, to counter what he perceives as unacceptably buggy titles and barriers to game entry.
Wed, Mar 02, 2011 | 23:52 GMT
Sony announces Move.Me tool for hobbyist developers
Sony has unveiled Move.Me, a piece of PlayStation 3 software allowing non-professional developers to get creative with the PlayStation Move.
Wed, Mar 02, 2011 | 23:28 GMT
Jobs: 100 million iPhones, 15 million iPads shipped
Apple CEO Steve Jobs has said the company has sold over 100 million iPhones.
Thu, Mar 03, 2011 | 06:28 GMT
Ace Combat: Assault Horizon spews forth over 40 images, trailer
Namco has released 30 screens, 15 new artworks and a trailer celebrating Ace Combat: Assault Horizon’s 104th Task Force.
Wed, Mar 02, 2011 | 21:48 GMT
Dragon Age 2 trailer introduces The Exiled Prince
Don’t ask me why BioWare has stuck Dragon Age II DLC up on the console networks a week before release – you can’t play it. But this trailer for The Exiled Prince maybe explains why I rushed off to buy it anyway.
Wed, Mar 02, 2011 | 21:23 GMT
Quick Shots – The Legend of Zelda: Ocarina of Time 3DS looking suitably lovely
If you were disappointed that the first 3DS Zelda game is a remake, look on the bright side – Ocarina of Time’s graphical update is pretty splendid.
Thu, Mar 03, 2011 | 08:23 GMT
ACB: Da Vinci Disappearance releases next week – now with trailer
Ubisoft’s confirmed this evening it’ll launch The Da Vinci Disappearance for Assassin’s Creed: Brotherhood next week. The pack, which will feature new single-player elements as well as a new map, four new characters and two new game modes on the multiplayer side, releases on March 8 for Xbox Live and March 9 for PSN.
There’s a pretty speccy trailer for it, highlighting the DLC’s new multiplayer modes and characters. See it through the break.
Wed, Mar 02, 2011 | 20:35 GMT
Suzuki: “Sega probably will let me make” Shenmue III
Ex-Sega dev legend Yu Suzuki has said that if the chance arose, he’d be allowed to make Shenmue III for the publisher.
Thu, Mar 03, 2011 | 08:01 GMT
Free Infinity Blade Deathless Kings update out now
Epic’s confirmed that the promised Infinity Blade free content update, titled Deathless Kings, has gone live. To celebrate, the price of the game itself has been cut to $2.99 until this Sunday, March 6.


The Binding of Isaac DRM-free Unholy Edition hitting retail March 16 with Steam key