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Rare has only tapped 15% of Kinect’s potential

Thursday, 31st March 2011 03:34 GMT By Brenna Hillier

Speaking at the London’s Institute for Contemporary Arts yesterday, Rare’s Nick Burton said the Kinect Sports developer had only utilised “10 to 15 percent” of the camera controller’s power.

CVG reports Burton described Kinect’s potential as “virtually limitless”.

The incubation software director enthused on the device’s layered infra red sensing, body point tracking and voice recognition, and said future Rare titles would utilise more of the camera’s functions, such as online connectivity.

Burton also commented that the Rare team is quite enthusiastic about Kinect hacks, and regularly tries them out in the office.

Burton’s comments suggested Rare has a different approach to Kinect than many creators, stating the the studio was determined to “make it conform to the player’s control, rather than the other way round”, and that porting core titles like Halo to the device might not work – but a specially designed game in the franchise could.

Kinect Sports was Rare’s most recent release. The Microsoft-owned developer is known for Goldeneye, Perfect Dark, and Banjo Kazooie.

Thanks, D’toid.

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14 Comments

  1. G1GAHURTZ

    Surely they can squeeze another 26.14% of potential out within the next 18 months if they really go for it…

    #1 3 years ago
  2. DeathJynx

    Didn’t Rare used to be a nintendo studio?

    #2 3 years ago
  3. Zurtech

    The headline could also read “MS has only tapped 15% of Rare’s potential” too and be right.

    #3 3 years ago
  4. Gekidami

    ^ Nah, Rare ‘tapped out’ ages ago.

    #4 3 years ago
  5. Zurtech

    @4

    I’ve still got 10-15% potential hope left they’ll make a proper game… sometime. -_^

    #5 3 years ago
  6. DrDamn

    @2
    Errr, where have you been?

    http://www.eurogamer.net/articles/article_46707

    23 September, 2002

    #6 3 years ago
  7. DeathJynx

    Well, in 2002 I didn’t really care who made what. I must say though. Rare made about 80% of my all time favorite nintendo games and I have despised all their x box titles…

    Thank you for the link though. Explains a lot to me as far as franchise history goes. Perfect dark makes me so sad…

    #7 3 years ago
  8. Shonak

    @5: Haha, I am with you on this one. :)

    #8 3 years ago
  9. DocCylon

    Ah Rare, such wasted talent these days.

    #9 3 years ago
  10. Cygnar

    If memory serves, Kinect does not contain an on-board processor. If there’s no processor to use, Rare isn’t really placing any ‘stress’ on the sensor to begin with. That makes the “10 to 15 percent” pull quote sound meaningless to me. The ‘potential’ of a camera sensor is even more unmeasurable than the ‘potential’ of a group of SPUs.

    If Rare means that they only used 10 to 15 percent of the sensor’s functions, then shame on Rare. If the functions they’re talking about are available to anyone, they are available to an in-house developer like Rare; in which case Rare is now only telling us about how great Kinect is, instead of showing us.

    I can’t play Rare’s hype. Maybe they should learn a thing or two from Peter Molly and start acting instead of talking.

    #10 3 years ago
  11. theevilaires

    Dammit Cygar I’m about to start a campaign for the office of 2012 for you man. You’re like a polite version of me. You kill the softly and with those manners we could win presidency :D

    “I can’t play Rare’s hype. Maybe they should learn a thing or two from Peter Molly and start acting instead of talking”.

    ^ VG247 POTY 2011 ladies and gentlemen!

    #11 3 years ago
  12. Ireland Michael

    @10 Well said Cygnar.

    Bogus claims are bogus. Rare hasn’t walked the walk in years, frankly.

    #12 3 years ago
  13. lexph3re

    Yeah cyngar is a beast. Not much to disagree with this guy

    #13 3 years ago
  14. DeathJynx

    All this is really making me miss being a kid… hearing that amazing soundtrack and then the Rare symbol popping up when playing all the donkey kong titles I loved so much. Hell, on starfox 64, my record start to finish was 32 minutes with no lives lost. Also love how they gave me an expansion card with donkey kong 64 so I could play it and perfect dark with no limitations. Man did I love that yellow cartridge…

    #14 3 years ago

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