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Evolution Studios gets tech chatty regarding MotorStorm: Apocalypse development

Wednesday, 30 March 2011 18:39 GMT By Stephany Nunneley

Evolution Studios has said it overcame some “difficult technical hurdles,” while developing MotorStorm: Apocalypse for PS3.

Speaking with Digital Foundry, the game’s lead technical artist Andy Seymour and vehicle lead Neil Massam said once the team got the shader code and normal mapping ironed out along with balancing multiple vehicles, the team went on from there to create a game that could handle all these vehicles running around in a destructible environment.

“From an art perspective there were two major challenges,” said Seymour. “Firstly we knew that we needed to move from our in-house world editor to a DCC in order to craft the worlds more artistically. Prior to MotorStorm, Evolution Studios developed the World Rally Championship series of PlayStation 2 games with hundreds of unique stages, and we knew we’d need trade quantity for fidelity in order to show off PlayStation 3 visuals for launch.

“Secondly we were aware that the advent of next-gen techniques such as shader code and normal mapping were going to be a training challenge for the art team. So our render coders taught our key artists the basics of cgfx vertex and fragment code. This was made easier by a very early visual node-based shader authoring package called RTZen. Tech Artists could use it to prototype shaders and see the results instantly, and then analyse the shader code that was generated to understand the techniques in play.”

Massam added that the MotorStorm as a concept was an “ideal opportunity,” to set the game apart from the competition by “overcoming one of the genre’s most difficult technical hurdles”.

“Our vehicle rigging and suspension system had to cater for this broad range, many with exposed and highly visible suspension,” he said. “We settled for a technically complex real-time physics based suspension system to increase the level of realism. Havok physics and driver ragdoll tech were also key ingredients for the vehicles in MotorStorm and added an additional level of believability on the new PlayStation 3 hardware. Components that fell off the vehicles or hinged now looked convincing and the drivers being flung from their vehicles added further spectacle to crashes.

“The successful implementation turned out to be one of the games most defining features and achievements. Continual refinement of gameplay and visuals was invaluable in achieving final results, so it was key to have a process which allowed frequent reviews and frequent iteration.

“The biggest issues faced in preparing the events were pretty fundamental design challenges: how would the event affect gameplay before, during and after it had triggered? The events were designed with fairness in mind from the beginning: they should be triggered far enough away so that the fastest vehicle with a clear run at full boost would experience as much of the event as possible and not be disadvantaged.

“Another issue came about because of the sheer number of contributions necessary in preparing the artwork; from modelling, to animation, to VFX/particles, back to modelling, then to audio, etc. Getting the right person working on the right aspect of the event at the right time was initially a pain, but we were well-managed, and the team was amazing in producing 280+ events on a tight schedule.”

It’s a very techy read, to be fair, but an interesting one nonetheless. Get the full thing over on GI.biz.

Motorstorm Apocalypse will launch in the UK next Thursday.

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19 Comments

  1. HauntaVirus

    Sounds like a TON of hard work! I’ll be looking forward to giving this a try. Sad it’s been delayed though.

    #1 4 years ago
  2. theevilaires

    Log in to read the full story and comments!? Fuck that who the hell do they think they are. Nice way to draw attention to your site guys. Ass backward euros I swear.

    #2 4 years ago
  3. Tallon 4

    I’ve already completed the SP ( it’s already out in Holland ) and at first I was a bit disappointed, but after a few hours I just went nuts.
    This game is really awesome and is a real blast to play.

    I hope you guys can enjoy the game asap…it’s really awesome.

    #3 4 years ago
  4. theevilaires

    ^ Did you get a platinum trophy? Is it hard to achieve the platinum trophy? How long was it or is it to get the platinum trophy? Did you feel good about achieving the platinum trophy overall? If you got the platinum trophy can you share any tips on the easiest methods of getting the platinum trophy? How many other trophies must you obtain before you get the platinum trophy? Do you have the Pacific Rift platinum trophy? Can you customize your car and put platinum on it in any way?

    Thanks for answering these important questions about the platinum trophy :D

    #4 4 years ago
  5. LOLshock94

    this is one of the shittiest games this year a real disappoint I love the first and the second but this one was god awful

    #5 4 years ago
  6. Ge0force

    @4 Platinum is not hard at all. The campain is rather easy (you don’t even have to finish 1st to get all trophies) but very frustrating sometimes because of the unfair rubberband AI. There is a hardcore mode that’s pretty hard, but you can do time events to get the events-trophy. Getting to level 40 in multiplayer will take a while, but online racing is great and you don’t loose any XP if you don’t win. You can customize each vehicle in each of the 13 classes, it even gives you some trophies when you do. But easu platinum or not, every fan of arcade racers should buy this game for the multiplayer and amazing graphics.

    #6 4 years ago
  7. theevilaires

    Thanks Ge0force :D I actually went back and started playing MS:PR and yea I was wrong about it, its great and the sense off speed caught on to me its crazy fun just like the original but with more content and some of the best racing levels in a racer like this. Truly MotorStorm stands in a league of its own with no competition and I can wait for the 3rd installment.

    #7 4 years ago
  8. Ireland Michael

    @7 Agreed entirely. The Motorstorm games are definitely in a league of their own.

    #8 4 years ago
  9. railbird13

    I rather enjoyed the 1st Motorstorm, was waiting for pacific rift to drop price for the longest time but I ended up hooked into Burnout Paradise/Hot Pursuit that I never went back to pick up PR. Playing through the PSP MS:Arctic Edge and rather enjoying it for a handheld Motorstorm, will likely pick this one up sometime this year.

    #9 4 years ago
  10. Dr.Ghettoblaster

    Holy shit.

    Take note. Comment 7 and 8.

    TEA and O’Connor both agree on something!!!!!

    What is the world coming too?!?!?!?!?!?!?

    lol

    I got the UK import coming to my place tomorrow. Can’t WAIT!!

    #10 4 years ago
  11. OlderGamer

    @10

    Crazy stuff for sure lol

    #11 4 years ago
  12. Ireland Michael

    @10 Unlike our little gangsta wannabe chum, I agree or disagree with people purely based on my own personal opinion of something. I don’t feel the need to hate on someone just for the sake of hating on someone.

    The same cannot be said for him.

    #12 4 years ago
  13. tenthousandgothsonacid

    Got this today and I’m fucking loving it.

    Odd that it looks so good and it runs at 1080p, the nerd in me wants 720p and a better framerate (or fancier graphics) and yet it requires neither.

    A technical masterpiece

    #13 4 years ago
  14. tenthousandgothsonacid

    @IrelandMichael taking the moral high ground ?

    Fuck off you’re a cunt.

    As everyone keeps pointing out…

    #14 4 years ago
  15. Ireland Michael

    @14 Oh no, a guy on the internet insulted me…

    *goes and cuts himself*

    I have regular discussion and communication with numerous members (and half of the staff) here outside of the site on a regular basis, and as such I don’t really give two fucks what a bunch of overbearing trolls think of my personal opinion.

    You’re a faceless entity pseudonyms on a screen. The only thing I can do when I read posts like yours is laughs.

    BTW, Steph… *POKE!*

    #15 4 years ago
  16. theevilaires

    ^ LMAO you’re so cool you speak to these losers outside of the site OMG I wish I were just like you. The cold fact and you just realized it fool is that not everyone here agrees with you as you claim and #14 is a prime example.

    Oh you’re so lucky you talk to Stephany Nunneley outside the site…uh oh steph POKE! hehehe. I’m glad these people bring hope in your pathetic life by making you feel so special outside from the site. The fact that you even mention such a thing shows how much of a loser you are.

    “Unlike our little gangsta wannabe chum”

    Who is this gangsta you’re talking about? I’m no gangsta O’Connor. I don’t go to stores with a posse for the launching of a damn video game and wear foolish bandannas across my head like you.

    #16 4 years ago
  17. Ireland Michael

    @16 Reading one of your posts is like trying to read Shakespeare… as interpreted by a five year old with tourettes, ADD, and bipolar disorder.

    #17 4 years ago
  18. tsubasaozora10

    Evolution, please ask Sony to pick up the WRC license and do a PS3 WRC game. pleeeeeeeease. this Motorstorm is too bad :-( and i really don’t understand the silly option for that stupid comic based story…

    #18 4 years ago
  19. Dr.Ghettoblaster

    I gotta admit, I love the ongoing TEA/Mr.O’Connor feud….it cracks me up.

    #19 4 years ago

Comments are now closed on this article.

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    Deception 4: The Nightmare Princess will debut on western PlayStation 4 systems this summer, Koei Tecmo has announced. It is also coming to PS3 and Vita. The game was produced by Keisuke Kikuchi of Fatal Frame fame and takes up where Deception 4: Blood Ties left off allowing players to relive Laegrinna’s pursuit to free […]

  • Nintendo US eShop update: Puzzle & Dragons Super Mario demo, Paper Mario, more

    Nintendo has updated the North American end of the eShop with a demo of Puzzle & Dragons Super Mario Bros. Edition, Paper Mario on Virtual Console, and amiibo Tap. The full update is below. eShop update amiibo Tap – free – Wii U Star Wars Pinball DLC – Wii U Paper Mario – Wii U […]

  • Deus Ex: Mankind Divided PC port handed off to Nixxes

    The PC port of the new Deus Ex has been handed over to Netherlands based studio, Nixxes software. After the initial reveal trailer at the beginning of April, we’ve only had a few morsels in the way of additional news. The most intriguing tidbit to date has got to be the fact that you’ll be […]

  • First-ever PC Gaming Show to take place at E3 2015 in June

    PC gaming will finally have its very own E3 press conference this year, thanks to PC Gamer and AMD. The PC Gaming Show will take place on June 16 at the Belasco Theater in Los Angeles and it will be livestreamed on Twitch. PC Gamer said speakers at the presentation will include representatives from Blizzard, […]

  • Majora’s Mask light available now on Club Nintendo for 6000 stars

    Club Nintendo shuts up shop on September 30 and members are being encouraged to spend accumulated stars before then. And what better to spend them on, than this adorable Majora’s Mask light? If you’re a member based in Europe you can nab it for 6000 stars. If you’re in Australia or New Zealand, it’ll only […]

  • Unity support announced for HoloLens, will work with Windows universal apps

    Microsoft is partnering with game engine developers Unity in order to make HoloLens compatible with apps and games which use the cross-platform engine. The partnership was announced yesterday during its Build Developer Conference. Universal apps for Windows 10 systems will also be available on Xbox One later this year, suggesting possible HoloLens functionality with the […]

  • Splatoon Nintendo Direct airs Thursday, May 7

    A Nintendo Direct focused on Splatoon, the Wii U multiplayer title, on May 7. It will kick off at 7am PDT/10am EDT/3pm UK and it can be watched via the Nintendo Direct website. You can also have a look at the game through Nintendo’s Twitch channel. The last game-specific presentation took place last week and […]

  • GTA 5 PC: clean up the streets as a member of the San Andreas PD with this new mod

    Remember the awesome mods for GTA 4 and San Andreas that let you run amok online as a member of the po-po? Well, dust off your taser and load up your gun, because it’s coming to GTA 5. The new mod for GTA 5 is currently in alpha and can be downloaded at palmbeachgames.com. You […]

  • Indie shoot ‘em up Project Root comes to Xbox One, PS4 and PSVita

    Project Root is a self-proclaimed rejig of the shoot ‘em up genre that was released on PC last year, and it’s finally coming to consoles. Combining free-roaming elements with the usual business of shooting things, Project Root was released this week for Xbox One, PS4 and the PSVita.

  • You can now bet on eSports online, starting with League of Legends

    If you’re getting bored with sticking a pony on the races, you can expand your gambling horizons at Unikrn where you can watch esports streams and get a little action on the side. The new platform was set up by Rahul Sood – previously the general manager of Microsoft Ventures. At the moment, customers are […]

  • Has Watch Dogs 2 been leaked?

    Ubisoft employee, Julien Risse, may have inadvertently confirmed Watch Dogs 2, thanks to his online CV over at LinkedIn. Videogamer.com spotted the slip up, in which Risse lists Watch Dogs, the DLC Bad Blood, and Watch Dogs 2 on his profile. Creative Director Jonathan Morin has already talked about his ideas for improvements for the […]

  • GTA 5′s Trevor makes his Jackass debut, complete with leopard-print knickers

    YouTuber Abstract Mode has shared his vision of what Trevor Philips’ life might have been like, had he not been completely batshit crazy. Watch Trevor get mauled, run over, and hit by a train, before taking a majestic swan-dive into someone else’s pool at the climax. Thanks, Kotaku.

  • Call of Duty: Black Ops 3 season pass will cost you £35

    Call of Duty: Black Ops 3 isn’t released until November 6, but you can already hand over your cash for the Season Pass. The Season Pass is available for pre-purchase on Steam for £34.99, and will cover four DLC packs – although the details we have on the content are limited to ‘exciting’ at this […]

  • GTA Online’s cheating assholes are no match for this player’s vengeance

    Think you’re smart for using invisibility and infinite ammo glitches? You need to be taught a lesson, sucker. You can have all the hacks you want but if your GTA Online game is weak, you’ll still get your ass handed to you. As this fool discovered when attempting to hassle another player. There’s a fair […]

  • PS4 sales help Sony’s games division swing to profit

    Sony’s PlayStation business has made an operating profit of 48.1 billion yen ($404m / £261.5m) in the past 12 months. That’s thanks to stellar sales of the PlayStation 4 and PS Plus, even as sales of the PS3 have stalled and the company wrote off costs for the PSTV and PS Vita. The profit puts […]

  • New patch for Dirt Rally gives co-driver’s attitude a tune-up

    Dirt Rally gets a new patch three days after release on Steam. On Monday, we reported that the newest Dirt game has popped up on Steam’s Early Access and is available to pick up for £24.99, as well as giving you an eyeful of tasty screenshots. The patch – released yesterday – fixes some issues […]

  • New The Witcher 3 screenshots show combat, exploration and general carousing

    New screenshots released on the official facebook page for The Witcher 3 show Geralt annihilating a winged beast, out and about in the world exploring, and living the life of Reily amidst a bustling feast. We were already treated to some glorious screenshots a few days ago, but these new ones are in-game and give […]

  • Destiny: 14 things you might have missed during House of Wolves intel drops

    Destiny: House of Wolves does a great deal more than just slap some new content on the existing game structure. House of Wolves changes Destiny in a lot of interesting and very welcome ways. Bungie showed off many of these changes in its livestream, and let both me and Arekkz come and have a look […]

  • Scratch that cyberpunk itch with Technobabylon on May 21 – new trailer

    Technobabylon more like Wrecked-yo-babbling with my smooth flow about how good Wadjet Eye games are. I don’t know y’all, it’s clock off time and everything feels like a reach. Wadjet Eye makes pretty good adventure games – award winning, in fact. The latest project to spring forth from the benevolent, sheltering hand of the label […]

  • Skullgirls 2nd Encore brings exclusive new features to PS4, Vita in northern summer

    Skullgirls, the little indie fighter that could, is getting another crack at it. Skullgirls 2nd Encore is the second re-release of the one-time troubled 2D versus fighter from lab Zero Games. Having survived the shut down of its developer and collapse of its publishing contrast, Skullgirls re-emerged as Skullgirls: Encore, adding in a ton of […]

  • Danganronpa series generates “impressive” sales for Vita exclusive

    Danganronpa is selling quite nicely, thank you, says NIS America. Danganronpa is a series of murder mystery visual novel puzzlers in a similar vein to games like 999. Two of these have been released for Vita in the west – Trigger Happy Havoc and Goodbye Despair. Speaking to MCV, NIS America CEO and president Takuro […]

  • I have no idea what is going on in J-Stars Victory VS+ but I kind of like it

    In this J-Stars Victory VS+ trailer, we see – uhh. Well. We certainly see some things. Look y’all, I was a massive weaboo in high school, but that was back in the dark ages when we had to take out Manga Entertainment VHS tapes from dingy little specialist rental joints that were literally underground, and […]

  • Please just watch this terrific trailer for Toren

    Toren is the kind of game I dream about when I drift off to sleep at night. This indie puzzle adventure strikes a spark in my little soul in the same way as Ico and Tequila Works’ Rime do. Mysterious, almost ethereal fantasy setting – check. Chance to actually walk around in that setting – […]

  • Play classic MS-DOS games on your own tweets

    In today’s episode of “what will they think of next”, someone’s figured out how to post playable versions of classic games in tweets. For some time now, Twitter has allowed you to embed various forms of media in tweets, most noticeably YouTube videos, simply by pasting a URL into the compose field. Turns out this […]

  • VR: Unreal Engine to add HTC Vive support

    The biggest digital PC game distributor and the most popular game development engine have both backed VR. It’s going to happen. An upcoming Unreal Engine 4 update will expand the development suite’s support to the HTC Vive, Valve’s VR headset. In this glorious new future where work on one of the most important engines in […]

  • WWE 2K15 PC supports modding

    WWE 2K15 may be the series’ PC debut, but it’s already getting into the spirit of the platform. WWE 2K15 does indeed support mods on PC, 2K’s Marcus Stephenson has confirmed. @ElementGamesTV you can. Now buy. — Marcus Stephenson (@stephensonmc) April 28, 2015 As Destructoid points out, this opens the door to all sorts of […]

  • Overkill’s The Walking Dead coming to PC, PS4 and Xbox One in 2016

    Overkill’s The Walking Dead is one step closer to your grasping little paws. Overkill’s The Walking Dead will be published by 505 Games, Overkill parent Starbreeze has announced. 505 also published Payday 2, Overkill’s previous title, so the two companies have established a working relationship. In a press release, the publisher said the co-op title […]

  • Call of Duty: Black Ops 3 pre-orders net Advanced Warfare DLC

    Buy Call of Duty: Black Ops 3 for later, enjoy bonus Advanced Warfare content now. Blacks Ops 3 is being supported by a rather cunning pre-order incentive even more likely to get you to lay your cash down sooner than you might otherwise. Gamespot reports a Black Ops 3 pre-order will receive a couple of […]

  • Steam Game Ban system lets developers determine who to block

    Steam users can now be blocked from individual games by their developers. Steam has always supported multiplayer bans for disruptive users, but a newly-implemented system allows developers to ban users from individual games using their own anti-cheat systems. Game Bans are enforced by Valve, but are enacted at the developer’s request and discretion. This change […]

  • Far Cry 4 devs matching Red Cross donations up to $100K to aid Nepal earthquake victims

    Far Cry 4 developer Ubisoft Montreal will match any pledges made to The Red Cross up to $100,000 to aid Nepal after the 7.8 earthquake struck the area in and around Kathmandu in Nepal. According to Ubisoft: “Having spent the last few years working on Far Cry 4, a game heavily inspired by Nepal and […]

  • Tales of Zestiria retail listing notes September release date, PS4 version

    Tales of Zestiria is coming west in northern autumn, and while it’s confirmed as a PlayStation 3 release, a Dutch retailer has it listed as coming to PS4 as well. Of course, listing it for PS4 could also be a typo, not that I would personally know about that sort of thing, really. However, according […]