Avalanche “loves” the Just Cause franchise, but a third installment is not its decision

Wednesday, 30th March 2011 20:00 GMT By Stephany Nunneley

Avalanche Studio are currently at work on two “huge” licenses which are due sometime in 2013, and while there’s no word on whether one of the two is Just Cause 3 or not, the studio would love to make it.

“I can’t see that Avalanche wouldn’t want to continue on the Just Cause series,” producer Andreas Thorsén told Eurogamer. “We love that franchise.”

However, it’s not up to Avalanche as to whether the studio develops it or not.

“I can’t really comment on the future of Just Cause,” added studio head Christofer Sundberg, “but as we created the IP there is an attachment to the studio even though we don’t own the IP.”

Sunderberg refused to elaborate on whether one of the two titles in the works was Mad Max 4: Fury Road, either.

“Can’t say anything about them at this point,” he said. “I can’t comment on the projects we are working on, but Cory [Barlog] is working here with us in Stockholm as you have probably read on his Twitter recently.”

Avalanche announced its digital download title Renegade Corps today, which is set for release this year on PC, PSN, and XBL.



  1. LOLshock94

    Avalanche for a company that started in 2003 are in the best place in the business

    #1 4 years ago
  2. Maximum Payne

    I was shock how Just Cause 2 look on my PC! I mean the game is not hardware demanding and whole world without loading,without BIG bugs or glitches and that visuals…JESUS!
    Rockstar dont have excuse for Gta 4.

    #2 4 years ago
  3. DSB

    Pretty sad if Avalanche gets stuck making third rate licensed games. Just Cause 2 was awesome.

    #3 4 years ago
  4. pukem0n

    yes, just cause 2 was awesome. it had the biggest open world ive ever seen and NO loading times at all while travelling.
    and it was fun as hell, too

    #4 4 years ago
  5. Crab of Thunder

    Just Cause 2 looked absolutely stunning and it was huge. Shame that the things to do in that world were fairly limited.

    #5 4 years ago

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